Euro Truck Simulator News & Announcements
Are you looking forward to the upcoming Iceland DLC for Euro Truck Simulator 2? In today's blog, we'd like to put your knowledge to the test with a little geography quiz! Can you guess the real-world locations shown in these in-game screenshots from this work-in-progress map expansion?Whether you're from the Land of Fire and Ice, have visited Iceland, or just know your geography well, we think you might recognize some of the real-world locations featured in these screenshots. Our map designers are working hard to bring this expansion to life with a big attention to detail. Recognize any of these places? Let us know in the comments below!We hope we have gotten you a little more excited about Iceland with this sneak peek from this map expansion! Don't forget to support us by adding the Iceland DLC to your Steam wishlist.Remember to give our X/TwitterInstagramFacebookBluesky, and TikTok a follow as you'll receive updates about our games straight to your feed, or subscribe to our newsletter to stay informed! Until next time, keep on trucking.
We’re thrilled to share an exciting update on a project that has been growing steadily here at SCS Software. Today, we're officially introducing a brand-new DLC in development, KRONE Agriculture Equipment, coming to Euro Truck Simulator 2.This new DLC marks the next chapter in our ongoing collaboration with KRONE, the globally renowned manufacturer of high-performance agricultural machinery. Building on the success of the KRONE Trailer Pack for ETS2, we’re now expanding the scope to bring you a whole new line of authentic, officially licensed KRONE-branded farming equipment.As you travel across the scenic countryside of Europe, the KRONE Agriculture Equipment DLC will bring a range of real-world agricultural machinery that showcases the diversity and strength of modern farming logistics.This DLC will introduce new cargo types featuring large-scale agricultural machines used across Europe, from harvesters and balers to rakes and mowers, all meticulously modeled for high detail and realism. These machines will be transported on specialized trailers, offering new delivery challenges and fresh experiences for virtual haulers across the continent.New cargoes:
  • Disk Mower - Krone EasyCut B 880 CV
  • Forage Harvester - Krone BiG X 1180
  • Mower Conditioner - Krone BiG M 450
  • Rotary Rakes - Krone Swadro TC 1370
  • Round Baler - Krone Comprima V 190 XC
  • Square Baler - Krone BiG Pack 1290
  • Wagon - Krone GX 520
Along with that, we're also bringing some KRONE accessories you can use to decorate your cabin interior!While we're still finalizing the details, models, and gameplay integration, we wanted to bring our community in early because this is something we're genuinely excited about. The KRONE Agriculture Equipment DLC is shaping up to be a unique and immersive addition to the logistics landscape of ETS2. Just keep in mind that everything you see here is a work in progress and may not represent the final product.We’ll be sharing more screenshots and details as we get closer to release. Until then, rest assured that our teams are working hard to cultivate something special for all fans of heavy haulage and agricultural tech.So, are you ready to haul some serious machinery? Be sure to add Krone Agriculture to your Steam Wishlist and stay connected with us on XFacebookInstagramBluesky, TikTok, and YouTube, or by subscribing to our newsletter for all the latest updates. See you on the road!
In today’s special blog post, we’re excited to take you behind the scenes of the upcoming Nordic Horizons DLC for Euro Truck Simulator 2. We sat down with Ivo, our ETS Map Lead, to talk about the creative and technical process behind bringing the Nordic landscapes to life. From intricate road networks to iconic landmarks, Ivo shares how the team is crafting an immersive experience for players exploring the northern reaches of Europe.Ivo plays a key role in shaping both the big picture and the fine details of the project. When asked what his work involves, he explained, "As one of the Map Leads on Nordic Horizons, I’m responsible for both large and small components of the project — its overall shape as well as the day-to-day progress." His current focus is on monitoring progress and offering feedback, though his involvement has evolved over time: "Before that, I worked on the foundational layout of the urban and road networks, and earlier still I was involved with the research team, cooperating on time estimates, asset lists, and similar tasks." Reflecting on his experiences during development, Ivo shared that he had the opportunity to see the real-life inspirations firsthand. When asked whether he had visited Norway, Sweden, or Finland, he replied, "Yes, I was actually part of the research trip during the early stages of the project’s development. It was a fantastic experience, and I’m very glad I had the opportunity to visit many of the locations we’re recreating." The team ensured they covered all countries included in the DLC and took note of the diverse landscapes — a crucial step in capturing the spirit of the region.Describing the research process behind Nordic Horizons, Ivo emphasized its significance: "Research is a fundamental part of every project we do, and it starts well before any actual map creation begins." The team relied extensively on online resources to gather information about everything from road laws and industries to cultural and natural highlights, all of which, together with our internal rules, influenced the project’s scope and planning.When asked what stands out most in terms of map design or architecture, Ivo highlighted the sheer scale of the region: "The vast distances, without a doubt. We’re covering an ambitiously large area, rich in stunning natural scenery but — apart from parts of the coast — very sparsely populated." He noted that these realities required difficult choices, saying, "To make our in-game world work, we had to make some compromises. In some places, a few towns had to be cut, while in others, we added smaller but important settlements at strategic points to maintain the economic flow. Without them, some areas might not offer any jobs to players due to the sheer distances. Such compromises are sometimes necessary due to the scale of our game world."In response to what he’s most looking forward to seeing finished in the Nordic Horizons map, Ivo responded, "I’m lucky enough to be able to watch our talented Map Designers bring beautiful scenes to life, and although some of them still need a bit of polish, many of my personal 'wish list' locations have already come true, which is very satisfying. If I had to name one in particular, I’m especially happy that players will be able to drive all the way to Nordkapp — as far north as it’s possible to go in mainland Europe."Looking back at his career, Ivo explained how his role has changed compared to past projects. In response to a question about similar work he’s done, he said, "I used to work as a map designer, and Nordic Horizons is my first project in a Map Lead role. It’s a big shift." While he occasionally still contributes small scene designs, his focus is now broader: "My 'signature' is present in much of the city and road layout, even though the final visual result is a collaborative effort involving many talented people." As for the experience itself, Ivo shared what has brought him the most satisfaction: "I’ve enjoyed watching the map evolve and seeing our team’s hard work gradually take shape into an impressive expansion." He added that each development phase has its own hurdles but also its own rewards: "The scale of the project has exceeded my expectations in many ways, and every stage of development brings new challenges."When asked about the landmarks players can look forward to, Ivo offered a rich preview: "If we count natural scenery as landmarks, then there are countless ones! But in terms of man-made landmarks, we’ve included quite a few: the majestic Arctic Cathedral in Tromsø, picturesque town centres with churches, town halls, and train stations; industrial landmarks like the mines in Kiruna, and quirky tourist spots like Santa’s Village in Rovaniemi." Finally, when asked what he believes players will enjoy most in Nordic Horizons and what they shouldn't miss, his answer was clear: "Definitely the landscapes themselves, the distances and the solitude." He described the journey through the DLC as something transformative: "I’d suggest you travel from the south all the way up north, and you’ll experience a gradual transformation of vegetation, longer daylight hours, and vast stretches of beautiful, almost untouched wilderness." Says Ivo. We can’t wait to share more about this upcoming map expansion as development progresses. Stay connected with us for the latest news by following our social media channels on X/Twitter, Instagram, Facebook, Bluesky, and TikTok or subscribing to our newsletter. If you’re excited to explore the Nordic regions, be sure to add the Nordic Horizons DLC to your Steam Wishlist!
On your journey across the upcoming Nordic Horizons DLC for Euro Truck Simulator 2, you’ll encounter far more than iconic cities and majestic landscapes. Scattered throughout Norway, Sweden, and Finland are numerous smaller settlements, each with its own unique charm, history, and character. Today, we’d like to give you a closer look at some of the destinations that await you along the road.From quiet fishing villages nestled along the Norwegian coastline to peaceful inland communities in Sweden and Finland, our teams have worked hard to capture the atmosphere and natural beauty of these locations. Whether you're hauling cargo, taking a break, or simply passing through, we hope these places leave a lasting impression.NorwayLocated in the heart of a stunning southern fjord region lies Skei, welcoming drivers with its picturesque views and tranquil surroundings. This small settlement offers a restful pause before heading into the more mountainous terrain to the north.You’ll also come across Åndalsnes, a town surrounded by steep mountains. This settlement is known as the "Alpine village by the fjord." It marks the start of scenic routes and offers stunning views, making it a memorable stop for any driver passing through western Norway.In the wide-open tundra of Finnmark lies Kautokeino, a cultural heartland of the Sámi people. It’s a quiet stop on your journey, featuring traditional red wooden houses that offer a glimpse into the region’s distinctive character.Perched on Norway’s rugged western coast is Myre, a small fishing town surrounded by scattered islands and stormy seas. The winding road that leads here passes through breathtaking landscapes, rewarding drivers with views and a sense of isolation rarely found elsewhere.SwedenOur first stop in Sweden is Vittangi, tucked away deep within Swedish Lapland. Founded by Henrik Mickelsson Kyrö in 1674, the village sits amid boreal forests, offering peaceful drives through nature and glimpses of wooden cottages scattered across the landscape.Next is Dorotea, known as the “Southern Gateway to Lapland”. Though small, it is a proud community situated by lakes and surrounded by wilderness—an ideal resting point before venturing further north.Lastly, we highlight Ytterhogdal, a charming spot in central Sweden that invites drivers to slow down and take in the serenity of the countryside. With its pine forests, calm lakes, and peaceful village life, it offers a welcome contrast to busier roads.FinlandIn the heart of Finland lies Viitasaari, where quiet roads, expansive lakes, and a strong local identity come together. It’s a common stop for drivers travelling north or south, providing not only fuel but also a refreshing pause amid Finnish nature.Another Finnish destination to look forward to is Siilinjärvi, which offers a slower pace of life. Surrounded by forests and lakes, this town combines natural beauty with essential services for travellers. It’s the perfect spot to relax and enjoy the calm of central Finland.While these are just a handful of the settlements featured in this blog, rest assured that many more await discovery. Each has been carefully crafted by our map, asset, and art teams to reflect the spirit of its real-world counterpart, from architecture and layout to the surrounding nature and terrain.Alongside these communities, you’ll drive along countless scenic byways and rural landscapes that define the Nordic experience. We encourage every trucker to pause, pull over, and take in the breathtaking world that stretches far beyond the cities.Eager to hit the Nordic roads? Be sure to add Nordic Horizons to your Steam Wishlist! Stay connected with us on XFacebookInstagramBluesky, and YouTube, or by subscribing to our newsletter for all the latest updates. See you on the road!
It’s time to trade city skylines and highways for dusty roads and countryside! Today, we’re excited to announce the release of the Farm Machinery DLC, a new cargo pack for Euro Truck Simulator 2!
Agriculture plays a vital role in Europe’s landscape, economy, and culture. From small family farms to large industrial operations, farmers depend on a wide range of equipment to keep their fields productive, but none of it would arrive without you, the trucker, delivering it. Take on the challenge of hauling powerful tractors and other machinery built for the biggest jobs in modern farming. 


The Farm Machinery DLC for ETS2 features 9 cargo types to haul, represented by our in-game brands Owl and Greenler. After finding success in American Truck Simulator, these brands are now making their mark in the European market. Each machine has been designed with detail by our talented vehicles and art teams, offering drivers a fresh set of hauling challenges across the diverse road network of Euro Truck Simulator 2.


So what cargoes are included in this pack? Get ready to haul: 
  • Autonomous Tractor
  • Articulated Crawler Tractor
  • Forage Harvester
  • Grain Trailer
  • Square Baler
  • Disc Harrows
  • Fertilizer Spreader
  • Planter Sprayer
  • Seeding Combinations

But there’s more to this DLC than just what's behind your truck. We're also bringing the charm of farm life into your truck cabin with a set of delightful, agriculture-themed accessories. These decorations let you personalize your space and carry a piece of the countryside with you wherever you drive.


Included cabin accessories:
  •     Lunch Box
  •     Scarecrow
  •     Straw Hat
  •     Stuffed Autonomous Tractor
  •     Harvester Toy
We can’t wait to see you hit the road with these new loads! Be sure to share your screenshots and videos of your first job with Farm Machinery DLC using the hashtag #ETS2FarmMachinery when posting on social media! As always, thank you for your continued support, and until next time, keep on truckin'!

store.steampowered.com/app/1456860/Euro_Truck_Simulator_2__Farm_Machinery
A few weeks back, we officially announced that our teams are already working on the Coaches expansion for Euro Truck Simulator 2. Before we are ready to share more with you from this upcoming DLC, we would like you to meet the team behind it!The team consists of eight people, with some other members of our company contributing from time to time as well, from programmers, game designers, and 3D graphic designers, to testers. Let's meet them!Dominik - Producer"You may know me from Nordic Horizons - Meet The Team, where I wrote about my history in SCS and my current role. While working on Nordic Horizons, I started dedicating one day a week to the Coaches side-project, which had been running for a long time but had no production coverage. Gradually, I managed to build a team, collaborated to get licenses, and the small side-project became almost a full-time job. Even though it doesn't seem like it, the knowledge from running a map DLC is very useful now, because even in the Coaches project, there is a lot of map work; modified bus stations, bus stops, and border crossings. I'm very happy that an excellent, dedicated team has been assembled and that this project is moving forward at the speed it deserves." Petr - Senior Tester"When I started out as a bus driver, I never imagined that one day I would be testing buses for a computer game. As someone who has spent years behind the wheel of real buses, I know how an automatic transmission should behave, what a vehicle does under hard braking, or what a hill start looks like with a fully loaded machine. And it's this experience that I try to bring into testing to make the bus driving in ETS2 as close to reality as possible. But testing is also about checking all the functional details. Whether it's the behaviour of the vehicles, the controls, the sounds, or the graphical details. This connects my real world with the virtual one and gives me the opportunity to contribute to making the bus experience as authentic as possible for players around the world."Josef - Junior Researcher for Game Development"I have been working in the Research & Game Development department at SCS for a year and a quarter, and from the very beginning, I started participating in the Coaches project. For my colleagues, I prepare materials and references, for example, for building real-life bus terminals in our game, and I have also worked on redesigning those we already have in the game. Since I spent a lot of time playing our studio’s older game, "Bus Driver," I am really looking forward to the coaches in ETS2."Marek - Senior Programmer"I've been working as a programmer at SCS Software for nearly 12 years. My journey began with developing our map editor and various internal tools, supporting the core of our game development process. Over time, I transitioned into working on gameplay features, which allowed me to directly contribute to what players experience behind the wheel. Now, I'm excited to be part of something entirely new - bringing coaches into the game. This addition opens up fresh possibilities for gameplay, and I'm really happy to have the opportunity to help shape this new direction. Looking forward to seeing how players enjoy the new challenges coaches will bring."Vitalii - Senior 3D Graphic Designer - Vehicles"I started working at SCS almost 6 years ago, joining the Road Department as a 3D Artist. After two years, I transferred to the Vehicle team. I began by modeling AI vehicles, then worked on cargo, and gradually moved on to helping with trucks. Currently, I'm a Senior Vehicle Artist focusing on coaches. This is the first project where I'm not just helping out, but actually planning and executing both the exterior and interior myself, from start to finish. It's been a great challenge, and I'm working alongside an amazing team of specialists. I really hope you'll enjoy our upcoming DLC once it's ready."Vladimír - 3D Graphic Designer - Vehicles"I started working at SCS as a 3D graphic designer almost three years ago, in the outsourcing department, where I was responsible for the quality of 3D assets for map DLCs. About a year ago, I fulfilled my dream and joined the vehicles department. The first project within my new position was the MAN Lion's Coach model. I am very excited about this new direction of our game and the actual model I am working on. I hope the players will enjoy this DLC, and I am already looking forward to their first reactions."Vojta - Game Designer"My career started by teaching how to make games. Then, I began trying to create them in the evenings. After many evenings spent this way and several broken teams, I came to terms with the fact that I'd be working on someone else's games. I never expected to find such a wonderful company culture at SCS, nor a company so open to finding the best possible place for its talents. My suggestions were heard. So, I came up with new game features for the map, proposed innovations for our map editor, designed new gameplay features, significantly contributed to Driving Academy, and created UX and UI design features. Now, I have the opportunity to contribute to a "game within the game" - I'm designing game mechanics, UX, and UI for the coaches. We have great freedom, limited only by the constraints of our game itself, and once again, it's all very fresh and exciting." We hope you liked the insight view of the team that is currently working on this expansion for ETS2. Don't forget to add the Coaches DLC to your Steam wishlist to show this team your excitement! If you want to keep track of future updates, make sure to follow us on TwitterFacebookInstagramBluesky, and YouTube, or sign up for our newsletter. Until next time, we wish you safe travels!
On the western coast of Norway, you will find the city of Kristiansund. Let's take a look at how our map designers are recreating this beautiful town for the upcoming Nordic Horizons map expansion for Euro Truck Simulator 2!The landscape of this city is really unique as it is situated on four different islands, which makes it stand out. While it is not one of the largest metropolitan hubs in Scandinavia, with over 24,000 citizens, it has a lot to offer and should not be missed.Let's start with a bit of trivia. Kristiansund isn't just a feast for the eyes - it's also a hotspot for food lovers. The city's history is deeply tied to the sea, particularly through the production of klippfisk - split, salted cod traditionally dried on coastal rocks. This iconic dish is so important to the region that it has its own museum and even an annual festival in Kristiansund. But the culinary delights don't stop there - the city also boasts some award-winning cheeses, including a blue cheese that's been crowned the best in the world!Now, back to what you can expect while hauling cargo through the area.  As the city is located on an island, you can get there either from the west through the Atlanterhavstunnelen (Atlantic Ocean Tunnel), which is part of the Norwegian County Road 64, or from the south via the Omsundbrua (Omsund Bridge).When in Kristiansund, keep an eye out for the Kirkelandet Church, widely regarded as Norway's first truly modern church. Consecrated in 1964, it's often hailed as the country's most daring piece of church architecture. Naturally, our map and asset teams made sure to include this striking structure. The city is also full of colorful houses, typical of Scandinavian architecture.Regarding industries, there will be a number of depots that truckers can deliver cargo to or from, such as a car dealer, a warehouse, a waste transfer station, and the local airport, also faithfully recreated to represent its real-world counterpart.If you liked this preview, make sure to add this map expansion to your Steam Wishlist! Stay tuned for more updates from this map expansion by following us on TwitterFacebookInstagramBluesky, and YouTube, or by signing up for our newsletter. Safe travels!
We are excited to share with you that the 1.55 Update for Euro Truck Simulator 2 is now released and available on Steam! Let's take a look at all the features you will encounter in this update.First of all, we would like to thank everyone in our #BestCommunityEver who took part in the Open Beta phase and helped us by reporting bugs on our forums. It really made it much easier for us to fine-tune the update and make it ready for the full release. Driving Academy - Truck Driving Proficiency This new Driving Academy module, called Truck Driving Proficiency, will introduce a set of much more challenging scenarios, which will test even the most skilled drivers to the limit. For this new module and set of scenarios, we will also introduce a new reward system. The most important thing is still to precisely complete a scenario by driving along the designated path and avoiding any collisions. Players will also be able to achieve up to 3 collectable stars in this module, which can be earned by meeting additional conditions such as only using the interior camera, limiting gear shifts between drive and reverse, or completing the scenario in the set time. To really test your skills, you won't find any pre-recorded video tutorials, and you will have to use all the knowledge we taught you in our first module of Driving Academy. We've also prepared new, exciting rewards that players can use on the same profile in the base game! As you may know, finishing the first module grants a blue traffic cone cabin accessory and a customizable Driving Academy truck paint job. Completing all Truck Driving Proficiency scenarios unlocks an orange traffic cone accessory, while earning 3 stars in every scenario adds a matching trailer paint job and a golden traffic cone, giving your truck and trailer the full Driving Academy look.Asynchronous LoadingWe have been hard at work implementing a major overhaul in the way our game loads and processes data, a new system we call Asynchronous Loading. This system is designed to improve the loading process by ensuring that the game and loading screens remain uninterrupted while assets are loaded in the background. The primary benefit here is the mitigation of stuttering, resulting in a smoother experience overall. We'd like to extend a sincere thank you to everyone who shared their feedback during both the Experimental and Open Beta phases. Your input played a key role in helping us refine this system, and we're excited to share that Asynchronous Loading is now fully implemented with the release of the 1.55 update! FH Tuning Pack DLC UpdateThe FH Tuning Pack DLC will now be fully compatible with the Volvo FH Series 6 as well, so you'll be able to customize every Volvo FH truck with a wide range of tuning parts. But that's not all, as we are also improving several current components, introducing new customization options, along with paintable parts. You will be able to pick the front badge plate, rear fender top, front mask, and front grille bottom in chrome, while the decal, windshield frame, front badge plate, rear fender, rear fender top, and more are now paintable! Custom City Intros for the Vive la France ! DLC We have reworked all of the in-game intros for every city in France with an ownable garage, both in the base game and the Vive la France ! DLC. A total of 21 cities have received new or updated Custom City Intros.Mail UX Redesign The mail screen has been reworked to provide a cleaner layout and a smoother navigation experience. Messages are now displayed in a two-column format, with a scrollable list on the left and an enlarged message view on the right for better readability. Messages load from the top, and when the list gets longer, intuitive paging helps keep things tidy. Navigation has been improved across all input methods, and embedded links or actions can now be accessed directly from the message content.Options QoL Improvements In this update, we've added a small but useful quality-of-life improvement to the graphics settings menu. You'll now see example screenshots next to various settings, giving you a better idea of how each option affects the game's visuals. Whether you're tweaking things for smoother performance or aiming for the best possible look, these previews should make it easier to find the right balance for your setup. Map Improvements - "My Location" HotkeyWe are adding a "My Location" hotkey as part of our map improvements. When pressed, it instantly centers the game map on the player's current location. We hope you find this small addition useful on the road! Change of Steam AchievementsOur team is working around the clock on engine updates, many of which are not visible during regular gameplay. Some of these are visible instantly, such as new light systems, but we also need to work on changes that are not normally visible when you play. Updating the achievement system gives us foundations that will allow us to make different and new types of achievements, as well as manage existing ones that often rely on different DLCs and regions. As a part of that, we have a new system coming out in 1.55. Along with this new system, some small changes were made to existing achievements and their goals to prepare us for any changes future developments may bring. If you would like to share any feedback about this, you can do so on our forums. Changelog Gameplay
  • Driving Academy - Truck Driving Proficiency
  • Map improvements - "My Location" hotkey
Vehicles
  • FH Tuning Pack DLC Update for Volvo FH Series 6
Visual
  • Custom city intros for Vive la France ! DLC
  • Mail UX redesign
  • Options QoL Improvements - Graphics settings visualisation
Other
  • Steam achievements update with text and icon improvements
  • Save manager improvements
  • Asynchronous loading
Remember to stay tuned for more Euro Truck Simulator 2 updates by following us on TwitterFacebookInstagramBluesky, and YouTube. We would also really appreciate it if you could sign up for our newsletter. Until next time, keep on truckin'.
We're headed to the Home of Volvo! In our latest episode of our SCS On The Road series, we journey to Gothenburg, Sweden, to visit the impressive Volvo Experience Centre, and get hands-on with three iconic trucks from Volvo's modern lineup.

Join Oscar, our Director of Global Partnerships, along with members of the SCS Vehicle and Sound Teams, as they set out from our offices in Prague, Czechia, to Sweden. There, they had the opportunity to get up close, and even behind the wheel, of the Volvo FH Electric, Volvo FH16 780, and Volvo FH I-Save, capturing everything from detailed photographic references to sound recordings for use in our projects. We hope this episode offers an engaging behind-the-scenes look at how our team works to faithfully recreate these mighty machines in-game.

The team were also invited to explore the newly opened World of Volvo, a museum and experience space celebrating both Volvo Cars and Volvo Trucks. If you’d like a closer look at that visit, don’t miss our dedicated SCS On The Road: World of Volvo episode, which we released a little while ago.

We’d like to thank our friends at Volvo for their warm hospitality and support during this visit. Be sure to check out the full video below, and don’t forget to like, comment, and subscribe if you've enjoyed our SCS On The Road series! Until next time, keep on truckin’!
As part of the Project Scandinavia Refresh for Euro Truck Simulator 2, we’re excited to introduce a brand-new addition to the map: the city of Aarhus, Denmark’s second-largest city! Our talented teams have been hard at work bringing this fresh location to life, and today we're happy to share a look at their progress.


Known as the City of Smiles, Aarhus will be accessible to drivers travelling along the E45 motorway, with two major highway junctions leading into the city. Aarhus itself features a blend of modern infrastructure and thriving industry, making it a must-visit destination for truckers!


One of the major landmarks in our recreation of Aarhus is Dokk1, a striking multi-purpose library and cultural hub located on the harborfront. It is the largest public library in Scandinavia and was named Public Library of the Year in 2016. Nearby, you’ll also spot the Havnearbejdernes Klub Århus, a historic waterfront building that once served as a social space for dock workers.


An industry we couldn’t leave out is the Port of Aarhus, Denmark’s largest container port, responsible for handling more than 50% of the country’s container traffic. Consistently ranked among the most productive container terminals in Europe for crane moves per hour and overall berth efficiency, it plays a vital role in national logistics and supports a strong local economy. We're sure drivers will find plenty of job offers here!


Surrounding the port are numerous industrial sites, large and small, including a chemical factory, which players will be able to deliver to and from. Be sure to brush up on your ADR skills before heading in!

Our team has also included several cultural and architectural highlights to give the city a distinct identity. Drivers can come across sculptures such as “Historiske Spor” by Danish artist Jens Galschiøt, as well as two unique art murals that bring a splash of local character to the streets. While exploring, you might also catch glimpses of other distant landmarks such as the International Student Centre, Domen Aarhus, Aarhus City Hall (with its tower visible on the skyline), and even the spire of Aarhus Cathedral.


In the heart of the city, players will also find the Aarhus Bus Station. This central hub has been carefully recreated with attention to detail and will eventually play a role in the recently announced 'Project Coaches' module. Whether you're delivering goods or preparing to transport passengers, Aarhus should have something for everyone!


We’re happy to bring this much-requested addition to the Scandinavia DLC as part of the ongoing refresh project, and we look forward to sharing more from this development in the future. We always appreciate your support and feedback and until next time, keep on truckin’!

There's something uniquely captivating about the open roads of the north - the dramatic coastlines, winding mountain passes, and the quiet charm of remote towns. Today, we would like to show you some of the roads in development for the Nordic Horizons DLC, and where they will take you!The European route E6 begins in southern Sweden before crossing into Norway, where it becomes one of the country’s most important north–south highways. It runs the entire length of the Land of the Midnight Sun, all the way to North Cape, the northernmost point in Europe accessible by car.About halfway along the route, truckers will pass through the Nordlandsporten gate. Further north, the journey continues across the 300-meter-long Kåfjordbrua bridge.
Running like a spine along the eastern coast of Sweden, the European route E4 stretches from the south all the way up to the city of Haparanda on the Finnish border. It's one of the country's most vital routes, passing through bustling cities, dense forests, and long stretches of open countryside.Drivers will also cross the beautifully recreated Högakustenbron, one of Sweden's longest suspension bridges, standing high above the Ångerman River, and the Sundsvall Bridge, curving across the water just outside the city center.Cutting through the heart of Finland from south to north, the European route E75 begins in the capital, Helsinki, and winds its way deep into the Arctic. It takes drivers through ever-changing landscapes - from the forested hills around Jyväskylä, known for its lakes and lively university town atmosphere, to the quiet, rugged beauty of Ivalo, above the Arctic Circle.
We hope we got you excited to cruise along the Nordic Horizons' road network. If we did, make sure to add this map expansion to your Steam Wishlist! Remember to stay tuned for more updates from the world of Euro Truck Simulator 2 by following us on Twitter, Facebook, InstagramBluesky, and \YouTube, or by signing up for our newsletter. Safe travels!
After the release of Async Loading Experimental Beta in May, we are happy to announce the arrival of the 1.55 Open Beta for Euro Truck Simulator 2, which includes various improvements and new content.It will take a few weeks before the full 1.55 release, so please keep in mind that this is the first open beta iteration and it is still a work-in-progress build that will receive updates throughout the open beta period.If you want to take it for a spin, you can help contribute by reporting any bugs you may encounter in the appropriate section of our official forums. Your feedback and reports are extremely valuable for our team, and we thank you in advance for taking the time to help us out. So, what can you expect to find in the 1.55 Open Beta for ETS2? Let's take a closer look!
Driving Academy - Truck Driving ProficiencyThis new Driving Academy module, called Truck Driving Proficiency, will introduce a set of much more challenging scenarios, which will test even the most skilled drivers to the limit. For this new module and set of scenarios, we will also introduce a new reward system. The most important thing is still to precisely complete a scenario by driving along the designated path and avoiding any collisions. For proficiency level, there may be additional conditions you will have to meet to successfully pass the scenario.Players will be able to achieve up to 3 collectable stars in this module, which can be earned by meeting additional conditions such as only using the interior camera, limiting gear shifts between drive and reverse, or completing the scenario in the set time. You'll earn a reward for completing all the scenarios, and you can unlock additional rewards by collecting all 3 stars in each one.To really test your skills, you won't find any pre-recorded video tutorials, and you will have to use all the knowledge we taught you in our first module of Driving Academy.Asynchronous LoadingWe have been hard at work implementing a major overhaul in the way our game loads and processes data, a new system we call Asynchronous Loading. This system is designed to improve the loading process by ensuring that the game and loading screens remain uninterrupted while assets are loaded in the background. The primary benefit here is the mitigation of stuttering, resulting in a smoother experience overall.We'd like to thank everyone who contributed their feedback to the Experimental Beta in Euro Truck Simulator 2, which was centred around this new update. Your feedback was incredibly valuable to our team, and now we are happy to be able to continue to bring this new feature forward into the Open Beta. You can help us fine-tune this feature by reporting any unusual loading behaviour in the dedicated 1.55 forum section.FH Tuning Pack UpdateThis DLC will now be fully compatible with the Volvo FH Series 6 as well, so you'll be able to customize every Volvo FH truck with a wide range of tuning parts. But that's not all, as we are also improving several current components, introducing new customization options, along with paintable parts.You will be able to pick the front badge plate, rear fender top, front mask, and front grille bottom in chrome, while the decal, windshield frame, front badge plate, rear fender, rear fender top, and more are now paintable!Custom City Intros for the Vive la France ! DLCWe have reworked all of the in-game intros for every city in France with an ownable garage, both in the base game and the Vive la France ! DLC. A total of 21 cities have received new or updated Custom City Intros.Mail UX RedesignThe mail screen has been redesigned to enhance UI, UX, and controller navigation. It features two main sections: a mail list on the left and the mail content on the right, which is now larger for improved readability and easier to scroll through. Mails populate from the top, and when the list exceeds the screen, pagination is used. Users can navigate through emails using the arrow keys or the controller's D-pad, with emails opening instantly on selection. Mail content may include clickable or keybind-accessible embedded links.Options QoL ImprovementsIn this update, we've added a small but useful quality-of-life improvement to the graphics settings menu. You'll now see example screenshots next to various settings, giving you a better idea of how each option affects the game's visuals.Whether you're tweaking things for smoother performance or aiming for the best possible look, these previews should make it easier to find the right balance for your setup.Map Improvements - "My Location" HotkeyWe are adding a "My Location" hotkey as part of our map improvements. When pressed, it instantly centers the game map on the player's current location. We hope you find this small addition useful on the road!Change of Steam AchievementsOur team is working around the clock on engine updates, many of which are not visible during regular gameplay. Some of these are visible instantly, such as new light systems, but we also need to work on changes that are not normally visible when you play.Updating the achievement system gives us foundations that will allow us to make different and new types of achievements, as well as manage existing ones that often rely on different DLCs and regions. As a part of that, we have a new system coming out in 1.55, which we would like to test in open beta. To ensure that the new code is well tested before release, some small changes were made to existing achievements and their goals to let us see if the changes we make are working smoothly for all of our users.ChangelogGameplay
  • Driving Academy - Truck Driving Proficiency
  • Map improvements - "My Location" hotkey
Vehicles
  • FH Tuning Pack Update for Volvo FH Series 6
Visual
  • Custom city intros for Vive la France ! DLC
  • Mail UX redesign
  • Options QoL Improvements - Graphics settings visualisation
Other
  • Steam achievements update with text and icon improvements
  • Save manager improvements
  • Asynchronous loading
So enjoy all the new additions, but please remember: It's only an open beta, not a stable public version, so you may encounter bugs, instability, or crashes. It's completely okay if you want to wait for the final release. But if you're interested in helping us to get there faster, we'd appreciate all of your feedback on our forum and your bug reports in the dedicated section.Please check our modding wiki to get details pertaining to mods for the game. If you wish to participate in this Open Beta, you can find this version in the Experimental Beta branch on Steam. The way to access it is as follows: Steam client → LIBRARY → right-click on Euro Truck Simulator 2  → Properties → Betas tab → Beta Participation drop-down menu → public_beta. No password is required. Sometimes you will have to restart your Steam client to see the correct branch name there.
We’re back with a new episode of our SCS On The Road series, and this time we’re taking you behind the scenes at the Renault Trucks Engine Plant in Lyon, France!
During our visit to SOLUTRANS last year (a major transport and logistics expo), our friends at Renault Trucks kindly invited us on a special tour of their Engine Plant, which we’re excited to share with you today! Join Nemiro, our PR & Marketing Manager, and Patrice Berger-Perrin from Renault Trucks' Corporate Communications team as we begin with a visit to their historic museum, located in one of the company’s oldest buildings, designed and constructed in 1916. The museum showcases the rich timeline of Renault, highlighting the vehicles and innovations that have shaped the brand for over a century.

Following the museum visit, the tour continues into the heart of the production line, where we explore how Renault Truck engines (and others) are built, from the initial stages of assembly to the final quality checks. Along the way, Patrice shares valuable insights into the workforce, the assembly process, the structure of the production lines, and the technology used to create each and every engine.
A big thank you to the Renault Trucks team for the warm welcome and for giving us the opportunity to share this fascinating look into their operations and history with our #BestCommunityEver. If you enjoyed this episode, be sure to subscribe, hit the like button, and leave a comment, we'd love to hear from you. We look forward to seeing you for the next one, until then, keep on truckin’!
When we released our teaser titled “Next Stop: ETS2,” the community instantly understood what it signalled, and today we’re excited to confirm it. Project Coaches is now officially in development, marking the start of a brand-new driving experience within Euro Truck Simulator 2.


This new addition will offer players a whole new way to explore and work in the ETS2 world. Instead of hauling cargo, you’ll be stepping into the role of a coach driver. While we’re still early in the development process, many elements are still evolving behind the scenes.
We've already begun laying the foundation, from creating several coach models with characteristic handling to developing a network of bus terminals across the map (which many of you have noticed for a long time now). We're even reworking some older coach station prefabs from the ground up to better fit this new gameplay.
If you're interested in learning more about how this idea came to life and where it's headed, we highly recommend watching our latest vidcast, featuring Pavel, Nemiro, Dominik, and Jarda as they discuss the project in more detail.
And don’t worry, our work on trucks, map expansions, and the core ETS2 content isn’t going anywhere. A dedicated team is handling Project Coaches, allowing our ongoing development plans for the game to continue at full speed.

We’re really looking forward to showing you more as this project takes shape. It’s something we’ve wanted to explore for quite some time, and we hope it opens the door to new kinds of experiences within the ETS2 universe.
If the screenshots we’ve shared here got your wheels turning, be sure to follow us on X/Twitter, Facebook, Instagram, Bluesky, TikTok and YouTube so you don't miss future updates. You can also sign up for our newsletter to stay in the loop even when you're away from the blog or socials. Thanks for riding along, we’ll have more to share at the next stop! https://store.steampowered.com/app/3809270/Euro_Truck_Simulator_2__Coaches/
We know you might have been wondering where our next steps will lead to in Euro Truck Simulator 2, and now we are ready to reveal our plans! We are very excited to announce an upcoming map expansion, as our teams have already started to work on...Iceland for Euro Truck Simulator 2Explore the Land of Fire and Ice! Iceland stands apart as one of the most extraordinary countries on Earth, an incredibly unique landscape with completely unmatched rugged nature. Despite covering just 103,000 km², this island nation offers an astonishing variety of natural wonders: towering volcanoes, vast glaciers, black sand beaches, thundering waterfalls, dramatic craters, and more, making it a dream location for visitors around the world. Now, you have the chance to experience it all from behind the wheel of your truck.Due to Iceland's unique geography, don't expect a dense web of highways or a bustling cluster of cities. Instead, prepare for an unforgettable journey through one of the most breathtaking landscapes on Earth.This map expansion offers a scenic loop around Iceland, connecting a handful of charming cities and remote settlements, all nestled within a world shaped by fire and ice. Majestic mountains, endless plains, dramatic cliffs, volcanic fields, roaring rivers, and cascading waterfalls are all stunningly recreated by our map designers.With its sweeping vistas and untouched natural beauty, this is a DLC like no other. Every kilometer captures the grandeur and authenticity of Iceland's raw, untamed environment. If you've ever wanted to feel the magnificence of nature from behind the wheel, this is your chance.You can look forward to hauling cargo across the Hringvegur (“Ring Road”), which stretches for about 1,400 kilometres, forming a circle around the island. Besides other cities and settlements, one of this map expansion's highlights is the capital of Reykjavík, a city full of life, beaming with creativity, and surrounded by incredible nature.We hope we have got you excited for another trucking adventure in ETS2! Remember to support us by adding the Iceland DLC to your Steam wishlist. Just keep in mind that everything you see here is still a work in progress.

Don't forget to give our X/Twitter, Instagram, FacebookBluesky, and TikTok a follow as you'll receive updates about our games straight to your feed, or subscribe to our newsletter to stay informed! We look forward to sharing more with you in the future.
We’ve crossed borders, hauled freight, and explored countless cities across Europe. But just like any great journey, the road is always full of surprises. Something different is pulling into view, a new way to experience the world of Euro Truck Simulator 2. See you at the next stop...

One border, two countries, and a seamless connection! In our upcoming Nordic Horizons DLC for Euro Truck Simulator 2, you’ll experience one of Europe’s most successful examples of cross-border cooperation. Join us as we take a closer look at this unique area!


Welcome to Tornio, a Finnish city located directly on the Swedish border and closely tied to its twin town, Haparanda. While in the real world these are two distinct municipalities, in ETS2 they will appear together under the single in-game name of Tornio due to scale limitations. However, players can expect to see and experience defining elements from both sides of this shared region.




When travelling through these cities, you’ll be able to drive across a bridge that connects Finland and Sweden, which also offers views of the river and the town plaza. Not far from this bridge, players will also encounter a special landmark, appropriately named the “Engagement Rings”, a sculpture positioned on a small roundabout. This artwork symbolizes the unity between the two towns and stands as a tribute to their ongoing cooperation and shared identity. It is one of three small roundabouts in the area that we’ve recreated to reflect the local road network.



Looking for work? Tornio will feature a logistics hub with a depot, fuel station, and service station for truck maintenance. To the south, drivers can travel to a large industrial zone that includes a steelworks facility, a river port depot, and a wind farm! Across the border in the Haparanda-inspired part of town, players will find a large Ika depot to deliver to and from. So no matter which city you're in, there'll be no shortage of job contracts.


Beyond the roads and depots, this part of the map also comes with a bit of charm and trivia. Tornio and Haparanda sit in different time zones, with Finland an hour ahead of Sweden. This has led to fun cultural quirks, such as people crossing the border on New Year’s Eve to celebrate midnight twice, once in Finland, then again an hour later in Sweden, just a short walk away.



We hope you enjoyed this look at Tornio and Haparanda, an we look forward to you exploring them both for yourself in the future. If you're excited for the Nordic Horizons DLC, then be sure to add it to your Steam Wishlist. And don't forget to stay up to date with all the latest development news, previews and more by following us on our social media channels, or by subscribing to our newsletter! Until next time, keep on truckin'.

https://store.steampowered.com/app/2780810/Euro_Truck_Simulator_2__Nordic_Horizons/
Today, we're excited to release a new episode of our SCS On The Road series! This time, we’re taking you along on our recent trip to Bauma 2025, the world’s leading trade fair for construction machinery, building material machines, mining machines, construction vehicles, and construction equipment, held at the Munich Exhibition Center!


This event is renowned as the largest trade fair in the construction industry, attracting over 3,200 exhibitors from more than 60 countries. In addition to exploring the impressive range of vocational vehicles, advanced machinery, and cutting-edge technology on display, our famous 4D motion simulator also made an appearance at Schwarzmüller's booth, while Scania hosted Euro Truck Simulator 2 with their own unique simulator, and Schmitz Cargobull gave away ETS2 Steam Keys to visitors. It was great to see ETS2 having a precense across the show floor!


Join Oscar, Nemiro, and Petr as they give you an inside look at this impressive event and share what we got up to during our visit! It was a fantastic opportunity to connect with so many companies from around the world. We’re proud to have been a part of such a massive event, and we’d like to thank everyone we met for their time, as well as our partners who exhibited at Bauma! We hope to return again for the next edition in 2028.

We hope you enjoyed this episode and appreciate your continued support for this series. If you liked the video, be sure to subscribe, hit the like button, and leave a comment. We’ll see you soon for the next episode. Until then, keep on truckin'!

We have some exciting news for the upcoming 1.55 update for Euro Truck Simulator 2. Alongside this base game update, new content will be released for owners of the FH Tuning Pack DLC. This includes an upgrade to some current parts as well as the addition of new customization parts for your Volvo FH trucks! The current parts will also be available for the newest Volvo FH Series 6.


This tuning pack was last updated alongside the rework of the Volvo FH Series 4 last year. When the Volvo FH Series 5 and 6 were introduced to Euro Truck Simulator 2 in December, we updated the DLC to support the FH Series 5 at launch. Now, we're bringing full compatibility to the Volvo FH Series 6 as well, so you'll be able to customize every Volvo FH truck with a wide range of tuning parts!



But that's not all - we didn't just make the existing parts work with the latest Volvo model. We are also improving several current components and introducing new customization options, including paintable parts.



You will be able to pick the front badge plate, rear fender top, front mask, and front grille bottom in chrome, while the decal, windshield frame, front badge plate, rear fender, rear fender top, and more are now paintable!




We hope you will be happy to customize your Volvo trucks with even more options when the 1.55 update releases! You can get the FH Tuning Pack for ETS2 on Steam. Stay tuned for more updates by following us on Twitter, Facebook, Instagram, Bluesky, and YouTube. We'd also really appreciate it if you could sign up for our newsletter to stay informed. Be safe on the road!

https://store.steampowered.com/app/1299530/Euro_Truck_Simulator_2__FH_Tuning_Pack/
Looking forward to trucking in the reworked Benelux in ETS2? Although it is a little early for that, as this project is still a work in progress, we are happy to show you a glimpse of the work our map designers have done so far. Today, we would like to share our work on the Port of Rotterdam!


The port is located in the second-largest city of the Netherlands, and from its beginnings as a fishing port in the 15th century, it turned into the biggest seaport in Europe! The area it covers is impressive in itself - over 40 kilometres long and 10 kilometres wide. The port accommodates around 130,000 river ships and approximately 30,000 oceangoing ships every year.




In 2022, the port handled 467 million tons of freight. And this is where you come in, because you will be tasked with transporting it from there to all over Europe! Truckers will be able to drive to the container port, the refinery, and the general logistics area. And if you're transporting a load from Rotterdam to the UK or vice versa, you'll also find ferry services conveniently available right at the port.




The whole area will captivate you because of its unique infrastructure filled with lifting bridges, tunnels under canals, and a complex road network. Our map designers recreated some of its landmarks such as the Thomassentunnel, Calandbrug bridge, Harmsenbrug bridge, and the ferry terminal at Europort.




"It's a really gigantic area, over 40 kilometres long. So we are hoping that we have managed to capture it sufficiently in our scale," says the lead of the Benelux Rework Project, Honza.

We look forward to sharing more news about this project in the future, but please keep in mind it is still a work in progress, so we dare not give you even an estimate of when it may be released. Until then, be sure to keep up to date with the latest updates by following us on Twitter, Facebook, BlueSky, YouTube, and Instagram, and by subscribing to our newsletter! Until next time, we wish you safe travels.

https://store.steampowered.com/app/227300/Euro_Truck_Simulator_2/