American Truck Simulator News & Announcements
The Improved Material System continues to make its way across our truck line-up! With the upcoming 1.62 update for Euro Truck Simulator 2 & American Truck Simulator, two more trucks will benefit from this upgrade, bringing further visual refinements to their interiors.


We hope you've been enjoying the Improved Material System and the refreshed look it brings to the interiors of our trucks! It has been great to see your reactions to these visual upgrades, and we would like to thank you for all of the comments, feedback & screenshots you have shared with us so far.

In the upcoming 1.62 update, our vehicle teams have expanded this visual improvement to the cabins of the Iveco S-Way in Euro Truck Simulator 2, and the All-New Volvo VNL in American Truck Simulator!


The improved material system significantly enhances the lighting and visual quality of vehicle interiors, with a particular focus on how different interior materials react to light. This results in a more detailed, readable, and visually pleasing cabin environment. It also makes the differences between materials such as leather, fabric, plastic, and metal much more apparent, even in low-light conditions. 


As promised, we are gradually bringing this feature to more trucks, allowing you to enjoy beautiful cabin interiors across a wider range of vehicles. If you would like to learn more about what the process of implementing this feature on new vehicles looks like, make sure to check out our Under the Hood blog, where we spoke with colleagues working on the improved material system.

We hope you will be happy to see the improved cabin interiors in more trucks with this upcoming update! Remember to stay tuned for more news from our games by following us on our X, Facebook, Instagram, Bluesky, and YouTube. We would also appreciate it if you could sign up for our newsletter, so you can be informed. Until next time, keep on trucking!
Since the release of the South Dakota DLC for American Truck Simulator, we’ve loved seeing all of your screenshots, videos, reviews, and trucking adventures from across the Mount Rushmore State. Watching our community explore this new expansion has been incredibly rewarding for our team, which is why we wanted to shine a spotlight on some of our favourite community content, as shared by you!


For those of you who may not have had the chance to hit the road in South Dakota just yet, we wanted to highlight a few YouTube videos we enjoyed, to give you a glimpse of what awaits in this newest map expansion for ATS. We hope these will inspire you to start your own journey through the The Land of Infinite Variety! A big shoutout to everyone featured below, be sure to give them a subscribe and a like!

We’ve also been seeing plenty of amazing screenshots and videos shared across social media on X, BlueSky, Instagram, Facebook, TikTok, and more. Thank you to everyone who has tagged us, shared their adventures, and shown off their favourite areas of South Dakota. Our teams genuinely enjoy scrolling through your photos and seeing your unique trucking setups and routes. Here are just a few that we liked!
chuchuexpress.bsky.social
@techtwp.bsky.social@scoutalt
@redwineex
@MohSkinerr
@martin-263.bsky.social
@Luz_Noceda
We also want to thank everyone who has taken the time to leave reviews and feedback on Steam. Reading your comments and impressions means a lot to our developers, map designers, artists, and the entire team behind American Truck Simulator. Your support, suggestions, and enthusiasm continue to help shape the future of the game and motivate us every day. 



If you’ve been enjoying your time in South Dakota, we’d really appreciate it if you considered leaving a review on the DLC Steam page, we would really appreciate it! You can find the review section at the bottom of the Steam Store page. We have also reached out to a few content creators who got the opportunity to try out this DLC in early access to give us their opinion on the South Dakota map expansion. It's safe to say they enjoyed it too! We also recommend checking out their channels for more content!

BadMae


"We’ve had such a fun time exploring South Dakota together! Seeing Mount Rushmore was definitely a highlight, but we also loved discovering the quarries, landmarks, and quiet towns throughout the state. With a little research, you start to realize just how much history is represented across the map and how each place played a part in shaping South Dakota. We also got an early taste of the new Road Trip experience, which gave us an entirely new and fun way to explore the South Dakota map. South Dakota has been a great addition to ATS, and we’re excited to keep discovering more!"  - Christian & Monique, BadMae

Milan

"South Dakota's the first state DLC in a while that actually made me slow down on purpose. The plains stretch forever, then you drop into the Badlands and it feels like someone switched planets, especially around golden hour.

Mount Rushmore is the obvious photo stop, but the real grin moments are in the smaller details: that quarry plonked weirdly in the middle of the Sioux Falls suburbs, the trailer plants in Watertown and Mitchell, and farm depots surrounded by actual shelterbelts dating back to the Dust Bowl era. Deadwood still has that Wild West vibe, which I personally enjoy, and compared to some previous DLCs, South Dakota feels like it has several different personalities packed into one state. You keep getting those "wait, is that a real landmark?" moments along the way. That's probably what I like most about it. It feels more like a proper road trip."

TheHuskie


"What impressed me the most in South Dakota DLC is how much effort has clearly gone into making the state feel authentic and realistic. The scenery is incredibly detailed, and the variety between the wide-open Great Plains, the Badlands, and the Black Hills makes the experience feel very different depending on where you are driving.

I especially enjoy the Black Hills and the more winding roads there. They provide some really beautiful driving experiences and, from a content creator’s perspective, give me a lot of opportunities to create cinematic shots. Mount Rushmore and the other landmarks also make exploring the map feel more rewarding, while the smaller towns and rural areas add a lot of character to the journeys."


We would like to thank you all for your continued support! Keep on sharing your journeys through the South Dakota DLC with us on our social media channels using the hashtag #CruisingSouthDakota and by tagging us on Social Media. Until next time, keep on truckin'! 

In today's episode of SCS On The Road, we take a look back at our participation at this year's Gamescom. Take a look at how it went!This year, at the end of August, we once again took part in Gamescom in Cologne, Germany! We had a booth with six PC stations and two of our 4D Motion Simulators, where fans could get hands-on with previews of our upcoming Coaches, Road Trip: Ford, Iceland, South Dakota, and British Columbia DLCs. The cherry on top was the brand-new Volvo FH Series 6 100 Year Edition, which Volvo Trucks were kind enough to bring along and display at our booth.Over the five-day show, we welcomed a huge number of visitors and content creators who came to try out our upcoming DLCs. We're incredibly happy that so many of you could make it and meet with us there! Now, let's take a look at how our Gamescom adventure went in this episode of SCS On The Road. And that's it for today! We hope you enjoyed this episode. Remember to follow us on X/Twitter, Instagram, Facebook, Bluesky, and TikTok to receive updates on our upcoming projects and future SCS On The Road episodes. Or subscribe to our newsletter to stay informed. Until next time, we will see you on the road!
Every October, people around the world come together to raise awareness of breast cancer and show their support for those affected by it. Pinktober is a time to stand united, share important information, and remind ourselves and others of the importance of taking care of our health.Supporting Through DrivingSince 2019, we have been proud to support Pinktober alongside our community through our special Pink Ribbon Charity Pack DLCs for Euro Truck Simulator 2 and American Truck Simulator.As in previous years, 100% of the income from these DLCs will be donated to the Alliance of Women with Breast Cancer at the end of October. The organization works to support and empower people affected by breast cancer, and we are grateful to be able to contribute to their important work together with you.By adding the Pink Ribbon Charity Pack DLCs to your collection, you can give your trucks a vibrant new look while helping support a meaningful cause. Whether you pick one up for yourself or as a gift for a fellow trucker, every contribution counts.A Reminder to Take Care of Yourself Pinktober is about more than showing your support on the road. It is also an opportunity to remind ourselves of the importance of our own health.
  • Take the time to perform regular self-checks.
  • Stay informed about potential symptoms and risk factors.
  • Visit your doctor for regular screenings and professional advice.
Regular check-ups and appropriate screening can play an important role in early detection.Put Your Support on the RoadWe'd love to see our #BestCommunityEver bring Pinktober to the roads of American Truck Simulator and Euro Truck Simulator 2. Customize your trucks with the Pink Ribbon designs, hit the road, and share your screenshots with us using #Pinktober2026.Thank you to everyone who has supported our Pinktober campaigns over the years. Your generosity continues to help us support those affected by breast cancer and contribute to a cause that reaches far beyond our virtual roads.Let's make Pinktober 2026 another year of solidarity, awareness, and support. Together, we can drive for a cause.
Whether you're hauling cargo beneath the glow of city lights, crossing long stretches of desert highway, or watching the horizon for anything unusual in the Nevada skies, the Silver State always has another road, town, or surprise waiting ahead.


Today, we're taking a closer look at some of the cities featured in the upcoming Nevada Rework for American Truck Simulator and how our team has rebuilt them from the ground up, bringing more detail, improved & updated road networks, and plenty of new places to discover along the way. Let's check it out!

RenoFirst stop, Reno! Known as "The Biggest Little City in the World", Reno is one of northern Nevada's most important urban centres. Located close to the Sierra Nevada mountains and not far from Lake Tahoe, the city has long been an important hub for travel, industry, entertainment, and commerce in the region.

Often described as a "mini Vegas", Reno attracts millions of visitors each year to its resorts, vibrant local culture, and entertainment scene, which keeps the city busy around the clock! You'll be sure to find no shortage of jobs taking you in and out of the city, with its surrounding highway network connecting drivers with destinations across Nevada and neighbouring California.In the Nevada Rework, Reno has been completely rebuilt from scratch, recreating the city with greater detail, updated scenery, and an improved road network. Our team has worked to better capture the character and scale of Reno, while retaining important and familiar elements from the original version and adding plenty of new details for players to discover.Carson CityJust south of Reno lies Carson City, the capital of Nevada. Sitting at the foot of the Sierra Nevada mountains, the city offers a very different atmosphere from its larger neighbour, with historic streets, government buildings, and plenty of scenic surroundings.


As the centre of Nevada's state government, Carson City is home to several important landmarks, including the Nevada State Capitol, while its location also places it close to routes leading towards Lake Tahoe and other parts of western Nevada. Whether you're passing through or making a delivery in the city, there will be plenty to take in along the way.


Our map designers have rebuilt Carson City from the ground up, bringing greater detail to its streets, scenery, and surrounding areas, while giving some of its key landmarks and locations a fresh new look. Familiar elements from the original map have also been rebuilt where possible, bringing them up to the quality and level of detail found in our latest map and asset work.ElkoHeading east across northern Nevada brings you to Elko, an important regional centre surrounded by wide open landscapes and mountain scenery. The city has strong connections with the mining & farming industries which have played a major role in shaping both Elko and northeastern Nevada as a whole.

Elko also sits along one of northern Nevada's most important transport corridors, making it a natural stopping point for travellers and freight moving across the state. Beyond its industrial connections, the area is also well known for its farming heritage and the vast landscapes which surround the city.


Our team has worked to give the area more of its own identity, while also improving the locations where drivers will pick up and deliver cargo, including new custom depots designed specifically for the area.WinnemuccaLocated along the Humboldt River, Winnemucca has long served as an important stopping point for travellers crossing northern Nevada. Its position along a major east-west transport corridor has helped make it an important regional centre for transport and cargo.


The city also has strong ties to several of the large industries found throughout this part of Nevada. Surrounded by broad valleys, distant mountain ranges, and open desert landscapes, Winnemucca offers the kind of scenery many drivers associate with journeys across the Silver State. Players can expect an updated city layout that better reflects the character of the real-world location. 


ElyIn eastern Nevada you'll find Ely, a remote city surrounded by rugged mountains and expansive desert landscapes. Located along U.S. Route 50, famously known as the "Loneliest Road in America", Ely offers a noticeably different setting from many other cities in the state.


For the Nevada Rework, our team has aimed to preserve Ely's distinctive atmosphere and important locations, while bringing its roads, scenery, and surroundings up to the quality of our latest map work.


Across all of these locations, we've also added a variety of new custom depots, refreshed some company branding, and introduced many smaller details to make each city feel more unique. And of course, there is one major Nevada city missing from today's blog! Las Vegas will receive its own dedicated spotlight in the future, so stay tuned for that.We hope you've enjoyed this latest look at the Nevada Rework. Be sure to follow our social media channels for more news and previews from American Truck Simulator!

We are super excited that the day many of you have been waiting for has finally arrived. Today, you can get ready to drive a new set of vehicles with the release of the Road Trip: Ford DLC for American Truck Simulator!The Road Trip: Ford DLC IS NOW RELEASEDWe first announced project Road Trip in April last year, and since then, it has been eagerly awaited by our #BestCommunityEver. A dedicated team was formed to bring this brand-new experience to American Truck Simulator, working closely with our vehicle team, programmers, testers, and many other colleagues across the company. The Ford DLC is the first release from the Road Trip project, and we're incredibly happy to finally bring it to our community!Now, you can hit the open roads of American Truck Simulator like never before with this DLC as you take the wheel of:
  • The iconic 1967 Ford Mustang Fastback
  • The all-purpose 2023 Ford F-150
  • The modern 2023 Ford Bronco
  • and the legendary 1998–2012 Ford Crown Victoria
With the Road Trip: Ford DLC, you will unlock Car Mode, its related features, and all of these personal cars, which you can take out on the road and experience American Truck Simulator from a whole new perspective. Customise your vehicles with a variety of accessories and paint options, then hit the road and explore at your own pace.Looking for something to do along the way? Take on smaller deliveries through Quick Jobs or the Dispatch Market and build your courier reputation, or discover the world around you with the new Atlas feature. Visit iconic locations, learn more about them, and collect beautifully designed postcards as you explore.At release, the Atlas feature and its Tourist Boards will be available in California, and in the Oregon, Washington, Idaho, Montana, Wyoming, and South Dakota DLCs. The remaining states will be gradually included in future updates.Step away from your big rig and get behind the wheel of iconic Ford vehicles, a fresh way to explore the world of American Truck Simulator. You can also team up with your friends in Convoy mode and hit the road together, with trucks and cars sharing the highways! And don't forget that if you own this DLC, you can also enjoy the Atlas feature from behind the wheel of a truck. We're happy to have partnered with Ford to bring these iconic vehicles to life in American Truck Simulator, and we would like to thank them very much for their cooperation in making this possible.But now, it's all up to you - we can't wait to see where your next road trip takes you! Release Live StreamAs we always do with our map expansions, we also plan to introduce the new Road Trip: Ford DLC to our community with a special release stream! Starting today at 3 pm CEST, we'll be joined by guests who worked on the DLC's development, chatting with them about the process while taking Ford cars out on the roads of American Truck Simulator. And at the end of the stream, we'll officially release the DLC together with you!Make sure to share photos or videos from your road trip journeys with us on social media by tagging us on X/Twitter, Facebook, BlueSky, and Instagram. For more news from American Truck Simulator and further Road Trip development, don't forget to subscribe to our newsletter or follow us on our social media accounts. We will see you on the road!
This year, we were once again invited by Western Star to take part in their Star Nation Experience along with two members from our American Truck Simulator community. Today, we bring you an SCS On The Road episode where you can watch what the whole amazing event looked like! Beny and Oscar travelled all the way to Bend, Oregon, to represent SCS at the wonderful Star Nation Experience 2026 in June. There, they met up with two members of our ATS community, Conor and Nathan, who were selected and invited by Western Star for an all-expenses-paid trip and a weekend packed with unforgettable experiences.From fly fishing and ATV rides to the X-Series Ride & Drive Challenge at the Madras Proving Grounds, they also got to meet the Western Star team and other trucking enthusiasts. So, let's watch together and see how the Star Nation Experience 2026 went! We would like to say a huge thank you to Western Star for inviting us once again, along with Nathan and Conor, and for giving us the opportunity to take part in such an amazing event. We are also happy that we could capture the experience and share it with our community!Make sure to follow us on X/Twitter, Facebook, BlueSky, YouTube, and Instagram so you don't miss out on any events, news, and fresh SCS On The Road episodes. Alternatively, you can subscribe to our newsletter to stay informed. Until next time, happy hauling!
Ready to hit the road? Today, we're taking a closer look at one of the new systems created for our upcoming Coaches DLC for Euro Truck Simulator 2 and Road Trip for American Truck Simulator; Mode Switch. This feature helps bring different types of gameplay together, allowing you to move between your trucking career and new adventures behind the wheel of a car or coach!ETS2 & ATS are expanding beyond trucking, and with that comes the need to clearly separate the different careers and gameplay experiences available to players. This is why we have divided the game into different modes, Truck Mode, Car Mode and Coach Mode.Each mode has its own gameplay, progression, and career systems. Truck Mode remains centred around transporting cargo and building your trucking business, while Car Mode, introduced with Road Trip, places a greater emphasis on exploration and building your reputation with customers. Coach Mode will focus on operating routes, providing passengers with a smooth journey, and keeping them satisfied along the way.Progression is separate between these careers, with Car Mode using reputation rather than traditional experience points. However, some important parts of your profile remain shared. Your money and map exploration carry across all modes, meaning roads discovered while travelling by car will remain explored when you return to your truck, and vice versa.Separating the experience into different modes also allows us to keep everything relevant to your current career together in one place, including your vehicles, progression, statistics, and other mode-specific information. Switching between modes is straightforward. You can enter another mode while you're not driving to manage that career, although you cannot have more than one active job across all modes at the same time. The full switch between modes happens once you press the Drive button.As of right now, the navigation system remains tied to the mode you last drove in, so you won’t be able to set or adjust a route for the newly selected mode. As soon as you hit the road, the correct navigation and gameplay systems for that mode will kick in. Looking ahead, we’re already looking at ways to make navigation between modes feel even smoother in future updates. Wonder where you last left off in your vehicle? The map will also show the positions of your other vehicle, as well as your current position when undertaking a Quick Job. When you mode switch, you'll continue from the location where you left your truck, coach, or car.The introduction of multiple modes also played a part in our recent changes to the fatigue system. Fatigue Simulation is now separated into Rest State and Mandatory Breaks. Your Rest State represents how tired your character is and is shared across modes, while Mandatory Breaks represent legally required rest periods. Trucks and coaches are subject to Mandatory Breaks, while cars are not.The introduction of different modes is an important part of expanding Euro Truck Simulator 2 and American Truck Simulator while keeping their various gameplay experiences connected. Each mode offers its own career and progression, while shared systems such as money and exploration help ensure everything still feels like part of the same world and profile.We hope this gives you a better understanding of how Mode Switch works and some of the thought process behind the creation of the system. We're looking forward to getting you behind the wheel of some new vehicle types in Euro Truck Simulator 2 and American Truck Simulator!Until next time, keep an eye on our blog and social media for all the latest news, and we’ll see you on the road!
The road is calling! The South Dakota DLC for American Truck Simulator has arrived, bringing local industries, rolling prairies, stunning scenery, and some of America’s most recognisable landmarks to your journeys.The South Dakota DLC is released and available on Steam! It’s been an exciting road since we first announced that South Dakota was in development, and today we’re excited to finally release it to you. So saddle up, warm up the engine, and get ready to roam the Mount Rushmore State! To help you get your bearings, here is a look at the full map of the DLC, showcasing the cities, towns, and road networks waiting for you.

We can’t wait to welcome you to the Mount Rushmore State! So what can you expect from this DLC?
  • Explore 13 faithfully recreated cities, including Sioux Falls, Rapid City, Pierre, and more!
  • Discover 21 scenic towns and settlements across the state, such as Hot Springs, Wall and Sturgis.
  • Travel across a road network representing around 3000 miles of real-world roads, with connections to Montana, Wyoming, Nebraska, and Iowa.
  • See iconic South Dakota landmarks including Mount Rushmore, the Corn Palace, Sioux Falls, and the Dignity of Earth and Sky sculpture.
  • Deliver cargo to 10 custom depots and discover new industries, including trailer manufacturing, residential housing, and a landmark food production facility in Sioux Falls.
  • Explore stunning natural locations such as the Black Hills, Badlands, and the landscapes surrounding Reva.
  • Experience the variety of South Dakota’s scenery, from dramatic rock formations and forested hills to wide-open plains and bustling cities.
Discover famous sights, local landmarks, scenic roads, and hidden details as you travel across the Mount Rushmore State!

From busy roads in Rapid City to the wide-open Great Plains, dramatic Badlands, and winding roads of the Black Hills, South Dakota offers plenty of variety for truckers to discover. Along the way, you’ll encounter some of the state’s most iconic sights, including Mount Rushmore and the waterfalls of Sioux Falls, while hauling cargo through the diverse landscapes of the Mount Rushmore State. We can't wait for you to start explorin'! 
Release Live StreamDon't forget about our special Release Live Stream, which starts today at 3 pm CEST! Joining us will be some special guests, including the CEO of SCS Software, Pavel Šebor, all of whom will be chatting with us about this exciting new addition while we drive through South Dakota.Towards the end of the live stream, we'll officially release the South Dakota DLC together, with a live video feed from our office release party, so make sure to be there!

World of Trucks: Cruising South Dakota Event
With the release of our South Dakota DLC, we're excited to welcome you all back & invite you all to join us for our World of Trucks event - Cruising South Dakota! Roll through the Mount Rushmore State and take in its wide-open landscapes, natural beauty and rich history. This event invites you to explore the new map, deliver cargoes to and from its many cities, and contribute to a community goal, which will you earn you special & unique in-game rewards. Rewards
Personal Goal: Players who complete deliveries to or from all 13 South Dakota cities will earn a personal World of Trucks Achievement and a Call of the Badlands ATS truck paint job Steam inventory item.

Community Goal: When the community goal of driving 150,000,000 miles (241,402,000 km) during deliveries to or from any city in South Dakota is met, players who have also achieved their personal goal will receive a Ring-necked Pheasant Steam inventory item.

And there’s an extra treat as well! Truckers who complete a job using External Contracts or the External Market TO or FROM Rapid City will be rewarded with the Quartz Triceratops hanging item for their cabin. Combining South Dakota’s official state mineral, rose quartz, with its official state fossil, the Triceratops, it’s the perfect souvenir from your travels across the Mount Rushmore State!

You can find all the rules and further details about the event in our dedicated Cruising South Dakota DLC event blog!We are eager for you to start trucking in the Mount Rushmore State. Remember to tag us in your photos and videos from this map expansion using the hashtag #CruisingSouthDakota on X, Facebook, Instagram, and Bluesky. If you'll enjoy your time in South Dakota, we'd really appreciate it if you left a review on its DLC Steam store page. We thank you for all your support, and until next time, happy haulin'!

Get ready for a brand-new experience in American Truck Simulator! It's time to grab a different set of keys and hit the road in amazing vehicles that are a little different than what you've been used to. We're excited to announce that the
Road Trip: Ford DLC for American Truck Simulator will be released on September 29th, 2026!
We are so excited to be almost finished with this upcoming DLC and that our #BestCommunityEver will be able to enjoy it too! To get you in the mood for driving the stunning cars from Ford, our talented video team has put together an official video trailer. Watch it below to see all that is coming!

Road Trip will bring a whole new experience for players of American Truck Simulator. Not only will you be able to drive in completely different types of vehicles than before, but you will also have the opportunity to complete smaller delivery jobs, customize your cars with accessories, paint them in different colors, or explore the vast landscapes of the U.S. from a completely new perspective while also discovering and learning about beautiful landmarks with the new Atlas feature!

Just imagine driving legendary cars like the 1967 Ford Mustang Fastback, 2023 Ford F-150, 2023 Ford Bronco, and 1998–2012 Ford Crown Victoria on Route 66 from Chicago to Los Angeles, through the rolling hills of the Midwest, or over the beautiful mountains in Montana from the comfort of your home.

And if you are a pure truck driver and don't feel like ever leaving your decked-out rig, don't forget that the Atlas feature available with Road Trip DLCs is not just for cars. You can still enjoy the feature behind the wheel of an 18-wheeler - just make sure to own the Road Trip: Ford DLC so this feature is unlocked for you right after its release.

We would like to thank Ford for their cooperation in bringing their amazing vehicles into our game! If you are looking forward to hitting the road in a Ford, make sure to add the Road Trip: Ford DLC for American Truck Simulator to your Steam Wishlist.

Remember to stay up to date with the latest American Truck Simulator news by subscribing to our newsletter or following us on X/Twitter, Facebook, BlueSky, and Instagram. Until next time, we wish you happy journeys!
With the release of our South Dakota DLC, we invite you all to join us on Thursday, the 24th of September, for the newest World of Trucks event - Cruising South Dakota! Roll through the Mount Rushmore State and take in its wide-open landscapes, natural beauty and rich history. So, what is the challenge? Haul cargo to or from any city in South Dakota and help the community reach a collective goal of 150,000,000 miles (241,402,000 km). With the strength of our #BestCommunityEver, we know you will smash it!Hit the road by #CruisingSouthDakota, where vast prairies meet the rugged Black Hills and the otherworldly Badlands, with long crossings over the Missouri River along the way. But this land carries far more than scenery, it holds stories that reach deep into the past. The Black Hills, known to the Lakota people as Paha Sapa, are sacred ground, while Badlands National Park preserves one of the richest fossil beds on Earth. This is where giants like SUE the T. rex slept for millions of years before being discovered. During your travels, you can look forward to many spectacular views and highlights, such as:
  • Mount Rushmore National Memorial, the iconic monument carved into a granite face in the Black Hills.
  • Badlands National Park, a dramatic maze of layered rock spires and buttes unlike anywhere else in America.
  • Deadwood, the legendary gold rush town where Wild Bill Hickok played his final hand.
  • Missouri River crossings, where the great river divides the rolling east from the rugged west of the state.
As with past Cruising events, you can also participate using your own trailer by selecting jobs from the External Market!The South Dakota DLC features 13 incredible cities to explore, and we're offering an exclusive reward for completing your personal goal, which will require you to deliver a job to or from all of them. All jobs for the event must be at least 100 miles (161 km) long.Take part in this breathtaking journey across the Great Plains, from South Dakota's sweeping landscapes and Black Hills to its frontier towns. Let's roll through the Mount Rushmore State! Rules Using External Contracts or External Market, with a World of Trucks-connected profile in American Truck Simulator, the community goal is to drive 150,000,000 miles (241,402,000 km) while delivering cargoes to or from any city in South Dakota.When a player has completed deliveries to or from all 13 South Dakota cities, they will achieve their personal goal.All jobs for the event must be at least 100 miles (161 km) long.You can check if your recent deliveries met these conditions using your Log Book in your World of Trucks profile.

Rewards
  • Personal: Players who complete deliveries to or from all 13 South Dakota cities will earn a personal World of Trucks Achievement and a Call of the Badlands ATS truck paint job Steam inventory item.
  • Community: When the community goal of driving 150,000,000 miles (241,402,000 km) during deliveries to or from any city in South Dakota is met, players who have also achieved their personal goal will receive a Ring-necked Pheasant Steam inventory item.
Note: In order to qualify for the community reward, you must complete your personal goal in American Truck Simulator. Each reward will be a Steam inventory item for American Truck Simulator. Once completed, claim your rewards on the Events page of your World of Trucks profile.The event will conclude on Sunday, the 22nd of November at 23:59 UTC.Gear up for the latest addition to American Truck Simulator and join us for #CruisingSouthDakota! Share your screenshots and videos with us on our Facebook, X (formerly Twitter), and Instagram profiles, and we will share our favourite ones (we may even feature some of them in a future blog post!).
In June, we announced that we are working on the Indiana DLC for American Truck Simulator. While our map teams are busy bringing the Hoosier State to life, they first had to experience it for themselves. Let's take a look back at their research trip to Indiana!The team that set out for Indiana consisted of the map DLC lead Dubak, our map designers Lukáš and Martin, and our researcher Spekin. Today, they will share their impressions from the trip and a couple of photos they captured along the way. Below, we are also bringing a few screenshots from the work-in-progress map!"This was my second research trip to the US, and every time it's an incredible experience for me. It boasts not only amazing nature and landscapes, but also rich and beautiful cities. Before the trip, we were a bit worried that Indiana would be a state full of fields, but we were completely wrong. It was a great experience, and I'm really glad that my team and I get to build this wonderful state and show players all the beauty and hidden gems Indiana has to offer," Dubak told us.
They travelled across the state, visiting many of its cities and landmarks, from Indianapolis to Fort Wayne, Evansville, South Bend, and more. "We were blown away by the memorial and the Capitol in Indianapolis, and we also checked out a massive steel mill in East Chicago, Lake Monroe, and the Indiana Dunes National Park," Dubak said.During their nine-day journey, the team gathered plenty of references and experienced the atmosphere of each place they visited. They explained that walking the streets and visiting these places in real life before recreating them in the editor was a completely new experience."As a map designer, I was thrilled to have the opportunity to visit the US in person. You can feel the atmosphere and the scale of everything around you. Personally, I enjoyed all the landmarks in Indiana - from courthouses and churches to banks, statues, historical monuments, memorials, and murals, not to mention the small details here and there. History has shaped the US greatly, and you have the opportunity to experience that," Lukáš shared with us.Being there in person also reveals smaller details that can be difficult to notice through street view or other sources. This helps the team understand what is important to include in the game and what gives each place its authentic feel."As a map designer, I looked for all the details that make every corner authentic. If you are sufficiently attentive, you can find a lot of interesting stuff around. For example, I learned that bigger is better. You can hardly go wrong with that. I also love discovering all the different advertisements, billboards, and signs. I created a large photo gallery of them so that our branding and asset team could use them as inspiration for the state of Indiana and upcoming projects. We also saw an Amish community in the region, which was really interesting. Overall, the research trip was a great experience, and I would love to come back for more inspiration," Lukáš said.For Martin, it was the diversity of Indiana's landscapes and the roads connecting them that made the biggest impression."I was amazed by how diverse the landscape actually is, with plenty of forested areas that transition into national parks, wetlands, prairies, and even sand dunes up north along Lake Michigan. What captivated me the most was probably the scenic IN-46 highway between Bloomington and Columbus. The road winds through the Norman Upland, home to Indiana's largest state park, Brown County State Park. We drove through many towns packed with truly memorable landmarks. In the capital, Indianapolis, it was fascinating to see modern skyscraper architecture blending with historic buildings, churches, cathedrals, and beautifully maintained parks," Martin shared with us.Even Spekin was surprised by some of the things he saw during the trip, despite his role as a researcher, which means he spends a lot of time studying upcoming DLC areas and preparing references for the rest of the team."I was shocked by how big everything is in the US. For example, flags, totems, grain bins, or even roads and countryside are not as straight as they seem on street view, and you can also see the elevation. We observed and measured everything from a random curb in the city to grown corn in the countryside, so the biggest task was just not to look suspicious while capturing those details," he told us.As a researcher, Spekin records everything that could be useful to other departments and considers how these references could be used in the game, while keeping our scale and other map limitations in mind: "Sometimes a reference can be just for inspiration, like night photos of buildings with neon lights or backlit advertisements, which are often difficult to find. During the trip, however, this was much easier, as we often arrived at our final destination late at night," he shared."It might sound weird, but I like farm areas, so grain elevators, barns, and animals are my favorite ones, so you can probably guess what my photo library looks like. I also love industrial zones, so I really enjoyed Gary Steel Works, even though we saw it only from the outside. We also visited a few old covered bridges in Indiana, and I know it's just an old bridge, but I liked it a lot. Of course, I enjoyed the whole trip, every city and every town. I wish we could put everything into the game," Spekin says.While our work on the map is still in its early stages, we also wanted to give you a small preview of what's already getting done. Here, you can see a few locations that are taking shape for the Indiana DLC, including the public library in Evansville, Acy Lake, and locations around Indianapolis and along I-69 and US 30. And that's it from today's blog! We hope you have enjoyed this report from our research trip to Indiana. If you are looking forward to exploring the Hoosier State like we did, be sure to add the Indiana DLC to your Steam wishlist and show your support to our team working on it!Don't forget to follow us on X/Twitter, Instagram, Facebook, Bluesky, and TikTok, or subscribe to our newsletter for the latest development updates. Until next time, we will see you on the road!
We're excited to announce that the 1.61 update for American Truck Simulator has officially been released and is now available on Steam!Before we head to the news, we would like to thank everyone who took part in the Open Beta and reported any issues or provided general feedback on our forum. This makes it much easier for our team to fine-tune everything and helps ensure a smooth transition to the full update release.We'd also like to thank everyone who participated in the 1.61 Experimental Beta, especially those who shared their thoughts on the Multi-Function Display (MFD) and the In-Game Menu. These additions will be introduced in a future update, giving us more time to refine and polish these features and ensure they deliver the best possible experience when they are ready.Now, let’s dive into what you can expect in the 1.61 Update:Proximity ExplorationIn the 1.61 update, we are introducing a new feature designed to assist players with exploring the world map and discovering more along their journey. Introducing Proximity Exploration, a new quality-of-life feature that makes map discovery a little more intuitive, while still keeping the enjoyment of exploring the world for yourself.When enabled, Proximity Exploration automatically reveals a small area around your vehicle as you travel. This means you will no longer need to drive over every tiny section of road to mark it as explored, which should be especially useful for those of you chasing that elusive 100% map discovery! It can also help reveal nearby accessible roads and areas around locations such as rest stops, toll gates, border crossings, gas stations, and other places where multiple road segments may sit closely together.And don't worry, secret roads will still have secrets to uncover! Proximity Exploration will only reveal the first segment of a secret road when you get close enough, giving you a small hint that there might be somewhere new to explore. From there, however, the rest is up to you, as the remaining route will only be discovered by actually driving along it.Whether you use Proximity Exploration to help hunt down those final percentages or simply make exploring the map a little smoother, the choice is yours!Improved Material SystemThe Improved Material System significantly improves the lighting and visual quality of vehicle interiors in selected trucks. Its main focus is to enhance how interior materials react to light, which results in a more readable, detailed, and visually pleasing cabin environment.One of the most significant changes was a redesign of the materials used in vehicle interiors. As a result, it makes differences between materials such as leather, fabric, plastic, and metal far more apparent, even in low-light conditions. The new solution uses multiple variants of dynamic cubemaps, allowing all materials to reflect their surroundings more naturally and respond to ambient light in a more realistic way.The entire system was designed from the start with the interiors of trucks in both games in mind, so the base games and their existing fleets will gradually benefit from these improvements as well. In this update, we're excited to bring the Improved Material System to the International LT and International LoneStar.With future updates, we will gradually add this technology for other trucks across both games. You can read more about this feature here. Map Changes for Road TripWith the upcoming Road Trip project, our map and asset teams have also been preparing the world of American Truck Simulator for a new way to explore the roads. While many of these changes are happening behind the scenes, they help lay the groundwork for future features and ensure the map is ready for the journey ahead.We have implemented inactive Tourist Boards across several states, including California, Oregon, Washington, Idaho, Montana, Wyoming, and the upcoming South Dakota DLC. These Tourist Boards will remain unavailable until the Road Trip project is released, but they are already in place and ready for the future. Alongside these additions, we have also applied various small visual improvements and polish to selected areas across the map.As part of these preparations, we have also added a number of new gas stations across the map. These locations will not only serve truck drivers but will also become available for cars when the Road Trip project releases, giving players more places to stop and refuel during their travels.These changes are just a small part of the preparation work being done behind the scenes, helping us make sure the American Truck Simulator world is ready for new adventures on the road.New CargoesWe are also introducing new cargo options and improving the visuals of some existing ones. Players can now transport new types of freight, including Seed Containers, Trailers, and Truss, adding more variety to their hauling jobs across America.Alongside these additions, we also updated the existing Rails cargo with a brand-new model and improved textures. These changes help bring more detail and visual quality to the cargo you see on the road, making each delivery feel even more realistic.Changelog: Map
  • Proximity Exploration
  • Map Changes for Road Trip
Vehicles
  • New Cargoes
Visual
  • Improved Material System: International LT & International LoneStar
We hope you are also excited to try out all the new features! Make sure to keep up to date with future updates by following us on X/Twitter, Facebook, BlueSky, YouTube, TikTok, and Instagram, and by subscribing to our newsletter! Until next time, happy haulin'!
Who says deliveries are only for trucks? In today's blog, we're taking a closer look at how Quick Jobs and the Freight Market will work in our upcoming Road Trip module for American Truck Simulator. Let's check it out! 


Before we continue, we’ve also put together a video version of this blog for you to enjoy. You can check it out below!

Players familiar with American Truck Simulator will already know Quick Jobs and the Freight Market from their trucking careers. Road Trip builds on these systems with its own approach to courier work, customer reviews, and progression.
Just like with trucks, you won't need to have your own vehicle to take on a Quick Job. A suitable vehicle will be provided for you by the company offering the job, allowing you to jump straight into work as a courier driver. Fuel, repairs and any other expenses you encounter will be covered by the company, just as they are with traditional Quick Jobs in American Truck Simulator.

So what kind of jobs can you expect? Drivers can be tasked with delivering small packages and documents, as well as transferring vehicles between car dealerships. The jobs available to you can also vary depending on the type of vehicle involved, so a pickup truck may receive different contracts compared to a sports car or a classic vehicle.

However, completing the journey is only one part of the job. After each delivery, the customer will review your performance across three areas; Time Management, Vehicle Appearance, and Cargo Handling.These reviews are specific to the delivery you have completed. Damaging valuable documents, for example, may lead to very different feedback compared to successfully delivering delicate plant seedlings without any issues. Our goal is to make each job feel a little more personal, with a customer waiting at the other end to judge how well you handled their delivery.Some customers may also place a higher priority on one of these three areas. You'll be able to see this before accepting the job, and meeting their expectations will be more demanding. However, taking on that extra risk can also result in a better financial reward.Time Management also works a little differently from simply beating a deadline. Customers expect you at a particular time, which means arriving too early can be just as unwelcome as arriving late. Each completed delivery is also given a star rating, which contributes towards your overall Courier Rating.

Your Courier Rating determines the types of jobs available to you, the maximum distance of the routes you can take on, and how much you can earn. Maintaining a higher rating will unlock more challenging work, such as fragile or valuable cargo and jobs with tighter delivery windows, while also providing a bonus to the offered payout.Drivers who consistently achieve five-star deliveries can also build a Perfect Delivery Streak, which will reward drivers with additional money bonus.Already saved up enough money to purchase your own vehicle? Then you'll have access to even more job opportunities! Players of American Truck Simulator will already be familiar with the Freight Market, and Road Trip introduces its own equivalent, known as the Dispatch Market.The Dispatch Market works in a similar way to Quick Jobs, but instead of using a borrowed vehicle, you'll complete the job using a vehicle from your own garage. As you're supplying your own vehicle, these jobs will also offer a slightly higher payout, as you'll be responsible for your own expenses, including repairs and fuel.


The same Courier Rating, customer reviews, and performance criteria apply here too. Naturally, some jobs will differ from those found in Quick Jobs, such as car jockey work, after all, asking you to give away your own car would be a little unfair.Any money you earn from these jobs goes directly into your existing ATS profile, which is shared between your trucking career and Road Trip. There is no separate XP system for this mode, instead, progression is earned by your Courier Rating, customer reviews, and your ability to maintain a Perfect Delivery Streak.


For the initial release of Road Trip, jobs will focus on getting yourself and the delivery safely from point A to point B, with more possibilities we hope to explore in the future. We hope you’ve enjoyed learning more about how jobs will work in Road Trip. We’re looking forward to seeing how you build up your Courier Rating, tackle different types of deliveries, and make the most of these new opportunities on the roads of American Truck Simulator.If you’re excited to get behind the wheel when Road Trip arrives, be sure to add the Ford Car Pack and RAM & Dodge Car Pack to your Steam Wishlist! Until next time, keep an eye on our official channels for more news and previews from Road Trip. We’ll see you on the road!



Our dearest community, Earlier this year, we shared that we would be taking a temporary pause from running our World of Trucks events. We also know how much these events mean to our #BestCommunityEver and that many of you have missed taking part. Today, we are pleased to confirm that we have decided to resume our World of Trucks events in the familiar format you already know, while the wider rework continues. This means you can once again look forward to coming together for events throughout the months ahead. First up will be Cruising South Dakota, followed by Cruising Iceland and our seasonal Halloween and Christmas events later this year. We will share full details ahead of each event.Our teams will continue working on the underlying systems and infrastructure that support these events, with the goal of bringing much more of the event experience directly into Euro Truck Simulator 2 and American Truck Simulator. This includes the improvements we previously described, such as the ability to view and redeem rewards, earn and view achievements, and follow event progress and community milestones directly in-game. It also involves broader behind-the-scenes changes to support the World of Trucks service in the future.Thank you, as always, for your patience, support, and passion. We are excited to welcome you back to World of Trucks events and hope you will join us for the journeys ahead.We’ll see you on the road.
Today, we're excited to take you to Whistler, one of British Columbia's most famous mountain destinations, coming to our upcoming British Columbia DLC for American Truck Simulator!Located along the scenic Sea-to-Sky Highway north of Vancouver, this vibrant resort town is surrounded by towering peaks, dense forests, and breathtaking alpine landscapes that make every journey through the region unforgettable.Whistler is world-famous for its outdoor recreation and winter sports, attracting visitors from around the globe year-round. Nestled among the towering peaks of British Columbia's Coast Mountains, it gained international recognition as a host community during the 2010 Winter Olympic and Paralympic Games. Today, the area is renowned for its expansive ski terrain, scenic hiking trails, and impressive network of gondolas and cable cars, which provide breathtaking views of the rugged mountain landscape that surrounds the town.Our map team has worked hard to capture the unique atmosphere of Whistler, from its distinctive mountain-town architecture to the spectacular scenery that surrounds it. Whether you're delivering supplies to local businesses or simply passing through on your way across British Columbia, this town offers plenty to admire from behind the wheel.With stunning views around every corner and a rich history tied to one of Canada's most memorable sporting events, Whistler is sure to become a favourite stop for many virtual truckers exploring the British Columbia DLC.If you're excited to hit the roads of Canada's westernmost mainland province, don't forget to add the British Columbia DLC to your Steam Wishlist! Also, be sure to follow us on X/Twitter, Facebook, Instagram, TikTok, Bluesky, and YouTube, or sign up for our newsletter so you don't miss any future updates. Until next time, keep on truckin'!
Welcome to the capital city of the Mount Rushmore State, Pierre! In today's blog, we will be sharing a preview of our version of this beautiful town and its sister city, Fort Pierre, which are eagerly waiting to welcome their first truckers with the imminent release of the South Dakota DLC.While being a relatively small town with just around 14,000 residents, Pierre is a hidden gem waiting to be explored. Welcoming nearly 3 million visitors each year, it is a destination for outdoor enthusiasts, offering world-class fishing, scenic trails, and endless opportunities for water recreation. This is made possible by its location along the banks of the Missouri River, set between Lake Oahe and Lake Sharpe, both created by dams.But it's not just outdoor activities that draw visitors to Pierre. The city is also home to plenty of stunning historic landmarks, some of which we have recreated in our map. One of them is the South Dakota State Capitol Building, constructed in 1910. Keep an eye out for this architectural gem when driving through the city, as it can be spotted from a distance.When arriving to the Pierre area from the south, you'll first pass through Fort Pierre, the oldest established settlement in the state, dating back more than 200 years. Here, you'll be able to spot a school building featuring a beautiful bison mural, as well as Fort Volunteer, a fort built to honor the volunteers who came to help during the 2011 flood.Across from it, you'll find the courthouse with its stone monument featuring another bison. Further down the road, you'll also be able to spot the Casey Tibbs Rodeo Center Museum up on the hill, which is a multipurpose conference center and historical museum dedicated to the legendary sport of South Dakota rodeo.Then, crossing the Missouri River over a newly built bridge, you'll be greeted by the "Welcome to Pierre" sign, followed by the Discovery Center building, an interactive, hands-on science museum for families and children.And if you are driving to Pierre not just for sightseeing, but also to pick up a job, there are also plenty of industries that will need your help transporting their products, such as the shopping center, landscape supplies, and roadwork depots. We have also included the Pierre Airport on the outskirts of the city into the map, where you will be able to deliver cargo to and from. On the other side of the river in Fort Pierre, you will find a local truck dealer, livestock auction, mining machinery service, and truck stop depot.We hope you are looking forward to exploring the wonderful capital of the Mount Rushmore State. If you do, make sure to add the South Dakota DLC to your Steam wishlist! Don't forget to follow us on X/Twitter, Facebook, Instagram, Bluesky, and YouTube for all the latest news from this map expansion and other American Truck Simulator content, or sign up for our newsletter to stay informed. Until next time, we will see you on the road!
From the 14th to the 20th of September, members of our team will once again be heading to Hannover, Germany, for IAA TRANSPORTATION 2026, one of the world's leading events for logistics, commercial vehicles, and the transport industry.

Having attended IAA in previous years, we’re excited to return in 2026 and meet with many of our friends and partners from across the automotive industry. We’ll also be working alongside a few of our valued partners to bring our truck simulation experience to the DAF Trucks, MAN and Scania booths throughout the event!


At the Scania booth, visitors will have the opportunity to experience a special Euro Truck Simulator 2 demonstration running on Scania's own motion simulator setup. Our team has been happy to work closely with Scania to develop the software and a specially prepared demo experience for their simulator, and we're looking forward to seeing visitors get behind the virtual wheel and try it out for themselves during the show.

Our friends at DAF and MAN will also both be bringing Euro Truck Simulator 2 to their booths, as we're lending them our very own 4D motion simulators, giving visitors another opportunity to experience our virtual trucking world. We're very happy to support our partners at DAF & MAN for this year's event and to see our motion rigs become part of their presence at the show.

Attending IAA is much more than what visitors will see on the show floor for us. Bringing together manufacturers, suppliers, technology providers, and many other representatives from across the transport industry makes an event of this scale an invaluable opportunity for our team.

Throughout the week, we plan to meet with a number of our existing partners, continue building the relationships which help us bring the world of trucking into Euro Truck Simulator 2 and American Truck Simulator, and hopefully make some new connections along the way. Events such as IAA also provide our teams with a valuable opportunity to research the latest developments within the transport industry, see new vehicles and technologies up close, and gather useful references and knowledge for our future work.

We're very much looking forward to returning to Hannover and meeting so many familiar faces from across the industry. If you're attending the event yourself, be sure to stop by and check out the simulators; or if you happen to spot some of our team attending, wearing a SCS Software, ETS2 or ATS T-shirt, be sure to stop them and say hello! 

As always, keep an eye on our social media channels for updates from the show floor, as we will be bringing you some cool photos from the event. We hope to see some of you there! Until till next time, keep on truckin'! 
The wait is almost over, truckers! The time has come to mark your calendars and get ready to explore the rugged landscapes, wide-open roads, and unique sights of the Mount Rushmore State. We’re excited to officially reveal that the...South Dakota DLC for American Truck Simulator will be released on September 24th, 2026To celebrate this milestone, we’re also happy to share the official South Dakota DLC trailer on our YouTube channel. This new video offers a glimpse at the scenery and experiences awaiting you!So, sit back, turn up the volume, and take a look at the trailer below!As we approach release, our teams are putting the finishing touches on the DLC and making sure everything is ready for its big debut.South Dakota offers plenty of variety for truckers to discover. You’ll travel through the vast Great Plains, pass through the stunning Badlands, and explore the rugged rock formations of the Black Hills while encountering iconic landmarks along the way, including the famous Mount Rushmore National Memorial, the waterfalls of Sioux Falls, the Dignity of Earth and Sky statue overlooking the Missouri River, the Corn Palace, Hot Springs, and many more.From busy cities and industrial areas to smaller settlements and scenic stretches of highway, every route brings something different to your journey, with plenty of new ground to cover.If you haven’t already, be sure to add the South Dakota DLC to your Steam wishlist. It’s a great way to support the project and ensures you’ll be notified when the DLC becomes available.We’re incredibly excited to finally share the release date and trailer with you, and we can’t wait to see you hitting the roads of South Dakota for yourselves. Thank you for your continued support and enthusiasm throughout the development of this DLC.Remember to follow us on X/Twitter, Facebook, Instagram, Bluesky, TikTok, and YouTube for all the latest news, or sign up for our newsletter to stay informed. Until the release day, keep those wheels turning, and we’ll see you on the road!
We’re excited to share that the 1.61 Open Beta for American Truck Simulator is now available for players to try out. If you decide to join the beta, we’d really appreciate it if you report any bugs or issues you encounter in the appropriate section of our official forums.Your feedback plays a huge role in helping us improve the game, and we truly value the time and effort you put into testing these new features and changes. We'd also like to thank everyone who participated in the 1.61 Experimental Beta, especially those who shared their thoughts on the Multi-Function Display (MFD) and the In-Game Menu. These additions will be introduced in a future update, giving us more time to refine and polish these features and ensure they deliver the best possible experience when they are ready.Now, let’s dive into what you can expect in the 1.61 Open Beta update:Proximity ExplorationIn the 1.61 update, we are introducing a new feature designed to assist players with exploring the world map and discovering more along their journey. Introducing Proximity Exploration, a new quality-of-life feature that makes map discovery a little more intuitive, while still keeping the enjoyment of exploring the world for yourself.When enabled, Proximity Exploration automatically reveals a small area around your vehicle as you travel. This means you will no longer need to drive over every tiny section of road to mark it as explored, which should be especially useful for those of you chasing that elusive 100% map discovery! It can also help reveal nearby accessible roads and areas around locations such as rest stops, toll gates, border crossings, gas stations, and other places where multiple road segments may sit closely together.And don't worry, secret roads will still have secrets to uncover! Proximity Exploration can reveal the first segment of a secret road when you get close enough, giving you a small hint that there might be somewhere new to explore. From there, however, the rest is up to you, as the remaining route will only be discovered by actually driving along it.Whether you use Proximity Exploration to help hunt down those final percentages or simply make exploring the map a little smoother, the choice is yours!Improved Material SystemThe Improved Material System significantly improves the lighting and visual quality of vehicle interiors in selected trucks. Its main focus is to enhance how interior materials react to light, which results in a more readable, detailed, and visually pleasing cabin environment.One of the most significant changes was a redesign of the materials used in vehicle interiors. As a result, it makes differences between materials such as leather, fabric, plastic, and metal far more apparent, even in low-light conditions. The new solution uses multiple variants of dynamic cubemaps, allowing all materials to reflect their surroundings more naturally and respond to ambient light in a more realistic way.The entire system was designed from the start with the interiors of trucks in both games in mind, so the base games and their existing fleets will gradually benefit from these improvements as well. In this update, we're excited to bring the Improved Material System to the International LT and International LoneStar.With future updates, we will gradually add this technology for other trucks across both games. You can read more about this feature here. Map Changes for Road TripWith the upcoming Road Trip project, our map and asset teams have also been preparing the world of American Truck Simulator for a new way to explore the roads. While many of these changes are happening behind the scenes, they help lay the groundwork for future features and ensure the map is ready for the journey ahead.We have implemented inactive Tourist Boards across several states, including California, Oregon, Washington, Idaho, Montana, Wyoming, and the upcoming South Dakota DLC. These Tourist Boards will remain unavailable until the Road Trip project is released, but they are already in place and ready for the future. Alongside these additions, we have also applied various small visual improvements and polish updates to selected areas across the map.As part of these preparations, we have also added a number of new gas stations across the map. These locations will not only serve truck drivers but will also become available for cars when the Road Trip project releases, giving players more places to stop and refuel during their travels.These changes are just a small part of the preparation work being done behind the scenes, helping us make sure the American Truck Simulator world is ready for new adventures on the road. New CargoesWe are also introducing new cargo options and improving the visuals of some existing ones. Players can now transport new types of freight, including Seed Containers, Trailers, and Truss, adding more variety to their hauling jobs across America.Alongside these additions, we also updated existing Rails cargo with a brand-new model and improved textures. These changes help bring more detail and visual quality to the cargo you see on the road, making each delivery feel even more realistic.Known OpenGL Rendering IssueWe are currently aware of a rendering issue affecting games running with OpenGL. OpenGL is the primary rendering API on Linux and macOS, while on Windows it is available as an alternative rendering option.If you are playing on Linux or macOS, or have OpenGL selected on Windows, you may encounter visual glitches or other rendering issues. Our team is actively working on a fix, and we will share further updates as soon as we have more information.Changelog:Map
  • Proximity Exploration
  • Map Changes for Road Trip
Vehicles
  • New Cargoes
Visual
  • Improved Material System: International LT & International LoneStar
Enjoy all the new additions, but please remember: It's only an open beta, not a stable public version, so you may encounter bugs, instability, or crashes. It's completely okay if you want to wait for the final release. But if you're interested in helping us to get there faster, we'd appreciate all of your feedback on our forum and your bug reports in the dedicated section.Please check our modding wiki to get details pertaining to mods for the game. If you wish to participate in this Open Beta, you can find this version in the Experimental Beta branch on Steam. The way to access it is as follows: Steam client → LIBRARY → right-click on American Truck Simulator → Properties → Betas tab → Beta Participation drop-down menu → public_beta. No password is required. Sometimes you will have to restart your Steam client to see the correct branch name there.