Euro Truck Simulator News & Announcements
Today we are excited to share with you a glimpse into the upcoming West Balkans DLC for Euro Truck Simulator 2. This large region is still very much in the early phases of development and our map teams are hard at work recreating this unique part of the world.



The West Balkans DLC consists of 8 new countries, so as you can imagine, there is alot of new ground to cover! So we thought we would put you, our #BestCommunityEver to the challenge of figuring out where the screenshots in this blog were taken.






Think you can pinpoint where the real life equivalent of these locations are? Let us know your answers in the comments or through our social media platforms (Forums, Twitter, Facebook, Instagram).







Like what you see? Then be sure to add the West Balkans DLC to your Steam Wishlist! Your addition really helps supports us and notifies you in the future when the DLC releases. We look forward to bringing you more dedicated blogpost topics on this region in the future.

https://store.steampowered.com/app/2004210/Euro_Truck_Simulator_2__West_Balkans/
We are happy to share with you that the 1.45 update has now been released for Euro Truck Simulator 2. This update features quite a few changes, so we recommend reading through them all!



We'd like to thank everyone who participated, provided their feedback, and made bug reports during the Open Beta of 1.45. Your valuable input helped us make tweaks, changes and smash some bugs we may have missed the first time around. We hope you can now begin to fully enjoy the various new features which are included in this update.



Hanover Rework

The city of Hannover has been given a fresh look and has been completely reworked for 1.45! Similar to the Austria rework, we have more-or-less deleted the entire city and started from scratch. The city circle has been moved, although we have also done our best to keep as much from it as possible.



That’s not the case with the city center and southern part, however, as these areas now feature a completely different layout with a new economy, which actually consists of some unique depots in the world of ETS2.



One of the most unique areas arriving in this rework will be the very famous Hannover Messe - one of the world’s largest trade halls and also one of our biggest challenges due to the fact that the part that we are adding is almost in 1:1 scale. Dedicated to the topic of industry development, trucks and trailers always take the spotlight during the IAA event, which is an exhibition for commercial vehicles and a chance for brands to showcase their constant technological advancements and evolution.



Perhaps this area might come in handy later this year, who knows? We look forward to you exploring this reworked area in this update. Read more about it in one of our previous dedicated blogposts.

Ownable Tank Trailers

We are also happy to share with you another long-awaited addition coming to the selection of purchasable trailers - ownable tank trailers!



For now, we will be adding two different types of tank trailers to our games - Fuel Tanks and Silos (Dry Bulk trailers). Both types will have different customization options and uses. And don’t worry, we plan on bringing more versions of this trailer to you in the future!



The fuel tanks in Euro Truck Simulator 2 will be used for the transportation of combustible liquids. For silos, you will be able to deliver a number of bulk materials with them, for example, sand, concrete, or grain. Silo trailers will feature a selection of 4 connection types (Single, Double, B-double, HCT).



We are incredibly excited to see you hauling these new cistern trailers in your company and how you will customize them! You can read more about ownable Tank Trailers and what you will be able to customize over in our previous dedicated blogpost.

Krone Trailers Pack DLC Update

Owners of the Krone Trailer Pack DLC will receive two new trailers as part of a free update, the new Profi Liner Building trailer, and the Paper Liner trailer. These new three-axle trailers will both come with lift axles. So what can be hauled with these new trailers?



The Krone Paper Liner curtainsider trailer is used to haul standard cargo and Krone's updated Profi Liner Building Material drop side trailer allows drivers to transport goods such as seed bags, fertilizer, plant substrate, outdoor floor tiles, roof tiles, and bricks. You will also find a new freight market cargo for the Boxliner, which consists of two stacked Box Liner chassis for hauling!



Both trailers also come with optional accessories including original Krone paint jobs, side skirts, pallet boxes, tire stores, and bumpers. This update also includes five new Krone accessories for your cabin including cute bear and truck toys. but that's not all!



We have also worked closely with the fantastic team at Krone to bring you a detailed representation of the Krone production plant virtually in Euro Truck Simulator 2. Drivers who own the Krone Trailers Pack DLC will have the opportunity to deliver parts to and from the factory as well as deliver brand new trailers from the Krone Trailer Point within the production plant where they are rolled off the line!

You can read more details about this update at our previously dedicated blogposts on the subject.

Custom City Intros for Austria & Hanover

A new experimental feature that we have introduced for players is custom city introductions. These special cutscenes will appear when a player selects a starting city when creating a new profile.







For now, these custom city introductions will only be shown for cities in Austria and the city of Hanover in Germany. We would love to hear your feedback on this new feature and gauge your opinions if you believe this would be an interesting new addition for new players to see; be sure to let us know on our official forums, we would appreciate your comments!

JOST Fifth Wheels

JOST has been manufacturing fifth wheel coupling devices globally since 1956. They submitted the patent for the very first steel cast fifth wheel coupling, and have continued their dedication to innovation ever since.



We are excited to bring this leader in the truck industry to our simulation titles as we plan to replace all non-branded fifth wheels in Euro Truck Simulator 2 with JOST branded 5th wheels. Each truck brand will receive several different 5th wheel models (one for each chassis type).

This will be done in two phases, the first of which is now available. 1.45 includes JOST fifth wheels on the MAN TGX Euro 6, Mercedes-Benz New Actros, Renault T, Scania Next-Gen S, Scania Next-Gen R, and Volvo FH 2012.



We hope you will enjoy this new addition to our upcoming 1.45 update, we can't wait to see you hooking up your trailers and trucking safely with JOST behind you.

Optional Mods Support for Convoy

One feature our teams have been working on for Convoy, our in-game multiplayer, is support for missing modifications. We recognize that many players do play with third-party modifications created by our talented community, but we also understand that not everyone would like to download all the required modifications to join a friend's convoy session.




Thus, our team have come up with a solution to allow you to join Convoy sessions without the need to have all of the required modifications of the host's session. There will be options to opt-in, both on the server's and client's side to enable this if you choose to use this. In most cases, the session will not display the modification that is missing, however in some cases, such as if a player is using a vehicle that you do not have, it will show as a coloured placeholder box instead that replicates its size.

If you are a modder in our community, please note that your modification must be tagged as "mp_mod_optional" to be recognised as a MOD that can be ignored by a convoy server that allow for missing optional MODs.

Rain Sensor

When you are out travelling on the road for a while, you are bound to come across a bit of rain at times. Whether it's just a short passing rain shower or a full on storm, it's important for drivers to stay safe while driving on the road during variable weather conditions.

One of the more common safety features found on vehicles today is Rain Sensors! This nifty piece of technology does exactly what it says on the box, it detects the density of the rain and in turn, adjusts the speed of the wipers for you. This feature is active when you set the wipers of your vehicle to the first position.



This new feature will be available as an option that you can choose to enable on the settings page. So next time you are driving towards some liquid sunshine, you won't have to worry about adjusting your wipers.

Option to hide inaccessible road markers

Another new UI option that we are introducing in this update is the ability to show or hide the X markers which mark inaccessible/undriveable roads for the player. This new option may make the game feel more immersive for some drivers, however we do urge players to take care and follow the correct route, as the invisible barriers which stop you from driving down these areas will still exist and appear for a short time if you hit them!



We hope that you will enjoy this small addition which we know many of you from our community have been requesting for a long time!

Changelog

Map

  • Hannover Rework
  • Krone Production Plant, Werlte (requires Krone Trailer Pack DLC)

Gameplay

  • Optional MOD Support for Convoys
  • Custom City Intros for Austria and Hanover
  • Rain Sensor Option
  • Option to hide inaccessible road markers

Vehicles

  • Ownable Cistern Trailers (Silo and Fuel Tank)
  • Krone Paper Liner, Krone Profi Liner Building, more Krone toys (requires Krone Trailer Pack DLC)
  • JOST Fifth Wheel Phase 1 implementation
JOST has been manufacturing fifth wheel coupling devices globally since 1956. They submitted the patent for the very first steel cast fifth wheel coupling, and have continued their dedication to innovation ever since. Today, we are excited to share with you that JOST will be coming to Euro Truck Simulator 2!



We are happy to bring this leader in the truck industry to our simulation titles as we plan to replace all non-branded fifth wheels in ETS2 with JOST branded 5th wheels. Each truck brand will receive several different 5th wheel models (one for each chassis type).





This will be done in two phases, the first phase, which is now available to try in our 1.45 Open Beta for Euro Truck Simulator 2, will include JOST fifth wheels on Mercedes Benz New Actros, Renault Trucks T, Scania Next-Gen S, Scania Next-Gen R, and DAF 2021 XG and XG+ vehicles.




The second phase will bring JOST fifth wheels to the remaining trucks in our ETS2 fleet, where all trucks will have JOST wheels as the default standard. We are happy to work with such a known company within the industry and to bring their strong core brand to our virtual roads.

We hope you enjoy this new addition to our upcoming 1.45 update, we can't wait to see you hooking up your trailers and trucking safely with JOST behind you. Thank you and as always - make sure to follow our social media profiles (Twitter, Instagram, Facebook, TikTok) to stay in touch with all the latest news!
Today, we are happy to share with you that the 1.45 Open Beta branch for Euro Truck Simulator 2 is now available to try and test out. Please note, that this Beta branch has been released earlier than usual and is a work-in-progress build that contains known issues & bugs. If you plan on participating in this Open Beta, we ask that you please help us by reporting any bugs you may encounter in the appropriate section(s) of our official forums.

Your feedback and reports are extremely valuable to our team and we thank you in advance for taking the time to help us out.



So, without further ado, let's take a look at what the 1.45 Open Beta has in store.

Hannover Rework

The city of Hannover has been given a fresh look and has been completely reworked for 1.45! Similar to the Austria rework, we have more-or-less deleted the entire city and started from scratch. The city circle has been moved, although we have also done our best to keep as much from it as possible.



That’s not the case with the city center and southern part, however, as these areas now feature a completely different layout with a new economy, which actually consists of some unique depots in the world of ETS2.



One of the most unique areas arriving in this rework will be the very famous Hannover Messe - one of the world’s largest trade halls and also one of our biggest challenges due to the fact that the part that we are adding is almost in a 1:1 scale. Dedicated to the topic of industry development, trucks and trailers always take the spotlight during the IAA event, which is an exhibition for commercial vehicles and a chance for brands to showcase their constant technological advancements and evolution.



Perhaps this area might come in handy later this year, who knows? We look forward to you exploring this reworked area in this update. Read more about it in one of our previous dedicated blogposts.

Ownable Tank Trailers

We are also happy to share with you another long-awaited addition coming to the selection of purchasable trailers - ownable cisterns!



For now, we will be adding two different types of tank trailers to our games - Fuel Tanks and Silos (Dry Bulk trailers). Both types will have different customizations and uses. And don’t worry, we plan on bringing more versions of this trailer to you in the future!



The fuel cisterns in Euro Truck Simulator 2 will be used for the transportation of combustible liquids. For silos, you will be able to deliver a number of bulk materials with them, for example, sand, concrete, or grain. Tank Trailers will feature a selection of 4 connection types (Single, Double, B-double, HCT).



We are incredibly excited to see you hauling these new cistern trailers in your company and how you will customize them! You can read more about ownable Tank Trailers and what you will be able to customize at our previous dedicated blogpost.

Krone Trailers Pack DLC Update

Owners of the Krone Trailer Pack DLC will receive two new trailers as part of a free update, the new Profi Liner Building trailer, and the Paper Liner trailer. These new three-axle trailers will both come with lift axles. So what can be hauled with these new trailers?



The Krone Paper Liner curtainsider trailer is used to haul standard cargo and Krone's updated Profi Liner Building Material drop side trailer allows drivers to transport goods such as seed bags, fertilizer, plant substrate, outdoor floor tiles, roof tiles, and bricks. You will also find a new freight market cargo for the Boxliner, which consists of two stacked boxliner chassis for hauling!



Both trailers also come with optional accessories including original Krone paint jobs, side skirts, pallet boxes, tire stores, and bumpers. This update also includes five new Krone accessories for your cabin including cute bear and truck toys. but that's not all!



We have also worked closely with the fantastic team at Krone to bring you a detailed representation of the Krone production plant virtually in Euro Truck Simulator 2. Drivers who own the Krone Trailers Pack DLC will have the opportunity to deliver parts to and from the factory as well as deliver brand new trailers from the Krone Trailer Point within the production plant where they are rolled off the line!

You can read more details about this update at our previously dedicated blogposts on the subject.

Custom City Intros for Austria & Hanover

A new experimental feature that we are introducing for players during the Open Beta is custom city introductions. These special cutscenes will appear when a player selects a starting city when creating a new profile.






For now, these custom city introductions will only be shown for cities in Austria and the city of Hanover in Germany. We would love to hear your feedback on this new feature and gauge your opinions if you believe this would be an interesting new addition for new players to see; be sure to let us know on our official forums, we would appreciate your comments!

Optional Mods Support for Convoy

One feature our teams have been working on for Convoy, our in-game multiplayer, is support for missing modifications. We recognize that many players do play with third-party modifications created by our talented community, but we also understand that not everyone would like to download all the required modifications to join a friends' convoy session.




Thus, our team have come up with a solution to allow you to join Convoy sessions without the need to have all of the required modifications of the host's session. There will be options to opt-in, both on the server's and client's side to enable this if you choose to use this. In most cases, the session will not display the modification that is missing, however in some cases, such as if a player is using a vehicle that you do not have, it will show as a coloured placeholder box in that replicates its size.

If you are a modder in our community, please note that your modification must be tagged as "mp_mod_optional" to be recognised as a MOD that can be ignored by a convoy server that allow for missing optional MODs.

Rain Sensor

When you are out travelling on the road for a while, you are bound to come across a bit of rain at times. Whether it's just a short passing rain shower or a full on storm, it's important for drivers to stay safe while driving on the road during variable weather conditions.

One of the more common safety features found on vehicles today is Rain Sensors! This nifty piece of technology does exactly what it says on the box, it detects the density of the rain and in turn, adjusts the speed of the wipers for you. This feature is active when you set the wipers of your vehicle to the first position.



This new feature will be available as an option that you can choose to enable on the settings page. So next time you are driving towards some liquid sunshine, you won't have to worry about adjusting your wipers.

Option to hide inaccessible road markers

Another new UI option that we are introducing in this update is the ability to show or hide the X markers which mark inaccessible/undriveable roads for the player. This new option may make the game feel more immersive for some drivers, however we do urge players to take care and follow the correct route, as the invisible barriers which stop you from driving down these areas will still exist and appear for a short time if you hit them!



We hope that you will enjoy this small addition which we know many of you from our community have been requesting for a long time!

Changelog
Map

Gameplay

  • Optional MOD Support for Convoys
  • Custom City Intros for Austria and Hanover
  • Rain Sensor Option
  • Option to hide inaccessible road markers

Vehicles


So enjoy all the new additions, but please remember: It's only an open beta, not a stable public version - so you may encounter bugs, instability, or crashes. It's completely okay if you want to wait for the final release. But if you're interested in helping us to get there faster, we'll appreciate all of your feedback on our forum and your bug reports in this section.

Please check our modding wiki to get details pertaining to mods for the game.


If you wish to participate in the open beta, you can find this version in the public_beta branch on Steam. The way to access it is as follows: Steam client → LIBRARY → right-click on Euro Truck Simulator 2 → Properties → Betas tab → public_beta → 1.45. No password required. Somtimes you have to restart your Steam client to see the correct branch name there.
Yesterday we released the 1.45 Open Beta for American Truck Simulator and you have probably noticed that among numerous other changes, there is a massive and long-awaited addition coming to the selection of purchasable trailers - ownable cisterns! Let’s take a more detailed look at this trailer type, which will also be arriving in the 1.45 update for ETS2 as well.




For now, we will be adding two different types of cistern trailers into our games - Fuel Cisterns and Silos (Dry Bulk trailer). Both types will have different customizations and use. And don’t worry, we plan on bringing more versions of this trailer to you in the future!

The fuel cisterns in American Truck Simulator and Euro Truck Simulator 2 will be used for the transportation of combustible liquids. The ATS version will offer 6 connection types (Single, Double, B-double, Rocky Mountain Double, Turnpike Double, Triple) and 2 different customizable body types (Single drain pipe, 4-way drain pipes), while ETS2 side will have a single connection and single body type (Classic). Here is a detailed combined list of available customizations


  • Chassis type
  • Paint jobs
  • Front Mudflaps
  • Markers
  • Left, right, rear, front body
  • Rear fenders
  • Rear bumper
  • Rear mudflaps







In regards to silos, in ATS and ETS2 you will be able to deliver a number of bulk materials with them, for example, sand, concrete, or grain. ATS will have 5 connection types (Single, Double, B-double, Rocky mountain double, turnpike double) and a single body type (Classic), while ETS2 will include a selection of 4 connection types (Single, Double, B-double, HCT) and a single body type (Default). The combined list of customizations:


  • Chassis type
  • Paint jobs
  • Front fender
  • Chassis front left and right
  • Markers
  • Left, right, rear, front body (in ETS2 front only for Non-Semi Double Trailer)
  • Rear fenders
  • Rear bumper
  • Rear mudflaps







We are incredibly excited to see you hauling these new cistern trailers in your company and how you will customize them! Be sure to share with us your photos of your newly owned trailers on our Social Media channels (Twitter, Facebook, TikTok, Instagram) once you will get your hands on them after the 1.45 update arrives. Also, if you want to stay in touch with all the upcoming changes make sure to subscribe to our newsletter and you will never miss anything important!
Since the release of the reworked Austria and California, many of you have been wondering what the next step will be for the teams responsible for bringing in-game areas up to the current, and more realistic, standards. Today, we can reveal that we are working on giving the city of Hannover a fresh look, which we are planning on adding to Euro Truck Simulator 2 in the 1.45 update!



Similar to Austria, we have more-or-less deleted the entire city and started from scratch. The city circle has been moved, although we have also done our best to keep as much from it as possible. That’s not the case with the city center and southern part, however, as these areas now feature a completely different layout with a new economy, which actually consists of some unique depots in the world of ETS2.











One of the most unique areas arriving in this rework will be the very famous Hannover Messe - one of the world’s largest trade halls and also one of our biggest challenges due to the fact that the part that we are adding is almost in a 1:1 scale. Dedicated to the topic of industry development, trucks and trailers always take the spotlight during the IAA event, which is an exhibition for commercial vehicles and a chance for brands to showcase their constant technological advancements and evolution. Perhaps this area might come in handy later this year, who knows?





Finally, while only the city of Hannover will receive a fresh coat of paint at the moment, more is to come in the future. For now, we also have several other features and changes arriving in the 1.45 update for ETS2, so make sure to follow our social media profiles (Twitter, Instagram, Facebook, TikTok) to stay in touch with all the latest news!


Today, we are excited to share with you some of the new content our teams have been cooking up for version 1.45 of Euro Truck Simulator 2 and American Truck Simulator. This time we are delighted to showcase an update for the Krone Trailer Pack plus a special addition for owners of this DLC.



You may remember that a while ago, our teams had the fantastic opportunity to visit the Krone production plant in Werlte, Germany. We took scans and references of multiple trailers and even of the factory itself using a drone, which has resulted in this exciting collaboration and update! So, what exactly does this free update hold?





Owners of the Krone Trailer Pack will receive two new trailers, the new Profi Liner Building trailer, and the Paper Liner trailer. These new three-axle trailers will both come with retractable axles. So what can be hauled with these new trailers?

The Krone Paper Liner curtainsider trailer and Krone's updated Profi Liner Building Material drop side trailer allows drivers to transport goods such as seed bags, fertilizer, plant substrate, outdoor floor tiles, roof tiles, and bricks. You will also find a new freight market cargo for the Boxliner, which consists of two stacked boxliner chassis for hauling!




Both trailers also come with optional accessories including original Krone paint jobs, side skirts, pallet boxes, tire stores, and bumpers. This update also includes five new Krone accessories for your cabin including cute bear and truck toys. but that's not all!





We have also worked closely with the fantastic team at Krone to bring you a detailed representation of the Krone production plant virtually in Euro Truck Simulator 2. Producing approximately 30,000 vehicle units a year, this factory is a hub of activity and is in constant need of logistics. Drivers who own the Krone Trailers Pack DLC will have the opportunity to deliver parts to and from the factory as well as deliver brand new trailers from the Krone Trailer Point within the production plant where they are rolled off the line!







We can't wait for you to visit the Krone factory for yourself, virtually of course! Also, this special area may hold some surprises in the near future, which may require the help of our #BestCommunityEver! Keep an eye out in the future on our social media pages (Twitter, Facebook, TikTok, Instagram) for the latest 1.45 development updates and a teaser or two of what is to come.

https://store.steampowered.com/app/933610/Euro_Truck_Simulator_2__Krone_Trailer_Pack/
Some of you have probably been wondering for the last couple of days what are the next steps on the journey through Euro Truck Simulator 2. All of that changes today, however, as we are excited to officially announce our upcoming DLC project. This time, the roads will take you to the West Balkans!



Perhaps the most observant of you already saw this coming, since you may remember we’ve created an "egg hunt" challenge with thematically colored eggs for this year’s Easter Holiday. We had a lot of fun watching you explore every corner of our social media channels and your collective effort has not come to naught, as you managed to find all the secret eggs successfully!


As it is with our big map expansions and overlapping development periods, planning and research for this work-in-progress DLC commenced well over a year ago. The project lead with a core group of veterans have already started prototyping specific locations last autumn. The same goes for 3D model creation; the work on all the various unique landmarks, buildings, bridges, etc. (we call them 3D assets) must start well over half a year before the map designers need them. But still, practically we are only in the early phase of development, with the majority of the map design team getting on board just a couple of months ago. We are now full speed in production, finally able to start showing you the interesting bits as they are finished. We'll be working hard to bring this expansion to you as soon as possible, while still making sure it will get released when it's fully ready and properly polished.







When it comes to the countries you will be able to see in this DLC, it will be quite a challenge for us, as we are bringing in several of them! Namely, they are Albania, Bosnia and Herzegovina, Croatia, Kosovo, Montenegro, North Macedonia, Serbia, and Slovenia. Phew, that is quite an exhaustive list indeed!







You can look forward to many new things that these countries have to offer. Whether in terms of the industry, nature, landmarks, road networks, or a lot of other interesting content!

If you want to show us how excited you are for this new addition to the world of Euro Truck Simulator 2, make sure to visit the Steam page and add it to your Steam Wishlist. It would help us a lot and we would greatly appreciate it! Also, be on the lookout for any news related to this upcoming DLC, whether it is here on the blog, on our social media profiles (Twitter, Instagram, Facebook), or by subscribing to our newsletter. We have a lot of topics up our sleeves and we plan on bringing them to you as soon as we can. Until then, we’ll see you on the road!

https://store.steampowered.com/app/2004210/Euro_Truck_Simulator_2__West_Balkans/

It feels like the hype train for today’s announcement has been so loud it could probably be heard by astronauts in space. And while we’d like to say that sky is the limit for this new content, it will be much better to keep your wheels on the ground. After all, how else would you enjoy everything that is arriving in the Renault Trucks T Tuning Pack DLC?!



With a wide range of tuning options, this pack will make sure you will always stand out while on the roads of ETS2. Featuring paint jobs, cabin accessories, and many exterior tuning parts, such as sideskirts, chassis covers, bumpers, fenders, mudflaps, exhausts, sun visors, stoneguards, trims, deflectors, front masks and grilles, bull bars, light bars, headlight guards, and much more! But this is not all, since, in case you missed it, we have added a new interior variant into the game in the 1.44 update, which is a free update that does not require the DLC pack.









While this DLC consists of mostly aftermarket parts, we are also going to bring you some items officially licensed by Renault Trucks. In order for you to be able to tell which category an item belongs to, we have decided to add a unique in-game UI feature as well in the recent update, which shows you a special icon indicating whether the item of your choice is Licensed or Aftermarket. We have already introduced this change in the 1.44 update and you can learn more details in the dedicated blog post.









We can’t wait for you to show us all the combinations of customizations that this DLC pack is offering. The best way to do so is via social media by tagging our official account (Twitter, Facebook, Instagram, TikTok) under the hashtag #TuneMyT, and make sure to include Renault Trucks as well (Twitter, Facebook, Instagram). We’re sure their social media profiles are also excited to see what the #BestCommunityEver will come up with!

https://store.steampowered.com/app/1967640/Euro_Truck_Simulator_2__Renault_Trucks_T_Tuning_Pack/
We are happy to share with you that the 1.44 update has now been released for Euro Truck Simulator 2. This update is packed with new features and changes, so we recommend reading through them all. 



We'd like to thank everyone who participated, provided their feedback, and made bug reports during the Open Beta of 1.44. Your valuable input helped us make tweaks, changes and smash some bugs we may have missed the first time around. We hope you can now begin to fully enjoy the various new features which are included within this update, including some new ones that may not have made it during the beta! 



Austria Rework

We are excited to bring the highly anticipated Austria Rework as part of this free update for all owners of Euro Truck Simulator 2. Our rework team have been diligently working on updating this magnificent country and today we are excited for you to explore this beautiful country for yourselves.



The entire country of Austria has been reworked to bring it up to a true to life standard, as previously this was one of the older original areas of Euro Truck Simulator 2 when it released in 2012. All cities, surrounding areas, and road networks has been given a complete overhaul including the famous Alps!

 

We are sure drivers will face quite the challenge when trucking over these winding roads which travel along the valleys. 

Companies Logos Revision

As some of our eagled eye players might have noticed from some our previous blogposts and social media video clips, some of our in-game companies logos featured in the base of game of Euro Truck Simulator 2, have received a rework! 

These new modern logos, still stay true with their colour schemes but bring a modern and fresh take on these old-school companies. Keeping modern and up-to date is important for companies, even our virtual ones! 

We hope you enjoy spotting these new logos on company trailers and industries across Euro Truck Simulator 2 in the 1.44 update! 

Mod Refund Feature

Since the introduction of third party modification support in our convoy mode, our team has been working to improve the mod support experience. In this update, we are happy to share a new feature which we hope will further improve players gameplay when playing with modifications. 

We like to call this new addition the 'Mod Refund' feature. In simple terms, after a player has downloaded a third party modification and used it on their truck, they may in the future want to remove it (or it even may have become incompatible). This new feature reads and recognises the data from the modification, even if it has been removed, and refunds the player the difference with the in-game currency. This removes the problem of players losing money after using a modification. 



It works by recognising that a crucial part is missing (such as the chassis, engine etc) and replacing it with a default part. Players will be prompted with a pop-up containing information that some parts are being refunded and will be given the option to accept or reject this refund. If you decide to reject the refund and reactivate the mod instead, the truck will now revert to its former glory even if you have saved the game in the meantime.

So, whether you're trucking with friends in a convoy session with mods, or you want to remove a certain modification after use, this new feature will make sure you won't go out of pocket!

Licensed vs Aftermarket Customization Options in UI

Players customising their truck or looking at new parts in the garage may see some new icons appearing in the list. In total we have added 4 new icons to represent what type of accessory it is. When you hover over them, they will show if they are classed as a:


  • Factory part - A stock part sold by the manufacturer (including interiors)
  • Licensed part - Anything that is officially licensed that is not produced by truck factory
  • Aftermarket part - Any additional accessory that is not related to the brand.
  • Unknown part - A part that is not recognised or in some cases, a third party modification





This should help drivers when it comes to customisation if they wish to keep it within the manufacturers customisation options, or tune their truck further with aftermarket parts. We hope you enjoy this small yet helpful feature!

Accurate Mileage System

Mileage signs are now present in Euro Truck Simulator 2, which add an extra layer of realism. They show the "in-game" distance to a displayed city or landmark. For cities this is normally a central location within the central business district (major intersection, city hall, post office etc).



They're particularly handy for players who turn the GPS off and like the challenge of following road signs for their destination. It also gives you an idea of when you should stop for fuel and/or rest breaks etc.

We hope you enjoy this new addition to the roads of ETS2, we are sure many of you will find them useful and immersive on your travels!

Unmarked Roads Exploration

With the 1.44 update, we are bringing into ETS2 and ATS a new feature; once you drive onto an unmarked road, you will be notified about having done so with a message in the route advisor, and the explored road will appear on the map as an orange dashed line, with any unexplored part ahead of you shown in grey. 



On one hand, this will ensure that you will immediately be aware of the fact that you have found something interesting, and on the other hand, if you ever decide to re-visit a hidden zone you will know where to go.



Map explorers, do not panic! These unmarked roads do not contribute to your map discovery percentage, but they do add a nice addition to your GPS if you do come across them. You can read more about this new feature here. 

Force Feedback Upgrade

This update also includes a few new upgrades to the force feedback experience when playing ATS or ETS2. These changes have been made to represent a more realistic driving experience. These upgrades include:


  • New gearbox grind effect simulating vibration of missed gear when using manual shifting.
  • New understeer slip effect simulating tyre slip when vehicle is understeering
  • Revisited power steering curves and pressure gain of self centering effect to improve steering feel.
  • Revisited internal friction force giving better feedback depending on the speed of steering.

Since self centering and internal friction were updated, we highly recommend that you reset the FFB settings to their defaults again.

Smart Sequential Shifting

Smart Sequential Shifting is now available to truckers, if they wish to enable it via the options. So what does it do? In simple terms, when you shift up or down sequentially, it will automatically shift by more gears at once based on the current torque or speed.



For this to work, drivers will still need to trigger the shifting process, but once working, should require less input from the driver. 

Interior Camera Horizontal Lock

This new option allows truckers driving in the first person view (in the cabin) to lock the camera view to the horizon, so that it moves more independently from the position of the cabin.



With the introduction of this new feature, players can find a slider in the options that defines the locking factor; with the slider being to the left disabling the locking and to the right, being the strongest locking option. 

Adjustable Suspension Height

Sometimes, when you are driving a big rig, trailer pick ups can be a bit tricky. Adjustable suspension height should help drivers eliminate the problem of hooking up to sometimes problematic trailers or in difficult pick up/delivery area. 



Drivers now can lower the suspension of their truck to get the correct height for hooking up their trailer, without damaging it. Players will be able to find the inputs for this new adjustable suspension in the options. Its inputs are front up/down and rear up/down. 



We have also included a new UI prompt which appears when the drivers are having trouble hooking up their trailers after a few attempts. We hope this makes picking up deliveries of any size easier in the future!

Changelog

Map

  • Austria Rework
  • Unmarked Road Exploration
  • Distance Signs with Accurate Mileage System
  • Some older border crossings reworked in Beyond the Baltic Sea
  • Italian Tollgates Update
  • Companies Logo Revisions
  • UI Road Numbers in Corsica/Sardinia
  • Other Map Improvements


Gameplay

  • Mod Refund Feature
  • Licensed vs Aftermarket UI in browsers
  • Force Feedback Upgrade
  • Adjustable Suspension Height
  • Interior Camera Horizontal Lock
  • Smart Sequential Shifting


Vehicles

  • New 2022 Interior option for Renault T
  • Exterior Interior Models reworked for Renault T
Today, we are happy to share with you that the 1.44 Open Beta branch for Euro Truck Simulator 2 is now available to try and test out. Please keep in mind that this branch is a work-in-progress build. If you plan on participating in this Open Beta, you can contribute by reporting any bugs you may encounter in the appropriate section(s) of our official forums. Your feedback and reports are extremely valuable for our team and we thank you in advance for taking the time to help us out.



So, without further ado, let's take a look at what the 1.44 Open Beta has in store.

Austria Rework
We are excited to bring the highly anticipated Austria Rework as part of this free update for all owners of Euro Truck Simulator 2. Our rework team have been diligently working on updating this magnificent country and today we are excited for you to explore this beautiful country for yourselves.



The entire country of Austria has been reworked to bring it up to a true to life standard, as previously this was one of the older original areas of Euro Truck Simulator 2 when it released in 2012. All cities, surrounding areas, and road networks has been given a complete overhaul including the famous Alps!



We are sure drivers will face quite the challenge when trucking over these winding roads which travel along the valley.

Companies Logos RevisionAs some of our eagled eye players might of noticed from some our previous blogposts and social media video clips; Some of our in-game companies logos featured in the base of game of Euro Truck Simulator 2 have received a rework!

These new modern logos, still stay true with their colour schemes but bring a modern and fresh take on these old school companies. Keeping modern and up-to date is important for companies, even our virtual ones!

We hope you enjoy spotting these new logos on company trailers and industries across Euro Truck Simulator 2 in the 1.44 update!

Mod Refund Feature
Since the introduction of third party modification support in our convoy mode, our team has been working to improve the mod support experience. In this update, we are happy to share a new feature which we hope will further improve players gameplay when playing with modifications.

We like to call this new addition the 'Mod Refund' feature. In simple terms, after a player has downloaded a third party modification and used it on their truck, they may in the future want to remove it (or it even may have become incompatible). This new feature reads and recognises the data from the modification, even if it has been removed, and refunds the player the difference with the in-game currency. This removes the problem of players losing money after using a modification.



It works by recognising that a crucial part is missing (such as the chassis, engine etc) and replacing it with a default part. Players will be prompted with a pop-up containing information that some parts are being refunded and will be given the option to accept or reject this refund. If you decide to reject the refund and reactivate the mod instead, the truck will now revert to its former glory even if you have saved the game in the meantime.

So, whether you're trucking with friends in a convoy session with mods, or you want to remove a certain modification after use, this new feature will make sure you won't go out of pocket!

Licensed vs Aftermarket Customization Options in UI
Players customising their truck or looking at new parts in the garage may see some new icons appearing in the list. In total we have added 4 new icons to represent what type of accessory it is. When you hover over them, they will show if they are classed as a:


  • Factory part - A stock part sold by the manufacturer (including interiors)
  • Licensed part - Anything that is officially licensed that is not produced by truck factory
  • Aftermarket part - Any additional accessory that is not related to the brand.
  • Unknown part - A part that is not recognised or in some cases, a third party modification





This should help drivers when it comes to customisation if they wish to keep it within the manufacturers customisation options, or tune their truck further with aftermarket parts. We hope you enjoy this small yet helpful feature!

Accurate Mileage System
Mileage signs are now present in Euro Truck Simulator 2, which add an extra layer of realism. They show the "in-game" distance to a displayed city or landmark. For cities this is normally a central location within the central business district (major intersection, city hall, post office etc).



They're particularly handy for players who turn the GPS off and like the challenge of following road signs for their destination. It also gives you an idea of when you should stop for fuel and/or rest breaks etc.

We hope you enjoy this new addition to the roads of ETS2, we are sure many of you will find them useful and immersive on your travels!

Unmarked Roads Exploration
With the 1.44 update, we are bringing into ETS2 and ATS a new feature; once you drive onto an unmarked road, you will be notified about having done so with a message in the route advisor, and the explored road will appear on the map as an orange dashed line, with any unexplored part ahead of you shown in grey.



On one hand, this will ensure that you will immediately be aware of the fact that you have found something interesting, and on the other hand, if you ever decide to re-visit a hidden zone you will know where to go.



Map explorers, do not panic! These unmarked roads do not contribute to your map discovery percentage, but they do add a nice addition to your GPS if you do come across them. You can read more about this new feature here.

Force Feedback Upgrade
This update also includes a few new upgrades to the force feedback experience when playing ATS or ETS2. These changes have been made to represent a more realistic driving experience. These upgrades include:


  • New gearbox grind effect simulating vibration of missed gear when using manual shifting.
  • New understeer slip effect simulating tyre slip when vehicle is understeering
  • Revisited power steering curves and pressure gain of self centering effect to improve steering feel.
  • Revisited internal friction force giving better feedback depending on the speed of steering.


Since self centering and internal friction were updated, we highly recommend that you reset the FFB settings to their defaults again.

Smart Sequential Shifting
Smart Sequential Shifting is now available to truckers, if they wish to enable it via the options. So what does it do? In simple terms, when you shift up or down sequentially, it will automatically shift by more gears at once based on the current torque or speed.



For this to work, drivers will still need to trigger the shifting process, but once working, should require less input from the driver.

Interior Camera Horizontal Lock
This new option allows truckers driving in the first person view (in the cabin) to lock the camera view to the horizon, so that it moves moves more independently from the position of the cabin.



With the introduction of this new feature, players can find a slider in the options that defines the locking factor; with the slider being to the left disabling the locking and to the right, being the strongest locking option.

Adjustable Suspension Height
Sometimes, when you are driving a big rig, trailer picks up can be a bit tricky. Adjustable suspension height should help drivers eliminate the problem of hooking upto sometimes problematic trailers or in difficult pick up/delivery area.



Drivers now can lower the suspension of their truck to get the correct height for hooking up their trailer, without damaging it. Players will be able to find the inputs for this new adjustable suspension in the options. Its inputs are front up/down and rear up/down.



We have also included a new UI prompt which appears when the drivers are having trouble hooking up their trailers after a few attempts. We hope this makes picking up deliveries of any size easier in the future!

Changelog

Map

  • Italian Tollgates Update
  • Austria Rework
  • Distance Signs with Accurate Mileage System
  • Companies Logo Revisions
  • Unmarked Road Exploration
  • UI Road Numbers in Corsica/Sardinia
  • Some older border crossings reworked in Beyond the Baltic Sea
  • Other Map Improvements


Gameplay

  • Mod Refund Feature
  • Licensed vs Aftermarket UI in browsers
  • Force Feedback Upgrade
  • Adjustable Suspension Height
  • Interior Camera Horizontal Lock
  • Smart Sequential Shifting


Vehicles

  • New 2022 Interior option for Renault T
  • Exterior Interior Models reworked for Renault T


So enjoy all the new additions, but please remember: It's only an open beta, not a stable public version - so you may encounter bugs, instability, or crashes. It's completely okay if you want to wait for the final release. But if you're interested in helping us to get there faster, we'll appreciate all of your feedback on our forum and your bug reports in this section.

Please check our modding wiki to get details pertaining to mods for the game.

If you wish to participate in the open beta, you can find this version in the public_beta branch on Steam. The way to access it is as follows: Steam client → LIBRARY → right-click on Euro Truck Simulator 2 → Properties → Betas tab → public_beta → 1.44. No password required. Somtimes you have to restart your Steam client to see the correct branch name there.
From all of us here at SCS Software, we want to wish you all a very happy Easter!

For those who celebrate it, Easter is an important holiday observed by millions around the world. It is also a time when many come together with family and friends to spend quality time together. A popular Easter-themed activity that many take part in is an Easter Egg hunt. For those who are unfamiliar with this game, eggs which are usually painted colorfully are hidden around an area for those participating to find, each of which contains a sweet treat for the finder to enjoy!



This year, for a limited time, we are egg-cited to announce our very own Easter Egg hunt, with a twist! Instead of a sweet treat as a reward, these eggs will contain some clues regarding future content coming to Euro Truck Simulator 2.

So where can you find these eggs and how many will there be? To save you from driving for hours in ETS2 or ATS, we will specify that these eggs will be hidden around various SCS Software related websites & social media pages. We will leave the rest of the hunting to you!

We urge you to get hunting quickly, as they will only be around for a short time; We hope you have fun and good luck!
A lot has changed in the world of Euro Truck Simulator 2 over the years. The project has seen many additions and updates, and we figured that the current video trailer dating back to 2012 barely represents the evolution and improvement process that is now clearly visible within the game. We are excited to let you know that we have been working on an updated version of a video trailer for ETS2!



In detail, there are a couple of reasons for us to upload a new video. First of all, the game is celebrating its 10th anniversary later this year, and just as our teams frequently revisit some parts of the in-game content and world by reworking it to today's quality standards, we also wanted to create a nice video trailer that would better represent today's look and features of the game.

This brings us to the second reason, which is the recently added new lighting system. This update, which was released last year, has changed the look of our games in so many ways that we felt the current version of the video trailer, that people find on YouTube and see on Steam, is not reflecting what the game really looks like now. The same can actually be said for all the features and content that came into the base game ever since we released it.



For the fans of our previous trailer, there is good news as well since we are not planning on removing that one, as we want to keep it as a legacy and a sort of memory token. After all, the same fate may be awaiting this new one in the upcoming years, because we are planning to bring a lot of content into the base game of ETS2 with future updates and therefore this new trailer will eventually need a refresh again. However, it is nothing we would be particularly sad about because we are proud of creating a game that we constantly update and bring new content for.

We also have something special in store for all of our players for the occasion of the 10th year anniversary of ETS2. There are already plans on amplifying this amazing milestone, so this updated trailer can be looked at as the first chapter of the celebration!
We are always trying to improve every aspect of our games and sometimes this progress paves the way for brand new realistic features that will solve any potential issues. One such addition is coming in the 1.44 update for both American Truck Simulator and Euro Truck Simulator 2. Adjustable Suspension Height is on the horizon!



The process of creating models for our games is constantly improving, as nowadays we are receiving extremely detailed reference materials (sometimes CAD files directly), and with it comes the need to make sure that the combinations of trucks/chassis/trailers will all work together without any problems such as visual glitches. That is why we have decided to introduce this new feature which is based on real-life suspension systems, which are important for keeping the vehicle stable and safe. This will solve any difficulties with attaching trailers in our games by allowing the players to adjust the height with a special key.






Please mind that this feature is a realistic addition that the players do not have to necessarily have turned on. However, if you will want to give it a try and start using this new system, make sure to assign the hotkey in the bindings settings, as by default the option will be unassigned.





We hope that many of you will rise up to the challenge and give the Adjustable Suspension Height feature a try. This change that is coming with the 1.44 update represents another step toward our games being much more realistic and we can’t wait to hear your thoughts about it on our forum or social media, where you can tag our profiles and tell us what you think (Twitter, Instagram, Facebook).
Salzburg, Austria, is a city best known as the beautiful backdrop to Academy Award winning musical, “The Sound of Music” and as the birthplace of one of the greatest composers in history, Mozart. As a city steeped in tradition and surrounded by nature, it is a modern cultural centre in the heart of Europe.



Salzburg, Austria, is a city best known as the beautiful backdrop to Academy Award winning musical, “The Sound of Music” and as the birthplace of one of the greatest composers in history, Mozart. As a city steeped in tradition and surrounded by nature, it is a modern cultural centre in the heart of Europe.








The layout of Salzburg and its surrounding road network has changed quite a bit, when compared with the current version in ETS2. While this city was one of the more challenging reworks for our team, especially due to scale limitations, they have managed to bring many new details into this area. From a brand new industry area featuring a beverage factory, to the Knoten Salzburg motorway junction; which is an important addition to Salzburg!









We are happy to bring updates on this rework project and we know many of you are itching at the wheel to travel to Austria again; and we will be sure to let you know closer to the time when it is ready! Until then however, keep on trucking and we will see you for the next exciting blog topic.
Today, we'd like to announce the release of the Ukrainian Paint Jobs Pack. A DLC featuring several Ukraine-themed paint jobs of which 100% of the income made from the sales will be donated to the People in Need (Člověk v tísni) charity involved directly in helping people affected by the war.



This paint job pack features 4 designs including various designs of the country's flag and the coat of arms (officially known as the Princely State Symbol of Volodymyr the Great).







The timing of the release of the DLC is not arbitrary, of course. Last week, Europeans have woken up to a new sad reality of a major war on their continent. A sovereign country was attacked by its much bigger neighbor. Something that we held as unthinkable in the 21st century, while the loss of millions of lives in World War 2 is still a living memory. The world is responding, showing resolve as well as compassion to those in need.

With so much human suffering, our mission of providing a sandbox for a relaxing driving simulation hobby seems suddenly so unimportant and vain. We can hardly claim that equipping a truck with yellow and blue colors and driving it around inside a computer simulation can alter the course of history. But as we are all looking for ways to express our concern and support, we are humbly offering another means.

We believe that our games should provide an idealized world that is friendly and open to the global community of our fans of all ages, where countries coexist in harmony. And this has always been our vision, we do not want the content of our games to communicate global politics. Our creations should not be seen as divisive or controversial.

At the same time, as creators, as real human beings with genuine feelings, we have a voice that we should be allowed to use. And our voice should be loud and clear – we consider the attack on Ukraine to be unjust and inexcusable.

If you decide to purchase the DLC, you can rest assured that all proceeds will be donated to charity. It's a tiny drop in an ocean that's needed currently with millions of people displaced and refugees pouring into neighboring countries, but drops are what an ocean is made of. Today, ahead of the release of the DLC, SCS Software has donated another 20,000 Euro to the same charity.

We feel that it would be unthinkable for our Ukrainian player base to have to pay for this DLC at this time. Therefore, we are also making it possible to get a key to unlock the DLC for free. You can use the widget below to request it.

We believe that on a personal level, we would easily get along with anybody in our fan base, no matter which part of the planet they come from. We would share good stories about the peculiarities of driving on the roads of our respective countries, offer some tips on how best to maneuver the semi-trailer in confined spaces, and generally have a good time. Would we expect many war-mongers among them? Not really. Universally, kids want to grow up and do something interesting with their lives, while mothers and fathers want their families to prosper and see their kids grow in peace.

War is a terrible thing. Any war. It always brings unimaginable suffering to the common, innocent people. We wish, from the bottom of our hearts, that the world can be a place of peace where everyone can live safely and without fear.

Click here for the Gleam.IO

Seeing the screenshots of your trucks driven while wearing the Ukrainian colors would make us proud. If you want to share them through social media, we kindly propose to include the hashtag #TruckingForPeace. This way, the world can see our convoy for Peace in Ukraine clearly.

https://store.steampowered.com/app/1918370/Euro_Truck_Simulator_2__Ukrainian_Paint_Jobs_Pack/
Is there anything that could possibly be even better than presenting the changes of a single city in the upcoming Austria Rework for Euro Truck Simulator 2? That’s right, presenting two locations in one blog post instead! Let’s take a look at what you can expect when driving through the updated cities of Linz and Innsbruck.



Linz is the third-largest city in Austria and as such, it had to change quite drastically. The bridge across Donau has been replaced with another one a bit farther, and a completely new bridge will be located on the city’s ring. Apart from that, you can look forward to a new scrapyard, magnificent new factory district, and overall inclusion of an industrial heart of the city, which, among other edits, meant moving some depots to more suburbian parts of the city. The final mentioned change will hopefully help the in-game Linz and its industry live up to the real-life counterpart and also enable players to drive through the beautiful small nearby villages.








Innsbruck is an internationally renowned winter sports center located in a broad valley between high mountains. That is exactly why the most important, and the most "invisible" change at the same time, is the integration of the junction of A12 and A13, which lies inside of a hill with Bergiselschanze - a ski jumping areal - on it. Moreover, the entire city’s ring has been reworked with an addition of numerous junctions and a beautiful view from the ring on the whole layout of the city with the Alps in the background.

The economy has also been tweaked a bit by removing a sawmill and adding Quarry and railway depot instead.






We hope you have enjoyed a "double-peek" into more changes that are coming with the Austria Rework project for ETS2! Will one of these two cities be your go-to location once you will get your hands on this new update?
On February 24, 2022, Russian military forces attacked the free country of Ukraine, which is located very close to the country of the Czech Republic, where our studio and team are based. We have all been left shocked and with very deep pain in our hearts since that day. All our thoughts are with those people and their families suffering the terrible effects of all that is happening over Ukraine during the past days. We would like to announce our company statement: we stand against the invasion of Ukraine. We deeply condemn this act of aggression for which there is no reason, nor excuse.



Even though our teams are multinational, the core of the company has its roots in the city of Prague in the Czech Republic. The history of our country carries a memory of sad happenings that resonate in very similar ways with what has been happening in Ukraine in the recent days, weeks, and months. We see a very close parallel with what happened here back in 1938 and 1968, and it leaves us deeply concerned and full of emotions and pain that the modern world has to witness such horrific times again.

As soon as we learnt about this disastrous news, the whole company has immediately turned 100% of its focus and energy into finding ways in which we can provide help and support to those in need, towards those affected the most by the sad impacts of war.

We are in close touch with multiple charities to which we have already sent over 20,000€, and more of such direct financial help from our side will come in the upcoming days and weeks. We have also relocated a part of our team to immediately start working on a much needed DLC - the Ukrainian Paint Jobs Pack, which we are racing to bring to the Steam Store as soon as possible and from which we are going to donate 100% of the income towards those in need.

Besides all this, we are also doing our best to support our team members in any way we can. Several of our colleagues are from Ukraine. We have bound ourselves to give them and their families all the support we can, whether it is financial support for any extra costs they might have during these hard times; early salaries; mental health support; extra days off, or special and flexible working times; or even providing them the company spaces and facilities for accommodation. We are not only doing this as a company, as we are getting multiple messages from almost all of our team members, that they are joining and supporting charities, providing blankets, clothes, hygiene, medical supplies, and other items to charity collections, and more.

Dark and difficult times are here and we know that now is the time for all of us to stick together and help in any way we can, no matter if as a single person, or as a collective, team, or company. The world responded and there are multiple avenues in which every single one of us can join in and support those affected by this terrible war. We, as the SCS Software team, plan to keep on supporting and providing help in the upcoming future too, whether it would be a direct financial donation from the sales of our games or any other way we will discover.

Our prayers and hopes are with you, Ukraine.
We are just one day away from the release of Valve’s Steam Deck, which means that this is the perfect time to bring you up to speed in regards to the support of Euro Truck Simulator 2 and American Truck Simulator on this new gaming system.



Our developers were extremely excited to work on this interesting project and they have done everything it takes for players to enjoy the smoothest possible experience. In addition to making some tweaks necessary to support this handheld gaming PC, our games will include several special bindings, along with a basic version of touchscreen support (clicking on the screen to select menu buttons). Moreover, we’d like to point out that by choosing to play on Steam Deck you will not be left behind when you will want to drive along with your friend in the Convoy mode, as "cross-platform" gameplay will be supported.



The development of the Steam Deck support went hand in hand with overall gamepad support, which, apart from resulting in general small improvements, adds a new mini-feature into our games - the description of gamepad mapping. Simply put, this means you will have a bindings legend on the screen to always be sure which button has what purpose. This addition represents another step-up in our continuous support of gamepads and steering wheels, and we hope we will be able to push it further in the future.



We hope you will enjoy playing ETS2 or ATS on the Steam Deck and we can’t wait for your feedback on your experience. If you get your hands on this device, make sure to let us know about how your trucking journeys went by tagging our social media accounts (Twitter, Instagram, Facebook). And if you find something that still needs a bit of a tweak, leave us a report over at our forum. Finally, if you will enjoy playing with a gamepad much more after this update, leave us a positive review on the ETS2 or ATS Steam page.

While trucking should mainly be about striving to achieve excellent performances and getting the job properly done, the size of the maps of our games tends to bring out a desire to explore every corner of every accessible area. And in the upcoming 1.44 update, this aspect of the game is going to receive a very important change!




The most observant amongst you may be aware of the fact that during your journey, you can sometimes stumble upon a passage that is not shown on the map and which leads to something... interesting. Afterward, once you leave the area, the unmarked passage is still not visible on the map. This will however be slightly different in the future!

With the 1.44 update, we are bringing into ATS and ETS2 a new feature; once you drive onto an unmarked road, you will be notified about having done so with a message in the route advisor, and the explored road will appear on the map as an orange dashed line, with any unexplored part ahead of you shown in gray. On one hand, this will ensure that you will immediately be aware of the fact that you have found something interesting, and on the other hand, if you ever decide to re-visit a hidden zone you will know where to go.




Well, it looks like once the new update is available, it will be the perfect time to awaken your inner explorer and always be wary of any suspicious turns that could lead to something unique. Once you get your hands on our games with this new feature, make sure to let us know via social media or on the forum what interesting thing you managed to find!