Iraq
Out Now
The early access launch of DCS: Iraq covers Central and Northern Iraq. This map uses our latest map technology with improved normal mapping, better vegetation, and many interesting Points of Interest (POI) to provide a highly-realistic and engaging feeling of flight. Work will continue in the early access period to include improved roads, the inclusion of H2, H3, Al-Kut and Mosul airfields, more POIs, and tuning of view distances and airfields. Further expansions will grant you access to the Iraq Southern region, Kuwait, Bahrain, Qatar, Saudi Arabia.
Just like other DCS maps, we offer the DCS: Iraq as a complete map that will be updated throughout the early access period. However, if you are only interested in a particular region or on a budget, you can decide to simply purchase the northern Iraq region in high-detail. The choice is yours.
Modular Options
DCS: North Iraq ($39.99): Perfect for those focused on the heart of Iraq’s northern conflicts like the Global War on Terror and ISIS.
https://store.steampowered.com/app/3248970/DCS_Iraq_North/
DCS: Iraq ($59.99 early access price with 20% off). This is the ultimate package, combining North and South Iraq plus a large neighbouring areas for a complete experience.
https://store.steampowered.com/app/3248960/DCS_Iraq/
DCS: South Iraq ($39.99): Immerse yourself in the oil fields, marshlands, and Gulf War theaters. This region is not currently available for purchase and will be coming in Q2 2025 or earlier.
DCS Update
Development Progress
Despite this week’s update being intermediate in nature, provided primarily for the launch of DCS: Iraq map, we and our 3rd party partners were able to include some valuable additional items into the build:
DCS - Core
Several core engine fixes to improve stability and gameplay. The resource managers now synchronize dynamically changed warehouse resources for new clients. In VR, controllers no longer disappear after selecting the VR settings tab.
DCS: CH-47F by Eagle Dynamics
A critical fix addresses engine shutdown issues when a second crew member joins a hot-started helicopter, ensuring smoother multi-crew operations. Work continues on new autopilot functions.
DCS: Supercarrier by Eagle Dynamics
Player attempts to land without clearance no longer trigger unwanted flare launches from the carrier, removing an immersion-breaking behavior. We strongly recommend contacting ATC first and following landing instructions to avoid deck crew instruction issues.
DCS Mirage F1 by Aerges
Multiple avionics and systems improvements enhance realism and reliability. Navigation, formation, and landing lights are now more accurate, along with radar rendering fixes and improved radio behavior. The Belouga BLG66 bomb and other payload options have been standardized. Various cockpit animations, indicator flags, and instrument behaviors have been corrected, leading to a more authentic flight experience.
DCS: C-101 Aviojet by AvioDev
The visual quality of several bomb models, including BLG66 and BR-series bombs, has been improved for better overall realism.
Campaigns
Campaign improvements include added subtitles to radio communications, updated AI to the latest standards, corrected mission behaviors, and refined briefing instructions. These changes enhance narrative clarity, mission flow, and the overall player experience in several Huey and F-16C campaigns.
For a detailed list of all the changes, please read the
full changelog.
East Afghanistan
Development Update Report
We are committed to delivering the Afghanistan East project into Early Access in the nearest future, and to ensuring that it meets the expected quality standards.
Our primary focus is currently centered on creating essential airfields and ensuring they operate seamlessly. We are also carefully refining and enriching the areas surrounding these sites to minimize any need for later adjustments after the initial release.
Beyond the airfields, we are enhancing existing models and introducing new, unique ones to more closely reflect the local real-world environment. This includes the addition of various infrastructure elements such as fuel stations, administrative buildings, and cultural or religious landmarks.
Simultaneously, we are developing a detailed, non-destructive road network across Afghanistan. We are also significantly expanding the map’s overall data, incorporating an unprecedented number of settlements, agricultural areas, and industrial zones. This surpasses any previous DCS map in terms of scope and density.
On the technical front, we are improving ground textures and employing new algorithms to create more detailed normal maps. These refinements will bring greater visual depth and realism to the terrain.
As we prepare to release the second part of the Afghanistan map, the entire project will benefit from an expanded main map area, albeit at a lower fidelity, to support aircraft carrier operations, catering to you, our most dedicated enthusiasts.
Optimization efforts are ongoing, and we appreciate your understanding during the Early Access phase. Many planned features for the Afghanistan theater remain in development and will be introduced in future updates during the polishing stage. Completing all planned elements of the Afghanistan project represents a significant undertaking, both in terms of workload and time.
Winter Sale
Holiday Savings!
The holiday season is here, and it’s the perfect time to expand your hangar! The
DCS Winter Sale 2024 has officially begun, bringing you incredible savings on your favourite modules, campaigns, and terrains. Winter Sale video and enjoy!
https://www.youtube.com/watch?v=U71afaEynkg
Thank you again for your passion and support,
Yours sincerely,
Eagle Dynamics