Motor Town News & Announcements
We have a minor bug fix!

Bug Fixed
Cheese Box jumping around after being thrown (Thanks to 0rangeGhost)
Vehicle bounced left to right strangely, especially the Pickup (Thanks to Peaceul and EricChen)
We have a minor bug fix!

Changes
Bus route selection UI now shows the active route with '<>'
Bike's leaning angle net sync is improved
Mixi and Dumpy's suspension is stiffened (Thanks to Magic Man)

Bug Fixed
Cannot continue company bus route after restarting game (Thanks to Cain)
Look Left/Right stuttering (Thanks to Anubis)
Rented vehicle despawn after a timeout when restarting game (Thanks to Magic Man)
Rented vehicle doesn't take damage (Thanks to Magic Man)
Trailer is unstable while attached (Thanks to Harben)
Hello, fellow drivers! We have another update!
Thanks to everyone who helped with the test!

Chris Goleador made this cool clip of new update!


Rain
You can now change rain frequency while starting the drive mode game!
Tire friction is low during rain, so drive carefully!


Harbor reworked
Betty reworked the Jeju harbor area
Enjoy the new harbor race track!



Lighting and Deco store at the Jeju downtown



New Tire Collision
Tire collision is changed to use full volume instead of just a vertical line


New Bike - Gunthoo
New 30HP Motorcycle is added
You can buy it at the Motorcycle dealership in Jeju Downton (North of the Island)



New Bike Handling
Bike handling is overhauled
Player input now converts to the bike's leaning angle at high speed

Assisted bike steering for Steering Wheel Device
Following 2 Assist Option is added
1. Use assisted bike steering for steering wheel device (Default On): Steering wheel input now leans the bike instead of rotating the handlebar
2. Assisted bike steering input range (Default 20%): Set how far you need to rotate the steering wheel to lean maximum angle (20% means +-90Degree on 900Degree Wheel)

Horizontal Lock of bike cockpit view camera
You can change the lock rate at the Gameplay Option - 'Bike cockpit camera horizontal lock' (Default 80%)


Active Rollover Protection
With new tire updates, vehicles tend to roll over much more easily, which is more realistic than before.
But it could be annoying and too hard, so 'ARP(Active Rollover Protection)' is added
It uses a brake on each wheel to stop rolling too hard
You can adjust strength from Assist Setting and each Vehicle's Control Panel -> Drive Mode (Strength multiplies)
Large vehicles(Semi, Buses, Trailers) have a default value of 100%. Other vehicles have a default value of 0%



Changes
Count spinbox is added to cargo unload UI (Thanks to RC_Dude_17)
Trailer's center of gravity heights are re-balanced to be more realistic
Height of first person view in character mode is raised to meet the eye height (Thanks to Kikwik)
Force Feedback is easy-in when entering a vehicle (Thanks to catb0t)
Cargo delivery payments are raised for a few cargo types
Farm's Pallet and Box production is separated (Thanks to hitman_2)
Quickbar is moved to the right side to avoid overlapping chat box
Auto rev-matching during downshift is improved
Rolling resistance of snow is reduced
Vehicle's center of gravity heights are re-balanced to be more realistic
Wheel spacer is now unavailable to the bike's wheel (Thanks to majored1)
You can now toggle Soft Rev Limiter at the Control Panel -> Drive Mode
Road navigation is added to Pyosun Villages (Thanks to hitman_2)

Bug Fixed
Autocross cone moved by itself by overlap (Thanks to Shazbotacus)
Autocross timer reset when hitting the wrong gate (Thanks to Shazbotacus)
Bus passenger at the terminal has a destination of the current terminal (Thanks to β™ͺD.J Cβ™‚mb1nEβ™«)
Bus passenger pays after player changes route (Thanks to catb0t)
Missing Bus stop interaction (Thanks to the01slayer and SirArgus)
Passengers don't use the player bus when its condition is 0
Cannot strap furniture (Thanks to Grumps)
Trash bag interaction box doesn't remove immediately after pickup (Thanks to Skirakzalus)
Driver's look IK lagging in multiplayer
FPS drop with Controller (Thanks to ColinM)
Force feedback disappeared after opening the menu (Thanks to SmallbutDeadly)
Client crashed while changing bus routes (Thanks to MoistGoat)
Random client crash with rollback tow vehicles
Random crash with abandoned rental vehicle (Thanks to catb0t)
Pizza/Burger place's ingredient delivery wasn't limited as 30
Cannot pick Pulio's control panel and tow bar (Thanks to catb0t)
Bike easy to offtrack at the Olle Speedway (Thanks to Llama)
Nearby vehicles disappear after hopping into a vehicle in multiplayer (Thanks to 7HC)
Spike strip doesn't cost (Thanks to Paulo Roberto)
Bike rendering distance was too short
Compacty's dumping sounds overflow (Thanks to scailman)
Money change sound effect too loud with multiple cargo delivery (Thanks to RainbowStarMan)
Bus Passenger interaction has duplicated buttons (Thanks to 8Sh1t)
Cannot scroll route assign list with controller (Thanks to QuerSlider)
Garage part selection automatically deselect in the multiplayer client (Thanks to 8Sh1t)
Harbor misspelling is fixed (Thanks to Mr. Sandman)
Interaction highlight doesn't clear if hop in the vehicle (Thanks to beedly10)
Player nametag randomly not visible (Thanks to catb0t)
Population boost number error (Thanks to Wolfbayne)
AI SV200 has non-yellow skin (Thanks to ScottishChicken)
Bike leaning net-sync lag
Cannot compress garbage (Thanks to EricChen)
CheetahMk1 has duplicated seat location (Thanks to Kush)
Disconnect from the server after reinstalling the Bus license part (Thanks to RainbowStarMan)
Interior light of the trailer is not synced with the tractor (Thanks to Reddington)
Liliput's door doesn't animate when a player is in cockpit view (Thanks to EnormiE)
Mammoth's internal side window doesn't have valid material (Thanks to 8Sh1t)
Player vehicle spawned at the overlapping location explodes into the sky (Thanks to π‘Šπ‘œπ‘œπ‘“π‘€π‘œπ‘œπ‘“)
Ranch wheel has wrong offset (Thanks to ScottishChicken)
Rolling resistance only applied to forward (Thanks to hitman_2)
Spawned world vehicle didn't spawn after the player abandoned it
Spider's interaction doesn't work correctly (Thanks to Shazbotacus)
Vista doesn't have reverse light (Thanks to EricChen)
World trailer despawn too early after the player leaves it (Thanks to Grumps)
We have a minor bug fix!

* Fixed bug that the company can be removed after playing multiplayer as a client (Thanks to catb0t and Llama)
Hello, fellow drivers! We have another update!
Thanks to everyone who helped with the test!

Bus Company
You can now create a company and let AI Bus drivers work for you!


Visit NPC at the City hall(East South side of Seo-Gui-Po Downtown)




1. Summon your own bus and park it near the road
2. Press 'O' or 'LB + Gamepad Special Left' to open Company UI
3. Add Bus
4. Assign Bus to a Route
5. AI Driver starts to drive (Player must not drive it)



Un-assign route or remove the vehicle from the company
You can summon a vehicle or drive it to override the AI driver


Company Vehicle cost money while they are running
You can un-assign the route to stop it


Company Vehicle's condition will be consumed while running, especially with more passengers.
The bus cannot accept more passengers with 0 Conditions, and you need to click the 'Maintenance' button to restore the condition.


AI driver will be stuck, and this will be visible on the Company Vehicle List as 'Stuck'
You can call roadside service at the Company UI.
Sometimes you need to go there and drive it a little bit to resolve issues.


The system route is added as the default when you create the company.
You can edit these and add more.
You can talk to passengers at the bus stop to know where they are going. Use it to make an optimal route!
You can import/export bus routes using the clipboard. Share your route with your friends!
You can use the company route when you drive a bus.
(Other players cannot use your company route, yet)


Now we have 200 residents on the island.
They all have homes and workplaces (or schools).
They need to commute and visit commercial areas from time to time.
They spawn at the nearest bus stop and hop in the bus which goes nearest bus stop of destination or nearest Bus Terminal(Gang-Jung/Jeju/Seong-San/Hallim)
This means they pile up at the Terminal
So, the basic strategy would be having 2 kinds of bus routes, one for Terminal-To-Local-Area, and one for Terminal-To-Terminal
There is a 'Bus Usage' at the Town Effect(in-game menu), meaning how many residents used the bus successfully.
The resident population and bus payments are increased based on Bus usage.


Dumbi, new mid-size bus!
You can buy Dumbi at the Gu-Jwa Heavy Duty shop!


Jeju Downtown Expanded
Betty is refreshed Jeju Downtown.
Pizza, Burger, and Sushi places are also open at the Jeju Downtown



TrackIR
TrackIR is now supported
1. Plug in Track IR
2. Start TrackIR 5.4 App
3. Start Motor Town
4. Drive and change camera mode to the cockpit
You can change the rotation angle and move distance at the Game Option


Changed
Seong-San and Hallim Terminal is added
Fine Sand now gets a demand/supply bonus (Thanks to Grumps)
Improved map streaming frame drops
You can now sort vehicle lists by vehicle number (Thanks to NorthHopper)
Cannot scroll and select bus route with controller
Kuda's side mirror got an additional wide-view mirror
FL1's windshield size is increased for a better view
You can now paint SV200, and it has an external bus screen (Thanks to Grumps)

Bug Fixed
Bus external screen's destination text animation omits some last characters
Delivery cargo count increased more than output storage (Thanks to Beeps and Grumps)
Getaway job's marker remains after the job is finished (Thanks to root)
Getaway job destination not visible in multiplayer (Thanks to scailman)
Passengers floating in the air (Thanks to majored1)
AI Bus passengers flying around
Vehicle/Cargo pickup quest destination has an invalid location (Thanks to Grumps)
AI Vehicle's engine starter sound keeps looping randomly
Trailer has a powered wheel in info UI (Thanks to RoadTrain)
My vehicle map icon's not removed while driving in multiplayer (Thanks to EricChen)
Control Panel seat is included in the HUD's seat count (Thanks to morkrost)
Cannot close bus route selection UI with the Back key
Towed vehicle's light is synced with towing vehicle (Thanks to Cain)
Angle kit tune is available to the trailer (Thanks to Chris Goleador)
World vehicles disappear in single-player after joining multiplayer (Thanks to NorthHopper)
Scooty at the Seo-Gui-Po Pizza place blocking cargo drop zone (Thanks to hitman_2)

Hello, fellow drivers! We have another update!
Thanks to everyone who helped with the test!

Chris Goleador Made a nice video of updates!


Car Trailer to Buy
Small car trailer SPT1 is added at the Heavy duty shop
This is the first trailer that you can own!


Pulio
You can now change the height of Pulio's tow bar by using the control panel at the rear of Pulio
A yellow strap is added between the towbar and towed vehicle's wheel


Live fish delivery
Kuda Live Fish Tank truck is added
You can deliver live fish from Hallim Fishing Town
Live fish delivery pays more if you arrive in-time


Pyo-Sun and Sung-San village
2 more villages are added to the east of the island





Delivery payment bonus based on supply and demand
Some cargo's delivery payments go higher when their demand and supply are high
You can see the bonus rate on the delivery list or on the in-game menu



X-mas events are finished
Santa's cabin is now closed. See you next year!

Changed
Gu-Jwa furniture store delivery is added
Olle Express(Courier service) opens at Gang-Jung and Gu-Jwa
Oedo housing's parking space direction is inverted (Thanks to Chris Goleador)
Vehicle on the car trailer is now saved for the next session
You can now interact with garage and parking space with trailer parking next to them
Tow request job, Summon vehicle at the parking space Tutorial quest is added
Low fuel warning is changed from 10% to 15% (Thanks to subarufanCH)
Hooking a vehicle that is already hooked to another vehicle is now not available (Thanks to catb0t)
Profit share of world vehicles is reduced (Thanks to thegabe)
Sleeping is now unavailable while autopilot (Thanks to Majored1)
Trailer unhook, Tow bar hook/unhook, Toggle landing gear, Driving carrying vehicle, Using control panel seat now needs vehicle drive permission (Thanks to Saint6)

Bug Fixed
AI vehicle doesn't yield to the player at the crossroad randomly
AI vehicle wobbles with the low server frame rate (Thanks to thegabe)
Autopilot keeps driving ignoring navigation using the island's ring-road
Autopilot randomly stuck in the middle of the road (Thanks to EricChen)
Bus payment doesn't get a town bonus (Thanks to Cain)
Character falls through the terrain when joining the game while seating in a passenger seat
Player driver character seat underground/vehicle in multiplayer (Thanks to Grumps and czmiel)
Multikey binding doesn't release if the modifier key is released first (Thanks to StepArbiter)
Cargo delivery doesn't get enough cargo count (Thanks to Grumps)
Cargo delivery total payment message doesn't count the profit share (Thanks to Head)
Fuel/Milk delivery removes 2 cargo when pickup 1 (Thanks to Grumps)
Coolant item doesn't work with the multiplayer clients (Thanks to catb0t)
Time attack laptime mode cancels after repeated off-track (Thanks to Llama)
Police patrol location randomly duplicates (Thanks to Lappeteppe)
Time of day doesn't save (Thanks to StillerTemp350)
Ambulance passenger's marker doesn't get disabled when driving non-ambulance (Thanks to Jim DREDD)
Chat randomly doesn't auto-scroll (Thanks to DARKCHICKEN)
Destination box and map icon doesn't remove after vehicle delivery (Thanks to catb0t)
Vehicle's price tag and job marker z-fight (Thanks to catb0t)
Vendor NPC doesn't show on the map icon (Thanks to Reyik)
Cannot pick the control panel of SPT1 and Kira Rollback (Thanks to catb0t)
Dashboard and trailer hitch color change by changing body skin (Thanks to Grumps)
Kira's passenger seat is too tight (Thanks to Izaak)
Odometer increases more than actual distance (Thanks to EricChen)
Physics is unstable during multiplayer if the player drives a vehicle on a car carrier (Thanks to czmiel)
TCS malfunction with Locked Diff (Thanks to Badji85)
Trailer physics doesn't work with more than 2 vehicles connected (Thanks to catb0t and Grumps)
Vehicle on car trailer unstable in the multiplayer client (Thanks to EricChen)
Vehicle's state doesn't save in multiplayer (Thanks to Kush and EricChen)
Interaction box of Olle Speedway tuning shop is old-style (Thanks to Grumps)

Happy lunar new year! and thanks to everyone who helped with the test!

New Semi
Kuda is added to the Gu-Jwa Heavy Duty Shop
With a new 440HP Engine



Chris Goleador from Discord made a nice video of Kuda


New Gu-Jwa and farm fields on the east side of the island
Betty added new Factories and the good old Toy Factory is now expanded for easier parking
Pizza/Burger place now requires Cheese/Meat delivery from Gu-Jwa for a premium product




New Part install UI
Garage's part install UI is changed to make it easier to install the same part into multiple wheels


Changes
AI vehicle avoids rollback tow truck's bed while it's on the ground (Thanks to Tymo)
AI vehicle avoids going near wrecker vehicle when its siren is on (Thanks to Tymo)
Delivery drop zone is added to Pizza/Burger store
You can now place a building in Gu-Jwa Housing area
Optimized texture pooling to avoid blurry textures (Thanks to 8Sh1t)
3XXHP heavy duty/bus engine sound is changed
Turbo intake sound is improved
'Center on Player' button (Default 'C') is added to the world map (Thanks to Millan)
Turbo lag is increased
Radiator/Engine damage is reduced for bottom out
Trailer hooking is smoothed (Thanks to Headhunter)
Pulio's tow bar height is reduced (Thanks to Headhunter)
Confirm dialog pops up when exiting from the vehicle while moving (Thanks to Forensics_knight)
Vista's body color is now paint-able

Soft Rev-Limiter is added (Thanks to Richeeze and Erick)
Warehouse delivery interaction box is moved away from the building (Thanks to Mr. Sandman)

Bug Fixed
Ambulance passenger randomly doesn't spawn (Thanks to catb0t)
Bus passenger randomly doesn't spawn
Camera location reset after loading a cargo
Concrete/Sand/Fuel delivery doesn't show total payment (Thanks to AndrewHales)
Dropped cargo can be delivered with box/van-type cargo space (Thanks to StepArbiter)
Cannot drop the item at the slope (Thanks to StepArbiter)
Picking up items while driving is possible in multiplayer (Thanks to Grumps)
Utility box's inventory doesn't net-sync (Thanks to StepArbiter)
Camera collision was disabled during the placing an attachment part (Thanks to Skyver)
Cannot connect to Dedicated server over 20 players (Thanks to colin)
Texture blurring periodically while driving (Thanks to 8Sh1t, Grumps, and catb0t)
Steam activates VR Mode (Thanks to CursedBeard, Reddington, SmallbutDeadly, Vyna, and catb0t)
Broken font for Polish, German, and Hungarian (Thanks to Artem2137, Itz_Mixon, M3mphistus, and Reyik)
Cannot select bus route with controller
Garage dyno UI changes while previewing transmission (Thanks to Pawz)
In game menu's player list doesn't scroll (Thanks to colin)
Laptime texts overlap (Thanks to moko256)
No crosshair in the world map while playing without a mouse (Thanks to HunkyDory)
Only one wheel highlights at the garage while selecting a group part (Thanks to Shevy)
Paint confirm dialog doesn't have a money icon (Thanks to moko256)
Vehicle delivery job icon doesn't show on the map (Thanks to Reddington)
Cannot refuel vehicle when there are more than 2 vehicles around (Thanks to catb0t)
Disabled mirror texture was too bright during the night (Thanks to majored1)
Engine sound doesn't stop after turning off the engine (Thanks to Fuso)
Fox's steering wheel clips when moving forward (Thanks to NorthHopper)
Handbrake doesn't release after loading cargo with a controller (Thanks to AGES)
Missing polygon at the A-pillar on Campy (Thanks to r0zen)
Pulio's rear axle is too wide (Thanks to EricChen)
Rent from player vehicle despawn when driver player disconnect (Thanks to colin)
Rent from player vehicle duplicate after reconnect (Thanks to Grumps)
Rollback tow truck's bed randomly doesn't net-sync
Small cage trailer unstable while hooked with Kira Flatbed (Thanks to KaKatze)
Tow to the nearest garage a trailer ends up heading backward (Thanks to )
Trailer hook is too weak (Thanks to Grumps)
Uninstalling suspension part applies to wrong slot (Thanks to )
Vehicle on the rollback tow truck duplicates after reconnecting (Thanks to Grumps)
Vehicle's sale price is different in the multiplayer (Thanks to catb0t)
Zino's dashboard has a hole while not driving it
Cannot spawn trailers at the Gang-Jung warehouse (Thanks to Llama)
Nimo doesn't drive straight and turns left slightly (Thanks to Badji85)
Compacty is not spawned at the Heavy Duty Shop dealership (Thanks to catb0t)
Roadside rocks explode by themselves near Gu-Jwa (Thanks to Ghostly20)
Long bench has only 2seats instead of 3 (Thanks to Reyik)
We have a small hotfix for some urgent bug fixes.
Sorry for the delay and Thanks to the testers!

Bug Fixed
Warehouse reset after restart game (Thanks to NorthHopper, EricChen, Britney, and killerbii)
Trailer disappear after restarting the game (Thanks to Britney)
We have some bug fixes!

Changes
Xmas gift box decoration is added to Santa's Cabin (Thanks to π•―π–†π–—π–Šπ–‰π–Šπ–›π–Žπ–‘)
UI button navigation in the main menu is improved

Bug Fixed
Cannot strap cargo after restarting the game
Player character randomly teleport back to a previously driven vehicle (Thanks to Oo0oO)
Character animation freezes after exiting from a vehicle (Thanks to Viking_Rob)
Starting house building was missing new characters (Thanks to Millan)
Not enough money error when picking up an item (Thanks to FreddyLuxe)
Garage Lift's button click sounds can be heard by the host from a far distance (Thanks to SmallbutDeadly)
Low frame rate in the Main Menu with old long-played character
Camera recenter key helper doesn't hide after auto recenter (Thanks to augustt0)
Charging station highlight doesn't go off if the player gets off the vehicle (Thanks to scailman and 8Sh1t)
Some Japanese and Chinese fonts are broken (Thanks to Kuribayashi)
Server list doesn't scroll with the controller
Zydro Police's rear blinker lighting was red (Thanks to catb0t)
Wheel turns permanently after collision (Thanks to Oo0oO)
FL1 gets body damage after detaching a trailer (Thanks to Mehan)
Magis's light cover changes color with window color (Thanks to 8Sh1t)
Liliput's passenger door animation broken (Thanks to DarkSider)
Chase view camera distance gets too far when cargo in the trailer is rotated (Thanks to Oo0oO)
Hello fellow drivers, and happy new year!

2022 was a great year.

I started Early Access on Dec 2021 as a solo developer and Motor Town got loved more than I expected.
To meet the expectation, Betty joined as a world builder, scailman and 7HC joined as a part-time modeler. Together, we delivered 15 updates and the now game looks much different from the beginning.

And now we think it's a good time to change the price of the game.
We still have a long journey to finish Early Access and I hope you enjoy the ride with us.

New Price : $19.99 (Note that we use Steam's latest recommended regional price table)
Date: Price change will become effective as of 16th of January 2023 (UTC)




Merry Christmas Everyone!
We have small bug fixes!

Changes
Chase view camera extends distance and height when loading cargo onto a trailer

Bug Fixed
Random crash after hitting a Ghost
Xmas deco light doesn't have a collision box (Thanks to π•―π–†π–—π–Šπ–‰π–Šπ–›π–Žπ–‘)
Cargo delivery randomly doesn't finish in Multiplayer Clients (Thanks to Mr.Sandman)
Semi Tractor and Trailer physics explode after detaching during multiplayer
Trailer landing gear lowered after reconnecting in multiplayer (Thanks to Jack Burton)
Santa's Cabin
Santa's Cabin is added to the mountain
Gift Box delivery is added (Produced at the Santa's Cabin with Toy Boxes and Container/Pallets)
You can buy Santa Costume and Xmas decorations at Santa's Cabin
You can pick upΒ some snowballs at Santa's Cabin and throw them to others!




Another Ghost Hunting
Kill Krampus!

Ansan Speedway and Bridge
Ansan speedway is moved to the south of Jeju Island
You can go there by the long over-the-ocean highway near Olle Speedway or near Sung-San




EV
Zydro and Zydro Police is added
You can buy it at the dealership near Seo-Gui-Po Downtown (There are 2 versions. 300HP and 670HP)
You can test drive 670HP Zydro at the Ansan Speedway (Located on the south of the Island)





Light Attachment
You can buy attachable lights at the garage of the dealership near Seo-Gui-Po Downtown
You can attach temp to your vehicle body, up to 10 items
You can use the lift at the dealership garage that helps place LED Strips under the vehicle
You need to interact with the light to toggle it on/off and you can also set it to sync with the vehicle's light mode





Window Tinting
You can change the color and opacity of the window at the garage


Starting House
A small house is added to the starting place, with a parking space
You can buy furniture and place them at the house


New Interaction Box
The interaction box graphic is changed from a yellow line to a blue transparent


Garbage job rebalanced (Thanks to Llama and Bushman)
The default trash spawn rate is reduced
The trash spawn rate gets increased when there are more than one garbage job players
Compacty now can hold 40 small trash bags, instead of 20

Changes
Ansan Speedway is removed from Timeattack and Race game mode (Until future changes)
Police vehicle's level requirement is lowered
Last World map location and zoom are now saved for a game session
Now the player list in HUD is hidden in Single Player (Thanks to NorthHopper)
Now chat doesn't auto scroll when a player is scrolling it (Thanks to Afterstormer)
Chatting is now allowed during refueling (Thanks to Blackcat_LPD)
Now you can stop refueling

Bug Fixed
Buying an item with insufficient funds was possible (Thanks to MHM969)
Town cargo bonus didn't apply (Thanks to HunkyDory)
Gameplay option's label text clip on the left side (Thanks to BigZ2088)
Memory Leak on the player list at the in-game menu (Thanks to Sule and Afterstormer)
Non-rescue vehicle map icon has an abandoned rescue job popup when clicking (Thanks to Red boi)
Player enter/leave message doesn't have space after the player name in some languages (Thanks to BigZ2088)
Popup UI stuck after arrest 2 suspect players at the same time (Thanks to Skyver)
Random Interaction/ESC/Chat key block is fixed (Thanks to 8Sh1t, NorthHopper, Mr. Sandman, majored1, and KaityPawzzz)
Autopilot put reverse while still moving forward (Thanks to Paulo Roberto)
Cannot spawn large trailer at the Gang-Jung warehouse (Thanks to )
Right side virtual mirror was not working with Police (Thanks to Skyver)
Stella's rear window was inside-out (Thanks to SmallbutDeadly)
Suspension spring rate part can change ride height when the ride height part is already installed (Thanks to 𝐡𝓁𝒢𝒸𝓀𝒸𝒢𝓉 and SmallbutDeadly)
TCS malfunction with brake power tune (Thanks to HunkyDory)
Trophy Taxi's window frame was using window material (Thanks to SmallbutDeadly)
Vehicle gets damaged by hitting a ghost (Thanks to soda)
Vehicle reset after colliding over 300KPH (Thanks to )
Winch's length was not applied correctly between walking and attaching (Thanks to catb0t)
Hello drivers, we have a small update!
And if you haven't noticed, we are on 10% discount during the Steam Autumn sale!

Muhan Civilian Version
You can buy Muhan at the dealership near Seo-Gui-Po Downtown



Optimizations
Reduced frame drop during level streaming
Fixed Physics bug which makes the frame rate to be slowly lower after a few hours of playing
Optimized NPC spawning (CPU)
Optimized mirror rendering (GPU Memory and Ram)
Optimized world to reduce memory usage

Changes
ABS was triggered too often with pumping sounds
Improved AI vehicle to yield more to players at the crossroad
Lateral offset by steering input is removed (Thanks to Shevy)
You can change lanes with a blinker while on autopilot (It was already available before but didn't have a feedback message)
Removed the 'Cannot drop cargo here' error popup (Thanks to NorthHopper)
You can see the destination of cargo with crosshair (Thanks to Greg)
Shadows are removed from Markers (Thanks to Shevy)
Player's custom destination is now saved
Avoid Speeding check near crossroads to reduce false detection (Thanks to Alice M)
Patrol Reward now doesn't show up as a popup (Thanks to Kikwik)
Improved tire noise
'Show new top speed on HUD' option is added (Thanks to themadisonjt)
Fuel consumption in HUD now supports MPG, Mile per gallon (Thanks to redstonegy)

Speed limit now shows in multiple of 5 in Mile (Thanks to redstonegy)

Compacty's garbage loading area collision is improved
Now you can install a winch to Vani
Trailer hitch is added to Townie (Thanks to Syrinx)
Winch is added to Muhan Police (Thanks to Timmbo-LPD)

Bug Fixed
Loading Toy Pallet into a flatbed makes it unstable in the multiplayer client (Thanks to EricChen)
Strap doesn't remove after picking up the cargo in the multiplayer client (Thanks to Tehlikelierd)
Character on T-Pose at first sight
Character's stamina didn't regen while driving (Thanks to Toadstars)
Compacty's compress missed some cargo
Garbage town effect didn't update (Thanks to CmdrMonty and catb0t)
Cannot uninstall Halloween dresser (Thanks to Wolvdigo)
Add admin button was available for anyone (Thanks to Oo0oO)
Passenger character lost after reconnect
Was available to join the server over the player limit
'Refuse to stop' was triggered by police long after getting way from the police (Thanks to SmallbutDeadly, , RoadTrain, Izaak, and HU1212ICAN3)
Muhan doesn't get 'suspect' tag (Thanks to NazzPaws)
Police receive XP penalty from a collision with a suspect in multiplayer (Thanks to Nickolas58)
Unreachable police patrol location near mountain (Thanks to Foul23OP)
Can refuel while refueling is already in progress (Thanks to Walter)
Refueling was lagging in multiplayer (Thanks to Llama and SmallbutDeadly)
Repair doesn't save in time-attack/race game mode (Thanks to catb0t)
'ArrestSuspect' doesn't have space (Thanks to SmallbutDeadly)
'Puncture' misspelled (Thanks to Llama)
Cannot scroll vendor item list with a controller (Thanks to r0zen)
Part install/uninstall UI doesn't work with Controller (Thanks to )
Can spawn Muhan at the police station (Thanks to Oo0oO)
Cannot spawn Compacty (Thanks to catb0t)
Engine starter kept running after the driver left the vehicle
Muhan's rear axle is too wide for Duke wheel (Thanks to EricChen)
Raton's cockpit camera wasn't aligned with the steering wheel (Thanks to SmallbutDeadly)
We have a small hotfix!

Stinger doesn't spawn when starting a new game (Thanks to Chieko)
Tow delivery location of Gang-Jung Tuning shop is relocated to avoid the sidewalk. This applies to newly spawned tow request vehicles (Thanks to Izaak)
And we have the hand-waving old guy NPC at starting point back.
New Police Level and Changes
* Police Level is added. You can earn XP with police vehicles.
* Player Police can choose not to give a ticket to a player suspect (But still get the payment)
* Police vehicle now has more push power for Pit Maneuver in Multiplayer
* Police players now lose XP by accident with a non-suspect vehicle
* Navigation automatically selects the nearest patrol location or suspect, if it exists
* Police and the Suspect player now cannot see each other's name tag and map icon at a far distance
* Police vehicle with bullbar now has reduced front damage (Thanks to Alice M)
* Police vehicle's fuel tank is increased (Thanks to Alice M)

Patrol Job
Patrol location randomly spawns
Police receive rewards by visiting the patrol location
(See 'Global Bonus Effect' below for more)


Spike Pad
Player police can spawn spike pads on the World map(Left click on the target location) with a little bit of cost
It takes 10 seconds to prepare a spike pad
Spike pad auto despawn after 3 minutes (Shows in the map to police players)
Spike pad only affects "refuse to stop" suspect vehicle
Only 1 spike pad can be spawned for each player police



New Vehicle - Muhan Police
Police SUV is added
You can spawn it at the Police Station (Requires Police Level 20)


PvP Police payment cooldown
Player Police don't get the reward from a player suspect who was recently caught by player police
You can see the $ Icon at the suspect marker during this cooldown


Getaway Driver Job
You can find a vehicle with a suspicious job icon (not visible on the map)
The getaway driver job icon is not visible to the police player
You can accept the job by entering the driver's seat
You can finish the job by driving to the destination without police on a tail
You will pay some heavy fine if get caught by the police


More Winches (Thanks to Michael F)
WC 3000Kg (More Power)
WC 2000Kg Long (More length)
Tow 5000Kg (More Power. Only for Pulio's crane)

Gang-Jung under construction
World Builder, Betty is still working on the new Gang-Jung.
Most of road and main buildings are done
Housing and small buildings will be added later




Global Bonus Effect
50% or more police patrol progress: Passenger payment bonus 20%
50% or more garbage collection progress: Cargo payment bonus 20%
You can check the current bonus at the in-game menu


Refueling
Now it takes some time to refuel
You can take a walk and check tires while refueling

Halloween Event is finished
See you next year!

Changes
AI vehicle stop when the siren vehicle is around (Thanks to 8Sh1t)
Now every player police who ever sight the suspect gets the arrest reward (Thanks to SmallbutDeadly)
Suspect map icon has a new tooltip when the suspect is in out-of-sight status (with Gray color)
Suspect tag doesn't apply for a while after collision with player police (Thanks to catb0t)
Suspect tag triggers when AI vehicle overtakes with crossing-a-yellow-line (Thanks to Alice M)
Added Option to hide FPS and Dynamic key helper on HUD (Thanks to Zach Fett)
Payment, Quest, Party Join, and Police Ticketing popup now doesn't cause driving input blocking. You can close those with an interaction key
Rescue map icon is changed (Thanks to majore21)
Server FPS is now visible at the top of the HUD
Now Flat tire has less friction (Thanks to catb0t)

Bug Fixed
AI Vehicle turns on blinker on straight (Thanks to Dalob, Definitely Lombo, and Raisin)
AI Vehicle turns on the wrong lane
Hitting ghost can make a vehicle fly in multiplayer
NPC can be kidnapped with a vehicle (Thanks to Midnight)
Log delivery to Harbor doesn't spawn after full storage
Siren map icon randomly does not sync in multiplayer (Thanks to Alice M)
Suspect can spawn a police vehicle
Suspect tag can be removed by spawning a vehicle (Thanks to catb0t)
Suspect's location didn't sync in multiplayer
Save file corruption after PC Crash (Thanks to Washi)
Comfort, Timer UI didn't get removed after leaving the vehicle
Dynamic key helper UI doesn't show the drop cargo key while wearing a costume (Thanks to MihaiRacareanu)
Tire damage UI in the HUD doesn't show the trailer's tire damage (Thanks to catb0t)
AI vehicle doesn't lose friction with flat tire sometimes (Thanks to catb0t)
Cannot repair spawned non-own vehicle (Thanks to catb0t and Alice M)
No free repair with spawned non-own vehicle (Thanks to Schlee)
Random transmission damage with spawned non-own vehicle (Thanks to Alice M and catb0t)
Tire wears too much by collision (Thanks to GoodOlMoisty)
Tow request vehicle spawns underground (Thanks to Tomm)
We have a small hotfix!

Bug Fixed
Buying an item didn't change money (Thanks to majored1, RGMS, and Seiji Sergal)
Ping number was incorrect (Thanks to Laybeach)
Trailer gets disconnected on the lagging server (Thanks to majored1)
(Update)
0.6.12 Build 366 Hotfix
* Fixed the problem that Ghost was disguised as a Scarecrow with the Vendor map icon (Thanks to Paul93 and сой ΠΊΠ°ΠΏΠΈΡ‚Π°Π½)


We have a limited-time Halloween Event!
Hunt ghost to claim achievement, Visit new shops to buy costumes and furniture before the event ends on November 11th.

Ghost Hunting
There is an old legend about Gue-Nak-Sae.
It wanders around and haunts weak people.
It looks like someone wearing a raincoat made of straw.
If you find it, you can hunt them by running over with a vehicle and earn Achievement!


Old Mansion with Costume and Props
An old mansion is added to the north-east side of the island
The Halloween market is opening there during the Halloween Event.
You can buy costumes, furniture, and props to decorate your home.




Halloween market at the Pumpkin farm
There is also a small event market at the pumpkin farm with some lamps!


Bug Fixed
Cargo collision not stable (Thanks to shio)
Cannot summon parked vehicles in Multiplayer (Thanks to Paulo Roberto)
Attach Winch key doesn't show up in HUD (Thanks to Jose1124)
Cannot place Speakers on the ground (Thanks to Roberto)
Multiplayer client couldn't buy furniture


Always Crosshair mode
To make the interaction clear in character mode, the crosshair is now always active.
You can still interact by just going near, but some interaction needs crosshair picking, like Strap or Checking Tire tread.


Item Inventory and Extra Fuel Tank on Utility Slot
Most mid to large trucks now has Utility Slots
You can install Inventory for store items or an Extra Fuel Tank on these Utility Slot
Pulio(Tow Truck) has fixed inventory by default




Tire management changed
You can only replace the tire now, not repair
The tire wear rate is increased
Meaning more puncture.
You can call roadside service and tow to the nearest garage (Warn, cargo will be lost)
You can check tire tread with crosshair
You can repair puncture with a repair kit (Selling at the garage)



Coolant water
Overheating consumes Radiator coolant water.
The engine will overheat more if the coolant water is reduced.
You can refill the coolant with coolant items (Selling at the garage) or at the garage

Jump Distance Leaderboard
Whenever you make a clean jump(no collision, land by wheel or bottom), your distance will be registered to the leaderboard
There is a large jump slope near a dealership on the north side of the island

Farms
5 more farms are added
You need to deliver large packages to let them produce more outputs



Fishing Village
A Fishing village is added on the north side of the island. More jobs will be added later!



Kira Tanker
5ton Kira Tanker is added. You can buy it at the Heavy Duty Shop


Fuel Delivery Changes
* More Fuel Delivery destination is added (Farms and Factories)
* Each place has its own storage capacity and they consume fuel slowly
* Delivery payment raised as the storage runs short

Dynamic fuel price
You can lower refuel prices by delivering fuel to each gas station


More furniture at the Furniture Store
* Computer Chair
* L-Shape Desk
* Speakers



Testing Dedicated Server
A Test dedicated server will be open from time to time.

Changes
Tow/Rescue/Vehicle Delivery job complete count achievement is added
Autopilot is now disabled in non-Drive game mode (Thanks to Grumps)
You can now repair the trailer's damage at the garage (Thanks to Shevy)
Now the previous vehicle spawns after joining multiplayer even if a player was not driving it (Thanks to Grumps)
Now all wrecker job shares profit to party (Thanks to Reddington)
Now roadside service is not available while chasing by police (Thanks to Grumps)
Now you don't get a Wrongway ticket at the crossroad (Thanks to Fiery Wanderer)
Comfort and timer, G-Force UI is now transparent (Thanks to NorthHopper)
Towed vehicle's body damage now shows on the UI (Thanks to NorthHopper)
Warning message is added when spawning another vehicle while driving a vehicle (Thanks to Vaporized Matter)
Cargo space is removed from Stinger (Thanks to Grumps)
Default vehicle access right is now Party-Only, instead of Everyone.
Skin is added to Zino (Thanks to 7HC)
Trailer hitch is added to Campy (Thanks to MrHanky)
Vehicle name changes: Truck -> Maity, Tow Truck -> Pulio
You can despawn the vehicle at the parking space and garage (Thanks to Grumps)
Junkyard area name is added (Thanks to Reddington)

Bug Fixed
Cargo disappears after putdown at the Roofrack at the Multiplayer (Thanks to Alice M)
Cargo moves through walls and grounds (Thanks to blxckmxrkxt, NikaBoy, and EnormiE)
Character clip through holding Pumpkin Box (Thanks to Rammy1992OP)
Random game crashes (Thanks to Grumps)
Bus License part couldn't be uninstalled (Thanks to Corpse Chef Janmcp)
Random Jump distance registered (Thanks to EricChen)
Server player's vehicle shows as own vehicle on the map (Thanks to Reddington)
Autopilot can be turned on with tow request vehicles (Thanks to PetitPain)
Character's head sticks out of the roof at the rear seat of Cora (Thanks to Reddington)
Despawned vehicle spawn again after restarting the game (Thanks to Grumps)
Dry Van trailer has a missing polygon and shadow error (Thanks to CountryFriedRednek, NazzPaws, and 8Sh1t)
FL1 has always lit part around the headlight (Thanks to 8Sh1t)
Roadside tow service can make vehicles overlap (Thanks to Hibana-Banana)
SRT has shadow error at the top (Thanks to r0zen, JamesHarwood, and scailman)
Zino's right side door has mirrored Skin (Thanks to majored1)
(Update) 0.6.10+3 Build 344 Hotfix
* Game crash when driving a tow request vehicle with a missing wheel (Thanks to Ghostly20)
* Rented vehicle despawn time is increased (Thanks to Kaeru Gaman)

(Update) 0.6.10+3 Build 343 Hotfix
* Zino's bonnet was not painted (Thanks to 8Sh1t and EricChen)
* Zino's headlight could be removed (Thanks to 8Sh1t)

Zino
A small sport sedan Zino is added.
You can buy this at the junkyard, on the west side of Gang-Jung


And Wrecker Level is added to the leaderboard.
You need to do a level-up to be registered!
0.6.10+2 Hotfix is released!

Changed
You can now change the required wrecker level of your own vehicle at the Control Panel/Company (Thanks to Grumps)

Bug Fixed
Rescue job payment didn't share in the party (Thanks to EricChen)
Missing wheel of tow request vehicle didn't net-synced (Thanks to majored1)
Kira Rollback become unstable when Mixi is strapped (Thanks to majored1)
Delivery vehicle cannot start the engine after restarting the game
Accessing Kira Rollback's control seat using the controller has a problem with the d-pad (Thanks to MrHanky and majored1)
Multiple 'Throw Cargo' input helper shows up (Thanks to NorthHopper and scailman)
Player list doesn't scroll in the menu (Thanks to majored1)
Dropping winch controller needs two button press (Thanks to Reddington)
Trailer can be selected as AI in race mode (Thanks to 7HC)
Elisa doesn't have a trailer hitch (Thanks to MrHanky)
Character's head sticks out of the roof in Essam
Garbage bag's hitbox is too big (Thanks to NorthHopper)
and some random crash is fixed