Euro Truck Simulator News & Announcements
We are happy to share with you that the 1.44 update has now been released for Euro Truck Simulator 2. This update is packed with new features and changes, so we recommend reading through them all. 



We'd like to thank everyone who participated, provided their feedback, and made bug reports during the Open Beta of 1.44. Your valuable input helped us make tweaks, changes and smash some bugs we may have missed the first time around. We hope you can now begin to fully enjoy the various new features which are included within this update, including some new ones that may not have made it during the beta! 



Austria Rework

We are excited to bring the highly anticipated Austria Rework as part of this free update for all owners of Euro Truck Simulator 2. Our rework team have been diligently working on updating this magnificent country and today we are excited for you to explore this beautiful country for yourselves.



The entire country of Austria has been reworked to bring it up to a true to life standard, as previously this was one of the older original areas of Euro Truck Simulator 2 when it released in 2012. All cities, surrounding areas, and road networks has been given a complete overhaul including the famous Alps!

 

We are sure drivers will face quite the challenge when trucking over these winding roads which travel along the valleys. 

Companies Logos Revision

As some of our eagled eye players might have noticed from some our previous blogposts and social media video clips, some of our in-game companies logos featured in the base of game of Euro Truck Simulator 2, have received a rework! 

These new modern logos, still stay true with their colour schemes but bring a modern and fresh take on these old-school companies. Keeping modern and up-to date is important for companies, even our virtual ones! 

We hope you enjoy spotting these new logos on company trailers and industries across Euro Truck Simulator 2 in the 1.44 update! 

Mod Refund Feature

Since the introduction of third party modification support in our convoy mode, our team has been working to improve the mod support experience. In this update, we are happy to share a new feature which we hope will further improve players gameplay when playing with modifications. 

We like to call this new addition the 'Mod Refund' feature. In simple terms, after a player has downloaded a third party modification and used it on their truck, they may in the future want to remove it (or it even may have become incompatible). This new feature reads and recognises the data from the modification, even if it has been removed, and refunds the player the difference with the in-game currency. This removes the problem of players losing money after using a modification. 



It works by recognising that a crucial part is missing (such as the chassis, engine etc) and replacing it with a default part. Players will be prompted with a pop-up containing information that some parts are being refunded and will be given the option to accept or reject this refund. If you decide to reject the refund and reactivate the mod instead, the truck will now revert to its former glory even if you have saved the game in the meantime.

So, whether you're trucking with friends in a convoy session with mods, or you want to remove a certain modification after use, this new feature will make sure you won't go out of pocket!

Licensed vs Aftermarket Customization Options in UI

Players customising their truck or looking at new parts in the garage may see some new icons appearing in the list. In total we have added 4 new icons to represent what type of accessory it is. When you hover over them, they will show if they are classed as a:


  • Factory part - A stock part sold by the manufacturer (including interiors)
  • Licensed part - Anything that is officially licensed that is not produced by truck factory
  • Aftermarket part - Any additional accessory that is not related to the brand.
  • Unknown part - A part that is not recognised or in some cases, a third party modification





This should help drivers when it comes to customisation if they wish to keep it within the manufacturers customisation options, or tune their truck further with aftermarket parts. We hope you enjoy this small yet helpful feature!

Accurate Mileage System

Mileage signs are now present in Euro Truck Simulator 2, which add an extra layer of realism. They show the "in-game" distance to a displayed city or landmark. For cities this is normally a central location within the central business district (major intersection, city hall, post office etc).



They're particularly handy for players who turn the GPS off and like the challenge of following road signs for their destination. It also gives you an idea of when you should stop for fuel and/or rest breaks etc.

We hope you enjoy this new addition to the roads of ETS2, we are sure many of you will find them useful and immersive on your travels!

Unmarked Roads Exploration

With the 1.44 update, we are bringing into ETS2 and ATS a new feature; once you drive onto an unmarked road, you will be notified about having done so with a message in the route advisor, and the explored road will appear on the map as an orange dashed line, with any unexplored part ahead of you shown in grey. 



On one hand, this will ensure that you will immediately be aware of the fact that you have found something interesting, and on the other hand, if you ever decide to re-visit a hidden zone you will know where to go.



Map explorers, do not panic! These unmarked roads do not contribute to your map discovery percentage, but they do add a nice addition to your GPS if you do come across them. You can read more about this new feature here. 

Force Feedback Upgrade

This update also includes a few new upgrades to the force feedback experience when playing ATS or ETS2. These changes have been made to represent a more realistic driving experience. These upgrades include:


  • New gearbox grind effect simulating vibration of missed gear when using manual shifting.
  • New understeer slip effect simulating tyre slip when vehicle is understeering
  • Revisited power steering curves and pressure gain of self centering effect to improve steering feel.
  • Revisited internal friction force giving better feedback depending on the speed of steering.

Since self centering and internal friction were updated, we highly recommend that you reset the FFB settings to their defaults again.

Smart Sequential Shifting

Smart Sequential Shifting is now available to truckers, if they wish to enable it via the options. So what does it do? In simple terms, when you shift up or down sequentially, it will automatically shift by more gears at once based on the current torque or speed.



For this to work, drivers will still need to trigger the shifting process, but once working, should require less input from the driver. 

Interior Camera Horizontal Lock

This new option allows truckers driving in the first person view (in the cabin) to lock the camera view to the horizon, so that it moves more independently from the position of the cabin.



With the introduction of this new feature, players can find a slider in the options that defines the locking factor; with the slider being to the left disabling the locking and to the right, being the strongest locking option. 

Adjustable Suspension Height

Sometimes, when you are driving a big rig, trailer pick ups can be a bit tricky. Adjustable suspension height should help drivers eliminate the problem of hooking up to sometimes problematic trailers or in difficult pick up/delivery area. 



Drivers now can lower the suspension of their truck to get the correct height for hooking up their trailer, without damaging it. Players will be able to find the inputs for this new adjustable suspension in the options. Its inputs are front up/down and rear up/down. 



We have also included a new UI prompt which appears when the drivers are having trouble hooking up their trailers after a few attempts. We hope this makes picking up deliveries of any size easier in the future!

Changelog

Map

  • Austria Rework
  • Unmarked Road Exploration
  • Distance Signs with Accurate Mileage System
  • Some older border crossings reworked in Beyond the Baltic Sea
  • Italian Tollgates Update
  • Companies Logo Revisions
  • UI Road Numbers in Corsica/Sardinia
  • Other Map Improvements


Gameplay

  • Mod Refund Feature
  • Licensed vs Aftermarket UI in browsers
  • Force Feedback Upgrade
  • Adjustable Suspension Height
  • Interior Camera Horizontal Lock
  • Smart Sequential Shifting


Vehicles

  • New 2022 Interior option for Renault T
  • Exterior Interior Models reworked for Renault T
Today, we are happy to share with you that the 1.44 Open Beta branch for Euro Truck Simulator 2 is now available to try and test out. Please keep in mind that this branch is a work-in-progress build. If you plan on participating in this Open Beta, you can contribute by reporting any bugs you may encounter in the appropriate section(s) of our official forums. Your feedback and reports are extremely valuable for our team and we thank you in advance for taking the time to help us out.



So, without further ado, let's take a look at what the 1.44 Open Beta has in store.

Austria Rework
We are excited to bring the highly anticipated Austria Rework as part of this free update for all owners of Euro Truck Simulator 2. Our rework team have been diligently working on updating this magnificent country and today we are excited for you to explore this beautiful country for yourselves.



The entire country of Austria has been reworked to bring it up to a true to life standard, as previously this was one of the older original areas of Euro Truck Simulator 2 when it released in 2012. All cities, surrounding areas, and road networks has been given a complete overhaul including the famous Alps!



We are sure drivers will face quite the challenge when trucking over these winding roads which travel along the valley.

Companies Logos RevisionAs some of our eagled eye players might of noticed from some our previous blogposts and social media video clips; Some of our in-game companies logos featured in the base of game of Euro Truck Simulator 2 have received a rework!

These new modern logos, still stay true with their colour schemes but bring a modern and fresh take on these old school companies. Keeping modern and up-to date is important for companies, even our virtual ones!

We hope you enjoy spotting these new logos on company trailers and industries across Euro Truck Simulator 2 in the 1.44 update!

Mod Refund Feature
Since the introduction of third party modification support in our convoy mode, our team has been working to improve the mod support experience. In this update, we are happy to share a new feature which we hope will further improve players gameplay when playing with modifications.

We like to call this new addition the 'Mod Refund' feature. In simple terms, after a player has downloaded a third party modification and used it on their truck, they may in the future want to remove it (or it even may have become incompatible). This new feature reads and recognises the data from the modification, even if it has been removed, and refunds the player the difference with the in-game currency. This removes the problem of players losing money after using a modification.



It works by recognising that a crucial part is missing (such as the chassis, engine etc) and replacing it with a default part. Players will be prompted with a pop-up containing information that some parts are being refunded and will be given the option to accept or reject this refund. If you decide to reject the refund and reactivate the mod instead, the truck will now revert to its former glory even if you have saved the game in the meantime.

So, whether you're trucking with friends in a convoy session with mods, or you want to remove a certain modification after use, this new feature will make sure you won't go out of pocket!

Licensed vs Aftermarket Customization Options in UI
Players customising their truck or looking at new parts in the garage may see some new icons appearing in the list. In total we have added 4 new icons to represent what type of accessory it is. When you hover over them, they will show if they are classed as a:


  • Factory part - A stock part sold by the manufacturer (including interiors)
  • Licensed part - Anything that is officially licensed that is not produced by truck factory
  • Aftermarket part - Any additional accessory that is not related to the brand.
  • Unknown part - A part that is not recognised or in some cases, a third party modification





This should help drivers when it comes to customisation if they wish to keep it within the manufacturers customisation options, or tune their truck further with aftermarket parts. We hope you enjoy this small yet helpful feature!

Accurate Mileage System
Mileage signs are now present in Euro Truck Simulator 2, which add an extra layer of realism. They show the "in-game" distance to a displayed city or landmark. For cities this is normally a central location within the central business district (major intersection, city hall, post office etc).



They're particularly handy for players who turn the GPS off and like the challenge of following road signs for their destination. It also gives you an idea of when you should stop for fuel and/or rest breaks etc.

We hope you enjoy this new addition to the roads of ETS2, we are sure many of you will find them useful and immersive on your travels!

Unmarked Roads Exploration
With the 1.44 update, we are bringing into ETS2 and ATS a new feature; once you drive onto an unmarked road, you will be notified about having done so with a message in the route advisor, and the explored road will appear on the map as an orange dashed line, with any unexplored part ahead of you shown in grey.



On one hand, this will ensure that you will immediately be aware of the fact that you have found something interesting, and on the other hand, if you ever decide to re-visit a hidden zone you will know where to go.



Map explorers, do not panic! These unmarked roads do not contribute to your map discovery percentage, but they do add a nice addition to your GPS if you do come across them. You can read more about this new feature here.

Force Feedback Upgrade
This update also includes a few new upgrades to the force feedback experience when playing ATS or ETS2. These changes have been made to represent a more realistic driving experience. These upgrades include:


  • New gearbox grind effect simulating vibration of missed gear when using manual shifting.
  • New understeer slip effect simulating tyre slip when vehicle is understeering
  • Revisited power steering curves and pressure gain of self centering effect to improve steering feel.
  • Revisited internal friction force giving better feedback depending on the speed of steering.


Since self centering and internal friction were updated, we highly recommend that you reset the FFB settings to their defaults again.

Smart Sequential Shifting
Smart Sequential Shifting is now available to truckers, if they wish to enable it via the options. So what does it do? In simple terms, when you shift up or down sequentially, it will automatically shift by more gears at once based on the current torque or speed.



For this to work, drivers will still need to trigger the shifting process, but once working, should require less input from the driver.

Interior Camera Horizontal Lock
This new option allows truckers driving in the first person view (in the cabin) to lock the camera view to the horizon, so that it moves moves more independently from the position of the cabin.



With the introduction of this new feature, players can find a slider in the options that defines the locking factor; with the slider being to the left disabling the locking and to the right, being the strongest locking option.

Adjustable Suspension Height
Sometimes, when you are driving a big rig, trailer picks up can be a bit tricky. Adjustable suspension height should help drivers eliminate the problem of hooking upto sometimes problematic trailers or in difficult pick up/delivery area.



Drivers now can lower the suspension of their truck to get the correct height for hooking up their trailer, without damaging it. Players will be able to find the inputs for this new adjustable suspension in the options. Its inputs are front up/down and rear up/down.



We have also included a new UI prompt which appears when the drivers are having trouble hooking up their trailers after a few attempts. We hope this makes picking up deliveries of any size easier in the future!

Changelog

Map

  • Italian Tollgates Update
  • Austria Rework
  • Distance Signs with Accurate Mileage System
  • Companies Logo Revisions
  • Unmarked Road Exploration
  • UI Road Numbers in Corsica/Sardinia
  • Some older border crossings reworked in Beyond the Baltic Sea
  • Other Map Improvements


Gameplay

  • Mod Refund Feature
  • Licensed vs Aftermarket UI in browsers
  • Force Feedback Upgrade
  • Adjustable Suspension Height
  • Interior Camera Horizontal Lock
  • Smart Sequential Shifting


Vehicles

  • New 2022 Interior option for Renault T
  • Exterior Interior Models reworked for Renault T


So enjoy all the new additions, but please remember: It's only an open beta, not a stable public version - so you may encounter bugs, instability, or crashes. It's completely okay if you want to wait for the final release. But if you're interested in helping us to get there faster, we'll appreciate all of your feedback on our forum and your bug reports in this section.

Please check our modding wiki to get details pertaining to mods for the game.

If you wish to participate in the open beta, you can find this version in the public_beta branch on Steam. The way to access it is as follows: Steam client → LIBRARY → right-click on Euro Truck Simulator 2 → Properties → Betas tab → public_beta → 1.44. No password required. Somtimes you have to restart your Steam client to see the correct branch name there.
From all of us here at SCS Software, we want to wish you all a very happy Easter!

For those who celebrate it, Easter is an important holiday observed by millions around the world. It is also a time when many come together with family and friends to spend quality time together. A popular Easter-themed activity that many take part in is an Easter Egg hunt. For those who are unfamiliar with this game, eggs which are usually painted colorfully are hidden around an area for those participating to find, each of which contains a sweet treat for the finder to enjoy!



This year, for a limited time, we are egg-cited to announce our very own Easter Egg hunt, with a twist! Instead of a sweet treat as a reward, these eggs will contain some clues regarding future content coming to Euro Truck Simulator 2.

So where can you find these eggs and how many will there be? To save you from driving for hours in ETS2 or ATS, we will specify that these eggs will be hidden around various SCS Software related websites & social media pages. We will leave the rest of the hunting to you!

We urge you to get hunting quickly, as they will only be around for a short time; We hope you have fun and good luck!
A lot has changed in the world of Euro Truck Simulator 2 over the years. The project has seen many additions and updates, and we figured that the current video trailer dating back to 2012 barely represents the evolution and improvement process that is now clearly visible within the game. We are excited to let you know that we have been working on an updated version of a video trailer for ETS2!



In detail, there are a couple of reasons for us to upload a new video. First of all, the game is celebrating its 10th anniversary later this year, and just as our teams frequently revisit some parts of the in-game content and world by reworking it to today's quality standards, we also wanted to create a nice video trailer that would better represent today's look and features of the game.

This brings us to the second reason, which is the recently added new lighting system. This update, which was released last year, has changed the look of our games in so many ways that we felt the current version of the video trailer, that people find on YouTube and see on Steam, is not reflecting what the game really looks like now. The same can actually be said for all the features and content that came into the base game ever since we released it.



For the fans of our previous trailer, there is good news as well since we are not planning on removing that one, as we want to keep it as a legacy and a sort of memory token. After all, the same fate may be awaiting this new one in the upcoming years, because we are planning to bring a lot of content into the base game of ETS2 with future updates and therefore this new trailer will eventually need a refresh again. However, it is nothing we would be particularly sad about because we are proud of creating a game that we constantly update and bring new content for.

We also have something special in store for all of our players for the occasion of the 10th year anniversary of ETS2. There are already plans on amplifying this amazing milestone, so this updated trailer can be looked at as the first chapter of the celebration!
We are always trying to improve every aspect of our games and sometimes this progress paves the way for brand new realistic features that will solve any potential issues. One such addition is coming in the 1.44 update for both American Truck Simulator and Euro Truck Simulator 2. Adjustable Suspension Height is on the horizon!



The process of creating models for our games is constantly improving, as nowadays we are receiving extremely detailed reference materials (sometimes CAD files directly), and with it comes the need to make sure that the combinations of trucks/chassis/trailers will all work together without any problems such as visual glitches. That is why we have decided to introduce this new feature which is based on real-life suspension systems, which are important for keeping the vehicle stable and safe. This will solve any difficulties with attaching trailers in our games by allowing the players to adjust the height with a special key.






Please mind that this feature is a realistic addition that the players do not have to necessarily have turned on. However, if you will want to give it a try and start using this new system, make sure to assign the hotkey in the bindings settings, as by default the option will be unassigned.





We hope that many of you will rise up to the challenge and give the Adjustable Suspension Height feature a try. This change that is coming with the 1.44 update represents another step toward our games being much more realistic and we can’t wait to hear your thoughts about it on our forum or social media, where you can tag our profiles and tell us what you think (Twitter, Instagram, Facebook).
Salzburg, Austria, is a city best known as the beautiful backdrop to Academy Award winning musical, “The Sound of Music” and as the birthplace of one of the greatest composers in history, Mozart. As a city steeped in tradition and surrounded by nature, it is a modern cultural centre in the heart of Europe.



Salzburg, Austria, is a city best known as the beautiful backdrop to Academy Award winning musical, “The Sound of Music” and as the birthplace of one of the greatest composers in history, Mozart. As a city steeped in tradition and surrounded by nature, it is a modern cultural centre in the heart of Europe.








The layout of Salzburg and its surrounding road network has changed quite a bit, when compared with the current version in ETS2. While this city was one of the more challenging reworks for our team, especially due to scale limitations, they have managed to bring many new details into this area. From a brand new industry area featuring a beverage factory, to the Knoten Salzburg motorway junction; which is an important addition to Salzburg!









We are happy to bring updates on this rework project and we know many of you are itching at the wheel to travel to Austria again; and we will be sure to let you know closer to the time when it is ready! Until then however, keep on trucking and we will see you for the next exciting blog topic.
Today, we'd like to announce the release of the Ukrainian Paint Jobs Pack. A DLC featuring several Ukraine-themed paint jobs of which 100% of the income made from the sales will be donated to the People in Need (Člověk v tísni) charity involved directly in helping people affected by the war.



This paint job pack features 4 designs including various designs of the country's flag and the coat of arms (officially known as the Princely State Symbol of Volodymyr the Great).







The timing of the release of the DLC is not arbitrary, of course. Last week, Europeans have woken up to a new sad reality of a major war on their continent. A sovereign country was attacked by its much bigger neighbor. Something that we held as unthinkable in the 21st century, while the loss of millions of lives in World War 2 is still a living memory. The world is responding, showing resolve as well as compassion to those in need.

With so much human suffering, our mission of providing a sandbox for a relaxing driving simulation hobby seems suddenly so unimportant and vain. We can hardly claim that equipping a truck with yellow and blue colors and driving it around inside a computer simulation can alter the course of history. But as we are all looking for ways to express our concern and support, we are humbly offering another means.

We believe that our games should provide an idealized world that is friendly and open to the global community of our fans of all ages, where countries coexist in harmony. And this has always been our vision, we do not want the content of our games to communicate global politics. Our creations should not be seen as divisive or controversial.

At the same time, as creators, as real human beings with genuine feelings, we have a voice that we should be allowed to use. And our voice should be loud and clear – we consider the attack on Ukraine to be unjust and inexcusable.

If you decide to purchase the DLC, you can rest assured that all proceeds will be donated to charity. It's a tiny drop in an ocean that's needed currently with millions of people displaced and refugees pouring into neighboring countries, but drops are what an ocean is made of. Today, ahead of the release of the DLC, SCS Software has donated another 20,000 Euro to the same charity.

We feel that it would be unthinkable for our Ukrainian player base to have to pay for this DLC at this time. Therefore, we are also making it possible to get a key to unlock the DLC for free. You can use the widget below to request it.

We believe that on a personal level, we would easily get along with anybody in our fan base, no matter which part of the planet they come from. We would share good stories about the peculiarities of driving on the roads of our respective countries, offer some tips on how best to maneuver the semi-trailer in confined spaces, and generally have a good time. Would we expect many war-mongers among them? Not really. Universally, kids want to grow up and do something interesting with their lives, while mothers and fathers want their families to prosper and see their kids grow in peace.

War is a terrible thing. Any war. It always brings unimaginable suffering to the common, innocent people. We wish, from the bottom of our hearts, that the world can be a place of peace where everyone can live safely and without fear.

Click here for the Gleam.IO

Seeing the screenshots of your trucks driven while wearing the Ukrainian colors would make us proud. If you want to share them through social media, we kindly propose to include the hashtag #TruckingForPeace. This way, the world can see our convoy for Peace in Ukraine clearly.

https://store.steampowered.com/app/1918370/Euro_Truck_Simulator_2__Ukrainian_Paint_Jobs_Pack/
Is there anything that could possibly be even better than presenting the changes of a single city in the upcoming Austria Rework for Euro Truck Simulator 2? That’s right, presenting two locations in one blog post instead! Let’s take a look at what you can expect when driving through the updated cities of Linz and Innsbruck.



Linz is the third-largest city in Austria and as such, it had to change quite drastically. The bridge across Donau has been replaced with another one a bit farther, and a completely new bridge will be located on the city’s ring. Apart from that, you can look forward to a new scrapyard, magnificent new factory district, and overall inclusion of an industrial heart of the city, which, among other edits, meant moving some depots to more suburbian parts of the city. The final mentioned change will hopefully help the in-game Linz and its industry live up to the real-life counterpart and also enable players to drive through the beautiful small nearby villages.








Innsbruck is an internationally renowned winter sports center located in a broad valley between high mountains. That is exactly why the most important, and the most "invisible" change at the same time, is the integration of the junction of A12 and A13, which lies inside of a hill with Bergiselschanze - a ski jumping areal - on it. Moreover, the entire city’s ring has been reworked with an addition of numerous junctions and a beautiful view from the ring on the whole layout of the city with the Alps in the background.

The economy has also been tweaked a bit by removing a sawmill and adding Quarry and railway depot instead.






We hope you have enjoyed a "double-peek" into more changes that are coming with the Austria Rework project for ETS2! Will one of these two cities be your go-to location once you will get your hands on this new update?
On February 24, 2022, Russian military forces attacked the free country of Ukraine, which is located very close to the country of the Czech Republic, where our studio and team are based. We have all been left shocked and with very deep pain in our hearts since that day. All our thoughts are with those people and their families suffering the terrible effects of all that is happening over Ukraine during the past days. We would like to announce our company statement: we stand against the invasion of Ukraine. We deeply condemn this act of aggression for which there is no reason, nor excuse.



Even though our teams are multinational, the core of the company has its roots in the city of Prague in the Czech Republic. The history of our country carries a memory of sad happenings that resonate in very similar ways with what has been happening in Ukraine in the recent days, weeks, and months. We see a very close parallel with what happened here back in 1938 and 1968, and it leaves us deeply concerned and full of emotions and pain that the modern world has to witness such horrific times again.

As soon as we learnt about this disastrous news, the whole company has immediately turned 100% of its focus and energy into finding ways in which we can provide help and support to those in need, towards those affected the most by the sad impacts of war.

We are in close touch with multiple charities to which we have already sent over 20,000€, and more of such direct financial help from our side will come in the upcoming days and weeks. We have also relocated a part of our team to immediately start working on a much needed DLC - the Ukrainian Paint Jobs Pack, which we are racing to bring to the Steam Store as soon as possible and from which we are going to donate 100% of the income towards those in need.

Besides all this, we are also doing our best to support our team members in any way we can. Several of our colleagues are from Ukraine. We have bound ourselves to give them and their families all the support we can, whether it is financial support for any extra costs they might have during these hard times; early salaries; mental health support; extra days off, or special and flexible working times; or even providing them the company spaces and facilities for accommodation. We are not only doing this as a company, as we are getting multiple messages from almost all of our team members, that they are joining and supporting charities, providing blankets, clothes, hygiene, medical supplies, and other items to charity collections, and more.

Dark and difficult times are here and we know that now is the time for all of us to stick together and help in any way we can, no matter if as a single person, or as a collective, team, or company. The world responded and there are multiple avenues in which every single one of us can join in and support those affected by this terrible war. We, as the SCS Software team, plan to keep on supporting and providing help in the upcoming future too, whether it would be a direct financial donation from the sales of our games or any other way we will discover.

Our prayers and hopes are with you, Ukraine.
We are just one day away from the release of Valve’s Steam Deck, which means that this is the perfect time to bring you up to speed in regards to the support of Euro Truck Simulator 2 and American Truck Simulator on this new gaming system.



Our developers were extremely excited to work on this interesting project and they have done everything it takes for players to enjoy the smoothest possible experience. In addition to making some tweaks necessary to support this handheld gaming PC, our games will include several special bindings, along with a basic version of touchscreen support (clicking on the screen to select menu buttons). Moreover, we’d like to point out that by choosing to play on Steam Deck you will not be left behind when you will want to drive along with your friend in the Convoy mode, as "cross-platform" gameplay will be supported.



The development of the Steam Deck support went hand in hand with overall gamepad support, which, apart from resulting in general small improvements, adds a new mini-feature into our games - the description of gamepad mapping. Simply put, this means you will have a bindings legend on the screen to always be sure which button has what purpose. This addition represents another step-up in our continuous support of gamepads and steering wheels, and we hope we will be able to push it further in the future.



We hope you will enjoy playing ETS2 or ATS on the Steam Deck and we can’t wait for your feedback on your experience. If you get your hands on this device, make sure to let us know about how your trucking journeys went by tagging our social media accounts (Twitter, Instagram, Facebook). And if you find something that still needs a bit of a tweak, leave us a report over at our forum. Finally, if you will enjoy playing with a gamepad much more after this update, leave us a positive review on the ETS2 or ATS Steam page.

While trucking should mainly be about striving to achieve excellent performances and getting the job properly done, the size of the maps of our games tends to bring out a desire to explore every corner of every accessible area. And in the upcoming 1.44 update, this aspect of the game is going to receive a very important change!




The most observant amongst you may be aware of the fact that during your journey, you can sometimes stumble upon a passage that is not shown on the map and which leads to something... interesting. Afterward, once you leave the area, the unmarked passage is still not visible on the map. This will however be slightly different in the future!

With the 1.44 update, we are bringing into ATS and ETS2 a new feature; once you drive onto an unmarked road, you will be notified about having done so with a message in the route advisor, and the explored road will appear on the map as an orange dashed line, with any unexplored part ahead of you shown in gray. On one hand, this will ensure that you will immediately be aware of the fact that you have found something interesting, and on the other hand, if you ever decide to re-visit a hidden zone you will know where to go.




Well, it looks like once the new update is available, it will be the perfect time to awaken your inner explorer and always be wary of any suspicious turns that could lead to something unique. Once you get your hands on our games with this new feature, make sure to let us know via social media or on the forum what interesting thing you managed to find!
In the heart of Europe lies Vienna, the capital of Austria and a historic imperial city. With a population of almost 2 million people, it is home to people from numerous nations and cultures. Whether you are visiting for tourism or business reasons, Vienna has something for everyone!



As one of the older parts of our base map in Euro Truck Simulator 2, we are giving its virtual counterpart a much needed update. We are excited to share with you a range of screenshots showcasing the work which has been undertaken in Vienna and its surrounding road networks by our Austria rework team. Let's take a look at the changes that are to come in this rework, shall we?




As the largest city in Austria, recreating this historic capital and important truck routes was by no means an easy task. Since the release of ETS2 in 2012, time, tools, skills and technology have changed significantly, allowing our teams to create a more realistic and detailed recreation. Some of the detailed parts of Vienna you will be able to see and drive past include the The Wiental and Danube Canal which was a challenging addition for our map team.






Drivers will also be able to enjoy many sights including the famous Schönbrunn Palace, one of Europe's most beautiful Baroque complexes, which dates back to the 1700's; as well as other landmarks such as the Uniqa Tower, and the Bundesministerium für Klimaschutz, Umwelt, Energie, Mobilität, Innovation und Technologie; which is a very very long name for a building.




Truckers will also find a new industry area south of Vienna near the A2 Highway featuring several industries including an oil refinery, warehouses and a supermarket. We can't wait for you to see and explore it all!



We look forward to you re-visiting Austria again in the future, but until then, be sure to keep an eye out on our socials and blog posts for updates on reworks, DLC's in development and more.
You’ve already seen several beautiful screenshots from the upcoming Heart of Russia DLC for Euro Truck Simulator 2. Inevitably, now comes the time to put it all together and present to you the very first gameplay video. Please relax, get some snacks or a drink to accompany you on this journey, and enjoy this short ride-along, covering a drive from Vyazma to Kaluga.

Please keep in mind, that everything you are about to see in this gameplay video is still very much in the 'WORK IN PROGRESS' phase.



It seems like the Heart of Russia DLC is shaping up great and our dedicated team is doing impressive work! If you agree, make sure to add the expansion to your Steam Wishlist, and eventually, you will be able to drive through the same roads as shown in the video yourself. Until then, we have many more interesting topics to cover so keep an eye out for any updates in the future!

https://store.steampowered.com/app/1536500/Euro_Truck_Simulator_2__Heart_of_Russia/
While previously talking about the sculpture monuments of Russia on our blog, we have purposefully left out a very specific type of these structures. Let’s take a look at why you should always be on the lookout for any interesting entrance monument in the upcoming Heart of Russia DLC for Euro Truck Simulator 2!



Entrance monuments are unique structures most often made of concrete, or they can be variously decorated signs or inscriptions. Their main purpose is to indicate the entrance of a city, which is a type you will most commonly pass by in this expansion. Every city will make its best effort to let you know you are officially entering their administrative area. Speaking of which, these monuments also serve as markers of three important Russian administrative divisions - oblast, okrug, raion.












Perhaps the most important one out of the three is the structure indicating the border of a so-called oblast (province/region), which is a type of federal subject of Russia, that serves as a first-level administrative division. Another use includes marking an administrative okrug (district), which involves outlining a district inside a city, which is sometimes divided into smaller units - raions.











It looks like even with a slight GPS malfunction, no trucker should get completely lost in the Heart of Russia map expansion. And if you cannot wait to pass by numerous of these entrance monuments and signs, make sure to add the DLC to your Steam Wishlist to show us how excited you are to be able to drive through this fascinating country!

https://store.steampowered.com/app/1536500/Euro_Truck_Simulator_2__Heart_of_Russia/
Time goes by so fast and our Christmas Toys of Yesteryear event must now, just like the most wonderful time of the year, unfortunately, come to an end. In true holiday fashion, drivers from all across the world have tirelessly participated in delivering gifts in both Euro Truck Simulator 2 and American Truck Simulator.



With brightly-decorated Christmas gift trailers and festive painted trucks, you set out on December 16th to deliver Christmas cargo and hit milestones with the help of our in-game tracking icons or deliveries tracker at WorldofTrucks.com. We hope the theme of vintage toys and our desire to share the magic with you by offering them as nostalgic gifts have brought out the best possible memories and the sense of the true holiday spirit.

Once again, the collective strength of the #BestCommunityEver has produced incredible final numbers, so let’s take a look at how you all faired throughout the duration of this special event.



Absolutely amazing work truckers! We are truly impressed by your effort. After all, apart from showing individual willpower by earning the special decorative lighting for truck cabs, the power of the #BestCommunityEver has prevailed in a very short time, unlocking all the reward tiers for unique cabin accessories. Thank you all for participating, you can all be proud of yourselves and your fellow truckers!





You have also flooded our social media with hundreds and hundreds of posts using the hashtag #XmasToysOfYesteryear. It was great seeing truckers from every corner of the world take part in the event and share their experience with us. We are grateful for you letting us know about your progress via screenshots, videos, or simply by writing a couple of kind sentences!

We also appreciate you taking the time and visiting our special Live Stream dedicated to this event. We have enjoyed hanging out with you all and seeing your excitement in the live chat over at Twitch and Youtube, and we hope our game designer Gavin will grace us with his presence once again with something unique and new sometime in the future!



To every driver who took to the roads and delivered gifts in this event, once again, thank you! It brings a lot of joy to our team to know how much you enjoy these events, and we will do our best to always make them feel unique and memorable. But until the next one is ready for you, we’ll see you on the road!
As the world’s largest country, Russia has vast and various landscapes to explore. Driving there is an experience in itself too, as you’ll encounter all types of road, from slick highways to bumpy dirt roads. In our upcoming Heart of Russia DLC for Euro Truck Simulator 2, our team has been hard at work to replicate some of these road networks.



During the early research phase of Heart of Russia, which has been on-going since the release of 'Beyond the Baltic Sea', many of the roads highlighted for the road network of this DLC were quite old and very well used. However since that time, local map sources were updated which allowed us to bring in some recent changes, which we have replicated virtually to bring the most up-to date road network possible.






Our teams have also taken a new approach for a lot of road assets in the 'Heart of Russia' DLC, such as bridges, railings and curbs; which are bigger and denser. Traffic signage have also been a particular focus for our teams too, as there is quite the variety of them in Russia. Besides the standard road signs on poles, we encountered new challenges, such as hanging signs, dynamic warnings, new horizontal signage, unique railway crossings and many more.







Whilst Russia maybe known for its very well-used roads, the truth is that most of the major road connections intended for truck transport are in good condition; especially around major cities such as Moscow, which are very well maintained. One type of Highway that drivers will often find themselves driving on are Russian federal highways, which are owned and maintained by the government as they are of regional and intermunicipal importance for the country and economy.







This does not mean, however, that we have not encountered completely different situations in other areas. Prefabs, textures and assets have been especially adapted to the various roads conditions found across this vast country. Our teams have also focused on creating a better ratio between local roads and highways too. Drivers will find themselves often routing onto local roads rather than on a highway, as smaller roads make up a majority of the road network in Russia. You can also expect to find quite a few dirt roads too! Just be sure to keep an eye out, as these tricky roads are often used by local traffic too.














Our teams have focused on bringing lots of unique and small details to the road network in Heart of Russia, which we hope is evident from the screenshots in this blog. We cannot wait for you to explore them all for yourselves! We hope you enjoyed this first look at some of the roads that will be featured in the Heart of Russia DLC. If you did, then consider adding to add Heart of Russia to your Steam Wishlist. Огромное спасибо!

https://store.steampowered.com/app/1536500/Euro_Truck_Simulator_2__Heart_of_Russia/
Time flies and the 2021 is slowly coming to an end!



There are certainly some positives from our point of view that we can focus on when looking back on 2021, especially the work on new map expansions, new vehicles and parts, new game features, and general improvements for our games in new updates. Hopefully, we have succeeded in our goal to remain productive and, thanks to that, raising the bar yet again on the gaming experience in American Truck Simulator and Euro Truck Simulator 2.

Let’s take a look in the rearview mirror and explore the content and features we have released throughout 2021!



Due to the worldwide pandemic, this year was not as great as we were hoping for, but we believe that science and everyone cooperating together towards better days is the answer for the right direction next year. Once again, we’d like to stress the importance of staying optimistic and keeping your health in mind. Stay safe and act towards others with care. Sometimes there are those around us who require support, which can be as simple as hearing some encouraging words.

Moreover, there were quite a fair amount of teases and hints in our special Christmas live stream. Our teams are already working hard on several new and exciting projects, and we are looking forward to bringing you more specific information in the future.

And of course, there’s you, our #BestCommunityEver! You’ve all been tirelessly supporting us throughout the whole year and we greatly appreciate that. You all deserve a big THANK YOU.

Happy New Year 2022!
Today, we are happy to share with you the first look at one of the many cities that will be featured in our upcoming Heart of Russia DLC for Euro Truck Simulator 2. Introducing Ryazan, the 3rd largest city by population in Central Russia after Moscow and Yaroslavl. 



Located near the Oka River, Ryazan is a bustling industrial centre and transport hub. Despite the city's size, Ryazan is not usually on a tourist's list of places to visit in Russia. If you do choose to visit however, you will find many beautiful historic landmarks, such as cathedrals, as well as other interesting attractions such as museums that attract residents and visitors alike. 






Ryazan is home to the one of the oldest museums in Russia, The Ryazan Kremlin. Located on the top of a steep hill, it is surrounded by rivers and a dry moat. This monument of architecture and nature reserve of federal importance is included in the State Register of Especially Valuable Objects of the People of the Russian Federation. 



Truck drivers travelling to Ryazan for work can find a variety of industries, including a refinery and oil storage facility, a sawmill, warehouses and car dealerships. All of these which are located in around the city's main ring road, where you will also find shopping malls and many apartment complexes.  











So whether you are just passing through or staying the night in Ryazan, we hope you will decide to take a few moments out of your driving schedule to admire this unique and historical city. We hope you enjoyed this first look into one of the many cities that will be featured in the Heart of Russia DLC. If you did, then consider adding to add Heart of Russia to your Steam Wishlist. Огромное спасибо!

https://store.steampowered.com/app/1536500/Euro_Truck_Simulator_2__Heart_of_Russia/
We have already shared with you details and screenshots about the industrial areas of Heart of Russia DLC previously on our blog. However, the team of map designers is producing so much content, we actually decided to split the topic into two parts to avoid overwhelming our #BestCommunityEver with too many beautiful pictures. We hope you don't mind getting a second portion of beautiful screenshots related to this topic!










In the first part, you had the opportunity to see some of the new models arriving in these industrial areas. Can you tell if there is anything original in these screenshots as well?










If you managed to spot anything interesting let us know in the comments! Also, make sure to add the Heart of Russia DLC to your Steam Wishlist, which, apart from being a great way to show us how excited you are for the new map expansion, will also keep you in touch with all the latest news.

https://store.steampowered.com/app/1536500/Euro_Truck_Simulator_2__Heart_of_Russia/
Dear #BestCommunityEver,

The most wonderful time of the year is knocking on the door, and most of the SCS team is taking a bit of time off to enjoy beautiful moments with their families and to recharge their batteries. The pace of our social media posts and blog updates will be slowed down a little, but don't worry, because we still have a few more blog posts, screenshots, and social media videos ready to be released for you till the end of this year. And then we’ll return to our usual form in January with a lot more exciting news.



In the meantime, you can keep working on your progress towards achieving all the goals in our new special Christmas Event, which offers some incredible rewards and fun!

Even though we all would love to see the world around us back in better times, it’s impossible to deny that the global pandemic is still causing problems. We encourage all of you to stay safe and care for everyone around you responsibly. Only with mutual care will all of you be able to find a way to create a good mood in your families, and hopefully, you will spend these upcoming festive days with health and joy.

So, make yourself a cup of hot chocolate, coffee, or tea, put on some warm and cozy clothes, grab some nice holiday sweets, and just lean back and relax while watching some classic movies. Or, grab a steering wheel, a game controller, or your trusty keyboard and mouse, and play the games you love, including American Truck Simulator and Euro Truck Simulator 2.

Additionally, if you missed our Special Christmas live stream, you may want to watch the recording as well. Maybe it will put a smile on your face and put you in the right mood!


We all have different ways in which we enjoy spending our holidays, therefore, no matter which activity you choose, we sincerely hope you will have a wonderful time.

Merry Christmas!