Euro Truck Simulator News & Announcements
Over the last few months, truckers from across the globe have taken part in our World of Trucks events for Euro Truck Simulator 2 & American Truck Simulator; Cruising Nebraska & Trade Connections Switzerland. Showcasing both our latest map expansion and the reworked country of Switzerland, our #BestCommunityEver worked hard to successfully complete both of these events before their end date.


We want to thank all of you for your participation & dedication during both these events, and we hope you enjoyed exploring Nebraska, and rediscovering the beauty of Switzerland! We've especially enjoyed reading and sharing some of the messages, pictures, videos and more from you on the road in ETS2 & ATS whilst taking part in these events.

As always, we've created a small infographic which shows some of the statistics from both of these events, which include the number of jobs completed/tonnes of cargo delivered and miles travelled.



Incredible work truckers! We cannot thank you enough for your support during the release of Nebraska, and for your positive comments on the reworked area of Switzerland. It really does bring a lot of joy to our team to see how much you enjoy participating in these events. We hope you ride with pride with your newly acquired in-game items which you have earned. Don't forget to claim them through WorldofTrucks.com.





We look forward to bringing you more World of Trucks events in the future. Let us know in the comments or on our Social Media channels (X, Instagram, Facebook) what events you'd potentially like to see in the future! We really appreciate your ongoing support and look forward to more exciting adventures on the road together. Until then, keep on truckin'.
Today, we would like to share some very exciting news with our #BestCommunityEver. We have partnered with Schmitz Cargobull to bring their well-known trailers into Euro Truck Simulator 2! The Schmitz Cargobull Trailer Pack DLC is now available on Steam.


You can now pair your truck with this renowned German brand, established in 1892 and easily recognized by its iconic blue elephant logo. Schmitz Cargobull is known for its innovative designs and high-quality trailers, making it a trusted name in the logistics and transportation industry. With a global presence, the company continues to set standards for efficiency and reliability in trailer manufacturing.


The Schmitz Cargobull Trailer Pack includes eight new branded trailers and also five cabin accessories that you can decorate the interior of your truck with!

The DLC includes:

Trailers

  • Schmitz Cargobull S.CS UNIVERSAL
  • Schmitz Cargobull S.CS EcoFIX
  • Schmitz Cargobull S.KO COOL
  • Schmitz Cargobull S.BO EXPRESS
  • Schmitz Cargobull S.KI SOLID
  • Schmitz Cargobull S.KI LIGHT

Cabin accessories

  • S.KI LIGHT trailer miniature
  • Schmitz Cargobull Lunchbox
  • Schmitz Cargobull Elephant plush
  • Schmitz Cargobull Cap
  • Schmitz Cargobull Mug










As always, each trailer offers a wide range of customization options. You can choose from various chassis, bodies, side protections, rear bumpers, rear doors, storage boxes, and water tanks.





We would also like to take this opportunity to thank our partners at Schmitz Cargobull, as they have been amazing while working with us on bringing their trailers to life in the world of ETS2 by consistently sharing data, providing feedback, and answering our questions.










So don't wait up and get the Schmitz Cargobull Trailer Pack DLC on Steam right now! We are really looking forward to seeing you on the road with the beautiful blue elephant logo, so remember to share screenshots with us on our social media and also follow us there (TwitterFacebookInstagram, and YouTube), so you won't miss out on any news.

https://store.steampowered.com/app/2833100/Euro_Truck_Simulator_2__Schmitz_Cargobull_Trailer_Pack/
Γειά σας! Today we're happy to share with you a new post on our upcoming Greece DLC for Euro Truck Simulator 2. This blog focuses on the city Trikala (Τρίκαλα) and what you can expect to see on your future travels to this area. Ready to take a look? πάμε!


This city certainly has a lot history! Built upon the ancient town of Trikki, founded around 3.000 BC, Trikala's centre is a labyrinth of narrow streets and historical neighbourhoods. For this reason, truckers won't be able to travel through the city. However, our team has recreated the northern and eastern outskirts of the city where drivers will find plenty of delivery contract options.



Located in the outer eastern area of the city is the industrial area, where drivers will find a range of industries including logistic depots, warehouses and a supermarket to deliver to and from. Each one of them is detailed to match their real-life counterparts. In these areas, you'll also be able to enjoy views of the nearby mountain range.



In the Northern area, you'll find the agriculture sector of the outer city, including grain silos and other related industries. You'll also find a brand new industry in Trikala, but we will keep that surprise for another blog in the future.



We look forward to featuring more of the cities, industries and even more from our upcoming Greece DLC for Euro Truck Simulator 2. If you like what you see, be sure to add Greece to your Steam Wishlist, as it really supports us and our future releases. We thank you for your support. Until next time, keep on truckin'.

https://store.steampowered.com/app/2604420/Euro_Truck_Simulator_2__Greece/
Another blog where we take you behind the scenes of our work is here! This time, we're excited to introduce you to our talented map designer Pavel. He is currently working on the nature and mountains for the Nordic Horizons map expansion. So let's learn more about his creative process!


Pavel - Map Designer

"In this map expansion, I am recreating the beautiful archipelago of Lofoten. It extends from mainland Norway into the North Atlantic Ocean and despite belonging to the Arctic Circle, there is plenty of taller vegetation as well. This, combined with the majesty of the mountains surrounded by water, the colourful houses, and the many fishing harbours, creates an environment that is very satisfying to both capture and pass through," Pavel says about his project.


As with all new map expansions, we conducted field research by travelling to the country ourselves to collect references and data.

"I have had the opportunity to visit Scandinavia several times. Most recently, it was made possible by the management of SCS Software for research. The journey through Norway and Sweden was very beneficial for me as a map designer," Pavel tells us and also walks us through what needed to be done before the actual designing of the map.

"Research into shorter and taller vegetation, architecture and road networks preceded the design of the landscape. Textures, models and other functional elements were gradually created in collaboration with all departments. Their use and the representation of the landscape character in the map is preceded by a layout including the road network, depots, truckstops, gas stations, etc. On this layout with the help of Google Maps, I gradually, taking into account the limits of the virtual environment and the map editor, create a landscape with natural elements. This involves a lot of spatial imagination and sometimes a little magic."




Pavel uses his experience from his previous work, being part of the team doing the Austria and Switzerland Rework projects, where he also designed mountains and nature. "Experience from past projects featuring mountains, such as the rework of Austria and Switzerland, is certainly showing in the new Nordic Horizons DLC. I'm glad to see that the possibilities and limits of the editor are expanding," he says.



Of course, there are still limitations to the map expansions and we have to work strictly within them, as Pavel confirms. "Deviation from reality is determined by our scale, visibility, optimization and interpretation," he shared with us.

And his final message to our #BestCommunityEver? "If you love traversing beautiful landscapes with Viking history and experiencing the adventure of exploration from the comfort of your home, you'll love this DLC. Personally, I love the capital of Lofoten, Svolvær, which is a really beautiful place, so make sure to visit it," he says.



We hope you have enjoyed this little sneak peek into the making of our upcoming map expansion for ETS2. We hope you have enjoyed this little sneak peek into the making of our upcoming map expansion for ETS2. If you are as excited about the Nordic Horizons DLC, make sure to add it to your Steam Wishlist! Stay tuned for more updates by following us on our Twitter, Facebook, Instagram, and YouTube.

https://store.steampowered.com/app/2780810/Euro_Truck_Simulator_2__Nordic_Horizons/
Today, we're excited to release a new episode in our SCS On The Road series. This time, we were given the special opportunity to get a close-up look at one of Scania's fully electric trucks at the Scania Demo Centre, located in Södertälje, Sweden.


Join Oscar, our Director of Global Partnerships, and Fredrik Sundén, Expert Engineer at Scania Group as they talk about the development of the Scania 45 R, the little sister to the Scania 40 & 45 S, and give you a guided walk-around and POV from the cabin as they drive it on the test track.


We are very grateful to the team at Scania for allowing us to film and share with you an inside look at the work that goes into creating Scania's electrified trucks. Whilst only the Scania 40 & 45 S are available in Euro Truck Simulator 2 as quick jobs, we were thrilled to be given the opportunity to test drive and learn more about its smaller counterpart, the Scania 45 R, which shares many similarities.

We hope you enjoy watching, and learning about the fully electric Scania 45 R. If you like the video, be sure to subscribe, like and leave a reply, as we'd love to hear your comments. We will see you soon for the next episode, until then, keep on truckin'!
We have another update from the Germany Rework project for our #BestCommunityEver! Today, we would like to show you how we completely revamped the cities of Osnabrück and Magdeburg for this upcoming rework phase in Euro Truck Simulator 2, so let's dive right in.


Osnabrück
This city located in the northwestern part of Germany is also known as the City of Peace. While rebuilding Osnabrück and its surroundings, we managed to make the historic centre driveable for our players, who will now be able to admire the beautiful landmarks.








The economy has been adjusted to better reflect the real locations, so truckers will deliver to a honey factory and a scrapyard in the harbour. This change makes Osnabrück one of the most picturesque cities in Germany with a lot of smaller details making it look alive.








Magdeburg
While rebuilding Magdeburg, we had a limited amount of space to work with. With that in mind, we decided to put our focus on the industrial part of the city which turned out really great. Truckers will come across a windmill factory and a food mill in the nearby harbour.








The area around the city was adjusted too and features several landmarks such as the Magdeburg Water Bridge and the Elbe River with its accompanying bridges. We have also specifically modified the highway exit so that truckers transporting wind turbines from the windmill factory can manoeuvre their way out.








And that's a wrap for now! We will keep you updated about other ETS2 news and the Germany Rework project as well on our social media (X/Twitter, Instagram, Facebook, YouTube, and TikTok), so make sure to follow us there.

https://store.steampowered.com/app/227300/Euro_Truck_Simulator_2/
Today, we bring our #BestCommunityEver some exciting news! For the past few months, we have been hard at work preparing another trailer pack for Euro Truck Simulator 2, and now seems like a great time to reveal that Kässbohrer trailers will be coming to our game!


Established in 1893, Kässbohrer has been developing vehicles that have pushed the boundaries of vehicle engineering. Using the world's latest technology, Kässbohrer engineers their trailers to the highest standard and it makes them more flexible in finding the right transportation solution for customers' specific needs.



In these screenshots, you can see how much progress our vehicles team has made in bringing these beautiful trailers into the world of Euro Truck Simulator 2. And our teams are still working hard to bring this trailer pack to our #BestCommunityEver as soon as possible. We will, of course, tell you the release date once we are sure these trailers are fully ready to hit the virtual roads!

We would also like to take this opportunity to thank our partners at Kässbohrer for providing support and data to enable us to recreate their amazing trailers virtually in ETS2!


We hope you are as excited as we are to try out this renowned European brand once it's in the game. Keep in mind, that these screenshots are still a work in progress, and the final product may change until the release. Until then, make sure to follow us on our TwitterFacebookInstagram, and YouTube to catch all the latest information. We will see you on the virtual roads!

https://store.steampowered.com/app/227300/Euro_Truck_Simulator_2/
Get your documents ready; border control is here! In today's blog, we would like to show you some of the border crossings you will encounter on your way in and out of Greece, the upcoming map expansion for Euro Truck Simulator 2.


You will be able to get to Greece through six border crossings, but today we will show you three of those so we don't spoil it for you all at once!

Kakavia
Kakavia is a major border crossing between Greece and Albania, meticulously modeled in our game to accurately reflect its real-world counterpart. Numerous smaller details are scattered throughout the area, capturing the true essence of the location, such as the customs regulations building situated in the middle of the crossings.




Níki - Medzhitlija
Located on the E65 Route, the Níki-Medzhitlija border crossing connects Greece with North Macedonia. This crossing has also been custom-made to perfectly resemble its real-life counterpart, as you can see in the screenshots. Historically, it was the southernmost border of Yugoslavia.





Makaza - Nimphaia
Makaza-Nimphaia is a border crossing between Greece and Bulgaria. This mountain pass stands out as one of the smallest border crossings in the game measuring only over 100 metres in length. The border and its surroundings are custom-made as well.



Keep in mind that this DLC is still a work in progress, but we hope this blog provides a peek into our ongoing efforts. If you're excited about this map expansion, add the Greece DLC to your Steam Wishlist. Don't forget to stay tuned and follow us on our TwitterInstagramFacebook, and TikTok for all the latest updates!

https://store.steampowered.com/app/2604420/Euro_Truck_Simulator_2__Greece/
Today, we're happy to share with you some new images and information from our on-going Germany rework project for Euro Truck Simulator 2; specifically from the city of Kassel. Much like the previously highlighted areas in this rework, this city was completely rebuilt from scratch! Let's take a closer look shall we?


Located in the North of Germany, Kassel is a city steeped in history and cultural heritage. The rework team has recreated some of the more prominent historical buildings that can be found around Kassel, including the museum, gallery and theatre. Be sure to capture a photo of them for your gallery!






We have also recreated the road network to a more realistic standard. Drivers will be able to travel along Bundesautobahn 7, through the city, with an exit on B251. Truckers will also find a new secondary route available which will offer views of the Hercules monument located in Bergpark Wilhelmshöhe.




Of course, you'll also have the opportunity to travel on the Wilhelmshöher Allee, which is one of the most important streets in Kassel, connecting the city centre from east to west. Be sure to keep an eye out of your window for some views of the river Fulda, one of two headstreams of the Weser River.




Drivers looking for job contracts in the area will find a variety of industries large and small, including logistics centres, supermarkets and a car parts factory. We also recommend checking out the location of the garage in the city, especially if you're looking to base your operations in Kassel!






We look forward to highlighting more of the Germany Rework project in the near future, and we hope you like what you've seen here! If you do, be sure to let us know in the comments or on our Social Media Channels, as our team would love to hear your thoughts. Until next time, keep on truckin'!
We're excited to announce that Scania Trucks will be joining our electric line up in Euro Truck Simulator 2 with the Scania 40 S and 45 S Battery Electric Vehicle, which are now available to drive through the Quick Jobs section in-game. Ready for some new energy? Let's take a closer look at this new addition!


The Scania 40 S and 45 S featured in ETS2 are based on the Scania S‑series with a 4x2 Chassis and features a six-speed transmission combined with three electric motors with a continuous power output of 400/450 kW (540/610 hp). With a battery capacity of 624 kWh, it can achieve a distance of up to 520km in a single journey, depending on the Gross Weight of the Trailer.




The interior comes with a few specific changes for the electric variant. BEV-specific gauges are introduced alongside a refreshed interior that includes Blind Spot Indicators built into the A‑pillars, an electronic parking brake, as well as some smaller changes to the drivers dashboard.



We're also happy to share that our team have re-created a special paintjob which will be applied to the Scania S BEV. Drivers can enjoy trucking and making deliveries with the 'Take Charge' livery, which features a 'Glacier White' & Blue gradient and the texts '100% Electric' & 'Take Charge'.




We hope that you enjoy this special and unique addition to the Electric Trucks line-up in Euro Truck Simulator 2! We eagerly await our community's feedback on its quietness, acceleration, behaviour, and smoothness and hope you will enjoy experiencing a new energy in-game.

As previously talked about, transitioning to electric vehicles poses unique challenges in our virtual realm. While our team continues to work hard to support electric vehicles infrastructure, gas stations initially designed for traditional fuel vehicles, can't easily become electric charging stations without major modifications.



Currently, we're embarking on an experimental phase with our initial steps toward in-game electrification. That is why the Scania 40 S and 45 S BEV, along with a few other electric trucks planned for the future, will be introduced in a special mode and will be accessible only through the Quick Jobs section with delivery lengths limited to 350 km. In case you run out of power while on the road, we have implemented an emergency recharging service that can help you out for a fee. Our cautious approach ensures a smooth experience as we gradually integrate electric vehicles into our virtual world.


This update will not reset the in-game economy, so it may take some time for a quick job with the new electric Scania to appear in your game. Please be patient and allow some in-game time to pass if you don't see a quick job with this new truck right away.


We hope you enjoy trucking with the Scania S BEV in Euro Truck Simulator 2! Be sure to share your photos of your first journey with us and Scania Trucks on X/Twitter, Instagram, and Facebook. Until next time, keep on truckin'.
Welcome to the city of Mytilene, where a harmonious blend of natural beauty and urban charm awaits every visitor. Today we're excited to share with you more about this city, which truckers will be able to travel to in our upcoming Greece DLC for Euro Truck Simulator 2.


As one of the oldest cities dating back to ancient times in Greece, you'll find plenty of history there, from its coastline to the architecture of the buildings, many of which reflects its diverse history, featuring a mix of neoclassical buildings, Byzantine churches, and Ottoman-era mansions.




Our team has replicated the city centre located by the waterfront with high accuracy, including the narrow roads and the many restaurants, bars, hotels that are located there. Players will also be able to spot some famous landmarks on their journey too, such as the Rouselleio Municipal Theater or the Greek Orthodox Church of Saint Therapon.






Drivers will be able to find industries to deliver to and from not only in the city, but beyond too. From small local businesses to large commerces, you won't find a shortage of job contracts on your travels throughout Greece.




We look forward to featuring more of the cities, industries and more from our upcoming Greece DLC for Euro Truck Simulator 2. If you like what you see, be sure to add Greece to your Steam Wishlist, as it really supports us and our future releases. We thank you for your support. Until next time, keep on truckin'.

https://store.steampowered.com/app/2604420/Euro_Truck_Simulator_2__Greece/
We're very excited to share with you a special SCS On The Road episode, which confirms which vehicle was seen and shared in our recent 'New Truck Spotted in ETS2' blog post. As many of you guessed correctly, we're happy to announce that the First Fully Electric Scania Truck will be coming to Euro Truck Simulator 2!


In this episode, we return to Sweden to give you a behind the scenes look at the process our team undertake to collect important reference material, and how we record audio for a new truck. This all took place at the famous Scania Demo Centre located in Södertälje. We'd like to express our gratitude to all those involved at Scania who made this trip and project possible! We look forward to sharing the end results in the future.


Much like previous additions, the Scania S Battery Electric Vehicle will be accessible only through the Quick Jobs section, as we continue to work on making changes to the in-game world to fully support electric vehicles.

We hope you've enjoyed watching this special Behind The Scenes episode. We look forward to producing more episodes in the near future. Be sure to follow us on X/Twitter, Facebook, Instagram, and YouTube to be notified of all the latest news and releases. Until then, we'll see you on the road!

We have some exciting news for our #BestCommunityEver! Rumour has it, that a new truck was spotted on the virtual European roads and it's heading your way. One NPC managed to take a photo of it passing by. Let's take a look!


This new truck remains shrouded in mystery. Its quick acceleration and silence make it difficult to spot and observe in detail. As seen in the photo, no one has managed to capture a clearer image yet. Our sources report that this truck is ideal for regional and intercity deliveries. Can you help us identify this yet-to-be-named truck?

We hope you are looking forward to the arrival of a new truck to the world of Euro Truck Simulator 2! Don't forget to stay tuned for more updates by following us on our TwitterFacebookInstagram, and YouTube.

https://store.steampowered.com/app/227300/Euro_Truck_Simulator_2/
The work is not stopping on the Germany Rework project for Euro Truck Simulator 2. While we previously reworked the Rhine region for the 1.50 update, we are moving on to other areas. This time, we would like to share with you the progress we made in the city of Bremen and its surroundings.


Bremen is a historic city located in the northern part of Germany near the North Sea on the Weser River. The city is renowned for its picturesque medieval architecture, including the UNESCO World Heritage site of the Bremen Town Hall and Roland Statue.







In Euro Truck Simulator 2, the whole city was completely rebuilt from the ground up. As part of this transformation, we added the port of Bremerhaven to the map, located approximately 60 km to the north of Bremen, which is one of Europe's foremost car transshipment hubs. More than 2 million cars are imported or exported through this port every year.






Truckers delivering cargo in and out of Bremen will come across a completely new intersection leading into the city which was transformed to better represent its real-life counterpart. As you navigate it, you will also be able to get a peek at the vibrant historic city center and drive through some beautiful parts of Bremen.








Another part we wanted to focus on was the economy in and around the city. We made an effort to simulate a more realistic economy by incorporating industries located in this area such as a car factory, a beverage factory, and the river port situated on the Weser River.









We are eager to explore this reworked part of Germany once it is released and hope you are too! But keep in mind that everything you see here is still a work in progress and can change. Until then, don't forget to stay tuned for more updates by following us on our TwitterFacebookInstagram, and YouTube. We will see you on the road!

https://store.steampowered.com/app/227300/Euro_Truck_Simulator_2/
With the recent release of the JCB Equipment Pack for Euro Truck Simulator 2 & American Truck Simulator we wanted to take the opportunity to talk with one of the driving forces behind the new and unique addition. In today's 'Under The Hood' blog, we spoke with George, Art Leader of Vehicles, who helped bring this DLC to life.


Renowned for their innovation and reliability, The JCB Equipment Pack includes 10 different branded construction and agricultural machinery from JCB's machinery line-up for drivers to haul and deliver across the virtual roads of Europe and America. So what was the inspiration behind creating this DLC?


"At the time, the project was entrusted to me, as I had the most experience in our party. I accepted the offer with enthusiasm and humility, and now in retrospect I have to say that working with everyone involved was a daily joy that continues. We are no longer just a bunch of enthusiasts, but also, above all, one big family that works as a team to care for this baby that we created together".




So what was your role in creating the JCB Equipment Pack? We asked George to find out. "In the middle of 2023, after a three-year break, I returned to SCS as a senior 3D artist. I spent over 7 years at SCS before leaving, so there was no need to familiarize myself with work processes and technology from scratch. The guys at SCS have come a long way in that time and have done a lot of work to improve the output quality, tools and workflows. My first assigned task was the JCB FASTRAC 4220 Icon cargo asset. I immediately fell in love with it because it is a racer among tractors".



So how many people were involved in the creation of this DLC? "At the time, 2 artists were working on JCB and gradually others, including me, joined. In total, our team of 3D graphic artists consisted of asset creators Dino Čičak, Luboš Gregor, and Serhii Trystan, and for cabin accessories, Wolfka. And of course many others were involved too, from production to research, QA and marketing. Over time, the project swelled and thus the need for greater control and optimization of production grew".



So how long did it take to create this DLC, and which cargoes were the most fun and/or most challenging to create? "After almost a year of hard work, nurturing, tuning and optimizing every single machine or toy, we got the green light. The final product was approved at all levels! We are delighted that there is huge interest for JCB content in both our game".

With such an extensive catalogue, how did you decide which JCB equipment and machinery to include? "Reference materials cannot be neglected, the quality of which reflects the result. These were delivered in the form of CAD models directly from JCB, which also set a preferred selection of machines that we mutually agreed upon".



George goes on to explain further "Our game also requires balanced and interesting content in this regard. As for the CAD files, they are mainly intended for the production of real machines, containing millions of polygons and are useless for the game itself. In our case, they only served as a template. These detailed templates had to be supplemented with photogrammetry, in simple terms a technology for processing several hundred walkaround photos, from which a 3D model is subsequently created using specialized software. Compared to a CAD template, such a model offers an additional level of information, such as the real surface and colors of materials. And you can easily check how a real object really looks in a real environment. This package of references was a pleasure to work with".

Did you or any of the team get to see any of the machinery for yourself in person? "Thanks to this, we were able to get to know the beautiful and in some cases giant machines face to face. In this case, huge thanks go out to the Czech companies TERRAMET and PEKASS (construction and agricultural machinery), who made this photogrammetry process possible for us".



Were there any challenges and what did you do to overcome them? "JCB is a globally recognized, leading manufacturer of construction and agricultural machinery. Therefore, much more effort had to be made to meet JCB's strict requirements, as well as a greater focus on detail and quality of workmanship. Fortunately, SCS already has extensive experience with this".

"We love how much detail was put into each of the machinery and cabin accessories too, was that an important aspect for the team?" SCS Software is a game studio with more than 25 years of experience in the field of game development. In that time, it has built up a reputation proven by a strong fan base. Therefore, our priority in this effort is to persevere and still offer interesting content regardless of the complexity of this process. But as always, everything is about people, and I can say with a clear conscience that I have always been able to fully rely on every member of the team, regardless of their previous experience". George goes onto explain more "The team members either already have the experience or just want to achieve them. Both variants are sufficient for success. The rest is just about a positive attitude, communication and team spirit. We each contributed equally and learnt from each other. Which, by the way, is the nice thing about our work, to be able to share ideas and tricks with each other and thus move forward professionally".



"In this case, it was necessary to set the imaginary bar a little higher and focus precisely on the realism of the design, while maintaining our optimization standards. Simply said, the models are at the same level as any other similar cargo assets in the game in terms of geometry complexity and texture size, with the only difference being that we spent more time on individual aspects - to get detail where it's justified, polishing individual curves or unifying texture details and colours as if all of these were the work of one individual. So there was a need to think more about sharing our workflow and know-how across the entire DLC".



"I believe that DLCs of this focus will open the way for us to other similar projects in the future. So there is definitely something to look forward to".

If you haven't already, be sure to check out the JCB Equipment Pack Bundle, which offers drivers looking to haul in both ETS2 & ATS at a discounted price! Click here for the dedicated bundle Steam Store page. If you already own this great addition and you are enjoying it, consider leaving a positive review for us too. We hope you enjoyed this Under the Hood look for this DLC, let us know if you'd like to read about some specific subjects in the future! Until then, keep on truckin'.

https://store.steampowered.com/app/2780800/Euro_Truck_Simulator_2__JCB_Equipment_Pack/
https://store.steampowered.com/app/2926440/American_Truck_Simulator__JCB_Equipment_Pack/
Do you enjoy a good challenge that puts your worldly knowledge and detective skills to the test? In this blog, we have a preview for you of the upcoming Greece DLC for Euro Truck Simulator 2. Can you identify the real-world locations depicted in each screenshot? Share your guesses in the comments and let's solve these puzzles together!


The Greece DLC showcases the breathtaking scenery of Greece's inland areas while also inviting truckers to discover the beauty of some of its islands. We already showed you a little preview of what the capital city will look like and how it's being built by our map designer Aartee in this blog. Now it is up to you to tell us where these images were taken!






We're eager to find out if anyone guessed the locations correctly! Keep in mind that this DLC is still in its early development stages, but we hope this blog provides a peek into the ongoing work. If you're excited for this DLC to come, add the Greece DLC to your Steam Wishlist, and stay tuned to our TwitterInstagramFacebook, and TikTok for all the latest updates!

https://store.steampowered.com/app/2604420/Euro_Truck_Simulator_2__Greece/
Exciting news! We're happy to reveal that the Renault Trucks E-Tech T is the first electric vehicle to join Euro Truck Simulator 2 and is now available to drive through the Quick Jobs section in the game! Our continued partnership with Renault Trucks allows us to bring this cutting-edge, fully electric truck to our incredible community.


Back in April, we announced that the E-Tech T would be the first EV in Euro Truck Simulator in this blog. This announcement was followed by Renault Trucks' gracious invitation for us to attend the grand reveal event of the Renault Trucks E-Tech T, fondly dubbed the Good Truck, featuring the innovative LumiLor paint job, at their headquarters in Lyon. Following the reveal, Renault Trucks is currently taking this truck on a roadshow around Europe. It was a great pleasure to share this event with our #BestCommunityEver through a live stream directly from the venue. In that live stream, we also showcased the Renault Trucks E-Tech T in Euro Truck Simulator 2 for the first time ever, and you can watch the recording below!


Now let's take a closer look at this electric marvel! The Renault Trucks E-Tech T features a regular Renault T cabin with a completely new interior and a 4x2 chassis. The drivetrain features three electric motors mounted alongside the gearbox in the middle of the chassis, collectively providing 490 kW of power.






The vehicle is equipped with a new fully digital dashboard computer that includes two screens. Additionally, a blind spot detector is integrated into the A-pillars. For the right-hand drive option, there is also a different interior layout. The E-Tech T also uses regenerative braking, which allows it to partially recharge using the engine brake or the service brake as much as 80 % of the energy invested in acceleration.


As we previously said, just like in the real world, transitioning to electric vehicles poses unique challenges in our virtual realm. While our team has worked tirelessly to bring the E-Tech T to ETS2, our in-game infrastructure isn't fully ready to support electric vehicles. Gas stations, initially designed for traditional fuel vehicles, can't easily become electric charging stations without major modifications.

Currently, we're embarking on an experimental phase, our initial steps toward in-game electrification. That is why the E-Tech T, along with a few other electric trucks planned for the future, will be introduced in a special mode and will be accessible only through the Quick Jobs section with the delivery length for the E-Tech T limited to 300 km. In case you run out of power while on the road, we have implemented an emergency recharging service that can help you out for a fee. Our cautious approach ensures a smooth experience as we gradually integrate electric vehicles into our virtual world.


This update will not reset the in-game economy, so it may take some time for a quick job with the new E-Tech T to appear in your game. Please be patient and allow some in-game time to pass if you don't see a quick job with this new truck right away.

The introduction of the E-Tech T is a big milestone that marks the beginning of our journey toward in-game electrification - a historic moment for our community. We are more than proud that Renault Trucks has given us their trust to bring the beautiful and technologically advanced E-Tech T as the very first EV to our game. We eagerly await our community's feedback on its quietness, acceleration, behaviour, and smoothness and hope you will have fun driving it in Euro Truck Simulator 2.




Don't forget that we've partnered with Renault Trucks for another community design, which you can still apply for! In this new contest, our community is invited to assist the Renault Trucks team in designing a second paint job for the E-Tech T truck. This design will later be recreated on another fully electric and real E-Tech T vehicle, and also in Euro Truck Simulator 2. All finalists of this design contest will receive an exclusive package of Renault Trucks and SCS Software merchandise, along with exciting gifts from another esteemed partner, Thrustmaster!

We hope you are as excited as we are to try out this very first electric truck in Euro Truck Simulator 2! When you do, make sure to share your experience with us on our X/TwitterInstagramFacebook, YouTube, and TikTok.
JCB is one of the world's top manufacturers of construction equipment, recognised globally by their signature yellow colour. Established in 1945, JCB's product line encompasses a wide range of machinery, including excavators, loaders, compactors, telehandlers, tractors and more. Renowned for their innovation and reliability, JCB machines are widely used in construction projects, agriculture, infrastructure development, and various industrial applications worldwide.



Today we are excited to announce the arrival of this premium brand in Euro Truck Simulator 2 and American Truck Simulator which is now available on Steam! The JCB Equipment Pack includes 10 different branded construction machinery from JCB's machinery line-up for drivers to haul and deliver across the virtual roads of Europe and America. This DLC pack will include:

4CX Sitemaster Backhoe Loader

Combining the functionality of a loader and an excavator, the 4CX is a master of all trades on the job site. Its robust design, coupled with advanced technology, ensures optimal performance even in the most demanding environments. From large-scale construction projects to intricate groundwork, the JCB 4CX Sitemaster sets the bar high as the world's best selling Backhoe Loader.



245XR Tracked Excavator

Whether it's excavation for construction projects, digging trenches, or handling heavy materials, the JCB 245XR is ready to take on the job. Powered by a high-performance engine, this machine boasts impressive digging capabilities, allowing it to tackle large-scale projects with ease; along with its durable tracks providing stability and traction to navigate challenging terrains.





457S AGRI Wheel Loader

The JCB 457S Wheel Loader is a robust and versatile machine designed for handling heavy-duty materials. Powered by a high-performance engine, it delivers impressive acceleration and efficiency, while advanced technologies like load-sensing hydraulics ensure optimal performance. With its durable build and innovative features, the 457S Wheel Loader is an essential tool for any construction or industrial operation.





540-180 Telescopic Handler

The 540-180 Telescopic Handler is a versatile and powerful machine designed for a range of lifting and loading applications. With its impressive reach and lifting capacity, it excels in handling materials in construction, agriculture, and industrial settings. Equipped with advanced hydraulics and sturdy construction, it ensures reliable performance and efficiency on the job site.





6T-2 Site Dumper

With a sturdy chassis and robust construction, the 6T-2 Site Dumper offers excellent stability and durability, even in demanding environments. Its high payload capacity and efficient transmission makes it ideal for construction, mining, and landscaping projects, enhancing productivity and efficiency on the worksite.





4220 Fastrac iCON Tractor

Renowned for its high-performance capabilities, this agricultural workhorse is equipped with a powerful engine and advanced transmission, delivering remarkable speed and torque tailored to a variety of farming applications. Crowned Sustainable Tractor of the Year 2023, the 4220 Fastrac iCON Tractor features all-wheel suspension and four-wheel steering.





G100RS Compact Generator

The G100RS is a robust and dependable power generator engineered to meet the diverse needs of industrial applications. With its powerful engine and efficient design, the G100RS delivers reliable electricity supply for a wide range of industries, including construction, manufacturing, events, and emergency backup power.





Electric Vehicles: HTD-5E Dumpster, 19C-E Mini Excavator, 1.25QE Powerpack

The JCB HTD-5E Dumpster is a compact yet powerful tool for waste handling and material transport on worksites, offering efficient manoeuvrability and a robust build. The 19C-E Mini Excavator provides versatility and precision in digging, trenching, and site preparation tasks, making it essential for construction projects, especially in areas of limited space. The JCB 1.25QE Powerpack offers a sustainable and eco-friendly power solution for smaller equipment and tools. Together, these JCB machines streamline operations and enhance productivity on worksites.





We are proud to be able to bring you one of the most known and trusted brands in construction to ETS2 and ATS and we'd like to express our gratitude to Sam Johnson from JCB for working closely with us to make this DLC a reality!

We are also happy to share the JCB Equipment Pack will feature a selection of accessories for your cabin too, including a Plush Excavator, a JCB Mug, a JCB Thermos, a JCB bag and more. We hope you decorating your cab with these themed accessories.







Drivers looking to haul JCB Equipment Pack in both Euro Truck Simulator 2 and American Truck Simulator should not miss out on our special bundle, which offers both DLC's at a discounted price! Click here for the dedicated bundle Steam Store page.


We look forward to seeing your screenshots and videos of you hauling JCB Equipment Pack with your rigs! Be sure to share them with us on our social media platforms (Facebook, Twitter/X, Instagram, TikTok). Happy Hauling!

https://store.steampowered.com/app/2780800
https://store.steampowered.com/app/2926440
Some time ago, part of our team travelled to the north of Scandinavia to gather references for the upcoming Nordic Horizons DLC for Euro Truck Simulator 2. Now, they would like to share with our #BestCommunityEver the experience of this journey to northernmost Europe.


Four members of our team embarked on this trip and travelled hundreds of kilometres throughout northern Scandinavia in a few days. Dominik, Ivo, Mary, and Voytek are already using the gathered information to put this map expansion together.


"Exploring northern Scandinavia was a great experience. We started from the Finnish city of Rovaniemi towards the north and it was interesting to see how the landscape was gradually changing. The forests became smaller and more sparse until they disappeared completely, gradually being replaced by open plains until we finally reached the vast fjords on the coast. We took the road back past Abisko National Park, the huge mines of Kiruna and on through the deep forests to the south. Along the way, we were impressed by the large amount of wildlife. The reindeer were walking along the roads and were not at all interested in the surrounding traffic. We visited many interesting places, such as Abisko National Park, Nordkapp, the northernmost point in Europe, and Santa's Village," says Dominik.







As you might have read in one of our previous blogs, Nordic Horizons will include reindeer appearing on the map, which, as the team confirms here, is not a rare occasion in real life.

"The most extraordinary part was reindeer walking along the main road, not really bothered by cars around them. Every day we were surrounded by changing nature: the landscape mostly consisted of forests in Finland and Sweden, stretching for dozens of kilometres between towns or villages, and fjords or hills on the northern coast of Norway. It was so remote and empty, with barely any traffic, which was a big difference from German autobahns full of travellers, where I was driving just a few days before. Even though I travel a lot, this was my first real road trip, in which we covered so much in just over a week. I think the experience we loved the most, was the Arctic Moose Farm run by a lovely, elderly couple in the middle of nowhere," says Voytek.







Journeys like these can significantly help the researchers in their work as they can absorb much more information from their visit to the countries than they would have if only researching on the internet.

"Our trip to Lapland was a great opportunity to experience the Nordic countries in a way you simply cannot achieve just by looking at images. Even with all the prior knowledge, I was still surprised by just how much water there is - thousands of little lakes and streams. Also, how common are the reindeer? Or how beautiful is the scenery? It is hard to pick the most memorable moments, but my greatest personal achievements would be feeding a moose on a farm and swimming in a river on the Arctic Circle," Ivo told us.








After coming back from this journey, researchers continue to work on collecting information for the map designers from the photos and videos they took there and also using multiple tools on the internet.

"The trip was an amazing experience. It's always a huge advantage to see the country in the pre-production stage because it helps you get the sense and feeling of the country. And when you need certain references or details, you just go out and take the pictures you need. But the best moment of the trip for me has to be a short break on a moose farm because I got the chance to feed and pet the moose," Mary shared with us.







We look forward to sharing how this research trip translates to our virtual recreation of this region in the future. Until then, we hope you enjoyed this little insight on the process of creating a new map expansion, and how our teams gain experience and knowledge of the area. Don't forget to add the Nordic Horizons DLC to your Steam Wishlist and follow us on our social media (X/TwitterInstagramFacebook, YouTube, and TikTok)!

https://store.steampowered.com/app/2780810/Euro_Truck_Simulator_2__Nordic_Horizons/
Today, we bring you a special blog, in which we would like to share more about how the city of Athens is being developed for the Greece DLC for Euro Truck Simulator 2. We interviewed our map designer Aartee, who is working hard on implementing the city into our game!


„Greece is a beautiful country, especially in terms of landscape. There are so many beautiful places that sometimes, I wasn't able to decide what to put into the map. Also, I don't always get the opportunity to work on something coastal. My only regret is that there are very few monuments from antiquity left in Greece. unfortunately, time has taken everything away and so we can't have those in our map,“ Aartee says.


The team working on the Greece DLC visited the country last year to gather references for their work as you can read about in this blog. "The research was simple. Anything I liked was immediately recorded in some way and we could move on to the next thing. I have to admit, the vastness of Athens is incredible. Any hill would show a veritable whirlwind of buildings and flats, all spilling into each other as if it were one big white lake. Right from the beginning we knew we wanted a port in Athens; Piraeus is the most famous one in Greece, so we spent a lot of time with that. It was also important to find out the locations of the depots and put them in a way that made sense," Aartee shares with us.


The team then uses these materials to model the map expansion in our game. Not only that, they also use all possible map services like Google, Mapy.cz, Yandex, or Apple. "Streetview is a tool without which it could not be done. I also occasionally use videos from people who upload them to the internet, be it dashcams, vlogs or 360° videos. On our trip, we also made our own 360° videos so I draw from those as well," says Aartee.


Aartee already has experience working on cities from our previous DLCs like Porto, Belgrade, Tarragona, Tver, and Zagreb, and while some of his colleagues preferred to work on Greece’s islands, he wanted to work on this beautiful ancient gem. He also shared a step-by-step process of creating a city of this magnitude.

"Roads and depots are the cornerstone. The important thing is to connect the roads correctly and map out the overall size of the city. I also investigate any unevenness in both height and curves and fine-tune the roads to make them beautifully smooth and the curves visually pleasing. As a mapper, I tackle any optimization right from the start, as performance in our cities is very important to us. I try to plan my paths and assets so that individual views are somehow separated from each other and don't load assets that don't make sense to the player at that moment. Part of my process is also to delineate industrial, commercial, and residential zones. Every city has such a structure, and so it shouldn't be overlooked here. The rest of the mapping work is adding more and more details which is also the most fun part," he says.


Modelling a city this big can take up to six months and right now, Athens is about 75 % done. As Aartee says, the cities are done first and their surroundings are completed after that. He also tells us how we have to adjust the cities for our game and where we have to shift from reality.

"Mainly in visibility. There has to be a limit somewhere. Also, if there is a road situation that would be annoying to gameplay, then we'll tweak it a bit so we don't irritate the player unnecessarily. As for the choice of locations, sometimes we close our eyes to reality and allow trucks to go where they normally can't just because the location is nice to drive through. One last thing I'd like to note is our scale. Although we really enjoy creating cities, we can't stretch locations, everything takes its toll afterwards in space, time and optimizations."


Aartee also shared a preview of how the capital city of Greece will look like in Euro Truck Simulator 2. "Although it may not seem like it at first, Athens is a very industrial city that contains a bunch of chemical plants and logistics zones. There's certainly no shortage of sea views, and you can also look forward to narrower roads. Even though it's a big city you will also experience the beautiful surrounding nature. Athens also acts as a kind of thoroughfare, so we need a bunch of big intersections. As in real life, there will also be some landmarks in our city like some historical buildings or the Piraeus Port, which I am really looking forward to building. There are several marble mines scattered around Athens, so we had to include at least one."

And what does Aartee think players will like the most about Athens? "There will be one location in the city where you will see everything. That place has taken an incredible amount of work to create and I hope they will like it."


We cannot wait to show you more about this upcoming map expansion as it continues to be developed. Stay connected with us and all the latest information through our social media channels, make sure to follow us on X/TwitterInstagramFacebook, and TikTok. If you are looking forward to trucking in this map expansion, make sure to add the Greece DLC to your Steam Wishlist!

https://store.steampowered.com/app/2604420/Euro_Truck_Simulator_2__Greece/