War Thunder News & Announcements
Aircraft
  • Su-27/30 family of aircraft (J-11, Su-33, Su-34 included) — the lift on high angles of attack has been increased, balance on high AoA has been adjusted, the maximum AoA turn characteristics have been adjusted to closer match those in the Su-27SK manual. (Report).
Ground Vehicles
  • BMPT, BMPT-72 — when external 30 mm cannon ammo catches fire, the cannon breeches, autoloader and vertical drive will be destroyed. The belt between the cannon breeches and main ammo stowage in the crew compartment is what’s considered to be external ammo.
Locations and Missions
  • Arctic (all missions) — a bug that caused the aircraft to spawn underground has been fixed. (Report). All temporarily disabled missions on this location have been added back into rotation.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
In Pages of History this month, you will find yourself at the center of events that took place in various theaters of war. From Leningrad and Khafji, to the Philippines and East Prussia: participate in battles while using vehicles linked to these historic battles and get some prizes!
From January 1st until January 31st, you will be able to participate in 8 tasks consecutively. Completing each task will grant you a trophy with a reward, completing all of the tasks will earn you a unique player icon!

Pyotr Andreevich PilyutovPyotr Pilyutov was a Soviet ace who fought throughout World War 2. In total, he took part in 74 aerial battles and shot down 15 enemy aircraft. Pilyutov fought on the Leningrad Front, defending the besieged city. On February 10th, 1943, shortly after the breakthrough of the siege, Pilyutov was awarded the title of Hero of the Soviet Union. After the war, his name was immortalized in the museum-diorama "Breakthrough of the Siege of Leningrad."

You can immediately purchase this profile icon for Golden Eagles until February 3rd (11:30 GMT) without completing tasks. To find it, go to your Nickname → Achievements → Pages of History.Trophy reward for each taskCompleting each individual task will give you a trophy with one of the following rewards:
  • 20-50% RP booster for 3-10 battles;
  • 20-50% SL booster for 3-10 battles;
  • 3-5 universal backups;
  • Premium account for 1 day;
  • A random ground vehicle camouflage (out of those that can currently be unlocked or purchased with Golden Eagles).
Other terms
  • Tasks are available from 11:00 GMT until 11:30 GMT on the final day of each task.
  • Tasks can be completed in random battles except for “Assault” mode.
You can read a detailed description of which task is for which day and your overall progress by going to your Nickname → Achievements → Pages of History. January 1st — January 4thOperation BodenplatteOn the morning of January 1st, 1945, the Luftwaffe conducted its last major operation. It launched a massive strike with fighter-bombers on Allied airfields, hoping to gain air superiority. The operation was conducted in total secrecy, and their own anti-aircraft gunners shot down German planes more than once. The Allies quickly recovered from their losses, while the Luftwaffe lost too many pilots and could not recover by the end of the war. January 4th — January 7thOperation NasrOn January 5th, 1981, the Iranian army attempted to encircle the Iraqi mechanized brigades that had invaded the country — without sufficient reconnaissance, engineering support, or coordination with infantry. The Iraqis knew about the operation in advance and, having lured the Iranian forces into a trap, defeated them easily. January 8th — January 11thBattle for LuzonOn January 9th, 1945, US troops, under continuous kamikaze attacks, initiated an operation on Luzon — the largest island of the Philippine archipelago. 175,000 soldiers landed on the island and engaged the Japanese garrison. Manila was liberated by early March, but fighting continued until the declaration of surrender on August 15th. January 12th — January 15thOperation BlackcockAs part of the Rhine crossing preparations in 1945, the Allies conducted an operation to clear the Roer Triangle. The Allies advanced slowly, suffering few losses, and within two weeks by the end of January, had achieved their objectives. January 16th — January 19thBreaking the blockade of LeningradOn January 18th, 1943, during Operation Iskra, the siege of Leningrad was broken. The city was reconnected with the rest of the country by a land route, replacing the ice crossing — the "Road of Life". As early as February 6th, trains began to run on the hastily built railway, and Leningrad began to receive supplies in much larger volumes. January 20th — January 23rdBattle of AnzioOn January 22nd, the Allies conducted a daring amphibious operation on the coast of the Tyrrhenian Sea, landing behind the impregnable fortress of Monte Cassino at Anzio. They did not take advantage of the element of surprise. Instead of advancing into the enemy's rear, they began to dig in. As a result, the Germans easily surrounded the Allies at Anzio and shelled them until the summer, when the fall of Rome forced Germany to retreat. January 24th — January 27thHeiligenbeil PocketAs a result of an operation conducted by the Red Army in late winter 1945, the Wehrmacht's 4th Army was surrounded in East Prussia near the towns of Braunsberg and Heiligenbeil. As a result of the offensive at the end of March, the army was completely destroyed. January 28th – January 31stBattle of KhafjiBetween January 30th and 31st, 1991, the Persian Gulf War moved into the territory of Saudi Arabia. On the 30th, Iraqi troops occupied the border town of Khafji, and the international coalition drove them out within 24 hours thanks to air superiority. Iraqi forces lost dozens of armored vehicles while retreating to Kuwait.
Aircraft
  • A direct hit on an aircraft's fuel tank by the high-explosive warhead of an air-to-air missile (or equivalent munition) will now always cause the fuel tank to detonate.
  • F/A-18 (all variants) — a bug that caused CCRP to not display on the HUD in the cockpit if the POI was outside of the HUD view area has been fixed.
Locations and Missions
  • Eastern Europe, Maginot Line — a bug that caused the minimaps to be semi-transparent has been fixed.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
The holidays are here, and the festivities are in full swing! A major update, Line of Contact, was recently released — the fifth this year! Our work doesn’t stop there, and we’re continuing to bring you new content for the update. We present the Line of Contact trophy featuring camouflages created by authors from the Live.WT portal. It contains many camouflages for ground vehicles and aircraft from various nations and ranks, including vehicles from the recent update. In the trophy you’ll find both camouflages with unique creator styles and classic patterns used across different theaters of war. In addition to camouflages, you can also earn a unique decal and rare vehicles, all in the form of coupons!Contents of the Line of Contact trophy:
  • Coupons for rare vehicles
  • 22 camouflage coupons for ground vehicles
  • 14 camouflage coupons for aircraft
  • 3 camouflage coupons for naval vessels
  • 1 camouflage coupon for helicopters
  • A coupon for the Line of Contact decal
To unlock the trophy, you’ll need the new “Line of Contact” key that can be purchased on the Market for GJN. Read more about the Market and Gaijin Coins on the Wiki.
How to get the trophyCamouflage trophies can be earned with a specific probability after any battle with vehicles rank II or higher, with activity of no less than 50% (except for \ PvE mode). PlayStation and Xbox players can purchase the trophy in the Item Shop and open it with Golden Eagles. Read more on our Wiki.PC players must purchase a key from the Market to open the trophy, with part of the cost going to the camouflage creators. You can activate a key from the trophy on your account or sell it on the Market for Gaijin Coins —  just like the trophy itself.

You can become a creator of user camouflages — check out the updated guide on our Wiki! It will bring you both glory and real money as a part of the War Thunder partnership program! Additionally, all authors who are included in these trophies will receive a unique title, player icon and decal. Join the creative team over on WT Live!


Welcome to the 204th War Thunder Steam Screenshot Competition!

Thank you for all of your submissions last week! As we look ahead, we’re opening the year with a theme focused on explosions and moments of action. Whether it’s a well placed bomb, high-caliber action, or a full salvo, capture a screenshot that captures the action! The three most popular and three selected by us will get 300 GE. See the winners down below!

Let’s begin the 204th edition of our competition!

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen204. You have time until the 2nd of January to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.

How to Participate!

Terms:

  • Your screenshot must include an explosion.
  • You must add the #WTscreen204 tag (title cannot have any other text in it).
  • Artists may only win by popular vote once per four screenshot competitions.
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.


And now, time for the winners of the competition’s 203rd edition – Line of Contact!

Winners selected via community votes:
https://steamcommunity.com/sharedfiles/filedetails/?id=3627481482
https://steamcommunity.com/sharedfiles/filedetails/?id=3627350568
https://steamcommunity.com/sharedfiles/filedetails/?id=3627806650

Winners selected by our judges:
https://steamcommunity.com/sharedfiles/filedetails/?id=3631158784
https://steamcommunity.com/sharedfiles/filedetails/?id=3629277226
https://steamcommunity.com/sharedfiles/filedetails/?id=3632286363

Each winner will get 300GE! Congratulations and see you next week!
Aircraft
  • Rafale C F3, Rafale M F3-R — a bug that caused the common rules of electronic equipment damage on aircraft without a detailed Damage Model to not apply to these aircraft has been fixed.
Ground VehiclesOther
  • A bug that caused the air-to-air missiles and surface-to-air missiles to lack kinetic penetration at large distances has been fixed.
  • A bug that caused the guidance type multiplier of the guided bombs to apply to Spawn Point cost of some other weapons in the Secondary Weapon presets that had both guided bombs and other weapons (for example, guided bombs and AGMs) has been fixed.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
Aircraft
  • A bug that caused air-to-air missile explosions in fuel tanks to not lead to the wings tearing off has been fixed.
  • F/A-18 (all variants) — a bug that caused the CCRP indication (azimuth steering line to the current POI) to sometimes not display on the HUD in the cockpit has been fixed. (Report).
Ground Vehicles
  • The reload times of T-64, T-72, T-80, T-90, 2S25, ZTZ96, ZTZ99 and VT4 series tanks have been reduced. The full list of changes, as well as more details can be found in this topic.
  • IRIS-T SLM — the activation range for the missile's onboard seeker has been reverted from 4 km back to 10 km. This is intended to increase the missile's probability of hitting if the ground radar loses its track on the target.
  • BMPT, BMPT-72 — the erroneously missing aluminum protective cover around the ammo of the 30 mm cannon has been added.
Interface
  • A bug that caused the hit marker above the ground vehicle in Ground Realistic Battles to display on close shell flybys and not only on direct hits has been fixed.
Customization and Achievements
  • Su-30MKK (China), J-10C — a bug that caused the names of some camouflages to display as text keys has been fixed.
Other
  • The calculation rules for the Spawn Point cost of aircraft Secondary Armament presets that contain guided bombs have been adjusted. Now the cost of these weapons depends not only on the mass of the used bombs, but on their guidance type as well. Bombs with the combined GNSS + Laser guidance, as well as the bombs with the TV guidance have an additional multiplier of 1.1. Bombs with the IR seekers have an additional multiplier of 1.3. For example, the MiG-27K has a base cost of the aircraft of 540 SP. Equipped with 4x KAB-500Kr with a total mass of 2080 kg it will now require 540 * 1.4 (multiplier for more than 2000kg of bombs) * 1.1 (multiplier for the TV seeker of the guided bombs) = 832 SP to spawn in. Typhoon (AESA) has a base cost of the aircraft of 540 SP. Equipped with 8x SPICE 250 with a total mass of 1040 kg it will now require 540 * 1.272 (multiplier for the 1040 kg of guided bombs) * 1.3 (multiplier for the IR seeker of the guided bombs) = 893 SP. If the aircraft has guided bombs with different seeker types equipped, the highest of the guidance type multipliers will be used for the total mass of the guided bombs. A restart of the game client may be required for the correct Spawn Point price of the aircraft to be displayed.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
Dear friends! The War Thunder team would like to warmly wish all of you a joyful holiday season and every success in the coming year. Thank you so much for spending your time with us — playing matches, watching streams, and being a part of our community. See you in 2026!
It’s Christmas and the New Year is just around the corner, so it’s time to stock your hangar with new premium vehicles! Our online store is having a holiday sale, with many packs going on sale with big discounts!
When: From December 24th (11:00 GMT) until January 1st (11:00 GMT)50% discount on 34 selected packs! To get to our online Store through Steam, go to the in-game hangar > Shop > Online Store.
The Holiday Collection!During the sale, when you purchase any of the following 12 packs, you’ll receive a pleasant bonus: a unique camouflage that looks like an Ugly Sweater!
  • F-2A ADTW Pack -50%
  • MiG-29 Sniper Pack -50%
  • Saab JA 37DI Viggen F21 Pack -50%
  • Leopard 2 (OTCo) Pack -50%
  • Al-Khalid-I Pack -50%
  • Challenger DS Pack -50%
  • Merkava Mk.3 Ra’am Sagol Pack -50%
  • F/A-18C Hornet (Swiss) Pack -50%
  • M1 KVT Pack -50%
  • T-80U-E1 Pack -50%
  • A-10A Thunderbolt (Early) Pack -50%
  • MiG-21 Bison Pack -50%
Owners of vehicles in these packs who purchased them before the start of this promotion will be able to receive the Holiday Collection camouflages by getting three wins while using each of the corresponding vehicles before January 2nd.During this promotion, camouflages from the Holiday Collection will also be available for Golden Eagles.Please note! After the special promotion ends, the following packs will be removed from purchase on all platforms:
  • Arkansas Pack
  • Object 140 Pack
As per tradition, the Holiday Box awaits you in the in-game Item Shop, available for purchase with Golden Eagles. It contains a variety of useful items, including a Premium Account, Silver Lions, universal backups and boosters, premium vehicles, and all vehicles that were previously sold for Golden Eagles or War Bonds but are currently not available in-game or on the Market (list below).The Holiday Box can be purchased for 999 Golden Eagles in the in-game Item Shop from December 24th (12:00 GMT) until January 13th (11:00 GMT).Getting the Holiday Box is a bargain! If you have opened enough boxes, you’ll be guaranteed to receive talismans and premium vehicles. And that’s not all, as the average value of the box contents are almost one and a half times the price of the box itself!Additionally, after opening a specific number of boxes, you’ll receive memorable additional rewards:
  • For 3 boxes, the “Looking into 2026” decal
  • For 5 boxes the “Christmas sack” decoration for ground vehicles
  • For 7 boxes the “Spruce garland” profile icon frame
  • For 10 boxes the “Christmas night” profile background
Looking into 2026” decal“Christmas sack” decoration for ground vehiclesSpruce garland” profile icon frame“Christmas night” profile backgroundThe Holiday BoxGuaranteed Prize: 1 day premium account + 120000 Silver Lions (total purchase price of 490 Golden Eagles).Additional Guaranteed Prize:
  • 1 day premium account — 15% chance
  • 3 days premium account — 10% chance
  • 7 days premium account — 5% chance
  • 100000 SL — 16% chance
  • 250000 SL — 8% chance
  • 500000 SL — 4% chance
  • 1000000 SL — 2% chance
  • 100% booster for 3 battles — 20% chance
  • Universal backup — 5 pieces — 20% chance
Additional random prizes:1) Talisman for vehicles (15% chance but at least once for every 14 box openings); breakdown of chance by vehicle rank:
  • Rank I — 16% chance
  • Rank II — 20% chance
  • Rank III — 25% chance
  • Rank IV — 18% chance
  • Rank V — 10% chance
  • Rank VI — 7% chance
  • Rank VII — 3% chance
  • Rank VIII — 1% chance
If all vehicles of the dropped rank already have a talisman, the player will be refunded the full 999 GE for the Holiday Box.2) Premium vehicles including unavailable for sale (15% chance but not less than once for every 14 box openings); breakdown of chances by vehicle ranks:
  • Rank I — 20%
  • Rank II — 20%
  • Rank III — 20%
  • Rank IV — 20%
  • Rank V — 10%
  • Rank VI — 7%
  • Rank VII — 3%
If all vehicles of the dropped out rank are already obtained, the player will be refunded the full 999 GE for the Holiday Box.Unavailable for purchase vehicles presented in the Holiday Box along with the usual premium vehicles:
  • Т-62 №545
  • Vijayanta
  • M728 CEV
  • Type 69-IIa
  • IS-2 "Revenge"
  • M26E1
  • KV-1E
  • SAV 20.12.48
  • M43 "G.C.Leoncello"
  • Panzer IV/70(A)
  • Achilles (65 Rg.)
  • T-34 (1st Gv.T.Br.)
  • МК-IX "Valentine" (USSR)
  • Stuart VI (5th CAD) (USA)
  • P40 "G.C. Leoncello"
  • Pz.Sfl.Ic
  • A-129 International (p)
  • Mi-24D (USSR)
  • UH-1C XM-30
  • BO 105 CB-2
  • IAR 316B
  • MiG-17AS
  • Su-7BMK
  • J35A
  • T-2 Early
  • MiG-21 SPS-K (Germany)
  • F-84F IAF
  • Milan
  • S.O.4050 Vautour IIN
  • Hunter FGA.9
  • Lightning F.53
  • F-86F-35
  • F-89D
  • J29D
  • Sea Hawk Mk.100 (Germany)
  • Attacker FB.2
  • Fw 190 D-9 (USSR)
  • Spitfire Mk IXc (USSR)
  • La-11
  • Dolgushin's La-7
  • Bostwick's P-47M-1-RE
  • Lanovski's P-47M-1-RE
  • P-51D-10
  • P-38K
  • J2M4 Kai
  • Fw 190 A-5 (Japan)
  • A6M5 Ko
  • Tempest Mk V (Germany)
  • He 219 A-7
  • Bf 109 Z-1
  • Plagis' Spitfire LF Mk IXc
  • Prendergast's Spitfire FR Mk XIVe
  • Pokryshkin's P-39N-0 (USSR)
  • Pe-2-205
  • IL-2M "Avenger"
  • Golovachev's Yak-9M
  • P-61A-11
  • A6M2 (USA)
  • Ki-96
  • P-47D (Germany)
  • La-5FN (Germany)
  • Typhoon Mk Ib
  • I-16 type 28
  • YP-38
  • He 112 B-1/U2
  • Wellington Mk Ic (Germany)
  • Boomerang Mk II (Great Britain)
  • D.520 (Great Britain)
  • Hudson Mk V (Great Britain)
  • Havoc Mk I (Great Britain)
  • Hurricane Mk.I/L FAA M
  • Prinz Eugen
  • Stroyny
  • Neustrashimy
  • USS Cowell
  • IJN Kiyoshimo
  • RN Geniere
  • Z20 Karl Galster
  • T31
  • HMCS Haida
  • Fairmile D (5001)
Ground Vehicles
  • BMPT, BMPT-72 — the Battle Rating in all modes has been increased from 10.3 to 10.7. Because the vehicles turned out to be very effective, it’s possible that the BR increase to 10.7 might not be enough for them to become balanced. We will continue to monitor them and will make changes if needed.
  • T-64B — Battle Rating in all game modes has been increased from 9.7 to 10.0.
  • A bug that caused some APDS shells to lack an armor plate that demonstrated the penetration characteristics in the hangar has been fixed.
Locations and Missions
  • \ Sinai — a bug that caused the invisible rocks to appear in the mission has been fixed. (Report).
Customization and Achievements
  • Demonstration camouflages for BMPT, BMPT-72 — the conditions for automatic camouflage selection have been corrected to desert conditions.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
Starter Packs for all nations and 6 additional, selected packs are available on Steam at a discount!When: From December 24th (11:00 GMT) until January 5th (18:00 GMT)
KMS Gneisenau PackF/A-18C Hornet (Swiss) PackRAH-66 Comanche PackT-80U-E1 PackA-10A Thunderbolt (Early) PackRDF/LT Pack
Aircraft
  • A bug on some aircraft that caused hits to some parts of the fuselage to never lead to the wings tearing off has been fixed.
  • For rank VII–VIII aircraft without the detailed avionics damage model (no new electronics modules), on direct hits the following changes were made:
  • Avionics and fire-control equipment can no longer be disabled by fragmentation or kinetic damage.
  • Avionics and fire-control equipment can no longer be disabled by relatively small HE damage (i.e., less than from a hit by a small‑warhead AAM such as Stinger, or equivalent munitions of other types).
  • It is no longer possible to disable all weapons at once.
  • HE damage to the fuselage from a hit by a large‑warhead AAM (e.g., AIM‑9 or larger) or equivalent munitions of other types now always disables the use of guided weapons, as well as the radar electronics and the RWR.
  • Blast damage from a hit by a small‑warhead AAM or equivalent munitions of other types has a chance greater than 50% to disable the use of guided weapons, and a separate chance greater than 50% to disable the radar electronics and RWR.
  • The chance to disable other systems from blast damage caused by hits from any AAM or equivalent munitions of other types has been reduced (down to 30%).
  • F/A-18E — a bug that caused the 500 lb LDGP Mk 82 bombs and 1000 lb LDGP Mk 83 bombs to incorrectly display on some hardpoints has been fixed. (Report).
  • JAS39E — the height of the extended landing gear struts have been corrected to make overall height correct and to fix the bug with the part of the frontal strut piston clipping into the walls of the other half. (Report).
Ground Vehicles
  • In the test drive mission for high-rank Chinese vehicles the M1A1 HC tank and Leopard 2A5 tank have been switched places, so that the electro-optical APS of the M1A1 HC would not interfere with the ATGM guidance when shooting at other targets.
Locations and Missions
  • Pradesh — the altitude of clouds has been increased.
  • Ash River — a bug with the ground textures appearance has been fixed. All temporarily disabled missions on this location have been brought back to the rotation.
Game mechanics
  • A bug that caused the intecepted (shot down) munition to not deal damage to the player and their allies has been fixed (Report).
  • The mechanics of crediting the destruction by the intercepted munitions has been corrected. If the intercepting player and the player who has launched the munition are in the different teams, then only the destruction of their enemies are credited to each one. If they are in the same team, the player who has launched the munition gets credit for the enemies, and the player who has intercepted it gets credit for the destruction of their teammates.
  • A bug that caused the destruction of the munition by the explosion of intercepted munition to be also counted as an interception has been fixed. This fix only affects the chain-destroyed munitions, so if one of the munitions destroyed by the explosion of the intercepted munition (or an explosion of any munition in the chain) will destroy an enemy, the destruction will be credited to the player that has intercepted the first munition in the chain.
OtherPatch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
❄️ 🎯 Snow is falling, all around us! It’s Christmas, cold outside and snowing, so it’s time to take a break from regular battles and have a little fun with your enemies by throwing (firing!) snowballs at them!When: From December 23rd (12:00 GMT) until January 1st (11:00 GMT).How to playFrom the Events & Tournaments tab in-game, locate the “Tank Snowball” section and click Take part.In Tank Snowball, you play with the unique Snowballer tank, which comes kitted out with a snowball launcher that shoots the Snowball Mk 1. Every Snowballer has a dedicated Elf crew and a target plate sticking up top. Your mission? Hit those enemy target plates with your Snowball Mk 1! The first team to get 60 target hits (destructions) or the first team to capture the enemy’s point wins the snowball fight.Hitting an enemy’s target plate will knock it over and your Elves will launch fireworks to celebrate the nice shot! However, it won’t totally destroy the enemy’s vehicle. It will disable their launcher and they won’t be able to shoot, meaning they’ll need to repair their vehicle for 7 seconds before they can use it again.If your target plate gets hit, we recommend you retreat, wipe the snow off, get some fresh warm clothes (repair in a hidden spot!), and then get back out there to shoot more snowballs at the enemy!Get a reward!Are you good at firing snowballs? You’ll be rewarded with this unique Firework Mortar decoration, specially made for this event!Task: Hit 50 enemy target plates in the Tank Snowball event to get the “Firework Mortar” decoration for ground vehicles!The Firework Mortar can be placed on any ground vehicle and will fire off fireworks when you get a destruction in any random battle!
  • You can see the progress of the task for the Firework Mortar by clicking on your nickname and going to Achievements → Tank Snowball
“Firework Mortar” decoration for ground vehiclesEvent Details & Features
  • You can find the event under Events & Tournaments > “Tank Snowball”
  • You don’t need any vehicles or lineups made; the Snowballer tank is automatically used when you take part
  • The event is set in the \ mode and the first team to 60 destructions or whoever captures the enemy’s point wins
  • Only Silver Lions can be earned in this event.
  • Mission points do not count towards the Winter Concert ground task.
  • If you want the Firework Mortar decoration but don’t want or can’t play Tank Snowball, you can purchase it in the Achievements → Tank Snowball window for 499 GE
  • There is only one spawn in this event as you cannot be fully destroyed
  • When your target plate is hit, you won’t be able to shoot: you need to repair for 7 seconds and reload to be able to shoot again
  • When you hit enemy target plates, festive fireworks are launched
  • Your Snowballer tank is crewed by green Elves — make sure to take care of them!
Have a great snowball fight! ❄️ 🎯
The holiday season is upon us! It’s that time of year where the snow is falling, the Christmas tree is decorated, good food will be had, presents will be unwrapped, and fireworks will light up the night’s sky at the New Year. Exciting things also await you in War Thunder, and today we’re going over all of the activities that are going on this holiday season! Get high-rank vehicles, trophies with rewards, decorations, a collection of decals, and treat yourself to discounts during sales. There’s also a Tank Snowball event, coming this week! Holiday Rewards For Everyone!
When: From December 22nd (12:00 GMT) until January 2nd (12:00 GMT).
 Play and meet the criteria to receive each! “Warrior Horse” decal“Garden Gnome Deer” decoration for ground vehicles“Christmas Gazebo” decoration for shipsEarn a total of 2,000 mission points while using Rank III or higher vehiclesEarn a total of 20,000 mission points while using Rank III or higher vehicles in Ground BattlesEarn a total of 20,000 mission points while using Rank III or higher vehicles in Naval Battles Use code “NEWYEAR26” in our store here to get yourself the free “Elf helper” decal! “Elf helper” decalThe key is available until February 1st 2026. This decal can be found under “Special > Other” in the decal customization menu. Open the Festive Cupcake!
When: From December 17th (11:00 GMT) until January 13th (11:00 GMT).
 Purchase Festive Cupcakes for Silver Lions! It features decals, decorations, vehicles and camouflages from past War Thunder winter events (including those in the form of coupons), as well as Silver Lions, boosters, universal backups and wagers and orders. Festive Cupcakes can also be obtained in the Winter Concert event!
 Winter Concert: Get Yourself Some Cool Rewards!
 When: From December 19th (11:00 GMT) until January 8th (11:00 GMT).
Take part in battles, earn points, and receive rewards! In the Winter Concert event, you can earn three high-rank vehicles, one low-rank premium, trophies, decorations, decals, a profile icon, and camouflages. MiG-25PDH-75MA Rank VII Event Vehicle for the USSRA Rank I Premium for ChinaIJN TosaCRV Block 2A Rank VI Event Vehicle for JapanA Rank VII Event Vehicle for Great BritainThe Tank Snowball Event: Coming Soon!Get ready for shooting snowballs at enemies! The Tank Snowball event is set to start on December 23rd, and you can get yourself a special decoration as a reward for completing a task during this event. More details will be revealed on the day! In-game Discounts! 
When: From December 18th (11:00 GMT) until December 24th (11:00 GMT).
 Enjoy 50% off on a range of in-game items, plus Starter Packs. 
  • 50% discount on all vehicles for Silver Lions and Golden Eagles*
  • 50% discount on all modifications, talismans and backups
  • 50% discount on a Premium Account in-game for 90 and 365 days and in the Gaijin store for 180 days.
  • 50% discount all starter packs in the Gaijin Store
 
*Please note: Discounts do not apply to:
  • Vehicles released in the Line of Contact, Spearhead and Tusk Force major updates and their modifications, talismans and backups
  • All Squadron Vehicles and their modifications, talismans and backups
 Sale in the Gaijin.Net Store!We’ll tell you about discounts in the Gaijin.Net store in a separate news post on December 24th. Don’t miss it!Merry Christmas, Happy Holidays and a Happy New Year!
Aircraft
  • JAS39E — the height of the extended landing gear struts have been corrected. (Report).
  • Rafale M F3-R — this aircraft is now correctly recognized by radars with target recognition by radar signature (Non-Cooperative Target Recognition (NCTR)).
Ground Vehicles
  • A bug that caused some HESH rounds in the hangar to lack the armor plate demonstrating the penetration has been fixed.
Customization and Achievements
  • F/A-18E, F/A-18D Late (Japan), Hawk 209 (Japan), Su-30MKK (China), J-10C — additional camouflages have been added.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.


Welcome to the 203rd War Thunder Steam Screenshot Competition!

We loved seeing all of the submissions you shared with us last week! This week we released the major update Line of Contact, which introduced many new vehicles, updated some existing ones, as well as updated Winter Poland. Go out and take a picture with your favorite new content! The three most popular and three selected by us will get 300 GE. See the winners down below!

Let’s begin the 203rd edition of our competition!

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen203. You have time until the 26th of December to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.

How to Participate!

Terms:

  • Your screenshot must include a vehicle, updated content, or updated map released in the latest major update, Line of Contact.
  • You must add the #WTscreen203 tag (title cannot have any other text in it).
  • Artists may only win by popular vote once per four screenshot competitions.
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.


And now, time for the winners of the competition’s 202nd edition – Agile Hunters!

Winners selected via community votes:
https://steamcommunity.com/sharedfiles/filedetails/?id=3623059237
https://steamcommunity.com/sharedfiles/filedetails/?id=3623574283
https://steamcommunity.com/sharedfiles/filedetails/?id=3623126797

Winners selected by our judges:
https://steamcommunity.com/sharedfiles/filedetails/?id=3626565851
https://steamcommunity.com/sharedfiles/filedetails/?id=3623777009
https://steamcommunity.com/sharedfiles/filedetails/?id=3623822046

Each winner will get 300GE! Congratulations and see you next week!
Aircraft
  • R-77-1 air-to-air missile — a bug that caused the missile autopilot to sometimes guide the missile to the incorrect trajectory which lead to the loss of tracking has been fixed.
  • J-10C — additional LS-6(IR) 250 guided bombs have been added, bringing the total amount to 10 max.
  • A bug in the operation of the phased array radars, which led to distortions of track parameters and loss of tracking of air targets in TWS mode has been fixed.
  • JAS39E — the restriction on the combined use of the under-fuselage SPICE 250 and LITENING III pod has been removed. (Report).
  • Su-30MKK (China) — a bug that caused the names of PL-8 and PL-12 air-to-air missiles to display as a text key on the MFD has been fixed.
  • A21A-3, A21RB — a bug that caused the maximum mass of the suspended armament to be underestimated has been fixed. (Report).
 Ground Vehicles
  • BMPT-72 — a bug that made it impossible to change the belt of the right cannon in the modifications window has been fixed.
 Naval Vessels
  • A bug that caused the lack of sounds when playing vessel animations in hangar has been fixed.
 Locations and missions
  • Ardennes Ardennes (winter) (all missions) — a bug that caused the vehicles to spawn inside the buildings or facing them has been fixed.
  • Ash River, Arctic — temporarily removed from rotation until bugs are fixed.
 Interface
  • A bug where the text and price on the new crew slot were displayed with an offset has been fixed. (Report).
  • A bug where, when selecting shells or countermeasures, only the ammunition of one weapon, launcher, or countermeasure pod was taken into account and selected has been fixed. (Report).
  • In sensor view in replay mode, a bug that caused Multi-Vehicle SAM systems that were not currently under the player’s control to not display as the player’s vehicles has been fixed.
  • A bug that caused the rank of the player’s vehicle preset to be incorrectly displayed in the queue window has been fixed. (Report).
 Graphics
  • A bug that caused the shadows from the weapons around  aircraft in the hangar to not render in if the weapons were not on the screen has been fixed.
Customization and Achievements
  • A bug that caused the number of dropped nuclear bombs on the “Atomic Ace” profile showcase to not increase has been fixed. (Report).
Other
  • The Holiday hangar has arrived!
  • The ability to select the hangar has been enabled.
  • A bug that made it impossible to play the vehicle animations in hangar when playing from a controller has been fixed. (Report).
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
Last Sunday officially marked the end of the WTCS 2025 season, closing the book on a year that truly redefined competitive War Thunder esports. From the very first qualifiers to the final, decisive clashes, the 2025 circuit delivered non-stop action, deep strategic play, and high-stakes combined arms warfare at every stage.Throughout the season, teams battled across several WTCS flagship formats : Titan, Armored Apex, and Air Superiority, each demanding a unique skill set, constant adaptability, and flawless coordination across air and ground under intense pressure. Only the most consistent and versatile teams were able to remain at the top over the course of the entire year.In the end, DODEC emerged as the best team of WTCS 2025, securing 1st place overall with 356 points on the global leaderboard. Their season was defined by exceptional consistency, strong results in every major event, and the ability to deliver when it mattered most. Rather than relying on a single standout victory, DODEC built their dominance step by step, proving themselves to be the most complete and reliable team of the season.Voyager finished the season in 2nd place with 308 points, showcasing impressive resilience and competitive stability across multiple events. Regularly present at the top of the standings, Voyager remained a constant threat throughout the year and pushed the title race deep into the final stages of the WTCS circuit.Closing the podium in 3rd place with 294 points, AVReS left a massive mark on WTCS 2025. Crowned Titan and Armored Apex champions, AVReS delivered some of the season’s most dominant and memorable performances, particularly in high-intensity, high-pressure formats. Their aggressive playstyle and decisive victories made them one of the most feared teams on the battlefield.Congratulations to all teams who competed throughout the season! WTCS 2025 showcased the very best of War Thunder Esports and laid a powerful foundation for what’s to come in future seasons.The WTCS Grand Finals 2025 PodiumDODEC has defined the WTCS 2025 season. Strong, consistent, and impressive from start to finish, they set the pace throughout the year.Led by Forze, an outstanding captain and the MVP of the season, the team secured victories in 2 out of the 3 major weekends and closed the year with a 2nd-place finish in the final event, showcasing top-tier consistency.Through collective strength, strategic mastery, and composure in the key moments, DODEC clearly proved they were the best team of 2025. Congratulations to the entire squad on an exceptional season.Player’s list :
  • Forze
  • Jッ
  • Neme
  • Banujek
  • Grohotarr
  • Bad_Karma옷
  • BarbieGirl
  • nyffer
  • PzgrEnjoyer
Voyager delivered an impressive comeback to close out the WTCS 2025 season. After finishing 3rd on both the first and second weekends, they came back strong when it mattered most, claiming 1st place in the final event.That decisive victory sent them to 2nd place in the overall WTCS standings at the very last moment, highlighting their resilience, adaptability, and ability to peak under pressure.A strong finish, a statement win, and a well-earned spot among the very best of 2025. Congratulations to the Voyager team on an excellent season.Player’s list :
  • Einscute
  • Barlpad
  • Weissmann_Inc
  • AuRusElite
  • Grize
  • Erchenn
  • Moloko
  • Arseniywell
  • STATJET
AVReS showed remarkable consistency throughout the WTCS 2025 season. Finishing 2nd on both the first and second weekends, they were a constant contender at the top and a serious title threat all year long.In the final weekend, they faced a tough challenge against Voyager, falling 3–0 in a decisive matchup that ultimately pushed them to 3rd place overall.Despite a difficult ending, AVReS’s stability, high level of play, and presence at the top of the standings for most of the season underline a strong and respectable 2025 campaign. Congratulations to the team for their performance.Player’s list:
  • Isawyourunaway
  • RussianShark
  • Detramalivator
  • LegitBongo
  • Rastafaray
  • Vinny
  • Farsage
  • Dartmoll
  • Nezoxi
Overall Rankings of the WTCS Grand Finals 2025
All Grand Finals teams fought with everything they had. Huge thanks and congratulations to each of them!
Who is the Most Valuable Player (MVP)?Big congratulations to the player Forze for being named MVP of Grand Finals 2025! Unanimously selected by all members of the jury, Forze delivered an outstanding performance throughout the tournament, carrying his team both mentally and technically at every stage of the competition. His leadership, consistency, and impact made a clear difference from start to finish!Well deserved recognition for the MVP of the season’s last Major.Shoutout as well to Rastafaray and PzgrEnjoyer for securing 2nd and 3rd place in the jury votes.But this isn’t the only MVP we’re crowning in this news.Here is the 2025 MVP of the Year, along with the prestigious Top 10 of this very first WTCS season.BanujekForzeRastafarayLeozanderVolkodavGrohotarrDartMollC0COJAMBOBarlpadJッCongratulations to Banujek, who proved to be the best throughout the entire year, showcasing outstanding consistency, skill, and dedication, and setting an incredibly high standard from start to finish. A huge congratulations as well to Forze, Rastafaray, Leozander, Volkodav, Grohotarr, Dartmoll, C0COJAMBO, Barlpad, and Jッ, each of whom delivered impressive performances and helped make this year highly competitive, intense, and truly memorable.Team pack bundle -20%To get to the Gaijin Store through Steam, go to the in-game hangar > Shop > Online Store.This pack includes:31.92 25.54
  • Team DODEC Pack
  • Team AVReS Pack
  • Team VOYAGER Pack
  • Team LEET Pack
  • Team FiveSticks Pack
  • Team IgnisAvis Pack
  • Team WastedTime Pack
  • Team RAWR Pack
Don’t forget to check out the 8 official WTCS Grand Finals Team Camouflage Bundles before they disappear on January 25th 2026!Each bundle represents one of the teams competing this season, a perfect way to show your colors in battle and back the squads that made Grand Finals unforgettable. Make sure to grab yours and take the battlefield in style!
Today, we’re taking a look at the main aircraft reward in the Winter Concert event that started today: the record-breaking MiG-25PD jet fighter!MiG-25PD: An Event Vehicle Jet Fighter for the USSR at Rank VIIAt a glance:
  • The fastest aircraft in the game!
  • Air-to-air missiles for long-range and short-range dogfights
  • Most effective at very high altitudes
  • No guns
  • Mediocre maneuverability
 Vehicle HistoryThe MiG-25 was developed by the Mikoyan Design Bureau in the late 1950s and early 1960s in response to the emergence of new high-speed and high-altitude aircraft in the United States. The specifications called for an interceptor capable of reaching speeds three times the speed of sound and engaging targets at altitudes of up to 25,000 meters. Testing of the first prototypes began in 1964. During development and operation, aircraft of this type set numerous world aviation records and in total, the MiG-25 set 29 world records. Serial production of the aircraft began in 1969, and they formed the backbone of the USSR’s high-altitude air defense for many years.After a MiG-25P interceptor was hijacked to Japan in the fall of 1976, where American engineers were able to examine its design, Soviet leadership launched an urgent modernization program to restore its air defense superiority. Work began in November 1976 and involved the mobilization of numerous scientific institutes and enterprises. The major improvement was the installation of a new Sapfir-25 (RP-25) radar with an AVM-25 computer, which offered increased jamming immunity, the ability to track up to six targets simultaneously, and the ability to detect targets against the ground. Along with the new radar, the aircraft received an IRST mounted under the nose of the fuselage, which provided passive target detection. The missile armament was also enhanced, in addition to the upgraded R-40RD and R-40TD medium-range missiles, the armament was supplemented by four R-60 (later R-60M) short-range missiles, which were suspended on twin hardpoints. The plane was upgraded with R15BD-300 engines with an extended service life, and the ability to carry an additional 5,300 liter fuel tank significantly increased the flight range.Flight tests of the modernized interceptor were completed in 1979, after which serial production began at the Gorky Aircraft Plant under the designation MiG-25PD, where “PD” stood for “improved interceptor”.Introducing the MiG-25PDPerhaps the most exciting event reward of the Winter Concert event is the high-altitude MiG-25PD interceptor, which becomes the fastest aircraft in the game and brings new and exciting weapons. Let’s get to know this insanely fast fighter jet!Designed to combat the latest US reconnaissance aircraft, the MiG-25PD features truly astonishing speed in the game, reaching its maximum speed of Mach 3 (over 3,000 km/h) at an altitude of 18,000 meters! The MiG-25PD is also quite capable at low and medium altitudes, but its true strength is altitude, often beyond the reach of its opponents. The MiG-25PD is a very large and heavy aircraft, so don’t expect miracles in terms of maneuverability, evading a nearby missile won’t always be possible. You have access to an RWR and voice warning system, as well as a decent supply of countermeasures, with 64 in total.Interesting: In addition to being the fastest production fighter in history, the MiG-25 is also the holder of the absolute altitude record for a jet aircraft of 37,650 meters!The MiG-25PD is a pure interceptor. It lacks forward-firing weapons, meaning you’ll only be able to use guided air-to-air missiles. For long-range combat, you can can carry up to four R-40RD inertial-guided missiles with a SARH seeker, which are new to War Thunder! These missiles were developed specifically to engage targets closer to the ground, but their maneuverability is limited. Another new addition is the R-40TD all-aspect IR seeker missile, which allows for target acquisition from significant distances to the rear hemisphere and from any angle at close range. Finally, for those close encounters, the MiG-25PD can carry up to four R-60M all-aspect missiles, familiar to all experienced pilots who’ve tried top-tier Soviet aircraft.You can get the record-breaking MiG-25PD, along with other unique vehicles and a large number of other rewards in our Christmas vehicle event called Winter Concert, which started today. Go and get it!Click here to find out more details about the Winter Concert eventPlease note that the vehicle’s characteristics may be changed before being added to the game.