War Thunder News & Announcements


Aircraft

  • A bug that caused the condensation effect at speeds near the speed of sound to be shifted forward, causing it to be in the cockpit has been fixed. (Report).
  • A bug where the HMD interface could be displayed during camera rotations has been fixed.
  • Incorrect collision of the third-person camera with objects above it has been fixed. For example, it passed through the ceiling when flying through tunnels.
  • A bug where the image of the minimap outside of the playing area was stretched on the MFD has been fixed.

Ground Vehicles

  • T-34 (all variants) — a bug that caused fragments to not form when the armor was penetrated at the joint of the armor plates at the upper glacis has been fixed. (Report).

Interface

  • A bug where the range markers in the scope were stretched vertically when zoomed in has been fixed.
  • A bug where the on/off setting in the Reticle Parameters section in the Sight Settings menu did not apply to the text size setting has been fixed.
  • A bug where the Ready to Fire indicator in the Sight Settings menu would blink when firing autocannons has been fixed.

Graphics

  • A bug where some areas of water around the player’s ship were too dark has been fixed.
  • A bug where the suspension element of destroyed vehicles would twitch when the terrain near them was driven over has been fixed.
  • A bug where the picture could flicker when switching views if Ultra-Low Quality was enabled has been fixed.
  • A bug where terrain shadows on the water looked too “harsh” has been fixed.

Sound

  • A bug that caused a constant sound of flaps extending to play when attempting to extend them while flying at speeds that did not allow them to be extended has been fixed.
  • A bug where the sound of jet engine nozzles moving would play intermittently in replays has been fixed.

Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.




The new Battle Pass season celebrates the French Foreign Legion, a military unit made up mostly of foreigners. This season’s top reward is the M46 Patton medium tank — Pattons were the last foreign tanks used by France, hence the name of The Last Legionnaire!

To receive Battle Pass rewards, you’ll need to regularly log into the game and complete tasks and challenges to progress. Each level of the Battle Pass will earn you a reward, be it a player icon, loading screen, title, decals, decorations, or premium vehicles!

Please note: We’ve created a trophy for premium vehicles that includes three Battle Pass rewards from previous seasons that were not available on the marketplace, as well as one event vehicle. Opening this trophy will guarantee you either the Type T-51a, Voroshilov, LVT-4/40 or Type K-8 No.13i, if you don’t have them currently. If you have them all, you’ll receive Silver Lions and a “Collector Golden Battles Wager” instead.


Collector Golden Battles Wager



The maximum reward for this wager is 1,000 Golden Eagles. To receive it, you need to win 12 battles using rank III and higher vehicles while destroying at least one player vehicle in each match. If you lose your match or don’t destroy a player three times, the wager will be over and the reward corresponding to the progress made will be given to you.

Meet Season 18 of the Battle Pass!

When: January 22nd until April 23rd.


This Season’s Rewards!

A new season means a new set of rewards! The full list can be found in the Battle Pass window or on our Wiki. Here are the main ones for Season 18:

Trophy containing previous vehicles
Get vehicles from past Battle Passes or events: Type T-51a, Voroshilov, LVT-4/40 or Type K-8 No.13








Opening this trophy will give you one vehicle from the list. If you have them all, you’ll receive Silver Lions and a “Collector Golden Battles Wager” instead.

SB2C-5 (Thailand)
A Premium Dive Bomber for Japan at Rank III

A high-speed bomber with good secondary weapons at its rank. Various bombs and torpedoes, rockets and machine gun pods make the SB2C-5 relevant in any mode!

More details here.



M46 Patton (France)
A Premium Medium Tank for France at Rank IV

The M46 Patton in service with France is an agile and mobile sniper with an excellent range of shells to use in various combat situations.

More details here.




Decals




Emblem of the Legion Engineers
Emblem of the 1st Cavalry Regiment







Emblem of the 1st Regiment of the Foreign Legion
Emblem of the 1st Legion Airborne Regiment




Decorations




MAS 49/56 (ground forces)
Anti-tank rocket launcher (France) (ground forces)
Towed mortar (France) (naval)



Profile Icon


Foreign Legion Sapper


All Rewards and Challenges for Season 18


About the Battle Pass

If you’ve got two Coupon Upgrades from stages in the previous season, then you can claim the new Battle Pass for free! Exchange them in the purchase menu of The Last Legionnaire season.


The Battle Pass is a seasonal event where players can earn many rewards, from Silver Lions and boosters to exclusive season prizes: decorations, profile icons and premium vehicles. The rules are simple: you earn progress points and use them to unlock new stages, earning valuable prizes in the process.

You can unlock new stages and receive awards at any time during the season.


You can access the “Battle Pass” window through the promo block on the right side of the hangar screen.

How to participate
Play

  • You get progress points every day for entering the game.
  • From 1 to 5 points.

Complete Battle Tasks

  • You can check your Battle Tasks in the game. Complete them and receive progress points.
  • From 2 to 5 points.

Complete Season Challenges

  • One Challenge is available at the start of the season. Every week you get a new one, while three more can become available by unlocking stages.
  • 30 points.

Learn more about the Battle Pass


Ground Vehicles

  • A bug where the mechanics of volumetric shells did not work in battle has been fixed. This has lead to some impossible penetrations in battles and some discrepancies in shell behavior from hits in battle and from the in-hangar analysis tools.

Interface

  • A bug where the squad marker did not work in Custom Battles has been fixed. (Report).

Other

  • Various improvements have been made to the stability of the game with the DX12 driver.
  • A bug where camouflages viewed in the vehicle customization window remained selected, but would no longer be displayed after going to the Market or Wiki and then returning has been fixed.

Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.




Welcome to the 155th War Thunder Steam Screenshot Competition!

We loved seeing the screenshots that you captured last week! This week is all about the smaller calibers. Victory with a big gun can be easy- it often takes skill and determination to achieve the same results with smaller ones. The three most popular and three selected by us will get 300 GE. See the winners down below!

Let’s begin the 155th edition of our competition!

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen155. You have time until the 24th of January to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.

Terms:

  • Your screenshot must feature a vehicle with an armament of 15mm caliber or less.
  • You must add the #WTscreen155 tag (title cannot have any other text in it).
  • Artists may only win by popular vote once per four screenshot competitions.
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.


And now, time for the winners of the competition’s 154th edition – Olden Times!

Winners selected via community votes:
https://steamcommunity.com/sharedfiles/filedetails/?id=3405446825
https://steamcommunity.com/sharedfiles/filedetails/?id=3405451010
https://steamcommunity.com/sharedfiles/filedetails/?id=3407020028

Winners selected by our judges:
https://steamcommunity.com/sharedfiles/filedetails/?id=3408355808
https://steamcommunity.com/sharedfiles/filedetails/?id=3407708896
https://steamcommunity.com/sharedfiles/filedetails/?id=3408935769

Each winner will get 300GE! Congratulations and see you next week!


Aircraft

  • J7W1 — engine characteristics and the effect of the airspeed pressure at the altitude limit have been brought to the parameters of a similar engine, found on the A7M2. Max speed has been set to 740 km/h at 9200 m at 100% thrust. Weight has been adjusted and an issue that caused the landing gear elements to be visible through the wing in turns has been fixed. (Report).
  • Rafale C F3 — turn speed has been adjusted according to available video materials by ~ +0.5...0.7 g/s. (Report).
  • Rafale C F3 — landing roll has been reduced. (Report).
  • EF-2000, Typhoon FGR.4, F-2000A — the RWR band coverage range has been extended to include K-band. (Report).
  • F-15 (all variants) — a bug that caused the amount of specific types of countermeasures to show up on the MFD weaponry screen as the maximum possible amount instead of 0 if the player had taken 0 countermeasures of this type into battle has been fixed. (Report).
  • Su-27 and other aircraft with ILS-31 HUD — an indication of the radar working in HDN mode has been added to the HUD. (Report).
  • Su-27SM and other aircraft with ILS-31 HUD — a bug that caused all targets to show up in the HUD as selected ones in TWS mode has been fixed. (Report).

Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.




This is the FV4030/3, designed as an upgrade of the Chieftain tank for Iran. However with no deliveries fulfilled, the FV4030/3 later evolved into the Challenger 1 tank we all know and love.

FV4030/3 Shir 2: An Event Vehicle MBT for Great Britain at Rank VI
At a glance:

  • 120 mm gun with the L23 APFSDS shell.
  • 1200 HP engine.
  • Chobham composite armor.
  • Lacking thermals.

Vehicle History

In the 1970s, the Iranian Government put in an order to upgrade their existing Chieftain main battle tanks, specifically requesting better armor and a new engine. Development of new armor was carried out by the Military Vehicles and Engineering Establishment (MVEE) in Chobham, Surrey. This development produced the FV4030/3 (Shir 2), which featured brand-new, state-of-the-art Chobham armor. This new armor development gave this tank a flat front hull, a completely new turret compared to the Chieftain — featuring flat cheeks instead of a steel cast front — and a new 1200 HP engine. The first prototypes built at ROF Leeds were shown in 1978 with delivery of production tanks ready for Iran in 1980. However, Iran’s order for 1,200 of these tanks was canceled in 1979 due to the Iranian Revolution and the fall of the Shah of Iran.

Having now developed a tank for a country that no longer wanted to purchase them, ROF Leeds found itself in urgent need of a new customer to sustain tank production. In parallel, the MBT-80 project, aimed at developing a new tank for the British Army to replace the Chieftain, was ongoing. Concerned that new Soviet tank designs were getting ahead, and with FV4030/3 production ready for completion but lacking further orders, the British Government decided to shift the FV4030/3 for the British Army, leading to the ultimate cancellation of the MBT-80 project. Further development of this tank was carried out to address the requirements of the British Army, and after a few years, the project resulted in the FV4030/4 Challenger 1 tank which entered service with the British Army in 1983.




Introducing the FV4030/3 Shir 2

Meet the FV4030/3, obtainable in the Enter the Serpent event. What is this tank exactly? Functionally it can be seen as a heavily upgraded Chieftain tank, but with a brand-new turret and hull, specifically designed for Iran. However, with the collapse of the Iran Government in 1979, no orders were taken, which led to the FV4030/3 being developed into the Challenger 1 for the British Army instead. Let’s take a closer look!




The FV4030/3 is a tank that comes between the Chieftain and Challenger 1 in terms of design and development, featuring a new engine (more on that below) and Chobham composite armor. This composite armor covers a range of the front of the tank, including the upper hull, turret cheeks and turret side. The most protected area is the flat turret cheeks, which can withstand the majority of APFSDS shells at its rank — however the upper and lower plate remain a large weakspot.

Did you know? “Shir” is Persian for “Lion”!




Retaining the great 120 mm L11A5 cannon from the Chieftain, the FV4030/3 can fire the L23 APFSDS round as well as HESH and APDS. The APFSDS shell should always be prioritized as the primary round for this tank, so be sure to focus your research efforts towards it! The excellent gun, which lacks a thermal imager, and main shell is complemented by a very handy laser rangefinder, perfect for long-range engagements — additionally, the FV4030/3 also features a coaxial and turret mounted 7.62 mm machine gun, along with smoke grenades.



As typical to most British Cold War tanks, the FV4030/3 doesn’t feature the most powerful engine in the world, with it being 1200 HP. Although, this is far better than the Chieftain’s and offers enough power to get this vehicle moving up to around 56 km/h, but in many cases won’t be as effective as similar contemporary tanks due to its weight. The playstyle of the FV4030/3 will be almost identical to the Challenger 1 Mk.2 — hunker down where possible, avoid showing the hull, and aim to engage at longer ranges. Or brawl if you’re brave!

That’s it for this one! You can obtain the FV4030/3 in the Enter the Serpent event which begins today. Check out the link below for more information!

Click here to find out more details about the Enter the Serpent event

Please note that this vehicle’s characteristics may be changed before it is added to the game.


Meet the M46 Patton that saw service with France! Today, we’ll take a look at the main reward for the next Battle Pass, The Last Legionnaire!

M46 Patton: A Premium Medium Tank for France at Rank IV
At a glance:

Strong HEATFS and APHE shells.
Good protection at the front of the turret.
Effective mobility.

Vehicle History

In 1945, a program to create a new medium tank for the U.S. Army based on the M26 Pershing was launched. The Detroit Arsenal built 10 prototypes with a new engine, slightly longer chassis and a modernized M3A1 gun with a new muzzle brake. The prototypes were submitted for testing in 1949, but even before being completed, the vehicle was approved for serial production and standardized as the M46 General Patton medium tank. M46 tanks took part in the Korean War and were also supplied to European countries in the 1950s, in particular France and Belgium.




Introducing the M46 Patton!

The premium M46 Patton is joining France as the main tank reward in The Last Legionnaire Battle Pass season! This tank is exceptionally versatile, allowing it to be used in any role during battle and will also make for an excellent addition to several French lineups, helping to add some variety and speed up research due to its premium status. Let’s take a closer look!




In general, the M46 is slightly superior to its direct ancestor, the M26, in several key aspects. One area where it has improved is its engine — although the top forward speed hasn’t changed, the horsepower has improved significantly. This extra power means the M46 can reverse slightly faster and can boast greater overall agility, making it fairly effective in this regard.




The M46 uses a functionally identical cannon to the M26, keeping its horizontal and vertical aiming angles, however it offers increased firepower. Aside from a new muzzle break, the most important addition is the new HEATFS shell, featuring high muzzle velocity and good penetration of up to 305 mm at all distances. Since the M46 participates in battles where ERA and spaced armor are rarer, the HEATFS shell is reasonable to use as the main round on this tank. Although the APCBC shell is best used for those side shots!



Moving onto armor now, where the M46 has not undergone any significant changes compared to the M26. The turret front and mantlet area can easily withstand hits from weaker tank guns, and while the hull is relatively unimpressive front-on, when angled it can defeat many of the weaker guns around the rank as well. The internals however are fairly cramped and full of ammo, with a frontal penetration usually resulting in an ammo explosion or the loss of most crew members. The new shell and engine does make the M46 significantly more versatile than the M26, the mobility comfortably allows for rushes and flanks, while the HEATFS rounds make sniping defensively at long range much more viable. There’s rarely a situation the M46 can’t deal with.

That’s it for today! You can get the premium French M46 Patton for completing challenges in the upcoming Battle Pass season, The Last Legionnaire that starts on January 22nd. Stay tuned, we’ll soon announce the full list of details and rewards for this new season!

Please note that this vehicle’s characteristics may be changed before it is added to the game.


Meet the American Helldiver dive bomber in service with the Royal Thai Air Force, joining the game as the aircraft reward in The Last Legionnaire Battle Pass season!

SB2C-5: A Premium Dive Bomber for Japan at Rank III
At a glance:

  • Excellent range of bombs.
  • Decent maneuverability.
  • 20 mm offensive guns.
  • Air brake.

Vehicle History

The SB2C-5 was the last production variant of the Curtiss Helldiver two-seat carrier-based dive bomber. The aircraft was produced in both the U.S. and Canada under license during the final stages of World War II, however did not have time to participate in combat over the Pacific Ocean. In the post-war period, the SB2C-5 modification was actively exported, including to Thailand, where they were used during the suppression of the uprising in the north of the country during the 1950s.




Introducing the SB2C-5!

In The Last Legionnaire, a brand-new Battle Pass season, you’ll have the opportunity to get the excellent SB2C-5 premium dive bomber, well known to you if you’ve played the US or French aviation tree. This aircraft is an invaluable assistant in Ground Battles and a classic in War Thunder Air Battles, so let’s take a look!




The SB2C-5 dive bomber is going to offer an excellent choice of bombs for Japan at rank III. There’s two types of torpedoes, rockets, machine gun pods, and most importantly 250 to 1000 lb bombs (high-explosive) and 1000 to 1600 lb armor-piercing bombs. As for guns, the SB2C-5 features two 20 mm autocannons in the wings with a total of 400 rounds. These guns play an important role in tackling enemy aircraft especially at the lower ranks and make this aircraft a worthy choice in any game mode. Despite this, ultimately this aircraft is best in Ground Battles, where it will still be capable of taking out lightly armored vehicles with the cannons!




Despite having a poor rate of climb and lower maximum speed, the SB2C-5 still has the advantage of spawning in the air in Air Battles thanks to its class as a bomber. This allows it to gain sufficient speed to dive on enemy AI ground targets, also being able to use the air brake to avoid ripping the wings. With minimal maneuvering, the SB2C-5’s speed can be maintained for quite a long time, or you can utilize its decent maneuverability, choosing to hunt other bombers and attack aircraft instead of going for ground targets.



The Last Legionnaire Battle Pass season starts on January 22nd and very soon we’ll be letting you know about the other rewards coming in this season. Keep an eye out for that!

Please note that this vehicle’s characteristics may be changed before it is added to the game.


Aircraft

  • Kfir C.10 — the maximum weapons load has been increased to 5.5 tons. (Report).
  • F-15I Ra’am — inability to enable infrared vision mode for the AGM-65D missiles has been fixed. (Report).
  • MiG-21 Bison (Great Britain), Su-39 — a bug that caused Kopyo-21 and Kopyo-25 radars respectively to be unable to successfully acquire targets in certain conditions from scan modes has been fixed.
  • A bug that sometimes caused bombs not to explode after impacting water has been fixed.

Graphics

  • A bug where grass could flicker when using DX12 has been fixed.

Interface

  • A bug that caused free reward levels in the Battle Pass to unlock with a delay, sometimes only after restarting the game, has been fixed. (Report).

Other

  • A naming error in one of the missile test missions has been fixed. (Report).
  • A bug that caused the camera to twitch when switching to the same view in aircraft (for example, in Simulator Battles when activating the “Toggle View” control if the only available view is from the cockpit, or just trying to switch to the current view in any game mode) has been fixed.
  • A bug that sometimes caused the game to crash when switching to Sensor View in replays has been fixed. (Report).

Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.




Swedish Armed Forces Day is celebrated on January 14th. It was on this day in 1521 that the first volunteers signed up for the personal guard of Gustav Vasa, who soon became the first king of Sweden. In the 17th century, during the Thirty Years’ War, the Swedish army became famous as one of the strongest in Europe. Sweden remained neutral during both World Wars.

The SAV 20.12.48 is temporarily available for Golden Eagles!
This vehicle is available for 1,300 Golden Eagles.

When: From today until January 17th (11:00 GMT).
Where: Sweden > Army > Premium vehicles.




About this tank

  • The SAV 20.12.48 features a very high rate of fire, a powerful armor-piercing shell and good maneuverability. Perfect for taking out multiple enemies in quick succession!



Welcome to War Thunder’s first event of 2025! January 29th marks the Lunar New Year, and this year it’s the Year of the Snake! Celebrate it in this event, which features themed decals, a decoration and a camouflage for the new and obtainable British FV4030/3 Shir 2 medium tank.

From January 17th (11:00 GMT) until February 4th (11:00 GMT), earn mission points in Ground Battles, unlock stages and receive rewards!


FV4030/3 Shir 2 — An Event Vehicle Medium Tank for Great Britain at Rank VI
The FV4030/3 Shir 2 is a modified and modernized Chieftain, designed in Great Britain to meet the needs of Iran. Featuring a 1,200 HP engine, the FV4030/3 can reach speeds of up to 56 km/h and can fire the L23 APFSDS round from its 120 mm gun. Additionally with a laser rangefinder, this tank is good for long-range engagements!




“Snake” decal
“Year of the Snake” decal
“Ouroboros” decoration



“Year of the Snake” camouflage (screenshot will be added at a later date)

Among the rewards in the event is also this chest. When opened, there is a chance to receive one of the following items:

  • 50,000 - 100,000 Silver Lions
  • Silver Lion and Research Point boosters
  • Random Wagers and Orders
  • Universal Backups (1 - 3)
  • A random camouflage for a vehicle you own
  • 1 day of Premium Account


How to get all rewards
Each stage can be obtained for 45,000 mission points, where every new stage obtained will give you a new reward.

Please note: After finishing a stage, you need to collect the reward manually. To do this, click on your name in-game, go to “Enter the Serpent” and click the “Get Reward” button.


You’re able to earn mission points in Ground Battles at Rank III or above in Arcade, Realistic and Simulator Battles. The number of mission points to complete a stage depends on the game mode and the maximum Rank of the vehicle that you use in battle. There’s a multiplier for earning mission points, which is shown in the task description in-game.

You can also earn mission points by using event vehicles that are Rank I and II. Event vehicles that can be used have the name of the event that they were obtainable in on their stat card.

Stages change every two days at 11:00 GMT on January 19th, 21st, 23rd, 25th, 27th, 29th, 31st and February 2nd.


Rewards are given when you complete a specific number of stages

  • For 1 Stage: trophy with a random reward
  • For 2 Stages: one of the decal rewards
  • For 3 Stages: trophy with a random reward
  • For 4 Stages: one of the decal rewards
  • For 5 Stages: trophy with a random reward
  • For 6 Stages: the “Ouroboros” decoration
  • For 7 Stages: trophy with a random reward
  • For 8 Stages: non-tradable coupon for the FV4030/3
  • For 9 Stages: a unique camouflage and 4 random modifications for the FV4030/3

Please note: You can only receive the modifications if the FV4030/3 is activated on your account.

Discounts on purchasing stages using Golden Eagles
Unfinished stages can be purchased for Golden Eagles, but if you’re significantly close to completing a stage, its price will now be significantly reduced.

Let’s say you have earned 85% of the required mission points to complete a stage, then the price of purchasing this stage will be halved. If you’re near the finish line for a stage and are at 95% progress, then the price will be reduced by five times. For example, if you’ve scored 39,000 mission points, then the price for unlocking this stage will be 499 Golden Eagles. If you’ve scored 43,000 mission points, then you’ll only need to pay 199 Golden Eagles. Remember to keep this in mind if you cannot complete a stage on time!

The Upgrade for coupon
When you complete 8 stages, you’ll receive a non-tradable coupon for the FV4030/3, where using it will immediately activate the vehicle onto your account. If you don’t want the vehicle and would like to sell the coupon on the Market, you’ll need the “Upgrade for coupon” item.

The “Upgrade for coupon” item can be earned in parallel with the stages throughout the event from January 17th (11:00 GMT) until February 4th (11:00 GMT) for 750,000 mission points.


After receiving the “Upgrade for coupon” item, you can convert a non-tradable coupon for the vehicle into a tradable one and sell it on the Market. The tradable coupon can be sold after 6 days from the moment it’s created.

To make a tradable coupon, select the “Coupon FV4030/3 (Great Britain)” in your inventory and click the “Modify” button.


The “Upgrade for coupon” item is valid until 11:00 GMT on February 7th. Until this time, you can use it or exchange it for War Bonds. Afterwards, it’ll disappear from your inventory.

You can track the progress of completing stages and receiving the “Upgrade for coupon” by clicking on your Nickname > Achievements > Enter the Serpent. If you don’t manage to complete a stage on time or would like to purchase a stage, until February 7th from the Achievements window, you can purchase each stage with Golden Eagles which will give you the corresponding rewards.


Welcome to the 154th War Thunder Steam Screenshot Competition!

Thank you for capturing and submitting your screenshots last week! Amphibious vehicles are often a bit awkward to use, but their unique abilities can be useful in flanking and taking control of objectives. This week, take a screenshot of a vehicle that is rank 3 or below! The three most popular and three selected by us will get 300 GE. See the winners down below!

Let’s begin the 154th edition of our competition!

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen154. You have time until the 17th of January to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.

Terms:

  • Your screenshot must feature a vehicle that is rank 3 or lower.
  • You must add the #WTscreen154 tag (title cannot have any other text in it).
  • Artists may only win by popular vote once per four screenshot competitions.
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.


And now, time for the winners of the competition’s 153rd edition – Watercraft!

Winners selected via community votes:
https://steamcommunity.com/sharedfiles/filedetails/?id=3400305393
https://steamcommunity.com/sharedfiles/filedetails/?id=3400301558
https://steamcommunity.com/sharedfiles/filedetails/?id=3400992397

Winners selected by our judges:
https://steamcommunity.com/sharedfiles/filedetails/?id=3400730440
https://steamcommunity.com/sharedfiles/filedetails/?id=3402561506
https://steamcommunity.com/sharedfiles/filedetails/?id=3404338588

Each winner will get 300GE! Congratulations and see you next week!


On January 9th, 1956, the post-war German Air Force was founded. The first combat aircraft of the newly formed Luftwaffe was the F-84F Thunderstreak in 1957. The backbone of the German Air Force today consists of 138 multirole Eurofighter Typhoon jets.

Get the “German Air Force Day 2025” decal!
You can get yourself this themed decal by meeting the criteria written below.

When: From today until January 13th (11:00 GMT).
Task: Play 3 battles using German aircraft at rank III or above to receive the “German Air Force Day 2025” decal!


“German Air Force Day 2025” decal

Additional details:

  • Your activity must not be below 70%.
  • You can complete the task in random battles, except for Enduring Confrontation missions, mode and Helicopter PVE battles.
  • Track your progress in the hangar by clicking Nickname → Achievements → Holidays → German Air Force Day.
  • You can find the decal in the “Holidays” tab in the Customization menu.


Welcome to the 153rd War Thunder Steam Screenshot Competition!

We loved seeing the screenshots that you submitted last week. This week, take a screenshot of a vehicle that can operate on the water! The three most popular and three selected by us will get 300 GE. See the winners down below!

Let’s begin the 153rd edition of our competition!

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen153. You have time until the 10th of January to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.

Terms:

  • Your screenshot must include a naval vehicle, hydroplane or amphibious ground vehicle.
  • You must add the #WTscreen153 tag (title cannot have any other text in it).
  • Artists may only win by popular vote once per four screenshot competitions.
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.


And now, time for the winners of the competition’s 152nd edition – Fireworks!

Winners selected via community votes:
https://steamcommunity.com/sharedfiles/filedetails/?id=3395211993
https://steamcommunity.com/sharedfiles/filedetails/?id=3394627481
https://steamcommunity.com/sharedfiles/filedetails/?id=3394055376

Winners selected by our judges:
https://steamcommunity.com/sharedfiles/filedetails/?id=3399782654
https://steamcommunity.com/sharedfiles/filedetails/?id=3396056385
https://steamcommunity.com/sharedfiles/filedetails/?id=3398788067

Each winner will get 300GE! Congratulations and see you next week!
As the year comes to a close, we’d like to take a look at the results of both our work and your battles in 2024. We continued to release regular updates for War Thunder — both large, with new vehicles and locations, and small, with corrections and bug fixes. And we don’t plan to slow down in 2025!

But your activity is no less important. Millions of players participated in battles, won spectacular victories, earned achievements and set new records. Let’s see what we achieved together in 2024!



Welcome to the 152nd War Thunder Steam Screenshot Competition!

Your submissions were fantastic, thank you! This week brings 2025, happy new year! This week, capture an explosion. The three most popular and three selected by us will get 300 GE. See the winners down below!

Let’s begin the 152nd edition of our competition!

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen152. You have time until the 3rd of January to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.

Terms:

  • Your screenshot must capture an explosion.
  • You must add the #WTscreen152 tag (title cannot have any other text in it).
  • Artists may only win by popular vote once per four screenshot competitions.
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.


And now, time for the winners of the competition’s 151st edition – Storm Warning!

Winners selected via community votes:
https://steamcommunity.com/sharedfiles/filedetails/?id=3390677324
https://steamcommunity.com/sharedfiles/filedetails/?id=3390104090
https://steamcommunity.com/sharedfiles/filedetails/?id=3388447009

Winners selected by our judges:
https://steamcommunity.com/sharedfiles/filedetails/?id=3388858951
https://steamcommunity.com/sharedfiles/filedetails/?id=3388954647
https://steamcommunity.com/sharedfiles/filedetails/?id=3388493715

Each winner will get 300GE! Congratulations and see you next week!


To commemorate the release of the Storm Warning major update, we’re presenting a trophy that includes 40 camouflages from 38 authors from WT.Live! You’ll find 19 camouflages for ground vehicles, 18 for aircraft, 1 for naval and 2 for helicopters for most ranks and nations. This trophy contains mostly historical camouflages, and there are lots of camouflages for top rank vehicles. Out of all nations, France is especially well represented this time. In addition to camouflages, you can get a unique decal and rare vehicles — and all this is in the form of coupons!

Contents of the Storm Warning trophy:








  • Coupons for rare vehicles.
  • 19 camouflage coupons for ground vehicles.
  • 18 camouflage coupons for aircraft.
  • 1 camouflage coupon for naval vessels.
  • 2 camouflage coupons for helicopters.
  • Coupon for the “Storm Warning” decal.



Some camos in this trophy:

















To unlock the trophy, you’ll need the new “Storm Warning” key that can be purchased on the Market for GJN. Read more about the Market and Gaijin Coins on the Wiki.


How to get the trophy
Camouflage trophies can be earned with a certain probability after any battle on vehicles rank II or higher, with activity of no less than 50% (except for PvE mode). PlayStation and Xbox players can purchase the trophy in the Item Shop and open it with Golden Eagles. Read more on our Wiki.

PC players must purchase a key from the Market to open the trophy, with part of the cost going to the camouflage creators. You can activate a key from the trophy on your account or sell it on the Market for Gaijin Coins — just like the trophy itself.

You can become a creator of user camouflagescheck out an updated guide on our wiki! It will bring you both glory and real money as a part of the War Thunder partnership program!


In this month’s Pages of History, you’ll be at the center of events that took place in different theaters of war. Iran and Saudi Arabia, the Philippines and East Prussia: take part in battles with the vehicles corresponding to these historic battles and receive prizes. 

From January 1st until January 31st, you’ll be offered 8 tasks consecutively. Completing each will reward you with a trophy, and completing all of them will earn you a unique player icon.



Vasily Antonovich Matsievich
Vasily Antonovich Matsievich was an ace pilot who fought in World War II from 1941. The fighter squadron he commanded defended besieged Leningrad from enemy raids and carried out assault raids on Wehrmacht positions. Soon after the siege of Leningrad was lifted, Matsievich was awarded the title of Hero of the Soviet Union for his courage.

You can immediately purchase this profile icon for Golden Eagles until February 3rd, 11:30 GMT without completing tasks. To find it, go to your Nickname → Achievements → Pages of History.

Trophy reward for each task

Completing each individual task will give you a trophy with one of the following rewards:

  • 20-50% RP booster for 3-10 battles;
  • 20-50% SL booster for 3-10 battles;
  • 3-5 universal backups;
  • Premium account for 1 day;
  • A random camouflage for ground vehicles (out of the selection of camouflages currently obtainable in game for completing tasks, or purchasing with Golden Eagles).


Other terms

  • Tasks are available from 11:00 GMT until 11:30 GMT on the final day of each task.
  • Tasks can be completed in random battles except for “Assault” mode.


January 1st — January 4th
Operation Bodenplatte
On January 1st 1945, German aircraft launched a massive attack on Allied airfields in the Netherlands, hoping to gain air superiority to support the Ardennes counteroffensive. They managed to destroy almost 500 Allied aircraft, but the losses among pilots were minimal, since the attack was sudden and the aircraft were on the ground. The Allies quickly replenished the lost equipment, but the Luftwaffe was unable to recover from the losses in personnel — this was their last strategic operation.

January 4th — January 7th
Operation Nasr
The largest tank battle of the Iran-Iraq War took place from January 5th to 9th 1981. The Iraqis knew that the Iranians were coming and prepared well, burying their tanks up to the turrets. They often practiced this tactic because they were not skilled enough to maneuver in combat, but in this case the swampy terrain played into their hands. The Iranians were ambushed, attacked from the front and flanks — they tried unsuccessfully to break through, then began to maneuver and got stuck in the mud. Operation Nasr, designed to liberate cities in southwestern Iran, completely failed, causing hundreds of vehicles to be lost.

January 8th — January 11th
Battle for Luzon
On January 9th 1945, the Battle of Luzon, the largest island of the Philippine archipelago, began. It lasted until the very end of the war, although the Americans and Filipinos managed to recapture most of the island by March. At the beginning of the battle, 175,000 American soldiers landed on the island, although the landing operation was hampered by attacks from kamikaze pilots. In late January and early February, the island saw the largest tank battle in the Pacific theater.

January 12th — January 15th
Operation Blackcock
This little-known operation, named after a type of grouse, took place from 13th to 27th January 1945 on the border between the Netherlands and Germany. Having won the Ardennes, the Allies began to advance towards Germany, and in the “Roermond Triangle” between the Ruhr, Wurm and Maas rivers, British forces encountered three lines of German defense. However, the Germans were outnumbered and lacked air support, so their defeat was only a matter of time. Operation Blackcock had been fully achieved.

January 16th — January 19th
Breaking the Blockade of Leningrad
On January 18th 1943, the Red Army broke the blockade of Leningrad, which had been going on since September 1941, as part of Operation Iskra. Although the corridor controlled by the USSR was initially only 8-11 km wide, a highway and a railway were built in the shortest possible time to provide the city with everything it needed and to evacuate people. The Red Army was unable to continue its success, as it was only a year later that the enemy was completely driven away from Leningrad.

January 20th — January 23rd
Battle of Anzio
In December 1943, Allied forces in Italy were stopped by the Gustav Line. In order to bypass the Axis fortifications from the flanks, the Allies carried out an amphibious operation, landing on January 22nd 1944 at Anzio. American General John Lucas, who commanded the operation, did not believe in its success and, instead of using the element of surprise to attack the German from behind, began to fortify himself in the Anzio and Nettuno area. Field Marshal Kesselring transferred all available troops to this area, flooded the Pontine Marshes and pinned the Allies down with continuous artillery fire. A month later, General Lucas was removed from command, and the Battle of Anzio ultimately lasted until June.

January 24th — January 27th
Heiligenbeil Pocket
On January 26th 1945, the 4th Army of the Wehrmacht made a final attempt to break out of the encirclement near Heiligenbeil in East Prussia (now Mamonovo in the Kaliningrad region). The attempt ended in failure, as on January 30th, the ring of Soviet troops closed, and the Germans could only hold their positions and evacuate civilians across the Baltic Sea (the high command forbade the evacuation of the military). On March 29th, the pocket was liquidated.

January 28th — January 31st
Battle of Khafji
Throughout the second half of January 1991, the international coalition effectively attacked Iraq from the air. Saddam Hussein wanted to engage his opponents in ground battles, where the Iraqi army had more experience due to the recently concluded Iran-Iraq War. On January 29th 100 Iraqi tanks crossed the border between Kuwait and Saudi Arabia to attack the forces of the international coalition and take the city of Ras al-Khafji. The city’s population had been evacuated in advance. Throughout January 30th, the Iraqis managed to defend the city, but on February 1st they were forced to retreat. This battle demonstrated the importance of air support in modern warfare.


It is time for the final chapter of our holiday celebration: during the next week huge discounts for amazing vehicle packs await you in the Gaijin Store!

From December 26th (11:00 GMT) until January 2nd (11:00 GMT)
50% discount on 34 selected packs!



Holiday collection!
By purchasing one of the eight following packs during the sale, you will receive a special bonus: a unique camouflage from the “Holiday collection”!

Challenger (OES) Pack -50%

69.99 35

  • Challenger 2 (OES) (Rank VII, Great Britain)
  • Premium account for 20 days
  • 2500 Golden Eagles
  • Special bonus: unique “Holiday collection” camouflage


Tornado IDS WTD 61 Pack -50%

69.99 35

  • Tornado IDS WTD 61 (Rank VII, Germany)
  • Premium account for 20 days
  • 2500 Golden Eagles
  • Special bonus: unique “Holiday collection” camouflage


Leopard 2A4M CAN Pack -50%

69.99 35

  • Leopard 2A4M CAN (Rank VII, Germany)
  • Premium account for 20 days
  • 2500 Golden Eagles
  • Special bonus: unique “Holiday collection” camouflage


M1 KVT Pack -50%

64.99 32.50$

  • M1 KVT (Rank VII, USA)
  • Premium account for 15 days
  • 2000 Golden Eagles
  • Special bonus: unique “Holiday collection” camouflage


T-80U-E1 Pack -50%

69.99 35

  • T-80U-E1 (Rank VII, USSR)
  • Premium account for 20 days
  • 2500 Golden Eagles
  • Special bonus: unique “Holiday collection” camouflage


A-10A Thunderbolt (Early) Pack -50%

59.99 30

  • A-10A Thunderbolt (Early) (Rank VI, USA)
  • Premium account for 15 days
  • 2000 Golden Eagles
  • Special bonus: unique “Holiday collection” camouflage


Su-25K Pack -50%

59.99 30

  • Su-25К (Rank VI, USSR)
  • Premium account for 15 days
  • 2000 Golden Eagles
  • Special bonus: unique “Holiday collection” camouflage


MiG-21 Bison Pack -50%

74.99 37.50

  • MiG-21 Bison (Rank VIII, Great Britain)
  • Premium account for 20 days
  • 2500 Golden Eagles
  • Special bonus: unique “Holiday collection” camouflage


Note!
Owners of the vehicles from the packs who purchased them before the start of the special promotion will be able to receive the “Holiday collection” camouflage by earning three victories with the respective vehicles before January 2nd.


Note!
After the special promotion, the following packs will be removed from sale on all platforms:

  • Marat Pack -50%
  • VLT-2 Pack -50%
  • A-5C Pack -50%
  • Type 96A Prototype Pack -50%
  • FFA P-16 Pack -50%
  • M-51 Pack -50%
  • Ezer Weizman's Spitfire Pack -50%




Welcome to the 100th edition of “It’s fixed!” Today, we’ll be going over the bug fixes and improvements that we’ve made to the game since the release of the Storm Warning update. Let’s take a look!

If you’ve found a bug that you’d like to report, you can do so on our community bug reporting platform.

Better profile customization



We keep expanding your profile customization options. Now you can choose a player icon frame and a profile backgound, and there’s also a number of backgrounds and frames available for all players.

Profile showcases have received a number of fixes and improvements since their recent launch. Now all UI elements fit into the screen at “Medium” and “Large” interface scale. In the “Favorite vehicle” showcase, vehicle search by name now works. Searching for your favorite vehicle is now easier thanks to the option to sort the vehicle list by the number of respawns.

We’ve also fixed a number of errors related to showcase editor. One of them closed the editor without saving if you clicked on a showcase, another prevented the editor from launching, and the third one made the Esc key to close the entire profile menu instead of the editor.


Ground Vehicle sight settings
Several bugs have been fixed relating to the ground vehicle sight settings menu. Reloading the sight caused the color values in the “Rangefinder” section and options’ values in the “Bullet Type” section to reset. Additionally, the settings in the “Bullet Type” section contained two black color options.

Thank you for reports that helped us find and fix these errors faster!

Falling mines



We’ve discovered erratic behavior in mines dropped from aircraft: when observed from a naval vessel, they fell at an irregular speed, slowing down as they approached the water surface. At the same time, the aircraft that dropped the mine observed no issues. Now their points of view are in sync and correct.


Large caliber artillery



In the Storm Warning update we added a large caliber howitzer PzH 2000 to the game (two variants). It required a number of fixes: in the the armor of the hull sides, in the shapes and locations of internal modules, and in the folding animation of the shield plate. As part of its fixes we’ve added an autoloader module to the PzH 2000, and also Sholef and PzH 2000 have received the first-stage ammo stowage mechanic.

That’s not all
You’ll find the full list of improvements in separate patchnotes. Target markers no longer appear outside of boundaries of the radar indicator when in TWS mode, and torpedo trails appear properly at the low setting of water effects quality.


Today's update: Update 2.43.0.38

Aircraft

  • JAS39A — a bug that caused HMD to overlap with HUD has been fixed.
  • F-2000A, Typhoon FGR.4 — a bug with IRST search pattern that sometimes caused the IRST to not see a target has been fixed. (Report).

Ground Vehicles

  • PzH 2000 (all variants) — autoloader module has been added. The bug which caused the vehicle to drown in shallow water has been fixed.
  • ADATS (all variants) — maximum single-plane overload of MIM-146 missile has been increased to 42G (60G dual-plane). (Report).
  • RDF/LT — the engine sound has been changed from gas turbine to a diesel one. (Report).

Naval Vessels

  • A bug that sometimes caused the scout hydroplane to be invulnerable has been fixed. (Report).
  • Ersatz Yorck — armor scheme has been corrected: armored decks, transverse bulkheads, casemate armor, barbettes and other elements have been reconfigured and the correct thicknesses and types of armor have been assigned. Ship type in the card has been corrected. Locations of internal modules have been corrected, crew number has been increased, ammo magazines have been added.
  • Arkhangelsk — armor scheme has been corrected: armored belts, armored decks, transverse bulkheads and barbettes have been remodeled, armor thicknesses have been corrected. The number and locations of ammo magazines have been corrected.
  • HMS Rodney — armor scheme and modules locations have been corrected. Armored belts, armored decks, barbettes anti-torpedo bulkheads, transverse bulkheads and armor plates of main caliber guns have been remodeled, correctly placed and have received the correct thicknesses.

Interface

  • Vehicles in the “Favorite vehicle” showcase configuration window are now automatically sorted by the number or spawns on them from highest to lowest to make search easier.
  • A bug that caused “Track progress” buttons for night battles rewards to be inoperative has been fixed. (Report).
  • A bug that caused ready indicator to not show up in ground vehicle sight settings window when reload indicator was off has been fixed.
  • A bug when using search that caused the automatic scroll to vehicle in the tech tree to not work has been fixed.
  • A bug when searching the vehicle in the tech tree that caused the mouse drag-and-drop to not work on a found vehicle has been fixed.
  • A bug that caused a lack of thousands separator for rating and place in the leaderboard to be missing in the “Battle-Hardened” showcase has been fixed.
  • A bug in the “Battle-Hardened” showcase that caused the shown ratio to be kills to spawn and not kills to death has been fixed. (Report).
  • A bug that sometimes caused fonts in the drop-down menus of showcase settings to be different sizes has been fixed.
  • A bug that caused the tooltip on “Track progress” button in the “Decals” window of player profile to be missing has been fixed.

Other
  • Gaijin.Net achievements are now available on consoles.



    Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.