Microsoft Flight Simulator 2024 update 1.2.7.0 includes the ability to enable/disable Marketplace 2020 ported content on a per-item basis. To ensure that you have full control over your own library, available non-Microsoft ported content is disabled by default so you can choose what to have active in the simulator.
After taking update 1.2.7.0, aircraft that was previously available to select will need to be enabled in My Library to become visible again. More Marketplace 2020 ported content will be made available soon.
Note: Initial loading into Microsoft Flight Simulator 2024 on Xbox Series X | S may take longer than normal due to the deactivating of Marketplace 2020 ported content.
If you are playing on PC, outdated packages in your Community Folder may have an unexpected impact on the title’s performance and behavior.
If you suffer from stability issues or long loading times, move your community package(s) to another folder before relaunching the title.
STABILITY & PERFORMANCE
- Fixed a crash in audio system occurring sometimes when closing the sim
- Fixed a crash in the FX system
- Fixed a crash that could occur when releasing a lever interaction
- Fixed a crash at the end of scientific research missions
- Reduced memory usage for aircraft gauge textures generated by WASM (reduces amount of out-of-memory crashes on Xbox with WASM-enabled aircraft)
- Fixed a crash which could occur when creating a flight plan in certain airports
- Reduced latency with HTTP requests
- Fixed a potential crash when using the EFB
- Fixed a crash when going to the hardware settings of Tobii Eye Tracker device
- Added a popup to propose launching the sim in Safe Mode in case the title crashed during the previous launch
- Packages from the Community folder, Marketplace, and from MSFS (2020) carry over process are disabled in Safe Mode to allow the sim to boot
- The disabled packages can then be re-enabled manually in My Library
- Fixed a crash on machines with more than 32 logical cores
- Fixed a crash on Xbox in photo mode
- Fixed various other crashes
- Limited the number of passengers inside the plane on Low Settings to limit out-of-memory issues on Xbox Series S
- Added an integrity check on StreamedPackages folder to detect when files are corrupted.
- Changed the CoherentGT frame distribution system and views refresh rate to better match MSFS (2020) behavior
- Reduced the stutter of the game when the panel camera is opened
- Optimized boot time
- Fixed low power mode activating when watching the credits screen
GENERAL BUG FIXES
- Fixed virtual keyboard menu opening twice when backing out of group chat textbox on Xbox
- Fixed windshield effects (backwards compatibility)
- Fixed a camera bug when using the EFB checklist “look at” buttons while being in the menu
- Fixed multiple fade outs when going in/out of aircraft with other players around
- Fixed grey haze at night in very dark environments
- Improved normal textures from MSFS (2020) packages, making them look less flat
- Fixed loading of DDS files used in legacy effects
- Fixed some flow locks when missions restart
- Fixed debug text being displayed on controls screen on first boot
- Fixed an issue where some gamepad icons were present in the photo mode even when using a keyboard
- No modular aircraft (or common part of a modular aircraft) can now have preflight pins
- Fixed generic version of standalone WASM modules trying to be read creating “standalone_generic.wasm failed to access memory” error message
- Props, turbines, and rotors now move on first-party multiplayer aircraft
- Fixed toolbar not being usable in cursor mode while in external view
- Fixed NVIDIA DLSS anti-aliasing noise
- Improved download throttling when a bandwidth limit is set
- Reduced objects popping
- Fixed PartInfo CustomSimvars (Z:) and LocalVars (L:1)
- Fixed mismatched Xbox and PC assistance XML causing G-Effect assist to be off on console
- Fixed missions not showing properly in “Custom Content”
- Fixed Custom Content list not spawning in the right place
- Fixed Custom Content list text displaying on top of scroll mask
- Fixed numbers not displaying correctly with some system formats
- Fixed the scrollbar appearing for a frame when it was not needed before the size of the content was received
- Changed initial trim in Free Flight for MSFS (2020) aircraft - now set back to neutral as was the case in MSFS (2020)
- Fixed integers division in RPN expressions
- Fixed look around step when starting some mission with the mouse
- Added new global var (P:IS CAMERA LOCKED, Bool) to know if the current camera is locked
- Fixed flow being stuck when entering options, market or settings from help page
- Fixed localization bugs
- Fixed intensity of runway lights
- Fixed gliders spawning as passive aircraft
- Fixed long boot times when client time does not match server time
- Fixed Morse sounds being too loud
- Fixed input when running as avatar
- Fixed most detected buildings spawning on parking spots
- Fixed drone camera speed being FPS dependent when it shouldn’t be
- BACKWARDS COMPATIBILITY BUG FIXES
- Fixed Wwise 2019 modulators back-compatibility issue
- The content of the “html_ui” folder is no longer encrypted
- Fixed handling of SimObjects with wrong ATC parking codes (longer than 4 characters)
- Fixed node attachment issue when changing LOD on a model attachment
- Fixed scenery VFX objects not spawning their effect
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