X-Plane 12 News & Announcements
https://store.steampowered.com/app/2969920/XPlane_12_Addon_Aerosoft__Airport_Zagreb/

Airport Zagreb is now also available for XPlane 12 via Steam.

New in the XP12 Version:


  • Standalone, fully customized XP12 version
  • Revised lighting
  • Ground textures now including PBR reflections and normal maps (new decals for more detailed asphalt and concrete)
  • Revised orthophoto, color optimized for XP12, including autumn/winter version and normal map
  • Reworked vegetation placement (new volumetric grass)
  • XP12 3D vegetation for forests, trees and bushes for seamless integration into the environment
  • Weather effects for wet, snow and ice
  • Full support for native XP12 seasons, with no other add-ons or plugins
  • Reworked autogen and street placement (revised static aircrafts)
https://store.steampowered.com/app/2969880/XPlane_12_Addon_FSDG__Djerba/

https://store.steampowered.com/app/2969910/XPlane_12_Addon_FSDG__Hurghada/

https://store.steampowered.com/app/2969900/XPlane_12_Addon_FSDG__Teruel/
https://store.steampowered.com/app/2969860/XPlane_12_Addon_Aerosoft__Airport_Kassel/

Airport Kassel is now also available for XPlane 12 via Steam.

New in the XP12 Version:


  • Standalone, fully customized XP12 version
  • Revised lighting
  • Ground textures now including PBR reflections and normal maps
  • Revised orthophoto, color optimized for XP12, including autumn/winter version and normal map
  • New, additional orthophoto for the immediate vicinity of the airport (60cm/pixel)
  • Reworked vegetation placement (new volumetric grass)
  • XP12 3D vegetation for forests, trees and bushes for seamless integration into the environment
  • Weather effects for wet, snow and ice
  • Full support for native XP12 seasons, with no other add-ons or plugins
  • Reworked autogen and street placement
  • Revised static aircrafts
  • New XP12 Custom Mesh from Maps2Xplane (incl. Ortho4XP patch)

https://store.steampowered.com/app/2969830/XPlane_12_Addon_29_PalmsCaptain7__Airport_Nuremberg/

Nuremberg is now also available for XPlane 12 via Steam.

New in the XP12 Version:


  • Standalone, fully customized XP12 version
  • Revised lighting
  • Ground textures now including PBR reflections and normal maps
  • Revised orthophoto, color optimized for XP12, including autumn/winter version and normal map
  • Reworked vegetation placement (new volumetric grass)
  • XP12 3D vegetation for forests, trees and bushes for seamless integration into the environment
  • Weather effects for wet, snow and ice
  • Full support for native XP12 seasons, with no other add-ons or plugins
  • Reworked autogen and street placement
  • Revised static aircrafts
Welcome to the Caribbean! X-Plane 12.1.2 is our latest minor release to bring new features and some fresh custom airports.

What’s new?
First of all, you will see all types of different boats sailing around the X-Plane world! The number of boats shown depends on the World Objects Density setting within your Graphics Settings.



This new feature adds to the immersion of X-Plane, especially when flying around islands and coats. Specific ships types appear with region-specific accuracy.

Along with all sorts of new boats, we also added three custom airports in the Caribbean. These airports have been built by hand with custom buildings and ground textures.

Let’s take a look!

Princess Juliana International Airport (TNCM)
Princess Juliana International Airport is the main airport on the Caribbean island of Saint Martin and is the perfect starting point for you to discover our new boats and the next airports.



Juancho E. Yrausquin Airport (TNCS)
Juancho E. Yrausquin Airport is an airport on the island of Saba. It is famous for having one of the shortest commercial runways in the world with a length of just 1,312 ft (400 m). Our artists added a variety of custom buildings around the entire island as well as an orthographic overlay. We hope you enjoy your stay at Saba.



Gustaf III Airport (TFFJ)
Gustaf II Airport is located on the island of Saint Barthélemy, or St. Barth’s if you’re in the know. Due to its short runway and a variety of obstacles, a special license is required to land at the airport. St. Barth’s lists as one of the most dangerous airports in the world. Let’s see if you have what it takes!



Gateway Airports
X-Plane 12.1.2 represents a major milestone for our Scenery Gateway. We now ship with 20,000 (!!!) 3D Airports thanks to the stunning work of our community of designers. Thank you so much for this wonderful work – the entire X-Plane community appreciates you!



Additional Camera Commands
With our General Aviation pilots especially in mind, we have added four new camera commands that will help you to look around quickly, especially when flying an approach.

The first two commands allow you to tilt the cockpit view by 45 degrees to the left and right. Executing the command again will tilt the view by another 45 degrees. We also added some commands to look up and down. Instead of 45 degrees, the camera will tilt 30 degrees and just as the other commands, you can execute the command again to look 60 or 90 degrees up and down.

Command Description
sim/view/rot_cockpit_left_45 Rotate cockpit view: tilt 45 degrees left.
sim/view/rot_cockpit_right_45 Rotate cockpit view: tilt 45 degrees right.
sim/view/rot_cockpit_up_30 Rotate cockpit view: tilt 30 degrees up.
sim/view/rot_cockpit_down_30 Rotate cockpit view: tilt 30 degrees down.

Dual Jetways
What good are two boarding doors if your jetway only attaches to one?! By popular demand, we have added support for dual jetways. Aircraft/airport authors now have the ability to update their products for this feature.



New Library Objects
Our artists added some new items to the general airport library, such as some passenger stairs, airport buses and a ground power unit.



Support for VirtualFly Hardware
Included with 12.1.2 is support of four additional products of VirtualFly in X-Plane:


  • Switcho Engines Ignition
  • Switcho Engines Electrical
  • Switcho Lights
  • Switcho Trims


Fixes and Enhancements
Replay System
We have focused effort on improving the stability of our replay system for this release. What good is a butter landing if you can’t show it to your friends later?

Local Web API
When the WebServer cannot bind to port 8086 a warning will be shown to the user, but X-Plane will continue to start normally.

Scenery
We updated the Eiffel Tower in Las Vegas.

Aircraft

General
We fixed a problem regarding rain drops on windshields (XPD-15751).

Cirrus Vision SF50
We fixed an engine behavior bug in the Cirrus VisionJet. Previously, if you started the engine, shut it down and then immediately tried to start it again, nothing happened.

Beta ALIA VTOL
The ALIA 250 now has gauges for all four batteries on its display.
https://store.steampowered.com/app/2969750/XPlane_12_Addon_Aerosoft__Airport_Stuttgart/

Stuttgart is now also available for XPlane 12 via Steam.

New in the XP12 Version:


  • Standalone, fully customized XP12 version
  • Revised lighting
  • Ground textures now including PBR reflections and normal maps
  • Revised orthophoto, color optimized for XP12, including autumn/winter version and normal map
  • Reworked vegetation placement (new volumetric grass)
  • XP12 3D vegetation for forests, trees and bushes for seamless integration into the environment
  • Weather effects for wet, snow and ice
  • Full support for native XP12 seasons, with no other add-ons or plugins
  • Reworked autogen and street placement
  • Revised static aircrafts
  • New XP12 Custom Mesh from Maps2Xplane (incl. Ortho4XP-Patch)
https://store.steampowered.com/app/2969790/XPlane_12_Addon_Axonos__Varna_Airport/

https://store.steampowered.com/app/2969810/XPlane_12_Addon_Axonos__Owen_Roberts_International_Airport/
https://store.steampowered.com/app/2969770/XPlane_12_Addon_FACO_Simulations__F15C_Eagle/
Please visit our Release Notes for a complete list of changes and bug fixes.

https://store.steampowered.com/app/2437039/XPlane_12_Addon_Aerosoft__Troms/

Tromsø is now also available for XPlane 12 via Steam.

New in the XP12 Version:

  • Standalone, fully customized XP12 version
  • Revised lighting
  • Ground textures now including PBR reflections and normal maps
  • Revised orthophoto, color optimized for XP12, including autumn/winter version and normal map
  • Reworked vegetation placement (new volumetric grass)
  • XP12 3D vegetation for forests, trees and bushes for seamless integration into the environment
  • Weather effects for wet, snow and ice
  • Full support for native XP12 seasons, with no other add-ons or plugins
  • Reworked autogen and street placement
  • Revised parking lots with many additional static cars
  • New, fully XP12 compliant mesh including soundscape, seasons and 3D waves (including Ortho4xp patch and custom DEM)
https://store.steampowered.com/app/2436900/XPlane_12_Addon_Aerosoft__Airport_Friedrichshafen/

Airport Friedrichshafen now also available for XPlane 12 via Steam.

New in the XP12 Version:

  • Fully customized XP12 version
  • Revised airport lighting
  • Revised ground including PBR reflections and new normal maps
  • Revised orthophoto, color optimized for XP12, including autumn/winter version and normal map
  • Reworked vegetation placement
  • XP12's 3D vegetation for forests, trees and bushes for seamless integration into the environment
  • Weather effects for wet, snow and ice
  • Full support for native XP12 seasons, with no other add-ons or plugins
  • Updated static aircraft assignment/placement (static aircraft can be turned off)
  • Reworked Autogen and road placement
  • Revamped parking lots with lots of additional static cars as well as lighting and vegetation
  • Revised ground traffic
https://store.steampowered.com/app/2436901/XPlane_12_Addon_Aerosoft__Airport_Manchester/

Explore the Airport Manchester – the largest British airport outside the London metropolitan region.

New in the XP12 Version:

  • Standalone, fully customized XP12 version
  • Revised lighting
  • Revised ground including PBR reflections and normal maps
  • Revised orthophoto, color optimized for XP12, including autumn/winter version and normal map
  • Revised vegetation placement (New volumetric grass)
  • Leverages XP12's new 3D vegetation for forests, trees and bushes for seamless integration into the environment
  • Weather effects for wet, snow and ice
  • Full support for native XP12 seasons, with no additional add-ons or plugins
  • Revised autogen and street placement
  • Revamped parking lots with lots of additional static cars as well as lighting and vegetation
  • Revised ground transport
https://store.steampowered.com/app/2436904/XPlane_12_Addon_Aerosoft__Airport_BerlinTegel/

Berlin Brandenburg Airport is now followed by the old airport Berlin-Tegel in the German capital. In reality, it has already been replaced by the BER, in XPlane 12 we have now brought the airport back to life.

New in the XP12 Version:

  • Standalone, fully customized XP12 version
  • Revised lighting
  • Revised ground including PBR reflections and normal maps
  • Revised orthophoto, color optimized for XP12, including autumn/winter version and normal map
  • Reworked vegetation placement
  • Leverages XP12's new 3D vegetation for forests, trees and bushes for seamless integration into the environment
  • Weather effects for wet, snow and ice
  • Full support for native XP12 seasons, with no other add-ons or plugins
  • Reworked autogen and street placement
  • Revamped parking lots with lots of additional static cars as well as lighting and vegetation
  • Revised ground traffic
  • Navigation data including installation instructions to reopen Tegel in XP12
https://store.steampowered.com/app/2437036/XPlane_12_Addon_Aerosoft__Airport_Berlin_Brandenburg_V2/

Being infamous for its construction delays, the German capital's new airport is finally open and available now for X-Plane 12!

New in the XP12 version:

  • Standalone, fully customized XP12 version
  • Revised lighting
  • Revised ground with current traces of wear (2023)
  • New markings and ramps for parking stands E21-E35
  • Revised orthophoto, color optimized for XP12, including autumn/winter version
  • Reworked vegetation placement
  • XP12's new 3D vegetation for forests, trees and bushes for seamless integration into the environment
  • Weather effects for wet, snow and ice
  • Full support for native XP12 seasons, with no other add-ons or plugins
  • Updated static aircraft assignment/placement
  • Reworked autogen and street placement
  • Reworked parking lots with lots of additional static cars as well as lighting and vegetation
  • Revised ground traffic
https://store.steampowered.com/app/2437037/XPlane_12_Addon_Aerosoft__Helgoland/

Helgoland now also for X-Plane 12, the recreation of Germany’s only island in the open sea at a high level of detail and with many thrilling new options.

New in the XP12 version:

  • Standalone, fully customized XP12 version
  • Revised lighting
  • Ground now includes PBR reflections
  • Revised orthophoto, color optimized for XP12, including autumn/winter version
  • Weather effects for wet, snow and ice
  • Full support for native XP12 seasons, with no additional add-ons or plugins
  • Adaptation of the animated wind turbines to XP12 (animation also without SAM plugin if not installed)
  • New, fully XP12 compliant mesh including soundscape, seasons and 3D waves
https://store.steampowered.com/app/2437038/XPlane_12_Addon_Aerosoft__St_Tropez/

Based on the latest image sources, highly detailed objects were created at and along the airport. In addition, the villages La Mole and Le Moulin Roux were upgraded with individual autogen. The photo texture covers an area of approx. 26km² and thus covers the entire traffic pattern.

New in the XP12 version:

  • Standalone, fully customized XP12 version
  • Revised lighting
  • Ground textures now with PBR reflections and normal maps
  • Revised orthophoto, color optimized for XP12, including autumn/winter version and normal map
  • Revised vegetation placement (new volumetric grass)
  • XP12 3D vegetation for forests, trees and bushes for seamless integration into the environment
  • Weather effects for wet, snow and ice
  • Full support for native XP12 seasons, with no additional add-ons or plugins
  • Revised autogen and street placement
  • Reworked static aircraft (now fully switchable)
https://store.steampowered.com/app/2437035/XPlane_12_Addon_Aerosoft__Airport_Zurich_V20/

The Airport Zurich (previously Zurich-Kloten) is the largest airport of Switzerland, now in a brand new version for X-Plane. This completely new scenery is full of details, including every building and the entire airport environment, De-Icing and all features you would expect from a modern X-Plane scenery.

New in XP12 version:


  • Revised custom mesh (including Ortho4xp patch)
  • Revised orthophoto including summer, autumn, and winter versions and normal map
  • XP12 3D vegetation for trees and bushes
  • Volumetric grass and flowers
  • Ground reworker including aerial photo-based dirt map
  • Weather effects for wetness, ice, and snow on the ground (XP12 native)
  • Full support for seasons (XP12 native, no additional add-ons required)
  • Revised lighting
  • Additional static cars in the parking lots
  • Corrected roads and autogen buildings around the airport
https://store.steampowered.com/app/2437034/XPlane_12_Addon_Aerosoft__Society_Islands_XP__Tahiti__Windward_Islands/

Welcome to Tahiti and the Windward Islands, the eastern part of the Society Islands in the South Pacific. Arrive with an airliner (up to Boeing 747 and Airbus A380) at Faa'a International Airport and go island hopping with a smaller aircraft, or test your skills as a medical air pilot. Explore stunning atolls, sandy beaches and mountainous islands covered by tropical forests, or service the hospitals on Moorea and Tahiti.

Features:


  • Detailed terrain mesh with photo-realistic textures for the landscape and the sea
  • Custom overlay with dense tropical vegetation and country-typical autogen-buildings
  • Hundreds of custom buildings and objects including PBR textures and night textures
  • Implementation of the Scenery Animation Manager (SAM), e.g. animated Marshallers
  • Coverage: Tahiti and all the Windward Islands in the Society Islands archipelago
  • ...


12.0.9 comes with bug fixes and a global scenery update! We’ve re-rendered the scenery with slight improvements. Including slightly higher and more accurate mesh fidelity, new autogen/forestry updates and flattening issues with some airports. Users will be notified in the sim main menu if a scenery update is available to download.


12.0.9 release notes:


  • XPD-14995 - Missing scenery popup when flying over Red Sea east of Samara (+15+41)
  • XPD-14979 - Crash on ex-vis if main menu is enabled and scenery is not up to date
  • XPD-14980 - X-Plane immediately crashes on startup when launched through the installer on Windows
  • XPD-14967 - Linux: Launching Installer via a sim action freezes the main sim window
  • XPD-14928 - F14 AoA indexer does not indicate "on speed" AoA unless the hook is down
  • XPD-14897 - Missing some objects from the default library (ground markings, fire extinguishers, fuel-related OBJs)
  • XPD-14899 - Prevent crashes for ATC background tasks running before the airport has loaded.
  • XPD-14529 - Bug report "Save flight / Load flight situation in XP12." New changes should help reduce replay-related CTD issues.
  • Fix Crash when dismissing scenery update notification outside of the main menu
  • New command added to “dump scenery test fixture” to log (Under Developer menu)
  • 12.0.9-rc-5 adds Support for the soon to be released Control Pad app (IOS).




Another Beta run comes to an end! 12.0.8-rc-3 ships with months' worth of Beta testing, bug fixes, and new features! Thanks for all the feedback along the way!

Click here for a full list of new 12.0.8 features and updates

XPD bug fixes during 12.0.8 Beta run:


  • XPD-14808 - Crash when destroying the aircraft_grid_widget and the full size render icon has been purged.
  • XPD-14806 - Crash when checking for available readback command when not tuned to a valid controller.
  • XPD-14800 - External visuals go into infinite loading loop.
  • XPD-14809 - The list of XP instances in the network for existing IP entries is wrong if new host shows up.
  • XPD-14833 - Icing effect doesn’t properly work without thermal textures.
  • XPD-14810 - Memory leak in telemetry system.
  • XPD-14791 - “Reset UDP ports” button leaves inet init error displayed with updated port.
  • XPD-14643 - Mouse wheel scrolling fails at right side of screen with FSR.
  • XPD-14787 - Assertion failed when landing or loading Skyhawk float plane on solid ground.
  • XPD-14786 - Crash when popping up ATC window at EGPR.
  • XPD-14779 - Tons of PNG iCCP warnings with zibo & 12.0.8-beta2.
  • XPD-14775 - Bug report “Complement to my last submission “impossible to push back.
  • XPD-14554 - Tips during load don’t rotate anymore.
  • XPD-14774 - Performance Regression reading “sim/aircraft/view/acf_livery_path”.
  • XPD-14750 - Bug report “Carrier snaps and violently pulls aircraft to catapult location when taxing close”.
  • XPD-14631 - Bug report “Freezing mode is not working properly”.
  • XPD-14755 - Default MD-82 fails to draw fuel from CENTER fuel tank: engines quit when wing fuel runs out
  • XPD-14760 - X-feed selected L or R causes Opp engine shut down in AirSim3D C560XL
  • XPD-14753 - Planemaker: can't select "None" for tank-moves-with-wing option in weight/balance
  • XPD-14638 - In FakeVR mode, the mouse cursor is behind windows and the panel and can't interact
  • XPD-14746 - Blue bar at bottom of VR rendering
  • XPD-14748 - Lightning Strikes Glitch Frame on OS X
  • XPD-14777 - CDU #2 datarefs may get truncated depending on current CDU#1 page
  • XPD-14740 - Crash due to broken navdata not being handled correctly
  • XPD-14735 - Dataref Read/Write Ability Gone
  • XPD-14736 - 2D panel rendering broken with panel/always_render art control
  • XPD-14718 - Missing OBJs of new fire extinguishers
  • XPD-14670 - Icing effect doesn't properly take thermal sources into account
  • XPD-14689 - Window icing glows in the dark
  • XPD-14692 - Rain on windshield visible in “forward with nothing” view and disabled windshield effects
  • XPD-14673 - Hot Start CL650 crashes on startup due to a previously writable X-Plane dataref having been changed to read-only
  • XPD-14717 - Aircraft Class in Analytics Needs to be Untranslated
  • XPD-14721 - New Gateway/Global airports recut!
  • Further tuning of pitch-down effect upon wheel spin-up
  • XPD-14729 - Thousands of new log warnings
  • XPD-14716 - FMOD event velocity is apparently set the same as the vehicle velocity
  • XPD-14521 - Citation X fuel transfer annuciator test failure.
  • XPD-14512 - Eagle claw landing gear ‘pops’ during ‘rotate’.
  • XPD-14510 - B738: Max throttle gets less N1% than less than max throttle.
  • XPD-14378 - Crash when selecting Details tab - VRAM Profiler .
  • XPD-14201 - Assertion failed - platform_x != flt.dob_x().
  • XPD-14167 - Unable to quit sim on Linux box with pawel_network_integration_1207b1 .
  • XPD-13944 - Expand Electrical Bus-Tie Capability.
  • XPD-14478 - Clicking “next tutorial” button results in assert failed: flight_in_progress().
  • XPD-14426 - vpaths missing in XP12 for Global Airports.
  • XPD-14262 - Valid ATC options may be unavailable after cancelling or when filed but not cleared.
  • XPD-14231 - 2K textures for taxi signs.
  • XPD-14221 - Testing branch build won’t launch on Windows .
  • XPD-14218 - Assertion failed: intrange(this_p, 0, num_fm_planes() - 1).
  • XPD-14217 - Assertion failed: fltrange.
  • XPD-14166 - Assert on exvis machine during replay - m_history.get_remote_time() .
  • XPD-14480 - Add Korean language support.
  • XPD-14459 - Panel Preview Command broken for F-14.
  • XPD-14451 - Switching the roles of master and exvis slave sometimes leaves exvis in standby.
  • XPD-14450 - Ships Update.
  • XPD-14449 - Update library.txt in sim objects.
  • XPD-14435 - Update of containers for big ships.
  • XPD-14431 - Updated LODs of container loads for container carriers.
  • XPD-14430 - Updated LOD of big ships.
  • XPD-14414 - Bug report “Headlights pointing to the opposite direction”.
  • XPD-14403 - 180 degrees FOV can dev assert or corrupt screen.
  • XPD-14402 - assertion fail in window management after loading a config with popped out proj params.
  • XPD-14400 - Add Reset Edge blending button?
  • XPD-14399 - Projector config testing: Assertion failed - succeeded .
  • XPD-14393 - Add linux HOTAS Warthog joystick configs contributed by Marco Auer.
  • XPD-14339 - New library items: ground markings, fire extinguishers.
  • XPD-14265 - Add Ukrainian language support.
  • XPD-14246 - Repeated inappropriate altitude compliance calls from ATC in some combinations of terrain and weather.
  • XPD-14239 - Check-in calls use actual altitudes rather than indicated.
  • XPD-14232 - Adding AI aircraft when in multiplayer reports invalid number of AI aircraft.
  • XPD-14227 - San Francisco Landmarks update.
  • XPD-14216 - new art in the airport library - legacy towers replacement, military shelters.
  • XPD-14200 - Hypoxia and blackout on EXVIS machine only.
  • XPD-14199 - Case which results in some exvis aircraft displays flickering.
  • XPD-14190 - Broken airport definitions can cause continuous logging.
  • XPD-14185 - Crash when arriving at untowered airport with active flightplan.
  • XPD-14184 - Wingtip vortex effect and condensation not visible on extvis.
  • XPD-14180 - Parts of ATC are still running on exvis machines.
  • XPD-14163 - Review behavior when switching machine from Exvis standby to master whilst in flight .
  • XPD-14159 - Airfoil editing datarefs are broken.
  • XPD-14145 - Make “Reset on crash” alert more visible on Settings UI.
  • XPD-14134 - Slaving meter uses wrong dataref on both King Air and Baron.
  • XPD-14119 - Bug report “Baron 58 no autopilot information light”.
  • XPD-14106 - Unpausing the sim triggers bogus DELTA/ABS_DELTA in sound events.
  • XPD-14103 - Crash reading certain array datarefs.
  • XPD-14099 - Race condition in otto_class.
  • XPD-14489 - Error in italian translation
  • XPD-14531 - Planemaker ignores settings for body parts attached to landing gear
  • XPD-14672 - Crash on startup with no wifi
  • XPD-13835 - Per-airport flatten switch creates floating beaches
  • XPD-14654 - A333 MCDU Perf page distance to TOD keeps thousand digit below 1000 nm
  • XPD-14579 - Map Window - Aircraft move, Altitude, Speed, and Pitch changes all turn the aircraft clockwise.
  • XPD-14587 - Some aircraft engines were shutting down after loading flight (via .sit file)
  • XPD-9386 Bug report: Tiling extension causes artifacts
  • XPD-14353: Add dataref to allow plugins to disable autotune. Requires XPLM branch feat_XPD-14353_Disable_autotune
  • XPD-13882: Fix flows changing too rapidly
  • XPD-14343: Disable dev_assert which can happen if the pilot's being arsey
  • XPD-14143 + XPD-14169: ATC dialog and autotune were resetting COM1 active when COM2 tx had been selected.
  • XPD-14316: Various problems with controller handoff being ignored.
  • XPD-14246: Fix discrepancy between flight model and ATC ISA altitude
  • XPD-14239: Radio calls used correct indicated altitude even if altimeter setting was wrong
  • XPD-14193: Request diversion mentions the previous destination
  • XPD-14192: Ensure the AI closes *all* aircraft doors, not just the ones it would have opened itself, when service completed.
  • XPD-14190: Don't continually regenerate fake flows except at load time - if the flows are unusable, this never stops.
  • XPD-14189: LSO left/right commands were reversed
  • XPD-14539 - Crash when routing AI under rare conditions