American Truck Simulator News & Announcements
You will come across some really wonderful settlements in the Mount Rushmore State. In today's blog, we would like to show you some of them as our map designers are preparing these smaller towns for the upcoming South Dakota DLC for American Truck Simulator. Belle FourcheThis town of just about 5,000 inhabitants is located on the western border of the state, near both Montana and Wyoming, and not too far from North Dakota, which makes it a regional trade center for people from these surrounding states. It holds the distinction of being the center of the nation because when Hawaii was admitted to the Union in 1959, its landmass – added to the landmass of the continental U.S. – shifted the geographic center approximately 20 miles north of Belle Fourche.FaithThis town is located in the northwest of South Dakota, just on the border of the Cheyenne River Reservation. Truckers passing through this rural settlement will be able to spot a local church, a fossil museum, or a metal dinosaur statue, all currently being recreated as landmarks by our asset and map designers. HuronNestled in east-central South Dakota within the Glacial Lakes and Prairies Region, Huron sits along the scenic James River, an area rich in natural history. Travelers passing through will also find the town's famous landmark - the World's Largest Pheasant statue. InteriorWith fewer than 70 residents, Interior may be one of South Dakota's tiniest towns, but it shouldn't be overlooked. Established in the 1880s, it's the oldest community in the Badlands and serves as a gateway to the sweeping, rugged beauty of Badlands National Park.MurdoSituated just off I-90, east of Interior, Murdo embodies the spirit of the Wild West through its cowboy-themed events and historic attractions. The town is also home to a remarkable museum featuring more than 200 classic cars - and we paid tribute to that heritage with our own recreation of one of the town's landmarks: a distinctive green vintage automobile.Timber LakeTimber Lake sits along the Native American Scenic Byway, a route that showcases sweeping views of the Missouri River and the region's untamed, rugged landscapes. It is also nestled along the bank of the beautiful Timber Lake, so keep your eyes peeled for some scenic surroundings when you are driving in those parts!White RiverLocated south of Murdo along U.S. Route 83, White River is a small community of just over 500 residents. Named after the nearby Little White River, the town is a gateway to outdoor adventure, offering excellent fishing and hunting opportunities, along with a strong cowboy culture that's celebrated through local traditions and events.ValentineAlthough Valentine is already a city in our Nebraska DLC, its location near the northern border makes it a natural fit for expansion. With the South Dakota DLC, we're extending the city further north to include several notable landmarks. This approach - expanding border towns when introducing a new map DLC - is a common practice that helps create a more seamless and immersive experience.And that's all for today! If we got you excited about this map expansion, make sure to add the South Dakota DLC to your Steam wishlist

Remember to follow us on TwitterFacebookInstagramBluesky, and YouTube for all the latest news from this map expansion and American Truck Simulator, or sign up for our newsletter to stay informed. Until next time, we wish you happy travels!
We’re thrilled to release the KRONE Agriculture Equipment DLC for both Euro Truck Simulator 2 and American Truck Simulator! This latest addition expands your job roster with a powerful line-up of officially licensed, KRONE-branded farming machinery.


KRONE is a global leader in high-performance agricultural equipment. From mowers and balers to forage harvesters and wagons, their machines form the backbone of modern farming. But productivity doesn’t stop in the fields, these machines rely on truckers to deliver them where they’re needed, making drivers an essential link in the agricultural sector.

Both of these DLCs feature new cargo types, including large-scale agricultural machines such as harvesters, balers, rakes, and mowers, all meticulously modelled by our Vehicles Team with a high level of detail. Each machine is transported on specialized trailers, which will offer drivers a fresh delivery challenge, no matter which side of the Atlantic you truck on.



The DLC includes the following new cargoes for ETS2:
  • Disk Mower – Krone EasyCut B 880 CV
  • Forage Harvester – Krone BiG X 1180
  • Mower Conditioner – Krone BiG M 450
  • Rotary Rakes – Krone Swadro TC 1370
  • Round Baler – Krone VariPack V 190 XC
  • Square Baler – Krone BiG Pack 1290 XC HDP
  • Wagon – Krone GX 520
For ATS, players will be able to haul:
  • Disk Mower – Krone EasyCut B 880 CV
  • Forage Harvester – Krone BiG X 1180
  • Mower Conditioner – Krone BiG M 450
  • Rotary Rakes – Krone Swadro TC 1370
  • Round Baler – Krone VariPack V 190 XC
  • Square Baler – Krone BiG Pack 1290 XC HDP
  • Wagon – Krone GX 440
Alongside these new cargoes, we are also introducing a selection of KRONE-themed accessories for both ETS2 and ATS, which you can use to decorate your cabin interior and proudly display your support for this legendary brand.

To celebrate this release, we are also introducing a special bundle that allows you to purchase both the ETS2 and ATS versions of the KRONE Agriculture Equipment DLC for the price of one. This is the perfect opportunity for players who enjoy driving between both continents to expand their cargo options and enjoy the full scope of what this collaboration has to offer. Check it out on the Steam Store by clicking here!

We would like to extend a special thanks to Ingo Schoppe from KRONE Marketing, whose support, dedication, and expertise were invaluable throughout the development of this project. His guidance helped ensure that the machinery was represented as accurately as possible.
We hope you enjoy hauling KRONE Agriculture Equipment across Europe and America, and we look forward to seeing your screenshots and stories from the road. Be sure to share them with both us and KRONE on our official Social Media Channels. Until next time, keep on truckin’!

Every year, October brings communities together worldwide to stand in solidarity and raise awareness in the battle against breast cancer. Pinktober, marked by the iconic pink ribbon, stands as a reminder of unity, strength, and the importance of knowledge. This campaign also serves as a crucial call for all of us to take better care of ourselves and to spread awareness among everyone.Recognizing the signs and being proactive about health can make all the difference. Regular self-checks, staying informed, and scheduling professional screenings are some of the most effective steps we can take in protecting ourselves against breast cancer. Sharing these habits and encouraging others to follow them helps strengthen our communities and brings us closer to a healthier future together.Supporting Through DrivingSince 2019, we at SCS Software have proudly stood with our community to support this important cause. Each year, through the sales of our special Pink Ribbon Charity Pack DLCs for American Truck Simulator and Euro Truck Simulator 2, we’ve worked together to make a tangible difference.Just as in previous years, 100% of the income from these DLCs will be collected and donated to the Alliance of Women with Breast Cancer, our chosen charity partner, at the end of October. Thanks to your incredible support in past Pinktober events, we’ve been able to contribute directly to their mission of helping and empowering those impacted by breast cancer.If you haven’t yet added these DLCs to your collection, or if you’d like to surprise a friend with a thoughtful gift, now is the perfect time. Not only will you be adding some meaningful flair to your trucks with the vibrant Pink Ribbon designs, but you’ll also be directly supporting a great cause.More Than Just AwarenessWhile customizing your trucks and spreading the word is a wonderful way to show solidarity, we also encourage you to focus on the most important aspect of Pinktober: your health.
  • Take the time to perform regular self-checks.
  • Stay informed about potential symptoms and risk factors.
  • Visit your doctor for regular screenings and professional advice.
These small but vital actions can make a big difference in prevention and early detection, and they are the best tools we have in fighting breast cancer effectively.Share and Inspire We’d love to see your support on the road! Decorate your trucks with the Pink Ribbon designs and share your screenshots on social media using the hashtag #Pinktober2025. By doing so, you’ll not only spread awareness but also inspire others to join the cause and contribute in their own way.We’d like to extend our heartfelt thanks to every player who has supported Pinktober in past years. Your generosity and participation help save lives, raise awareness, and support those directly affected by breast cancer. Together, let’s make Pinktober 2025 another month of unity, awareness, and hope.Drive safe, stay healthy, and thank you for being part of this journey with us.
In today's blog, we're heading back to the Pelican State! This time, we would like to give you a closer look at some of the custom depots where you'll be picking up and delivering cargo to in the upcoming Louisiana DLC for American Truck Simulator.Unlike standard prefabs, these depots have been carefully assembled by our map designers using a variety of assets, giving each one a distinct look and feel. Many also draw subtle inspiration from real-world locations. Today, we'll be showing five of them: three farms and two timber harvest depots. Agriculture once formed the backbone of Louisiana's economy, but over time, its role has shifted. Even though it remains quite important today, only a small share of residents make their living from farming, with most of the production concentrated in a relatively small number of large farms along the Mississippi River. These farms produce a wide range of goods, including cotton, rice, soybeans, feed grains, poultry, eggs, and beef.In the Pelican State, you'll come across custom-made farms near the city of Natchitoches, the Oberlin settlement, and the Oak Alley Plantation. While Oak Alley is now primarily a historic site and museum, we felt its beauty made it a fitting addition as a delivery location in the map expansion. The timber industry began to rise in the late 1800s and remained a key part of Louisiana's economy well into the 21st century. Today, tree farming has become the state's most valuable agricultural activity. Louisiana now ranks among the nation's leading timber producers, with the vast majority of its forests consisting of softwoods, primarily pines. You can find one of the custom-made timber harvest depots near the US-156, while the other one is located near the town of DeRidder, close to the Texas border. We hope we have got you a little more excited to haul cargo in Louisiana! If we did, make sure to add the Pelican State to your Steam Wishlist. Don't miss out on all the latest news from our upcoming DLCs and projects by following us on our official social media channels (X/TwitterInstagramFacebookBluesky, and TikTok) or by subscribing to our newsletter. Until next time, happy haulin'!
As we continue our journey across the upcoming Louisiana DLC for American Truck Simulator, today we’re taking a closer look at one of the largest cities in the state, Shreveport. Located in the northwest corner of Louisiana, this bustling city offers a fascinating mix of culture, history, and industry. We’re excited to bring it to life for our players!Shreveport owes much of its identity to its location along the Red River. Truckers entering the city will cross a number of key bridges, including one of the most recognizable rail bridges in the region. With the river flowing through its heart, Shreveport is both a scenic and practical hub for commerce and transportation.You will be able to spot several of Shreveport’s most iconic landmarks as you pass through. The city’s skyline is dotted with tall hotels and resorts that overlook the riverfront, adding a distinctive look to the horizon. In the downtown area, you’ll find civic and cultural highlights, such as a large convention center, a prominent courthouse, and a well-known financial institution.For those looking for entertainment, Shreveport is home to several riverboat-style resorts and casinos, each with its own unique architecture and colorful night lighting. Meanwhile, families and visitors often gather at the city’s popular science center, which features an unmistakable dome-shaped planetarium.Shreveport is also no stranger to major sporting events and concerts. Truckers driving past the southern part of the city may notice the football stadium, famous for hosting big games and annual events, as well as a nearby multi-purpose coliseum that serves as the home of the local hockey team.Of course, a city like Shreveport is more than just its landmarks. In American Truck Simulator, players will find a variety of depots scattered throughout the area, along with a garage for those looking to expand their trucking operations in Louisiana.We can’t wait for you to experience Shreveport for yourself in our upcoming Louisiana DLC. Until then, keep an eye out for more blog posts as we continue to explore the cities, industries, and road networks that await you in the Pelican State.In the meantime, don’t forget to add the DLC to your Steam Wishlist and follow us on X/TwitterInstagramFacebookBluesky, and TikTok, or subscribe to our newsletter for more behind-the-scenes content, teasers, and announcements.
Today, we're excited to release a new episode in our SCS On The Road series! This time, we're taking you with us to the World Headquarters of the Ford Motor Company in Dearborn, Michigan, USA, where we had the chance to see and work with a variety of vehicles from Ford's legendary line-up for our upcoming Road Trip module in American Truck Simulator.

First and foremost, we'd like to thank Ford and everyone who joined us on the day for giving us access to a wide array of vehicles, old, new, and special; and for their warm hospitality during what was a cold but very productive visit.

Join Nemiro, Oscar, Mark, Matej, and Ondřej as they capture reference photos, videos, and sound recordings of a variety of Ford vehicles. They also had the chance to meet and chat with Matthew Korczyk, Vehicle Coordinator at Ford Performance Parts, and Matt Leaver, Product Development Specialist at Ford Motor Company, who kindly lent us his own Ford Bronco to capture reference media for our upcoming Road Trip module. You can check out the full episode below! 

We hope you enjoyed this episode, and again, huge thanks to Ford, who made it all happen, so make sure to return the favour by following them on X, Facebook, and Instagram.

Remember to follow us as well on X, Facebook, Instagram, Bluesky, and YouTube, so you won't miss out on any new SCS On The Road episodes. We'd also really appreciate it if you could sign up for our newsletter to stay informed, even when you're not able to check out the blog or our socials. See you on the road!

South Dakota is a lovely state, home to diverse landscapes and rich wildlife. Let's take a look at some of the natural locations our map designers are currently recreating for this in-development map expansion for American Truck Simulator.The Mount Rushmore state is located in the North Central Region of the United States. As you can see on the screenshots from these locations, South Dakota's landscape offers a truly unique driving experience, ranging from vast open plains with far-reaching views across the countryside to rolling hills, lush green forests, fertile fields, and striking rock formations along the roadside. In the western part of the state, you'll come across a region full of dense forests and distinctive dome-shaped mountains, known as the Black Hills. Several scenic routes wind through this beautiful national park, including US 85, US 385, US 18, and SD-44, which pass through beautiful cities like Sturgis or Hot Springs. As you head further east, you can take Interstate 90, which runs east to west across the state and passes near the stunning Badlands National Park - just like SD-44.Next, you'll cross the Missouri River, which flows through the center of South Dakota and divides the state into two. On the eastern side lies the Prairie Plains, a landscape of wide rolling hills, flat river valleys, and vast fields of sunflowers. You will be able to spot these beautiful locations, especially when driving on roads such as SD-34, SD-50, I-90, and US 18, all of which showcase the area's pristine natural beauty.We hope you liked this preview of South Dakota's wonderful nature, but you can look forward to more, as we will explore the lovely Black Hills and Badlands National Parks in greater detail in our future blog posts!If you are excited to explore this state's natural beauty, make sure to add the South Dakota DLC to your Steam wishlist! Also, remember to follow us on our TwitterFacebookInstagramBluesky, and YouTube for all the latest news from not only this map expansion, but also other American Truck Simulator projects, or sign up for our newsletter to stay informed. Happy haulin'!
Ever wondered if your virtual truckin’ skills could translate into the real world? Then our newest SCS On The Road episode is for you! Join us as we travel to Oshawa, Ontario, Canada, where we visit the Ontario Truck Training Academy, a school that’s been training drivers since the mid-90s.

For Mark, our Vehicle Production Coordinator, this isn’t new territory. It’s his former workplace, and this time he’s back with Oscar, our Chief Partnership Officer, who he signed up for an exclusive one-day experience to get behind the wheel and try his hand at driving and manoeuvring real American trucks. There's a lot to learn, and even more so in just a day! Do you think Oscar can handle it? Then take a watch of the newest episode at our official YouTube channel below.

We’d like to extend a massive thank you to the entire team at the Ontario Truck Training Academy for their warm hospitality and for putting together this special day for us. If you’re in the area and looking to learn, we highly recommend checking them out at their official website: https://www.otta.ca.
Don’t forget to like, comment, and subscribe if you enjoyed our latest SCS On The Road episode! Until next time, keep on truckin’!
Today, we’re excited to give you a closer look at one of the key cities featured in our upcoming Illinois DLC for American Truck Simulator. Situated on the banks of the mighty Mississippi River, Moline is a destination where industry, history, and scenic beauty all come together. Let's see what's happening in Moline! 


Founded in the mid-1800s, Moline grew quickly thanks to its location along the river, which provided both transport and power for early manufacturing. Over time, the city became an important part of the Quad Cities region. Today, it remains a vibrant community that blends its history with the modern role it plays in the Midwest.

As some may know, Moline is home to one of the world’s largest agricultural machinery production facilities, which has been central to the city’s growth. In-game, this is represented by the harvester works depot, a major hub where players can pick up and deliver jobs tied to agricultural equipment. The company’s presence has shaped the region with multiple factories and facilities, making this landmark an essential part of the city’s economy and our in-game representation.



Moline also features a number of landmarks and points of interest that add to its character. One of these is Bridge Point 485, originally constructed as a testing facility for the Montgomery Elevator Company. Its distinctive tower was once used for high-speed elevator trials, which still stands as a recognizable feature on the city’s riverfront. 

Drivers will also be able to spot the Western Illinois University Quad Cities campus, which occupies a former tech center located right along a small road which runs parallel to the Mississippi River unsurprisingly called River Drive. 


Speaking of rivers, we’ve also included a stretch of the Great River Road, an officially designated All-American Road recognized for its cultural and scenic significance. Bringing this route into the game allowed us to highlight a nationally important roadway that carries one-of-a-kind features and history along the Mississippi River.

From a cultural and historical perspective, you’ll also find two notable churches included in our recreation of Moline. One of these, a former Scottish Rite Cathedral, has since been converted into a local theater, reflecting the city’s evolving identity and community use of its historic architecture.



Bringing Moline into the game "was like an interesting puzzle." Quinten, one of our Map Designers tells us. With Davenport, Iowa right across the river, we needed to carefully scale and adapt the city so the two would feel connected yet distinct. The focus was on what makes Moline special, its industrial heritage, riverfront character, and recognizable landmarks, without causing conflict or overwhelming the area.

We hope you enjoyed this look into Moline and what you can expect to see on your future visits to the Prairie State. If you like what you see, don’t forget to add Illinois to your Steam Wishlist. Until next time, keep on truckin’!
This past Sunday marked the conclusion of the #CruisingIowa World of Trucks event, which ran for over two months in celebration of the Iowa DLC release for American Truck Simulator. Today, it’s time to take a look back and share the final results with you all!First and foremost, we’d like to extend a huge thank you to everyone in our #BestCommunityEver who joined in #CruisingIowa, as well as to the dedicated team who helped bring this event to life. The passion, support, and enthusiasm from our community always make these events truly special.At the beginning, we set two goals for you. The community objective was to collectively drive 125,000,000 miles (201,168,000 km) by hauling cargo to or from any city in the Hawkeye State. Thanks to your incredible efforts, this milestone was already reached by the end of August, well before the conclusion of the event! And by the end, together you logged an impressive 138,480,798 miles (222,863,241 km).The personal goal challenged players to deliver cargo to or from 12 different cities across Iowa, with each qualifying delivery covering at least 100 miles (161 km). In total, you completed 433,189 deliveries, with 27,962 dedicated truckers successfully achieving their personal goal. Congratulations to everyone who unlocked the special rewards: the Golden Flight ATS paint job and the Porcelain Wild Rose hanging ornament Steam inventory item!Even if you didn’t manage to complete the event, we hope you enjoyed exploring Iowa and being part of the journey. As always, it’s not just about the destination, it’s about the roads traveled and the experiences shared along the way.Don't forget to follow us on X/TwitterFacebookInstagramBluesky, and YouTube for all the latest news about upcoming events and other news from our games. You can also sign up for our newsletter to stay informed. Until then, keep on trucking'
We have good news for all American truckers. The 1.56 Update for American Truck Simulator is officially released! Let's see what's in store for you.Before we take you through all the new features this update brings to the game, we would like to thank everyone who took part in the Open Beta and reported issues on our forum. This really helped us fine-tune the update and make it ready for the full update release.Height BlendThe Height Blend effect is a technique used to create more realistic and visually appealing transitions between different types of terrains or surfaces, like grass, dirt, or stone. It works by utilizing a height map texture, a grayscale image that represents the elevation of a surface, to determine how different textures blend together.For example, where a grassy hill slopes into a rocky cliff, the height blend effect ensures the textures mix naturally based on the terrain's height and slope, avoiding harsh or unnatural edges. For map designers, it eliminates the need for many decals, which previously had to be added to achieve a believable look, saving time and effort.Under the hood, our team has converted, tweaked, and visually checked over 1,300 materials from our library to ensure seamless integration. During our testing, we didn't observe any significant impact on performance. There is only a minimal increase in memory usage, caused by the newly added texture.

Dynamic Cargo ImprovementsWe have expanded the dynamic loading and unloading feature to cover more cargo types. Truckers using their own logger or chipvan trailers can now see a material handler dynamically managing their loads at selected depots across the USA. The logger's cargoes - large tubes, logs, and utility poles - as well as the chipvan's metal scrap, are now included in this feature to make your trucking experience more immersive.Camera Zoom - Hold/ToggleThe 1.56 update also brings a small but welcomed accessibility feature. Players can now choose whether the interior zoom function requires holding the key (the default) or can be switched to a toggle mode. This option not only adds convenience but also improves accessibility, offering a more comfortable way for all players to take a closer look at the details inside their cab, in the mirrors, and around their truck. Players can find this feature in "Options → Gameplay and Options → Accessibility".DLC BrowserWe are also introducing a brand-new design for the DLC Browser. This redesign aims to make browsing and discovering additional content for your game easier and more enjoyable.The updated browser now features improved categorization, with clear sections such as Featured, Bundles, Map, Cargo, Trailer, Accessories, and Paint Jobs. The main layout has been completely redesigned, increasing the number of items displayed per row from three to four for a cleaner and more modern look.The DLC browser is just the beginning of a feature with the potential to grow and evolve further. While it may take time and further development to see how far it can go, the vision is to make it possible for players to explore and enjoy all our DLCs without ever leaving the game. We plan to continue gathering feedback, and this feature might get some future adjustments.Career Creation and Start-up FlowWe gave the career system a big refresh, which includes a new UI design and improved navigation. The old table-style list of careers has been replaced with larger, card-like slots that give a cleaner and more modern look. Your active career will always appear at the top, with your other careers sorted by most recent playtime. The first slot is reserved for starting a brand-new career, and switching between your careers is now quicker; simply double-click on a card to jump right in.Whether you're a new player or a seasoned veteran, the career creation process has also been redesigned to be simpler and clearer, focusing only on the most important options and selections needed when starting a new career.A new Truck Preference screen has also been added between selecting your headquarters and the opening cutscene. Here, you can preview all available trucks in a rotating 3D view that spins automatically, or you can rotate them yourself. You'll be able to cycle through brands, switch between different models, or even press a “random” button to let the game surprise you. We hope this new preference screen gives both new and experienced players a detailed look at each truck and its key specifications.We've also refreshed the Edit Career screen, which now focuses only on details that really matter for your career. Many of the older fields have been moved elsewhere, keeping the editing process simple and uncluttered. To make things more convenient, clicking on your career from the desktop top bar now opens a new Driver Details screen, where you can view all the important info about your career and even change your avatar without having to return to the title screen.This redesigned approach not only makes career navigation smoother but also gives the whole experience a cleaner, more modern feel. Whether you're starting your very first trucking journey or managing multiple careers, we hope this update makes your career management more streamlined and accessible. As we gather more input, this feature could see further improvements down the road.Management UI/UX ImprovementsIn the Company tab on the Desktop, the Driver, Trailer, Truck, and Garage Manager screens now feature a redesigned company subscreen. The refreshed company subscreen shows the company name and logo alongside key statistics, a redesigned seven-day profit graph, and highlights of the most profitable assets. It also introduces an economy summary pop-up for quick performance review and a company properties option for editing the name and logo. We've also added a quality-of-life improvement to the relocation screen: when both a driver and their truck can be placed in the same garage slot, a checkbox allows relocating them together in one step. To improve accessibility, the Garage Manager and Driver Manager are now unlocked from the very start of the game, rather than only after purchasing a truck. Finally, the Driver Manager subscreen has been polished with a clearer layout, including a new XP bar that lets players track their NPC drivers' progress, and a simplified job information and skills overview, where you can assign a collective preferred training policy for newly hired drivers. Our plan is to keep gathering feedback, so in the future, this feature might be further refined. ChangelogGameplay
  • Dynamic cargo improvements
  • Camera zoom - hold/toggle
Visual
  • Height blend
UI
  • Career creation – redesigned UI/UX and start-up flow
  • Management UI/UX improvements
Other
  • DLC browser - redesigned
Make sure to stay tuned for more updates from American Truck Simulator by following us on X/TwitterInstagramFacebookBluesky, and TikTok, or by subscribing to our newsletter! Until then, we wish you safe travels!
On your travels across American Truck Simulator, you’ll experience everything from major industrial hubs to quieter rural communities. Today, we’re highlighting some more of the unique towns and smaller settlements that you’ll see and be able to pass through as part of our upcoming Louisiana DLC. Let's hit the road!FerridayLocated near the Mississippi River, Ferriday offers a glimpse into small-town Louisiana life. Known historically for its agricultural roots, drivers passing through will find a quieter pace compared to the state’s larger cities. One of its most recognizable landmarks is the First Baptist Church, which has long stood as a centerpiece of the community. With its rural surroundings and connections to nearby road networks, Ferriday makes for a nice stop on your journey.RustonMoving north, Ruston is often recognized as a hub for education and local culture. It’s home to Louisiana Tech University, which gives the town a lively atmosphere despite its modest size. Truckers will also notice the surrounding farmlands and industries that rely on steady transport connections. Along the way, you may pass by notable local landmarks such as the Bridge Community Church and one of the town’s historic banks.New IberiaAs one of the more prominent towns in southern Louisiana, New Iberia is rich with history and character. Situated not far from the Gulf Coast, this settlement is surrounded by sugarcane fields and waterways, making it a vital part of the region’s agriculture and shipping industries. Drivers will also spot the New Iberia Fire Station, a civic landmark serving the community since 1991.BastropFurther north, you’ll encounter Bastrop, a community shaped by forestry and agriculture. The area has long been connected to paper and wood products, and players will surely notice the industrial influence when passing through. Landmarks such as the Morehouse Parish Courthouse, a local bank, and the community health clinic are featured.  While smaller than some of Louisiana’s larger towns, Bastrop shows a lot of character!AbbevilleKnown as a gateway to the coastal wetlands of Louisiana, Abbeville is full of charm and Southern spirit. Drivers will find it surrounded by fertile farmland and waterways, with a town center that highlights its Cajun roots. Among its standout landmarks are the Vermilion Parish Courthouse, the First Baptist Church, the historic Caldwell House, and the Methodist Church, all of which reflect the town’s cultural and architectural heritage. Its proximity to the coast and surrounding agricultural industries makes it a notable addition.Excited to hit the road in Louisiana? Be sure to add the Pelican State to your Steam Wishlist today! Don't miss out on all the latest news from our upcoming DLCs and projects by following us on our official social media channels (X/TwitterInstagramFacebookBluesky, and TikTok) or by subscribing to our newsletter. Until next time, keep on truckin’!
We're excited to announce that we’ll be continuing our SCS Fan Day Experience for the third time! On the 14th of November 2025, we will be inviting a selection of fans from our #BestCommunityEver to visit our offices in Prague, Czechia, for a memorable afternoon together. Interested? Continue reading to find out what you’ll get up to, how to apply, and the terms and conditions.


Our previous SCS Fan Day Experience, which took place on the 28th of March 2025, saw 20 passionate fans from our #BestCommunityEver, visiting our studio. During their time with us, they were given an in-depth guided tour of our building, a look into our live development, and even a sneak preview of some unreleased content. They also got some hands-on time with our 4D Motion Simulator, a look at our live‑streaming studio, and a chat with some snacks and hot drinks with our CEO, Pavel Šebor. They also didn't leave empty-handed, with our guests each receiving a special gift bag with official merch to remember their visit. 

We are proud that everyone enjoyed the afternoon and had a great time! The whole group was full of virtual trucking enthusiasts, and some of them travelled a very long distance to visit us, which we are really honoured by. You can check out a short video recap of their visit with us here: 

Interested in being part of our next Fan Day Experience? If you haven’t participated in the first or second SCS Fan Day, you’re welcome to apply for the upcoming event by filling out a simple application form, available until the 14th of October. This helps us give more fans the chance to visit us. From all applicants, SCS Software will personally select 20 community members, and we reserve the right to make the final choice.


Before applying, please keep in mind a few important details. Unfortunately, SCS Software cannot cover your travel or accommodation costs, so selected participants will need to arrange and cover these expenses themselves. Additionally, the event date is fixed and cannot be changed. If chosen, you will need to be at our offices in Prague on the 14th of November, 2025.


If you’re excited and agree with the terms mentioned above, we’d love for you to apply! We encourage you to share as much information about yourself as possible, maybe even include a photo or a short video introducing yourself and your passion for our games. The more we know about you, the better your chances of being selected! Be sure to also check your email inbox regularly, as we’ll use it to contact you with further details if you’re chosen.
You can apply here until the 14th of October, 23:59 CET.
We can’t wait to select twenty lucky participants, meet them in person, and spend a memorable afternoon together at our offices! So don’t wait, fill out that form today. In the meantime, stay up to date with the latest news by following us on our social media channels: X, Facebook, Instagram, TikTok, Bluesky, and YouTube. Good luck, and we hope to meet you soon! 
We are back with another episode of our SCS On The Road series! This time, you’ll be joining our colleagues Mark, Cenda, and Alex Kopytko, who recently set out on a business trip to the United States and Canada.The primary goal of their journey was focused on work, particularly scanning vehicles and recording authentic sounds to bring even more realism to our projects. However, with the trip already taking them overseas, they decided to stay a bit longer and attend a very special event: the Clifford Truck Show 2025 in Ontario, Canada.This annual gathering is well-known among trucking enthusiasts for its impressive lineup of customized and classic trucks, friendly atmosphere, and passionate community. Mark and Cenda were able to walk among some truly remarkable machines and capture the unique spirit of the show, all while connecting with people who share the same love for trucks and trucking culture.During the event, Mark also had the pleasure of chatting with Chris Hall, one of the Head Coordinators of the Clifford Classic Truck Show. In their conversation, Chris shared some insights about the show's history, its growth over the years, and what makes this gathering so unique. It’s always inspiring to hear firsthand about the effort and passion that go into organizing such a community-driven event.What makes this episode even more exciting is the number of familiar faces our team ran into during the show. They caught up with Smarty, a longtime community member, modder, and SCS External Tester, as well as Kyle, who used to work with Mark, and Dan Eichhorn, who some of you may remember from our earlier encounters a few years ago. It’s always a pleasure to see how strong and connected the trucking community is!We would like to extend a big thank you to the organizers of the Clifford Truck Show for their warm welcome, to everyone who took the time to share their stories with us, and to all the wonderful people we met along the way.
A few weeks ago, we introduced the Route 66 Rework, which will focus on key stretches in Northern Arizona and parts of New Mexico, particularly along I-40. Before we can show you glimpses of the team's work, we would like you to meet our colleagues working on this project!After completing the California Rework Project, Janek and his team turned their attention to Route 66 and its surroundings. With the upcoming Illinois DLC already in development, this legendary American highway will at last be completed, but since parts of it no longer meet today's map design standards, the Route 66 Rework Project has begun. The rework team consists of 16 members, including a few external collaborators - and today, you'll get to meet some of them.Janek - Project Lead"I've been with SCS for almost seven years, working on several projects as a map designer and leading the third and fourth phases of the California rework. My main role is to support the team, coordinate with other departments, and oversee rework projects to make sure they come out as they should. Reworking is so fulfilling that it has become my full focus lately - and even in my personal life, I've started renovating my apartment. At the moment, that's pretty much what my life revolves around. Can you guess which rework will be finished first? Or maybe which rework project will come next?"Ella"Working as a game developer has been a dream job for me. Designing maps for American Truck Simulator utilizes my passion for learning about American urbanism, infrastructure, geography, and culture, but also functions as my artistic outlet. I'm able to find much joy in what I do even today, nearly 6 years after joining the company. Since I've gained plenty of experience working on large cities over the years, my task here is rebuilding New Mexico's largest city: Albuquerque. As the naming of the project suggests, our goal is to also put emphasis on the historic parts of the Route 66. Therefore, I'm intending to prominently feature it in my work on Albuquerque as well. For example, players will be able to drive through the city's rich downtown, which was previously not possible. I hope that players will have a great time exploring the redesigned city along with all the other parts of and around the legendary Route 66."JohnyHi, I'm Johny! I've been at SCS for about 5 years now. I actually joined during Covid, which was a pretty crazy time for everyone. After finishing my degree in Civil Engineering at CTU, I wanted a job where I could put what I learned to use - and that path led me to map design here at SCS. It's definitely not as technical as real civil engineering, but honestly, it's a lot less stressful and way more fun. Right now, I'm working on the Grand Canyon, and my goal is to create something our players will really enjoy. I've had the chance to see the Grand Canyon in person, and I’ll do my best to bring that experience into the game as faithfully as I can.Terez"Hi, my name is Terez, and I joined SCS in 2022 as a map designer. In my free time, I enjoy playing World of Warcraft, painting, and working out. I am also a big fan of the manga Berserk. I am currently working on two cities - Kingman and Flagstaff - and part of the Route 66, with a small settlement called Seligman. I really enjoy doing depot areas, truck stops, and city downtowns. I hope that players will find the Route 66 Rework exciting as much as I do.  See ya in the next upcoming projects."Filip"After gaining experience during the 4th phase of the California rework, I was given the opportunity to create a fresh new look for Page and US-191. Both locations come with their own challenges, but that’s exactly what makes this project so exciting. I hope you'll enjoy many memorable journeys here and experience the authentic Arizona atmosphere we strive to deliver."Roman"September of this year marks my third year at SCS. In that time, I gained new friends and a lot of new experiences. The greatest thing about SCS is the people I get to work with every day. Not only do we teach each other new things, but we also gain mutual understanding. As for what I am currently working on: a rework project has its unique set of challenges. Sometimes, you need to completely remove the old map and start working from the ground up while keeping the gameplay and functions the same; other times, the layout might stay the same, but all the other things change. But there are also opportunities to expand the map and add new interesting areas, and that includes some of the work I did, so I am excited to see what players will think of those. So far, working for SCS has been quite a journey, and I am looking forward to what the future holds."Margo"My responsibilities on this project were bringing to life Camp Verde and the surrounding area of I-17 and US 260. Semi-arid Arizona plains might seem repetitive after a while, so making them fun to explore can be a tricky task. I think I handled them well, adding a variety of biomes and sculpting techniques for the players to enjoy the mountainous views in the distance. Camp Verde was a smaller but no less complex project of mine. My intention was to create a cozy place worth a visit when you're around. Don't let it wait too long on your journeys, it's worth your while."Tomáš"In Arizona, I'm working on the roads away from the big cities, which is my preferred kind of task. I like open landscapes, forests, hills, mountains, and rocks. Even though an ATS rework wasn't always in the spotlight, it offered a big part of these interesting biomes, which was nice to work on. I really appreciate reworks, because from what I have experienced, not many DLC-based titles rework their base game locations up to current standard." Mykyta"Hi! I'm Mykyta, the vegetation specialist on the Route 66 Rework project. Right now, I’m focused on bringing the landscapes around Tucumcari to life. My work is all about shaping environments that reflect the atmosphere of this legendary road - dusty, sun-soaked, and framed by canyons. From weathered motels to wide desert plains, I want the scenery I create to feel alive and carry the spirit of Route 66."Rob"I loved playing PC games even as a little boy, when I played Prehistorik on a DOS computer. This passion never left me and eventually led me to SCS Software. After my hectic corporate career, I am extremely happy to be part of a wonderful team of gamers and to be able to participate in the creative process of map creation. Together with Barb, Kuba, and Miya, we are the newest additions to the map designers' team. My first job is to rework the states that the iconic Route 66 passes through. Long open roads, endless plains, neon motels, old gas stations, and a road trip across America. Route 66 – here we go!"Barbara"Hi, my name is Barbara. I joined SCS just a few months ago as a map designer, and I really enjoy this work. I've always played games and always will, so I'm really glad I can now also take part in creating them. I'm currently working on the rework of Arizona and Nevada. I enjoy shaping the atmosphere of the dry, sun-scorched desert that you experience while driving through it, and one day I'd love to visit these places in real life."Jakub"I am new to SCS, but as a long-time fan and ATS player, I am familiar with the game and am happy to finally be able to participate in map creation. I wanted to go to America mainly because of the beautiful and diverse nature and the wonderful cities. Unlike the monotonous green-gray Europe, I enjoy how the different scenery in America creates unique color palettes that are always a joy to discover and then incorporate into the game. Hopefully, the result of my work will be true and beautiful landscapes." And that's it for today! We hope you've enjoyed meeting the map designers working on this rework project. Make sure to stay tuned for more updates from ATS by following us on X/TwitterInstagramFacebookBluesky, and TikTok, or by subscribing to our newsletter! Until then, we wish you safe travels!
Today, we're excited to share with you about one of the largest industrial areas you'll encounter in our upcoming Louisiana DLC for American Truck Simulator. Let's take a ride to Port Fourchon!

Situated at the end of Louisiana Highway 1, this massive industrial hub is at the heart of the region’s offshore oil and gas industry, with thousands of trucks passing through every day to keep operations moving. Our map team wanted to capture that same sense of scale and importance in-game, giving players a true taste of what it’s like to deliver to a key industrial hub supporting a wide range of sectors across the USA.

In Port Fourchon, you’ll find a wide variety of industries to deliver to and from, including a custom-built river port, a chemical plant, oil storage facilities, and the very first custom shipyard depot to appear in American Truck Simulator.



As you can imagine, with the amount of drivers passing through, this area also offers amenities and services for truckers, including a truck stop and truck service stop, in-case you need to stop off a little break, or need to upgrade your rig for the job at hand! 


Life along the Gulf Coast is not without its hardships, and our designers have paid close attention to the details that reflect the realities of the region. Houses and buildings raised on stilts, storm-damaged structures, and weathered, rusty machinery tell the story of an area shaped by frequent hurricanes and powerful storms. It’s a place defined by tough work and tough people.


We can't wait for you to experience Port Fourchon in our upcoming Louisiana DLC for American Truck Simulator. If you like what you've seen today, be sure to add it to your Steam Wishlist! We appreciate all of your support, and we look forward to welcoming you to the Pelican State in the future. Until then, keep on truckin'! 

Welcome back to another episode of SCS On The Road! This time, Nemiro, Mark, and Oscar take you along on their visit to the Mack Experience Center in Allentown, Pennsylvania.First and foremost, we'd like to thank Mack Trucks for inviting us to their legendary Experience Center, and also to Zach Fenstermacher and Doug Maney, who showed us around.In this episode, we explore their showroom, browse the merch store, and visit the museum to dive into Mack's rich history - and see not just trucks, but also buses, fire trucks, and even Megatron from the Transformers movie. To top it off, we had the incredible opportunity to get behind the wheel and drive some of their trucks on the impressive test track. Now, without further ado, let's watch the video!And that's it for today. We hope you enjoyed this episode, and again, huge thanks to Mack Trucks, who made it all happen, so make sure to return the favor by following them on X/Twitter, Facebook, and Instagram.Remember to follow us as well on X/TwitterFacebookInstagramBluesky, and YouTube, so you won't miss out on any new SCS On The Road episodes. We'd also really appreciate it if you could sign up for our newsletter to stay informed, even when you're not able to check out the blog or our socials. Keep on trucking!
Today, we’re taking another look at the upcoming American Truck Simulator map expansions, this time focusing on South Dakota. Just like in Illinois, our map team has been hard at work recreating some of the truck stops across the state that serve as essential points for rest, refueling, and taking in the local surroundings. Let’s see where the road might take you. While exploring South Dakota, you’ll discover a variety of truck stops scattered across the state. Drivers can look forward to taking a break and refueling in towns and cities like Buffalo, Spearfish, Martin, and Murdo, each offering its own unique atmosphere. Rapid City, the second most populous city in the state, features a truck stop situated close to the highway and with a view over a massive industrial complex.The next truck stop by the town of Wall stands out with its name inspired by the “natural wall” of rock formations near Badlands National Park. Here, drivers will be greeted by the town’s signature high dinosaur statue, keeping watch over US-14 and offering a truly unique landmark.Sioux Falls, the most populous city in South Dakota, features a truck stop located along I-90, as well as a nearby truck dealership and a driver staffing agency. Within the city, make sure you visit the USS South Dakota Battleship Memorial, which honors the state’s military history and serves as a place of remembrance.In Huron, the truck stop sits not far from Ravine Park Lake. Drivers stopping here will also notice farming machinery nearby, highlighting the strong agricultural traditions of the area.Watertown features a city truck stop located not far from its signature Art Center building, a cultural landmark that adds to the local identity.And finally, there is Bison, a town platted in 1907 and named after the American bison that once roamed the land in great numbers. Here, we have to highlight a small regional airport nearby that gives this stop a distinct atmosphere.We hope you enjoyed this look at truck stops across South Dakota. As always, keep in mind this expansion is still in development, so details may change before release. If you’re eager to explore these locations yourself, don’t forget to add the South Dakota DLC to your Steam wishlist. And be sure to follow us on X/TwitterFacebookInstagramBluesky, and YouTube, or subscribe to our newsletter for more previews. We’ll see you on the road!
More news from the Pelican State! In today's blog, we would like to show you some of the road networks currently in the works for the upcoming Louisiana DLC for American Truck Simulator. Let's take a look!First, let's start with two toll gates you will regularly pass through. The first one is located in the very south of the state on LA-1 on the way to Port Fourchon. You will come across the other toll gate on the northern bank of Lake Pontchartrain, right at the entrance to the stunning bridge, which is actually the longest continuous bridge over water in the world, spanning almost 24 miles across the lake to New Orleans.As you cruise along I-10, cutting across Louisiana from east to west, you'll pass through the breathtaking Atchafalaya Basin, the nation's largest river swamp. Here, the highway rises above the water, offering sweeping views of classic bayou scenery.Two other major road hubs in Louisiana are I-20, which runs east to west across the northern part of the state through cities like Monroe, and I-49, which stretches north to south all the way to Lafayette. The two highways intersect in Shreveport, making it a key crossroads for travelers.Beyond the interstates, you'll navigate your truck through a mix of complex intersections, particularly in major cities like New Orleans, Baton Rouge, and Shreveport, as well as a handful of roundabouts.And that's it for today! Remember to add the Louisiana DLC to your Steam Wishlist and don't forget to give our X/TwitterInstagramFacebookBluesky, and TikTok a follow as you'll receive updates about our games straight to your feed! Or subscribe to our newsletter to stay informed. Smooth rides ahead!
Today, we are happy to share that the 1.56 Open Beta branch for American Truck Simulator is now available to try and test out. If you plan on participating in this Open Beta, we would truly appreciate it if you could help us by reporting any bugs you may encounter in the appropriate section(s) of our official forums. Your feedback and reports really aid our team, and we would like to thank you in advance for taking the time to help us out. Alongside this, we'd also like to mention that our teams are currently adapting to a new internal update cycle. Because future console releases will require us to lock in content earlier, this adjustment helps us better coordinate timing across every platform. It's a step toward greater consistency, and we're confident it will keep things running like clockwork. It's also worth noting that while today's blog highlights some of the most visible changes and new content, there is always a lot happening behind the scenes. From preparing for consoles to laying the groundwork for upcoming projects such as the Coaches expansion for ETS2 or the Road Trip project for ATS, our teams are working hard to build the future of our games. Now, without further ado, let's take a look at what the 1.56 Open Beta has in store. Height Blend Height blend effect is a technique used to create more realistic and visually appealing transitions between different types of terrains or surfaces, like grass, dirt, or stone. It works by utilizing a height map texture, a grayscale image that represents the elevation of a surface, to determine how different textures blend together. For example, where a grassy hill slopes into a rocky cliff, the height blend effect ensures the textures mix naturally based on the terrain's height and slope, avoiding harsh or unnatural edges. For map designers, it eliminates the need for many decals, which previously had to be added to achieve a believable look, saving time and effort. Under the hood, our team has converted, tweaked, and visually checked over 1,300 materials from our library to ensure seamless integration.Dynamic Cargo ImprovementsWe are expanding the dynamic loading and unloading feature to cover more cargo types. Truckers using their own logger or chipvan trailers will now see a material handler dynamically managing their loads at selected depots across the USA. The logger's cargoes - large tubes, logs, and utility poles - as well as the chipvan's metal scrap, are now included in this feature to make your trucking experience more immersive.
Camera Zoom - Hold/Toggle

The 1.56 update also brings a small but welcome accessibility feature. Players can now choose whether the interior zoom function requires holding the key (the default) or can be switched to a toggle mode. This option not only adds convenience but also improves accessibility, offering a more comfortable way for all players to take a closer look at the details inside their cab, in the mirrors, and around their truck. Players can find this feature in "Options → Gameplay and Options → Accessibility". DLC Browser With the 1.56 update, we are also introducing a brand-new design for the DLC Browser. This redesign aims to make browsing and discovering additional content for your game easier and more enjoyable, while also giving you a better overview of what each DLC has to offer.The updated browser now features improved categorization, with clear sections such as Featured, Bundles, Map, Cargo, Trailer, Accessories, and Paint Jobs. The main layout has also been refreshed, increasing the number of items displayed per row from three to four for a cleaner and more modern look. The DLC browser is just the beginning of a feature with the potential to grow and evolve further. While it may take time and development to see how far it can go, the vision is to make it possible for players to explore and enjoy all of our DLC without ever leaving the game. Please keep in mind that this feature is still deep in the work-in-progress stage. New Profile Creation and Start-up Flow We're giving the profile system in Euro Truck Simulator 2 and American Truck Simulator a big refresh, which includes a new UI design and improved navigation. The old table-style list of profiles has been replaced with larger, card-like slots that give a cleaner and more modern look. Your active profile will always appear at the top, with your other careers sorted by most recent playtime. The first slot is reserved for starting a brand-new career, and switching between your profiles is now quicker; simply double-click on a card to jump right in.Whether you're a new player or a seasoned veteran, the profile creation process has also been redesigned to be simpler and clearer, focusing only on the most important options and selections needed when starting a new career.A new Truck Preference screen has also been added between selecting your headquarters and the opening cutscene. Here, you can preview all available trucks in a rotating 3D view that spins automatically, or rotate them yourself. You'll be able to cycle through brands, switch between different models, or even press a “random” button to let the game surprise you. We hope this new preference screen gives both new and experienced players a detailed look at each truck and its key specifications.We've also refreshed the Edit Profile screen, which now focuses only on details that really matter for your career. Many of the older fields have been moved elsewhere, keeping the editing process simple and uncluttered. To make things more convenient, clicking on your profile from the desktop top bar now opens a new Driver Details screen, where you can view all the important info about your career and even change your avatar without having to return to the title screen. This redesigned approach not only makes profile navigation smoother but also gives the whole experience a cleaner, more modern feel. Whether you're starting your very first trucking journey or managing multiple careers, we hope this update makes your profile management more streamlined and accessible. Please note that this feature is still very much a work in progress. Management UI/UX Improvements In the Company tab on the Desktop, the Driver, Trailer, Truck, and Garage Manager screens now feature a redesigned company subscreen. The refreshed company subscreen shows the company name and logo alongside key statistics, a redesigned seven-day profit graph, and highlights of the most profitable assets. It also introduces an economy summary pop-up for quick performance review and a company properties option for editing the name and logo.We've also added a quality-of-life improvement to the relocation screen: when both a driver and their truck can be placed in the same garage slot, a checkbox allows relocating them together in one step. To improve accessibility, the Garage Manager and Driver Manager are now unlocked from the very start of the game, rather than only after purchasing a truck.Finally, the Driver Manager subscreen has been polished with a clearer layout, including a new XP bar that lets players track their NPC drivers' progress, and a simplified job information and skills overview, where you can assign a collective preferred training policy for newly hired drivers. Please remember that this feature is still deep in the work-in-progress stage. Changelog Gameplay
  • Dynamic Cargo Improvements
  • Camera Zoom - Hold/Toggle
Visual
  • Height Blend
UI
  • New Profile Creation and Start-up Flow
  • Management UI/UX Improvements
Other
  • DLC Browser
So enjoy all the new additions, but please remember: It's only an open beta, not a stable public version - so you may encounter bugs, instability, or crashes. It's completely okay if you want to wait for the final release. But if you're interested in helping us to get there faster, we'd appreciate all of your feedback on our forum and your bug reports in the dedicated section.

Please check our modding wiki to get details pertaining to mods for the game.

If you wish to participate in this Open Beta, you can find this version in the Experimental Beta branch on Steam. The way to access it is as follows: Steam client → LIBRARY → right-click on American Truck Simulator  → Properties → Betas tab → Beta Participation drop down menu → public_beta. No password is required. Sometimes you will have to restart your Steam client to see the correct branch name there.