War Thunder News & Announcements


Welcome to the 215th War Thunder Steam Screenshot Competition!

We enjoyed seeing the range of screenshots shared last week! This time, we’re focusing on scenes viewed from above. Capture a screenshot from an elevated or aerial perspective, showcasing the battlefield from above the action! The three most popular and three selected by us will get 300 GE. See the winners down below!

Let’s begin the 215th edition of our competition!

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen215. You have time until the 20th of March to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.

How to Participate!

Terms:

  • Your screenshot should be taken from above the vehicle.
  • You must add the #WTscreen215 tag (title cannot have any other text in it).
  • Artists may only win by popular vote once per four screenshot competitions.
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.


And now, time for the winners of the competition’s 214th edition – Pioneers of Battle!

Winners selected via community votes:
https://steamcommunity.com/sharedfiles/filedetails/?id=3680826302
https://steamcommunity.com/sharedfiles/filedetails/?id=3680644240
https://steamcommunity.com/sharedfiles/filedetails/?id=3680443395

Winners selected by our judges:
https://steamcommunity.com/sharedfiles/filedetails/?id=3683102773
https://steamcommunity.com/sharedfiles/filedetails/?id=3681133792
https://steamcommunity.com/sharedfiles/filedetails/?id=3683666909

Each winner will get 300GE! Congratulations and see you next week!
In the Ninth Wave major update, we’ll be adding completely reworked water and updated effects for naval battles!New WaterIn the Ninth Wave major update, we’re introducing the result of extensive work on updating the visual component of water in War Thunder’s naval and combined battles. Unlike singleplayer games, where ripples on the water are primarily shader-based texture processing on the graphics card, water must also exist on the server in multiplayer games. However, the server doesn’t render any images, instead it operates purely mathematically. Therefore, generating water to ensure a synchronized image for all players in a multiplayer session must be done on the central processor. This approach significantly limits our implementation capabilities; we can only use CPU calculations without the need for graphics resources. Nevertheless, even with this toolkit, we have managed to significantly improve the physics and visual appearance of water in War Thunder.BeforeAfterA separate area of ​​work focused on shading, which is how surfaces interact with light and the camera. Subsurface scattering was implemented in the new render, calculating the distribution of light as it interacts with objects beneath the water’s surface, creating a sense of the water’s interior volume. A new principle for anisotropic distribution of reflections on the water surface at different viewing angles complements this imagery under varying sea conditions.BeforeAfterThe foam generation system also required special attention. It’s now based on the physics of vortices and wave resonance, rather than a random mask. Foam is generated in turbulent zones when wavefronts collide with obstacles or each other, and its behavior is governed by the laws of physics. The foam structure itself now has a microrelief: an overlay normal map causes highlights to glide across the bubbles, creating the effect of a three-dimensional, slowly settling suspension.BeforeAfterWater EffectsAlong with physically accurate water, completely new physically accurate effects were also required. One of the key changes was the support for an animated height map for water effects. This allows the geometric shape of the water to change according to the needs of each effect, such as a bullet cutting through the water's surface, a bomb explosion, the wake from a torpedo slicing through water, or even a raindrop disturbing the mirror-like water surface. This effect is procedural, meaning it literally deforms the surface mesh, creating a sense of tangible depth even in static frames.Alongside this, the transparency and blending algorithms have also been reworked, which is especially noticeable when two different elements meet — like when foam particles or splashes overlap opaque objects, such as rocks or ship hulls. New logic for the transparency and render modes has also been developed, these improvements eliminate artifacts that previously distorted reflections at sharp viewing angles. Now the water’s surface maintains clarity and physically accurate brightness even at minimal angles to the camera. BeforeAfterWe’ve also carried out reorientation of water environment particles to increase the detail on all image planes at every graphics setting, and at every lighting intensity in each part of the image. The water doesn’t just correctly reflect light; it has a “physical” structure now, reacting authentically and dynamically to changes and interactions!Naval BattlesWe get the closest perspective on water in naval battles, and now, aside from the updated water and splash effects, we’ve reworked all of the effects that can be seen in battle. Every interaction with shells, bombs, bullets, and even shell casings with the water has been improved. Shell and bomb explosions raise epic pillars of smoke, foam and spray, machineguns throw up fountains of water, and each shell casing that falls overboard interacts accurately with the water! Torpedoes not only look authentic, shimmering in the waves while leaving a foamy wake; they now have markers on the mini-map so you can track your launches more effectively and see if they’re on course.A Storm is Coming Soon!To get you fully immersed in the atmosphere of a harsh naval battle, we’ve also refined the weather settings. Each weather preset now looks much more dramatic, every battle will be unlike any other! Instead of the previous, somewhat arbitrary lighting changes, you can now clearly distinguish between clear skies, dense clouds, and the heavy gloom of an approaching storm. We’ve adjusted the cloudiness settings and also tweaked the tone maps to better disperse sunlight across the scene. These settings will be available in Naval Battles and in the Test Sail menu, so experiment to find the perfect weather to suit your mood!BeforeAfter
In 1848-49, the “Spring of Nations”, a series of democratic and national liberation uprisings swept across Europe. One of them erupted on March 15th 1848, in Pest. Protesters put forward 12 demands to the Austrian monarch, which he agreed to. Hungary became more autonomous within the empire, and serfdom was abolished. March 15th is a widely celebrated public holiday in modern Hungary.Discounts on Hungarian vehicles!The following vehicles are available at a 30% discount.
When: From March 13th (11:00 GMT) until March 16th (11:00 GMT).Where: Italy > Aviation / Army > Premium Vehicles.
  • Bf 109 G-2 (rank IV) — 3,248 Golden Eagles
  • Bf 110 G-4 (rank III) — 1,015 Golden Eagles
  • Tigris (rank IV) — 3,416 Golden Eagles
  • Mi-24P (rank VI) — 6,111 Golden Eagles
There are new camouflages now available in the WTCS Trophy IV! This trophy is packed full with 40 camouflages from over a dozen talented community artists from WT Live! Featuring a more distinct number of popular mid-tier vehicles alongside some of the newer additions from recent major updates, there are many unique semi-historically inspired designs. Our artists have created a wide variety of styles, from your traditional Esports patterns to unique airshow inspired themes!Contents of the WTCS Trophy IV :
  • Coupons for rare vehicles
  • 19 camouflage coupons for ground vehicles
  • 21 camouflage coupons for aircraft

Aircraft Camouflages
  • BF 109 G-2 (Sweden) “Ilmatar” (Sweden)
  • Do 335 B-2 “Jasta 5” (Germany)
  • BF-109 G-14 “Eagle 9” (Germany)
  • P-47N-15 “Ace of Spades” (USA)
  • Eurofigher (AESA) “Ancient Ace” (Germany)
  • Typhoon (AESA) “Salamander” (Great Britain)
  • P-63C-5 “Stinger” (USA)
  • P-51D-30 “Bite Me” (USA)
  • F-15C Golden Eagle “Forest Eagle” (USA)
  • J7W1 “Kasugayama” (Japan)
  • F-2000A (AESA) “Baraka” (Italy)
  • Yak-9 “Shashka” (Russia)
  • Rafale M F3-R “Flottille 12F” (France)
  • Me 262 A-1a/Jabo “Valkyrie” (Germany)
  • Spitfire LF Mk IX “Sirocco” (Great Britain)
  • G.56 “L’Audace” (Italy)
  • La-9 “Tigris” (China)
  • Su-30MKK “Yingzi” (China)
  • La-7 “Gray Wolf” (Russia)
  • Su-30SM2 “Blackout” (Russia)
  • F/A-18E “McClelland Redux” (USA)
Ground Vehicles
  • Tiger II “Prussian Eagle” (Germany)
  • VT4 “Hammerhead” (China)
  • Centurion Mk 1 “Spitfire” (Great Britain)
  • Black Night “Anarchist” (Great Britain)
  • Charioteer Mk VII “Skytten” (Sweden)
  • Tiger H1 “573” (Germany)
  • T-80BVM “Delta 7” (Russia)
  • M4A3E2 (76) W “Dumbo II” (USA)
  • Chi-Ri “Jukai” (Japan)
  • AMX M4 “Aramis” (France)
  • M41A1 “Swamp Fisherman” (USA)
  • IS-2 “Furious” (Russia)
  • M1A2T “Generation XIX” (China)
  • Ikv 91 “Desert Viking” (Sweden)
  • M10 Booker “Stray Dog” (USA)
  • M26A1 (Italy) “Custode Etna” (Italy)
  • T-34-85 Gai “Panthera” (China)
  • T34 “Bad Karma” (USA)
  • T26E5 “Daikaidzu” (USA)


Like the previous Esports trophy, the new trophy can be obtained by simply playing regular War Thunder battles. In the future, it’ll also be possible to obtain by participating in Esports events in War Thunder tournaments with an increased chance! PlayStation and Xbox players can purchase the trophy in the Item Shop for Golden Eagles.To open it, you’ll need to purchase a key on the Market (income is shared with the authors of the camouflages). You can either activate the coupon on your account, or trade it on the Market to get Gaijin Coins (GJN). A trophy can be sold as well!To unlock the trophy, you’ll need an “Esports” key that can be purchased on the Market for GJN.About the other trophies: War Thunder Championships Series, the Major I Pro League continues!Watch WTCS Pro League Major I, Support Your Favorite Team and Get Yourself Awesome Twitch Drops! There are 6 teams still in the race, all trying to score as many points as possible in hopes of winning the €5,000 cash prize along with great products from our sponsor Logitech G.For viewers, on Saturday March 14th and Sunday March 15th, support your favorite teams live starting at 14:40 UTC and receive exclusive Twitch Drops, including the “Azure Dragon” decal and the J-10C “Dark Fang” camouflage.YouTubeTwitch Team DODEC and MLCRS are very close to starting the year at the top of the rankings, but watch out! The competition is fierce in the losers bracket, and the teams are highly motivated!Stay ConnectedMake sure to follow us on our social media channels to stay updated with match schedules, highlights, exclusive content, and future events on X and Instagram.Join the community, support your favorite team, and be part of the action throughout the entire 2026 season!
USS Oklahoma (BB-37) is the second of two Nevada-class battleships built for the U.S. Navy at the start of the 20th century.USS Oklahoma (BB-37): An Event Vehicle Battleship for the USA at Rank VIAt a glance:
  • Superior firepower
  • Lacking anti-air protection
  • Scout plane
  • Strong protection
  • Low mobility
 Vehicle HistoryLaid down in 1912 and commissioned in 1916 as the second of two Nevada-class battleships, USS Oklahoma introduced major innovations of the “Standard-type” battleship concept, including oil-fired boilers, a centerline main battery of ten 14-inch guns, and the revolutionary “all-or-nothing” armor scheme designed to protect vital areas while saving weight elsewhere. The ship’s design reflected lessons learned from earlier dreadnoughts and the United States’ determination to keep pace with Britain and Germany in the pre-World War I naval arms race.During World War I, USS Oklahoma served primarily in training and convoy escort duties, as the U.S. fleet remained largely intact to deter German surface forces. In the interwar years, the ship operated in both the Atlantic and Pacific, participating in fleet exercises. By the late 1930s, rising tensions with Japan shifted much of the U.S. Pacific Fleet to Pearl Harbor as a deterrent. On December 7, 1941, during the attack on Pearl Harbor, Oklahoma was struck by multiple torpedoes and quickly capsized, resulting in a high loss of life. Though righted in 1943 as part of an immense salvage effort, USS Oklahoma was deemed too damaged and obsolete for full repair and was therefore decommissioned in 1944. Sold for scrap after the war, the mighty warship ultimately sank while under tow in 1947.Introducing USS Oklahoma (BB-37)!Meet USS Oklahoma, a new American battleship arriving to the higher ranks of the U.S. Bluewater Fleet tree as an event vehicle which can be obtained in the Pacific Pearl even that started today. Cumbersome, yet heavily protected and armed to the teeth with hard-hitting 14’’ (356 mm) cannons, USS Oklahoma acts as an ideal vessel to transition from early American dreadnoughts to more advanced battleship classes of the top ranks. Let’s unpack the details of this iconic battleship in today’s devblog!USS Oklahoma will join the U.S. Bluewater Fleet tree as an early representative of the Nevada-class battleship. As such, the warship doesn’t benefit from an extensively upgraded anti-air suite as its sistership in the game. However, USS Oklahoma inherits the class’ extremely effective armor scheme, featuring the ‘all-or-nothing’ layout peaking at a belt armor thickness of 343 mm around the ship’s most vital components such as machinery, magazines and command centers. On the other hand, USS Oklahoma is fitted with a slightly thinner deck armor than USS Nevada, going up to a maximum thickness of 114 mm. As a result, USS Oklahoma is slightly more susceptible to damage from plunging fire during long-range gun engagements.Unlike USS Nevada, which players already had a chance to familiarize themselves with, USS Oklahoma comes to War Thunder in its 1926 refit which not only visually differs from its sistership, but also brings some differences with the weapons arsenal too. As such, while USS Oklahoma retains its powerful 14’’ main battery consisting of a total of 10 guns with lower muzzle velocity though, the ship’s secondary and anti-air arsenal differ substantially from USS Nevada. USS Oklahoma features 12 single 5’’ (127 mm) cannons further augmented by eight 3’’ (76 mm) anti-air cannons. Effectively, this secondary battery keeps USS Oklahoma very effective against lighter vessels and slow-moving distant aircraft. However, the warship may be slow to react to unexpected aerial attacks from a larger, fast moving aircraft group. Therefore, captains may choose to stay close to allies with more capable anti-air protection to make up for this shortcoming.The iconic and no less powerful USS Oklahoma will soon be making an appearance in high tier naval battles in War Thunder and can be obtained in the Pacific Pearl event, with the link below. Be sure to participate and don’t miss out on the chance to add this American ironclad to your collection!Click here to find out more details about the Pacific Pearl event:Please note that the vehicle’s characteristics may be changed before being added to the game.
Hey everyone! We’re back with some more historical decals for March, we hope you liked the selection for February and are keen to collect some more! Quite a few rarer markings this time around, Erika proved to be especially obscure. We found one fuzzy photo of it in an old emblem book in our office, and as always our artist Colin did a great job of recreating it for the game. A note for the wizard, as the original placement was internal the decal won’t be able to be placed on the original location in the game (we’ve applied it directly to a skin for the screenshot), but we’re sure you can come up with some great spots for it all the same.
The following decals are available from March 12th (11:00 GMT) until April 13th (09:00 GMT).All tasks can be completed using vehicles that are rank III or higher.
Erika Inscription, Germany“GBU Wizard” Art, USAFinish in position 1-3 three times using German AircraftDefeat 20 Players in Ground Vehicles while using Guided Bombs and ATGMs using USA AircraftErika InscriptionA personal inscription of Hans "Waldi" Waldmann, 6./JG 52 (6th Squadron of the 52nd Fighter Wing), Luftwaffe. Hans joined JG 52 as a sergeant on the 21st of August 1942 flying the Bf 109 G-2. He achieved his first victory only weeks later on the 7th of September, and less than a year later had already tallied 50 aerial victories. In total, he would achieve 125 victories while part of JG 52, before transitioning to JG 7 and the Me 262 in the final year of the war. Hans painted several markings on his aircraft over his career, one of the rarest and least documented was the inscription "Erika”; the name of his girlfriend. It was painted at an angle under the cockpit on the port side of his Bf 109 G-6 during the tail end of his time with JG 52. "GBU Wizard" Art“GBU Wizard” artwork, 416th Tactical Fighter Squadron, USAF. Following the prominent Air Force tradition of personal nose art, F-117 pilots in the Gulf War had to not only be tactical with their aircraft, but with their markings as well. As the aircraft were painted with special RAM paint, personal markings were forbidden on the exterior of the aircraft as to not compromise the special radar-absorbing properties of the coating. Unperturbed by this restriction, pilots painted their personal markings on the inside of the aircraft on the internal bomb bay doors instead. Most of the artwork focused around the mystical nature of the F-117, with many examples of artwork pertaining to magic and sorcery. This quintessential example was painted at the edge of the internal bomb bay door on F-117 81-10797, with the accompanying text "Spell Bound" off to the right.MPK OVR Emblem, USSR“Winking Clown” Emblem, BritainDanish Dynamite Emblem, DenmarkScore 20000 Damage while using USSR Coastal VesselsEarn 15000 score while using British Ground VehiclesDefeat 50 players using Swedish Ground Vehicles
MPK OVR EmblemThe emblem of Anti-Submarine Ships of the Water Area Defense Brigade, Soviet Navy. In the early 1970s, a special commission was created to design naval emblems for specific ship types and roles in the navy. Artist Valentin Pechatin led the design team, creating the majority of the emblems by 1972. Each element of the base shield was meticulously designed; the five points on the shield represent the four major fleets and the Caspian flotilla. The blue triangle and white stripes at the bottom represent the collar on sailors' uniforms. The missile in the bow was the standard emblem used by these ships, but certain vessels had the coat of arms of a city painted instead. Positioning varied slightly, but common placements were on the front of the bridge under the far right window, the sides of the bridge, or to the side of the radio station."Winking Clown" Emblem“Winking Clown” emblem, F Battalion, 16th Company, 2nd Section, British Tank Corps. This somewhat unsettling emblem belonged to a British Female tank, serial number 2716, commanded by 2nd Lieutenant Seymour. Not many details on the tank’s service and crew are known, with sources even conflicting on the first name of the tank’s commander. Records of the tank go cold after the Third Battle of Ypres on July 31st, 1917. It does not appear after this point or in any salvage logs, which strongly suggests it was lost in the battle. The marking itself is similarly mysterious, it may possibly be based on a French Pierrot clown, as the nickname of the tank "Feu D'enfer" (Hellfire) was also French. It was positioned on the hull of the tank on the starboard side under the driver's cabin, next to the battalion letter F which appeared before the 10.Danish Dynamite Emblem“Danish Dynamite” emblem, Royal Danish Army. In the 1990s, a handful of Leopard 1A5DK tanks from the Jutland Dragoon Regiment were sent to Bosnia as part of Peacekeeping duties under UNPROFOR (United Nations Protection Force). The tanks were part of NORDBAT 2 (Nordic Battalion 2), a reinforced Swedish-Danish-Norwegian mechanized battalion under Swedish command. As the tanks were operating out of Denmark in UN colors, many of their markings related to their home country in some form as a way to represent themselves. One of the most archetypal of these markings was “Danish Dynamite”, which was painted small on the bore evacuator on Leopard 1A5DK No. 16177.

VI Gruppo Caccia “Gamba di Ferro” Emblem, Italy 33rd Fighter Division emblem, ChinaDestroy 30 Ground or Water targets using Italian AircraftFinish in position 1-5 five times using Chinese AircraftVI Gruppo Caccia "Gamba di Ferro" EmblemEmblem of the 32ª Squadriglia, VI Gruppo Caccia "Gamba di Ferro" (32nd Squadron, 6th Fighter Group, "Iron Leg"), Aviazione Legionaria. While there are several variants of the "Iron Leg" emblem, this more stylized variant was the first, created in honor of the squadron’s Captain, Ernesto Botto. Ernesto was hit on his right thigh by an I-16 over Mediana. Despite the shot shattering his femur, he was able to shoot down one I-16 and disperse the others, landing his aircraft in a field shortly after. He survived but lost his leg. After amputation, it was replaced with an iron prosthetic. Once he found his way back to his squadron, he found that the artistically inclined Sergeant Major Benassi had created the emblem in his honor, painting it on the fuselage behind the cockpit on the squadron’s CR.32 fighters. The emblem would be adopted as the marking of the entire 6th Fighter Group, and Ernesto would go on to be known as the "Iron Leg."33rd Fighter Division emblem33rd Fighter Division emblem, PLAAF. The division was formed in 1960 in Hubei, composed of two regiments and equipped with the MiG-15bis. In 1969, the division moved to Chongqing, where they would develop the identity of the "Fog City Eagles" (雾都雄鹰). The emblem of the division is a golden eagle with a stylized "33" tracing its outline. The division still holds a legendary reputation, with one of the squadron's pilots, Jiang Jiaji (蒋佳冀), being the first pilot to win the "Golden Helmet" award at the annual air combat competition three times. The emblem is painted on the J-11 fighters of the division, on the outsides of the vertical stabilizers under the roundel, and on the port side of the fuselage under the rear of the cockpit; it is not painted on the starboard side due to the positioning of the cannon.

51e BCC Emblem “Alsace”, France7th Armored Brigade Emblem, Israel14th Infantry Division Emblem, JapanWin 10 battles using French Ground VehiclesPlay 20 matches while using Israeli Ground Vehicles with a minimum of 60% Battle ActivityDefeat 40 players using Japanese Light Tanks51e BCC Emblem "Alsace"An emblem of 51e Bataillon de Chars de Combat (51st Tank Battalion), French Army. The 51st was formed in September 1939, composed of a handful of giant Char 2C tanks. Despite their imposing nature, the army considered the tanks obsolete by the outbreak of World War 2, and deliberately kept them out of combat. They were instead used as propaganda machines; appearing in films and media as morale-boosting “unstoppable” super tanks. To cement their legacy, each 2C was named after an old French region. Number 93 was Alsace, and along with the nameplate, this emblem of the heraldic shield of the region was painted on the side of the turret. After the German breakthrough, number 93 and the other 2C tanks were loaded onto a transport train to prevent their capture. Due to a block on the railway however, the crews were forced to scuttle the giant tanks, with all but one being destroyed on the evening of June 15th, 1940.7th Armored Brigade EmblemThe emblem of the 7th Armored Brigade, IDF. The emblem was created by a soldier in the brigade’s maintenance department in 1948, incorporating many key details. Interestingly, the badge was the first example to include the number into the design itself. It consists of a flag, representing the Israeli colors, and a red arrow, which represents the breakthrough of the Burma Road. The crossed bolt and rifle represent both infantry and armor working together, as the group was initially a mechanized brigade before becoming a full armored brigade. While brigade emblems are not regularly placed on modern vehicles for security reasons, historically they were more common, and the emblem of the brigade could be seen on the front plates and bumpers of their armored cars in the late 1940s. 14th Infantry Division EmblemEmblem of the 14th Infantry Division, Imperial Japanese Army. The emblem of the division undeniably resembles the Mitsubishi logo, and while there are circumstantial links to this likeness being deliberate, there is limited conclusive evidence to draw on. The 14th operated Ha-Go tanks manufactured by Mitsubishi, and during the 1940s, their logo was depicted with a more rhomboid shape, matching the emblem of the 14th closely. It could also be a visual reference to the codename of the division, “照兵団” or “Shining Division,” with the emblem intending to emulate rays of light. These kinds of markings were often less standardized and informal in the later war years, and aside from their basic shape, deriving the meaning behind the design is regularly speculative. The emblem was placed on the turret sides of the Division’s Ha-Go tanks while deployed in Peleliu in 1944.
Monthly markings can be found in a special tab at the bottom of the customization menu, (Monthly Decals) after a month, they’ll be moved to their corresponding category.You can check the exact terms and track the progress of completing tasks for these decals by going to your Player Profile > Decals > Monthly Decals. From here, click the “Track progress” button on each decal to track from the hangar.All of the emblems will come with a detailed description. This will generally consist of the history of the marking, its design, which vehicles used it, and where it was often placed on vehicles historically if applicable (some emblems are taken from badges, which weren’t always applied). This way you can more easily recreate the original positioning if you’d like.That’s all for today! We hope you enjoy unlocking this collection. The team are hard at work finishing up the major update, so until then have fun and we’ll see you soon for more!
Today we’re looking at the prototype of the most modern wheeled tank destroyer of the Italian Army: the Centauro II (P)!Centauro II (P): A Light Tank for Italy at Rank VIIIAt a glance:
  • Automatic loader, with blow-out panels for the ammo
  • Excellent mobility!
  • 120 mm smoothbore gun and the DM53 APFSDS round
  • Thermal imager for the gunner
  • Light armor and large in size
 Vehicle HistoryDevelopment of the Centauro II (P) wheeled tank destroyer began in 2011 as a response to the identified shortcomings of the previous model in modern warfare and asymmetric conflicts. The key drivers for the new vehicle’s development were the outdated electronic architecture of the baseline Centauro, which was incompatible with the SICCONA network-centric command and control system, and the insufficient level of protection revealed during operations in Iraq, Kosovo, and Somalia.Structurally, the Centauro II (P) represents a major modernization, incorporating technologies developed on the Freccia armored fighting vehicle. The vehicle features a completely redesigned hull with a V-shaped bottom for improved protection against mines and IEDs, a new layout with isolated fuel and ammunition compartments, and a modern surveillance suite and electronic countermeasure system. The primary armament is a 120 mm smoothbore cannon with an autoloader, housed in a new turret with improved armor and ammunition isolated from the crew.The first prototype was presented in 2016, and a pre-production batch of 11 vehicles has been built to date, each of which serves to test and refine the final configuration of future production vehicles.Introducing the Centauro II (P)!Meet the working prototype of Italy’s latest wheeled tank destroyer, the Centauro II (P), which  incorporates all of the latest global technological tank improvements for vehicles of this class. Let’s get acquainted with the second-generation Centauro and explore what sets it apart from the previous design!Compared to the first series, the Centauro II (P) has undergone significant exterior changes. It received a new HITFACT Mk II turret, with the most significant and valuable change being its division into a crew compartment for the commander, gunner and loader, and compartments away from the crew. In addition to this, the automatic loader and 6-round first-stage ammunition stowage are now located behind an armored bulkhead at the rear of the turret. The reload speed is now independent of crew skill thanks to the autoloader!The compartment that houses the autoloader and ready-to-load ammunition features blowout panels, increasing the Centauro II (P)’s survivability. The main gun is generally similar to the 120 mm cannon found on the first-generation of vehicles, although it’s a bit lighter. It now can fire the excellent DM53 APFSDS round with over 620 mm penetration!Moving onto the hull now, which has also been transformed! It now has a trapezoidal shape and reinforced underbody armor for protection against mines and improvised explosive devices. The hull also features spaced armor protection against anti-tank grenades. However in reality, the Centauro II (P)’s armor can only reliably withstand machine gun rounds. Most autocannons can penetrate the armor, as well as all armor-piercing tank shells and ATGMs of course.The Centauro series is renowned for its excellent speed, despite its increased weight of 30 tons, the second series here is no exception. The Centauro II (P) features a more powerful 720 HP turbocharged diesel engine, delivering a respectable power-to-weight ratio and quickly accelerating the vehicle to speeds exceeding 100 km/h.One of the Centauro II (P)’s significant drawbacks is its size, particularly its height. The roof of the already tall turret houses two machine guns, one rifle-caliber and one 12.7 mm in a remote-controlled mount, as well as a cylinder-shaped panoramic sight. Concealing the Centauro II (P) will be difficult, and the turret’s slightly awkward positioning toward the rear must also be taken into account, as it limits the gun’s depression angle.That’s the Centauro II (P) for you! This fast and lethal vehicle is waiting for you at rank VIII of the Italian light tank line, coming in War Thunder’s first major update of 2026. We’ll continue to share more dev blogs and other information on our website, so be sure to check it out!Please note that this vehicle’s characteristics may be changed before it is added to the game.
The JAS39D is a later modification of the Swedish Gripen, incorporating the upgrades from the JAS39C with a twin-seater cockpit to facilitate training missions while not compromising on combat capability.JAS39D: A Squadron Vehicle Jet Fighter for Sweden at Rank VIIIAt a glance:
  • Twin-seat cockpit
  • Cannon dismantled
  • Excellent flight characteristics
  • Versatile arsenal
  • Incredible number of countermeasures (with BOL pods installed)
Vehicle HistoryAs the Cold War ended, Sweden’s military doctrine gradually began shifting from strict neutrality toward increased international cooperation and NATO interoperability. This transition drove the development of the modernized Saab JAS 39C variant, which incorporated in-flight refueling capability, upgraded avionics, improved radar as well as compatibility with NATO weapons and communication systems. Parallel to the development of the C modification, Saab also began work on a two-seat counterpart, the JAS 39D, which was intended to replace the earlier B model.While primarily intended for operational conversion training, the JAS39D retained full combat capability, allowing it to perform air defense, strike, and reconnaissance missions alongside single-seat aircraft. Because of the second cockpit, it carried slightly less internal fuel than the JAS39C, but it gained value in complex mission profiles where a weapons systems officer could manage sensors, electronic warfare, and communications. Overall, around 30 JAS39D’s have been produced, serving not only with Sweden, but also several other countries’ air forces such as Czech Republic, Hungary, Thailand and South Africa.Introducing the JAS39D!In today’s devblog, we would like to showcase a unique modification of the JAS39 stemming from the later generations of this incredibly capable Swedish multirole jet fighter. Being developed in parallel to the JAS39C which seasoned Swedish pilots are most familiar with, the JAS39D expands the Gripen family in War Thunder by introducing a special twin-seater version as a new squadron aircraft available in the Ninth Wave major update. That being said, let’s dive right into the details!The JAS39D represents a further development of the successful Gripen series of Swedish jet fighters. Equipped with the same RM12 afterburning turbofan engine powering the earlier Gripen fighters, the slightly heavier twin-seater JAS39D promises very comparable flight characteristics shaped by excellent maneuverability and lightning fast top speeds reaching up to Mach 2. As such, the JAS39D can easily be thrown into dogfights with most other contemporary jet fighters found at the top ranks!Where the JAS39D truly shines however, is in its expanded selection of onboard weapons and systems compared to the earlier modifications of the Gripen. Unlike the early A modification, the JAS39D takes advantage of its system upgrades and offers an expanded selection of advanced weapons, chiefly among them the Rb99 (AIM-120) ARH missile. While this enables the JAS39D to strike aerial opponents from a long distance, ground targets will also have a hard time evading the Gripen’s precision strikes thanks to a greatly expanded selection of guided missiles and bombs of various calibers. In short, the JAS39D retains its versatility thanks to its multirole design while only sacrificing a small reduction to its range due to the twin seater cockpit reducing the onboard fuel tank size. The JAS39C’s 27 mm autocannon was also sacrificed to house the second pilot seat.The JAS39D will soon be making its way to War Thunder as part of the Ninth Wave major update. Pilots will be able to obtain the new Swedish top dog either through squadron activity or by purchasing it with Golden Eagles. In the meantime, make sure to stay tuned to the news for the latest information regarding the upcoming update!Please note that the vehicle’s characteristics may be changed before being added to the game.
Please welcome two more unique Hungarian aircraft! The WM-21 light-reconnaissance bomber and the WM-23 prototype fighter, arriving in War Thunder in the Ninth Wave major update.WM-21: A Bomber for Italy at Rank IWM-23: A Fighter for Italy at Rank IIAt a glance:
  • Light machine guns for the WM-21
  • 12.7 mm and 8.56 mm machine guns for the WM-23
  • Small bombs for the WM-21
  • Over 500 km/h speed for the WM-23
Vehicle HistoryDeveloped in Hungary based on the earlier WM-16 model, the WM-21 Sólyom (“Falcon”) was a two-seat biplane intended for short-range reconnaissance and cooperation with ground forces. Its prototype first took to the air in 1937. Serial production of the WM-21 was established at several Hungarian enterprises, and by 1944, 128 machines had been built, of which 80 were used as trainers after retirement from active service. The aircraft saw their first combat use in April 1941 during the Axis invasion of Yugoslavia. With the start of the war against the USSR, the WM-21 biplanes were actively used for reconnaissance and close support of Hungarian troops in Ukraine.The WM-23 Ezüst Nyil (“Silver Arrow”) fighter was developed by the Hungarian company Weiss Manfred based on the German Heinkel He 112. In the late 1930s, Hungary purchased a license to produce the He 112, and engineers began creating their own modification, adapted for Hungarian engines and armament. The first and only prototype took to the air on February 23, 1940. Testing of the aircraft continued for about a year and revealed a number of problems. During another test flight, the right aileron failed, leading to a serious crash. The damaged prototype was not restored, and the program was closed.Introducing the WM-21 and WM-23!While we’re still finishing work on the major update, we’d like to introduce you to a pair of interesting aircraft that’ll be arriving in the Hungarian branch in the Italian aircraft tree. In the spotlight today are the WM-21 Sólyom and WM-23 Ezüst Nyil!The WM-21 will arrive at the very start of the line in Rank I. This early Hungarian “Falcon” is a light-reconnaissance bomber, equipped with fast firing rifle caliber machine guns and 12 small 10 kg bombs. While relatively slow and hefty for a bi-plane, its strong machine guns will still allow it to pose a threat to early aircraft.The WM-23 is a more serious contender, arriving at Rank II. This all-metal monoplane was an attempt to adapt the German He 112 to Hungarian engines and armament. It features a top speed of over 500 km/h and a pair of rapid fire 12.7 mm Gebauer machine guns supplemented by a pair of 8.56 mm caliber machine guns in the wings. It’s fast, agile, and can climb well, making it a powerful new contender for the lower ranks.That’s all for today, keep an eye out for these distinctive Hungarian machines in the Ninth Wave major update, where they’ll make for an excellent start to the Italian tree. Until then, keep an eye on the news while we wrap up the work on the major update!Please note that the vehicle’s characteristics may be changed before being added to the game.


Welcome to the 214th War Thunder Steam Screenshot Competition!

We enjoyed reviewing all of your recent submissions last week! This competition is back to being focused on action and results of combat. You can capture the final moments of a dogfight in the skies, a graveyard of tanks at a capture point, or battleships slugging it out with each other! The three most popular and three selected by us will get 300 GE. See the winners down below!

Let’s begin the 214th edition of our competition!

Create a stunning screenshot and submit it on the War Thunder Steam Community Hub with the tag #WTscreen214. You have time until the 13th of March to submit your screenshot.

After that date, 6 winners will be selected (3 of which will be the highest rated by the community and 3 selected by our judges), each of which receive a reward of 300GE.

How to Participate!

Terms:

  • Your screenshot must include a damaged or destroyed vehicle.
  • You must add the #WTscreen214 tag (title cannot have any other text in it).
  • Artists may only win by popular vote once per four screenshot competitions.
  • Screenshots need to be compliant with the War Thunder rules.
  • You need to be the author of the screenshot.
  • Screenshot needs to be new. You cannot use those which have previously been published or used in other competitions.
  • We will only accept raw screenshots from the game. You cannot use any editing software nor any other visual enhancements (like Nvidia Ansel filters).
  • You can use filters and settings built into War Thunder.
  • You can use the replay functionality built into War Thunder.
  • Rewards will be delivered to the author's account within 14 working days.


And now, time for the winners of the competition’s 213th edition – Pioneers of Battle!

Winners selected via community votes:
https://steamcommunity.com/sharedfiles/filedetails/?id=3675777449
https://steamcommunity.com/sharedfiles/filedetails/?id=3675912942
https://steamcommunity.com/sharedfiles/filedetails/?id=3676498457

Winners selected by our judges:
https://steamcommunity.com/sharedfiles/filedetails/?id=3677246812
https://steamcommunity.com/sharedfiles/filedetails/?id=3676673655
https://steamcommunity.com/sharedfiles/filedetails/?id=3677036088

Each winner will get 300GE! Congratulations and see you next week!
It’s time for the very first Pro league Playoff of the 2026 season! The top 8 qualified teams are ready to battle in this new chapter of competition, setting the tone for the year ahead. With everything on the line from the start, each squad will be fighting to secure their position and prove they belong among the elite.This opening showdown will be played in intense 4v4 Mixed mode, where versatility, coordination, and adaptability will be the keys to victory. Who will rise above the rest and make a powerful statement in this first playoff of 2026. Qualified TeamsTeam AVReSAlways holding their ground, Team AVReS, winners of Open Qualifier I, are back in force this season, motivated to climb to the very top step of the podium!Team DODECWinners of the WTCS 2025 season, Team DODEC are back to defend their title! Accustomed to change and known for their strong adaptability, they remain a formidable force. Will there be a team able to dethrone them?Team MRCLSTeam MRCLS is back! A team that split up in 2025 to join other teams is now reforming for this season. With a fresh and motivated new roster, we wish them the best of luck in this new adventure.Team FiveSticksA high-potential team that continues to surprise major after major, Team Fivesticks are steadily making their mark. Slowly but surely, they may one day take the lead in the competition. Team JinXDoes this team ring a bell? Take a closer look at their players… veterans and seasoned competitors who have been performing at the highest level of the War Thunder Esports scene for years!Team JinX was formed in 2026 and is determined to dominate the competition this season. Team LEETOne of the oldest teams in the competition! Experience, strategy, and discipline are the key words to describe Team Leet. They are once again ready to prove this season that they have all the necessary resources to secure a spot on the podium.Team VOYAGER
Vice-champions of the 2025 season, Team Voyager return in force this year. They amazed everyone last season, and with plenty of practice and determination, they will give it their all this season to claim the first place.Team ORIONTake members from Team RAWR, add players from Team Lestgo… mix it all together and you get the new Team Orion! A squad with very high potential that we’ll be watching closely this season. Live streams with Twitch Drops! Watch the event on March 7th-8th and March 14th-15th starting 14:40 GMT on the official English, German, French, Polish and Russian War Thunder Esports channels and receive: FOLLOW  Weekend 1: March 7th-8th
  • 1 Day of Premium
  • 5 universal Backups
  • “Tiger Attack” decal
  • T25 “Mad Cat” camouflage
Weekend 2: March 14th-15th
  • 1 Day of Premium
  • 5 universal Backups
  • “Azure Dragon” decal
  • J10 “Dark Fang” camouflage
  Login to your Twitch account → link your Gaijin account → click “Allow” to be able to receive Twitch Drops!You can also watch the event live on our YouTube channel War Thunder Esports!You’ll also find highlights and replays of all the matches there.Discord GiveawaysDuring WTCS 2026 Major I, join the Official War Thunder Esports Discord server to connect with fellow competitive players and take part in exclusive giveaways featuring the following packs:
  • BMPT-72 "Terminator-2" Pack
  • Su-30 MKK Pack
  • Type 61 (B) Pack
  • Hawk 209 Pack
Don’t miss your chance to win these incredible rewards while engaging with the competitive community!Stay ConnectedMake sure to follow us on our social media channels to stay updated with match schedules, highlights, exclusive content, and future events on X and InstagramJoin the community, support your favorite team, and be part of the action throughout the entire 2026 season!
Finnish Air Force Day is celebrated on March 6th, the anniversary of the founding of the Finnish Air Force in 1918, when the first aircraft, a gift from Count Eric von Rosen, arrived in Vaasa. The holiday is primarily marked by ceremonies at air bases, including formations, awards and promotions, wreath-layings, and commemorative events. Open days and flyovers are also organized where possible. Discounts on Finnish aircraft for Golden Eagles!The following Finnish vehicles are available at a 30% discount.
When: From March 6th (11:00 GMT) until March 9th (11:00 GMT).Where: Sweden > Aviation > Premium vehicles.
  • Mörkö-Morane (rank II) — 490 Golden Eagles
  • Fokker D.XXI (rank II) — 490 Golden Eagles
  • VL Pyörremyrsky (rank III) — 1120 Golden Eagles
  • Bf 109 G-6 (rank IV) — 3416 Golden Eagles
  • Saab J35XS (rank VII) — 6489 Golden Eagles
Get the “Finnish Air Force Day 2026” decal!By completing the task below you’ll be able to get yourself this decal.“Finnish Air Force Day 2026” decal
When: From March 6th (11:00 GMT) until March 9th (11:00 GMT).Task: Earn 3,000 mission points in battles where you used Swedish aircraft at rank III or higher to receive the “Finnish Air Force Day 2026” decal! Please note: After finishing the task, you need to collect the reward manually. Additional details:
  • You can complete the task in random battles, except for \ mode.
  • Track your progress in the hangar by clicking Nickname → Achievements → Holidays → Finnish Air Force Day.
  • You can find the decal in the “Holidays” tab in the customization menu.
On behalf of the entire War Thunder team, we would like to congratulate all women on March 8th, which is a celebration of spring and beauty! You are loved and appreciated for all you bring to the world, and as is tradition, you can get themed decals in War Thunder! Open the “International Women’s Day” trophy! 
When: From March 6th (07:00 GMT) until March 9th (07:00 GMT).Task: Earn 3,000 mission points in battles where you used any vehicle at rank III or higher to receive the “International Women’s Day” trophy!
Inside this trophy, you’ll receive one of four decals that were previously available for this event so you can complete your collection: “Queen of the Seas” decal“Bomber Belle” decal“March 8th” decal“Queen of the Armor” decalThese decals are located in the “Holiday” vehicle appearance section. If you already have all four decals, you’ll receive a trophy and get one of the following when opening it:
  • 20-50% Research Point booster for 3-10 battles
  • 20-50% Silver Lion booster for 3-10 battles
  • 3-5 universal backups
  • 1 day of Premium account
 
Please note: After finishing the task, you need to collect the reward manually.
Additional details:
  • You can complete the task in random battles, except for \ mode.
  • Track your progress in the hangar by clicking Nickname → Achievements → Holidays → International Women’s Day.
On March 6th 1913, Alexander Ivanovich Pokryshkin was born. He was one of the most successful aces of the Second World war. His “thunderstorm formula” became a classic of aerial combat: “Altitude, speed, maneuver, fire!” Pokryshkin participated in 150 air battles and shot down approximately 50-60 enemy aircraft, for which he was awarded the title Hero of the Soviet Union three times.Pokryshkin’s P-39N-0 is temporarily available to purchase for 1,300 Golden Eagles!
When: From March 6th (10:00 GMT) until March 9th (10:00 GMT).Where: USSR > Aviation > Premium vehicles.
  • Pokryshkin’s P-39N-0 is only available during the promotional period.
About this aircraft
  • Pokryshkin in his P-39N-0 (rank III) achieved a significant portion of his aerial victories in 1943 in the P-39N-0 Airacobra. The aircraft’s dive speed, climb rate, and maneuverability, as well as its powerful 37 mm cannon perfectly matched the ace’s winning formula. Try to replicate it!
Today we’re taking a look at the new headliner of the Soviet/Russian anti-air line, the Pantsir-SM-SV SAM system with increased range!Pantsir SM-SV: A SAM System (SPAA) for Russia at Rank VIIIAt a glance:
  • New missiles: the very fast 95Ya6M with increased range and up to 48 of the small TKB-1055 short range missiles
  • Tracked chassis with a fast reverse speed
  • 30 mm autocannons
  • Smoke grenades
  • Large size when in combat position
 Vehicle HistoryIn 2016, development of the modernized Pantsir SM on the K-53958 “Tornado” chassis was completed. This version has increased target detection and engagement range characteristics, and was selected as the foundation for developing the tracked version of the Pantsir. In January 2024, the Rostec corporation announced the final stage of testing for the new Pantsir-SM-SV system. Built on a tracked chassis, the SM-SV version is much more capable of cross-country operations.Introducing the Pantsir-SM-SV!In the Ninth Wave major update, the modernized Russian Pantsir-SM-SV SAM will be arriving to the game, becoming an almost universal solution for air defense at practically all distances relevant to the game and against any aerial target. The system is built on a mobile tracked chassis, equipped with an improved radar and new missiles. Let’s have a squiz!Alrighty, so first off this new Pantsir can see much further than its predecessor, featuring a new radar with increased detection range. In addition to the effective short to mid range 95Ya6 missiles you’ll be familiar with, this new model can equip two new types. Firstly is the 95Ya6M, this improved variant has an increased range of 40 km along with an extended guided flight time. These missiles will soon become the new record holders for speed in the game at 1700 meters per second! With their incredible speed, these missiles have a great G-force tolerance, remaining obedient even while pursuing a maneuvering target. The warhead of the missile is also more lethal too, several tens of meters before the target the warhead recieves a command from a radar and explodes, showering the target with a burst of shrapnel!The second new missile is the small TKB-1055, designed to engage small targets at close range. In terms of power, range and flight time, they are indeed inferior to the basic 95Ya6 missiles, but due to their small size up to 4 of them can be installed in each launch container slot, bringing the total number of such missiles to 48. These small, nimble missiles are perfect for destroying UAVs and light helicopters at short distances, while also being capable of destroying incoming munitions.The chassis of the Pantsir-SM-SV is nicely agile, able to hit 70km/h in both forward and reverse! The silhouette of the SM-SV is notably smaller than many other contemporary AA systems, however when the antenna is deployed, it becomes much more noticeable from afar, and considerable effort will need to be taken in order to conceal it.Much like the previous Pantsir, you’ll have access to four 30 mm cannons with HE and AP rounds. They not only give you the ability to bring down close aerial threats, but can also help you disable ground vehicles thanks to their sheer volume of fire. This model is also equipped with smoke grenades, giving you one last chance to escape from the enemy.That’s it for this one! This new model will arrive at rank VIII in the top position of the Soviet/Russian anti-aircraft line, until then, keep in touch as we have a lot more to show you from the Ninth Wave major update!Please note that this vehicle’s characteristics may be changed before it is added to the game.
Tank football champions, it’s your turn! This traditional spring event returns with new rewards. So show off your skills in the sporting competition and earn decorations for your profile and vehicle!To help you remember how to jump and dash, warm up and prepare for matches properly, training events are available for you from March 10th (11:00 GMT) until March 12th (10:45 GMT). In these training events, achievement progression is switched off.

From March 12th (11:00 GMT) until March 30th (05:00 GMT), daily football matches are available at the following times: from 11:00-14:00 GMT, 16:00-22:00 GMT and 00:00-05:00 GMT.
Join other players in a 3v3 event (for solo players), or gather a team together and show off your skills and tactics in a 4v4 event (for squads).Football themed rewards!For each goal, assist or save, you’ll receive achievement progression points. The event rewards are given for a certain number of points earned during matches in the “Tank Football” events.

For 20 points: “Match Day” decal For 50 points: “Match Start: Team Dragons” loading screen For 100 points: “Tank of the Match” tank decoration

For 200 points: “Tank Football — Champion 2026” profile frameFor 300 points: Coupon for the “Dragons” or “Tigers” Team decalFor 400 points: Coupon for a random football camouflage for the M551
For 500 points: Coupon for one of the golden decorations: Glove, Ball or Boot

Please note: Rewards must be claimed manually. To do this, click on your name in-game, go to the “Tank Football” area and click the “Get Reward” button.


The top 50 players on the leaderboard of every event will be granted with in-game titles:
  • Top goalscorer — “Best striker 2026”
  • Top assist score — “Best winger 2026”
  • Top save score — “Best goalkeeper 2026”
Event details
  • You can see the exact conditions for each task and track your progress by clicking on your nickname and going to the Achievements → Tank Football menu.
  • The coupons for the “Dragons Flag” and “Tiger Flag” decal, “M551 Football Camo” coupons and “Golden Football Decoration” coupons can be sold on the Gaijin Market.
  • PlayStation and Xbox players can exchange each coupon for 100 Warbonds.
  • Reward titles will be given to the top 50 players in each category and will be awarded within 24 hours of the event’s conclusion.
Match rules
  • Each match consists of two halves of 5 minutes each. As with mini-football, only pure playing time is taken into account.
  • If the result is a draw, players receive an additional 2 halves of 1.5 minutes each. If at the end of two halves and extra time it’s still a draw on the scoreboard, victory is not awarded to any team.
  • To win early in a 3 vs 3 match, you must get a 3 goal advantage.
  • To win early in a 4 vs 4 match, you must get a 5 goal advantage.
Meet the AS90, a self-propelled howitzer with a 155 mm gun coming to Great Britain’s ground force tree to bolster lineups and bring some fun!AS90: A Tank Destroyer (self-propelled howitzer) for Great Britain at Rank IVAt a glance:
  • 155 mm L31 howitzer gun
  • Explosive ammunition (HE, HE-VT)
  • Excellent rate of fire!
 Vehicle HistoryIn the 1970s, Great Britain, Germany and Italy were looking to replace their aging self-propelled howitzers. They created a project together called the SP70. The project was going poorly and British engineers decided to work on their own howitzer in parallel. Once the SP70 had failed due to not meeting requirements, the AS90 project received requirements and funding from the MoD. These vehicles were built by Vickers Shipbuilding and Engineering and first entered service with the British Army in 1992, with 179 purchased, replacing the the FV433 Abbot and M109.The AS90 was first used by the British Army in Bosnia and Kosovo in 1993 as part of NATO peacekeeping missions in the Yugoslav Wars. AS90s were also used in 2003 during the Iraq War.Introducing the AS90!Today we’re talking about the heavily requested AS90 self-propelled howitzer, coming to the game in the next major update. Featuring a large 155 mm artillery gun, quick rate of fire and excellent ammunition choices, the AS90 is set to be a fun addition to British lineups. Let’s dive deeper into what this machine is all about!Did you know? “AS90” stands for “Artillery System for the 1990s”.Like many other self-propelled howitzers in War Thunder, the AS90 features a beefy 155 mm L31 cannon that reloads fast: it can fire 3 rounds in 10 seconds, after which the reload speed reduces to 6 rounds per minute (10 seconds per shot). As with all vehicles with the 155 mm gun, the AS90 can fire a standard HE round which will be your main choice against enemy tanks. It can also fire HE-VT for use against aircraft though if you want to give that a try!The AS90 can reach a top speed of 55 km/h on paved surfaces. While not the best top speed, it still allows this vehicle to get into favourable positions in relatively good time.As with all self-propelled howitzers, the AS90 has a large turret that is exposed to incoming fire. Thanks to a crew of 6, survivability is not too bad, but any well-placed shot into the turret will knock out most of the crew or hit some ammo, detonating the vehicle.That’s the AS90 done! This self-propelled howitzer brings Great Britain some cool domestic 155 mm fun, perfect to fit into several ground lineups. Until it’s added, make sure to check out other dev blogs that are due to come your way soon!Please note that the vehicle’s characteristics may be changed before being added to the game.
Economy and ResearchPatch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
Hey everyone! Today, along with the addition of the new rank IX for aircraft and the related changes we discussed earlier, the research and purchase costs for rank VI+ aircraft for all nations have been reduced.The difference in research and purchase costs for ranks VI-VIII previously and VI-IX after the changes can be found below.
We keep fighting cheaters using your reports and the BattlEye anti-cheat system, and as usual, today we’re sharing a bit of info on bans that we’ve distributed over the past month. If you’d like to help keep War Thunder free from cheating, you can find out how to file a report and how our anti-cheat system works on our Wiki.Banned accountsSince our last fair play, we’ve banned 6919 accounts that were found to have violated the rules. Specifically 3.2.3 of the EULA namely in the automation of gameplay (using bots) and cheat software. For complete transparency, we’re publishing the full list of these banned players. This list will be available for two weeks after the publication of this article.Additionally, 318 accounts have been banned for a week or longer for intentional teamkilling, ramming and griefing.RecommendationsWe recommend that you set a strong password for your account and enable two-step authentication in your profile security settings. We have the following 2FA options available: email, SMS, TOTP (Gaijin Pass/Google Authenticator).We’d also suggest that you turn on 2FA for the email that is linked to your Gaijin account for additional security, as this will protect your account from fraudsters. And remember, don’t use prohibited client modifications and never share your account information with anyone.The War Thunder Team