Farming Simulator 25 News & Announcements

We released the free Content Update #3 for Farming Simulator 25. Patch 1.11 included! You get more than a dozen new machines, free of charge, plus DLSS Frame Generation & Multi-Frame Generation as well as various other improvements. Check out the video and details below!

Please Note! The patch is being rolled out across platforms. It can take some time until the update becomes available on your system. Crossplay services may be affected in the meantime.


Free Content for You!

The content update provides you with a nice selection of versatile transport and logistics options, advanced seeding and tillage tools, professional spraying and spreading equipment, and various AGI tools for grain handling, treatment, and storage. Here's the list:


  • Fliegl Vario Chassis V2
  • KRONE GX AgriLiner 520
  • LEMKEN Juwel 6 M V
  • STREUMASTER FW 212 TD PROFI
  • Berthoud Vantage 4300
  • HORSCH Avatar 12.25 SD
  • Schwarzmüller Timber Trailer
  • Lizard Shipping Container
  • AGI Batco BCX³ 1549 - MY2022
  • AGI STORM FX Seed Treater
  • AGI Westfield MKX 13-94 - MY2022
  • AGI Westfield STX² 10-51
  • AGI Westfield UTX 44
  • AGI Flat Bottom Bin + NECO Dryer
  • AGI SENTINEL Garage
  • AGI Westeel Flat Bottom Bin
  • AGI Westeel Hopper Bin
  • AGI Westfield Smoothwall Bin


Patch Highlights

  • 18 new machines available at the dealership!
  • DLSS Frame Generation (RTX 40 Series) & Multi Frame Generation (RTX 50 Series)
  • General performance & stability improvements

Changelog for Patch 1.11

Please Note! As with all major updates, you may experience stuttering on the first game launch after updating. Especially when using mods or custom graphics settings due to shaders being recompiled.


Changes, Additions & Improvements

  • Added DLSS Frame Generation (RTX 40 Series) and Multi Frame Generation (RTX 50 Series)
  • Various stability improvements to prevent crashes
  • Various text / translation adjustments
  • Various visual adjustments on several models
  • KRONE Trailer Profi Liner received a new livery option
  • Added snapping for row-crop to helper and steering assist
  • Resolved an issue which caused large mod-maps to not save on Microsoft Store version
  • Reduced artifacts due to screenspace reflections
  • Fixed an issue in multiplayer where tension-belted pallets did not display filltype contents
  • Fixed an issue in the auto-updater where the estimated download time was displayed incorrectly
  • Fixed contractors being unable to use the pressure washer on the farm they were contracted to
  • Improved automatic shifting behavior on group shifts
  • Improved field course calculations on certain mod map fields
  • Improved visibility of swaths (straw, grass/hay) in the distance

Modding

  • Fixed loading of tonemapping and bloom settings from environment.xml, if these settings were customized in modmaps there might be undesired effects


Found a Bug?

We continue to gather bug reports, feedback, and other data to identify what needs fixing or improving in the future.

👉 Report bugs via our Bug Tracker

Please note, that we don't answer individual reports, as you will most likely not be the only one to report a specific problem. Don't worry: Receiving multiple reports on an issue sends us the signal that it must be important to fix - so our support team concentrates on collecting and communicating this internally.

👉 More Info & Patch FAQ
Since fishing is one of the most relaxing pastimes there is, you can buy a fishing rod from the local dealership in Kinlaig and waddle up to the next puddle to catch some fish! Isn't that nice? Let's check out how it works!

Places to Fish
🐟🐟🐟🐟🐟🐟🐟🐟🐟🐟🐟

Go near the water (a river, or the ocean) and equip the fishing rod. You can also take a sports boat out to sea and start catching fish on the open water if that's your preferred style.

There are some hot spots where more fish are to be found compared to others where you might get a bit more junk on the line.

Oh, and yes, you can also catch fish outside Kinlaig if you prefer to fish around Riverbend Springs, Hutan Pantei, or Zielonka. Wherever there's water...

Baiting Fish
🐟🐟🐟🐟🐟🐟🐟🐟🐟🐟🐟

To start the fishing challenge, press and hold the action button to cast your bait into the water. The longer you hold the button, the farther your bait will be thrown.

Now you have to wait for a fish to take the bait. An indicator will appear when it does. Press the action button at the right moment! Otherwise, the fish will escape and leave you standing alone at the shore in shame.



Reeling Them In
🐟🐟🐟🐟🐟🐟🐟🐟🐟🐟🐟

If you reacted in time, the fish catching will begin. Now, pay attention: The bar on the right has two components: the fish, which jiggles up and down, and the bait, which you control by holding down the action button. Hold down the button to raise the bait. Release the button to lower it.

Follow the fish up and down with the bait until it gets tired. Wear it down to reel it in! Keep at it to improve your fishing skills and maybe get rewarded! Or get some junk. Trash happens...

Ready to Fish?

With Highlands Fishing, you can also start bigger, more professional fishing operations. A fish breeding facility, offshore aqua farms, feed production and boats for transport let you set up a new line of business in addition to agriculture, animal husbandry, and forestry.

Pre-order now for a 10% discount - or get the Year 1 Season Pass which includes the expansion and three packs! Highlands Fishing releases on November 4th for PC & consoles.



👉 Year 1 Season Pass 👈
New Packs & Expansion

Get new content for Farming Simulator 25 and save up to 25% compared to purchasing the new content separately! Check out below what's included in the Season Pass.

Straw Harvest is now available for Farming Simulator 25! Creative Mesh brings you specialized machines, tools, and other resources. It’s available on PC and consoles, free of charge!

New Brands & Machines for the Pallet Party
Straw Harvest brings powerful machinery from manufacturers KRONE and Bressel und Lade. One of the highlight machines is the world's first mobile pellet harvester: the KRONE Premos 5000.

It produces pellets by collecting straw and hay swaths from the field, and can also be operated stationary with an additional bale shredder.

Two balers, the KRONE BiG Pack 1290 HDP II and Comprima V180 XC, alongside various other machines are designed to handle bales and pallets with ease.

Adding Industry-Based Gameplay


A versatile and configurable industry hall extends your farming operation with more storage and processing of goods. While produced pellets can be sold, used for animal bedding, or fed to animals, the industry hall brings even moer possibilities with its configurations.

Whether you just use it as an empty hall for parking vehicles, store large amounts of bales and pallets, or add a hall crane for easier moving of bulk materia. Adding an automatic palletizer, further processed pellets can be sold at an even higher profit.

In the end, Straw Harvest adds another layer of gameplay and allows you to get more out of your goods and storages. You can download it now, it's free, and both on PC and consoles.

Get ready to bring some serious stars to your fields: A major new partnership with Daimler Truck AG brings a fleet of Mercedes-Benz machines to Farming Simulator 25.

Much requested, soon available and now ready for pre-order: The Mercedes-Benz Trucks Pack will be released on September 9th, adding 17 new vehicles and implements.
What’s in the Pack?Legends of the Brand & MoreAt the heart of this new pack are two standout additions: The Unimog, a legendary multi-purpose vehicle known for its rugged, off-road capability and versatility, and the MB Trac - a powerful all-wheel-drive tractor, ideal for heavy-duty agricultural tasks. You'll also get access to top-tier trucks like the Actros L and Arocs, both coming with the Meiller TECTRUM RS21 & RS26 roll-off tippers. Additional tools and equipment from trusted agricultural brands like Fliegl, Sirch, Stoll, and Heizomat round out the pack. New tire brand Alliance is on board as well!

Full Vehicle & Equipment List

  • Mercedes-Benz - Actros L
  • Mercedes-Benz - Actros L + Meiller - TECTRUM RS21
  • Mercedes-Benz - Arocs
  • Mercedes-Benz - Arocs + Meiller - TECTRUM RS26
  • Mercedes-Benz - Bumper
  • Mercedes-Benz - MB-trac 700-900
  • Mercedes-Benz - MB-trac 1000-1100
  • Mercedes-Benz - MB-trac 1100-1500
  • Mercedes-Benz - MB-trac 1300-1800 Turbo
  • Mercedes-Benz - Unimog U 530-535
  • Mercedes-Benz - Unimog U 2400
  • Fliegl Agrartechnik - Push-Off Container 6800
  • Heizomat - Heizotruck V2
  • Sirch - AgroBox
  • Sirch - Halfpipe
  • Sirch - UniBox
  • Stoll - ROBUST 30 HDPM


Pre-order Now!
Save 10% by pre-ordering

Mark your calendars: Mercedes-Benz Trucks Pack launches September 9, 2025, and by pre-ordering, you save 10%. If you own the Year 1 Season Pass, you don't have to do anything, as the pack will unlock for you on launch day.



Patch 1.10 for Farming Simulator 25 is now available for download on PC and consoles, featuring new machines and many improvements. Find out what improvements are included in the changelog below!

Please Note! The patch is being rolled out across platforms. It can take some time until the update becomes available on your system. Crossplay services may be affected in the meantime.


Found a Bug?

We continue to gather bug reports, feedback, and other data to identify what needs fixing or improving in the future.

👉 Report bugs via our Bug Tracker

Please note, that we don't answer individual reports as you will most likely not be the only one to report a specific problem. Don't worry: Receiving multiple reports on an issue sends us the signal that it must be important to fix - so our support team concentrates on collecting and communicating this internally.

👉 More Info & Patch FAQ


Changelog for Patch 1.10



Please Note! As with all major updates, you may experience stuttering on the first game launch after updating. Especially when using mods or custom graphics settings due to shaders being recompiled.

New Machines & Items

  • Fendt Rotana 160 V Combi round baler
  • JCB Series 541-70 AGRI PRO telehandler
  • Massey Ferguson RB 4160V Protec round baler
  • Pöttinger Terradisc 10001T cultivator
  • Unia ARES XL disc harrow


Additions & Improvements

  • Added support for XeSS 2 with Frame Generation
  • Added work direction setting for helper operations


Fixes & Changes

  • Various technical changes to improve performance
  • Various stability improvements to prevent crashes
  • Various text / translation adjustments
  • Various visual adjustments on several models
  • Changed wetness behavior on machines to be based on in-game time instead of real time
  • Improved foliage alignment for various crops
  • Improved field course calculations on certain mod map fields
  • Fixed an issue in multiplayer where tension belts caused some pallets to visibly jitter
  • Fixed compass orientation
  • Fixed display of weather forecast with manually set season visuals
  • Fixed error when resetting the tree sapling planter after emptying
  • Fixed ground deformation bumps caused by sudden firmness changes (e.g., over straw swaths or mowed grass)
  • Fixed hail damage being applied to cultivated fields
  • Fixed incorrectly sized dual wheel connectors
  • Fixed issue where fences could be sold without proper permissions
  • Fixed synchronization of combine fill level in multiplayer
  • Fixed synchronization of fences in multiplayer when placed on changed ground height
  • Fixed terrain deformation issues when snow is removed


Farming Simulator 25 is getting its first major expansion. And it’s a fun and fishy one! Highlands Fishing, arriving November 4th for PC and consoles, adds aquaculture, a new map, new machines & gameplay. You will soon be able to farm fish as well as fields!



Highlands Fishing will be available both as a standalone expansion and bundled with the base game in a new Highlands Fishing Edition. Pre-order is available now. The expansion will unlock for owners of the Year 1 Season Pass on release day.


Welcome to Kinlaig!
Where Green Hills Meet the Sea



The new map, Kinlaig, draws its rugged charm from the windswept landscapes of Scotland. Expect rocky valleys, thick grass, and long stretches of overcast sky. It’s a place where you can build farms, tend to livestock, and now - take to the water to harvest fish! Authentic stone castles and traditional architecture add historical flair to this picturesque setting.


Aquaculture Comes Aboard
Let's Get Fishy!



This expansion marks a first for the series: players can now engage in aquaculture. You’ll be able to breed, raise, and harvest fish such as salmon and trout using both land-based tanks and boats out at sea. Prefer a quiet moment by the shore? Grab a rod for a relaxing round of shore fishing. It’s a whole new way to enjoy the simulator’s calm pace.


More Than Fish
New Animal, Crop & Machinery



It’s not just about the fish. Highlands Fishing also introduces a new crop as well: onions! And a new animal type: Highland cattle. There’s a healthy boost to your equipment list too, with more than 20 new machines added. New manufacturers like Monosem, Can-Am, Agri-Spread, and GT Bunning join the lineup, supporting both land and water-based work.



Whether you’re casting nets or planting onions, this expansion deepens the farming experience in exciting new directions. Time to prep your boat and your fishing boots!


Plains & Prairies – Launch-Trailer
Welcome Ford to Farming Simulator 25 – a pioneer of industrialization. The Plains & Prairies Pack brings two classic Ford tractors to the game, alongside legendary machines like the Versatile 1080 “Big Roy”, the modern Fendt Rogator 900, and more. It's available now - and included in the Year 1 Season Pass.


3 New Brands & 21 Machines


With over 20 vehicles and implements, you’ll farm the open plains and vast prairies in style. Especially with two legends: the Ford 976 & 1156 Versatile - two iconic agricultural vehicles produced between 1988 and 1993, that remain loved and reliable today.


The Plains & Prairies Pack features three new brands - Ford, GEA, and Trout River - alongside returning favorites such as Brandt, Fendt, International, Salford, Väderstad, and Versatile.


More Highlight Machines, Big Ones Too


More highlights are marked by the formidable Versatile 1080 "Big Roy" and the cutting-edge pneumatic sprayers, the Fendt Rogator 900 and Salford Independent Series 1260.


Attention to detail is improved as well: Pneumatic sprayers allow farmers to spread solid fertilizer, trailers have realistic moving covers to protect harvested crops, and functional lift axles increase maneuverability, especially when towing the largest manure tanker in the game: the GEA STR 447.


List of Machines

  • Brandt - 2500 DXT
  • Fendt - Rogator 900 Series
  • Ford - 1156 Versatile
  • Ford - 976 Versatile
  • GEA - EL48-6D-4800
  • GEA - EL48-8D-7900
  • GEA - STR 447
  • International - LT Series
  • Salford - Independent Series 1260
  • Salford - 9620 Air Boom Applicator
  • Trout River Industries - Live Bottom Rear Lift (LB-RL)
  • Väderstad - PD 1000
  • Väderstad - Seed Hawk 84
  • Väderstad - Tempo K 24
  • Versatile - 1080 "Big Roy"
  • Versatile - 1156
  • Versatile - 976
  • Versatile - DeltaTrack
  • Versatile - MFWD
  • Versatile - Nemesis
  • Versatile - V7

We released the free Content Update #2 for Farming Simulator 25. Patch 1.9 included! Get new machines and various improvements. Check out the video and details below.



Free Content for You!

-JohnDeere 1270G tree harvester
-Pöttinger Aerosem VT 5000 DD seeder
-Skoda Enyaq Coupé RS iV car
-Väderstad TopDown 600 cultivator

Patch Highlights

-Free new machines available at the dealership
-General performance & stability improvements
-Precision Farming 3.0 improvements

Changelog for Patch 1.9


Please Note! As with all major updates, you may experience stuttering on the first game launch after updating. Especially when using mods or custom graphics settings due to shaders being recompiled.

New Additions & Functionality

-JohnDeere 1270G tree harvester
-Pöttinger Aerosem VT 5000 DD seeder
-Skoda Enyaq Coupé RS iV car
-Väderstad TopDown 600 cultivator
-Various clothing items by Pöttinger

Changes & Improvements

-Various technical changes to improve performance
-Various stability improvements to prevent crashes
-Various text / translation adjustments
-Various visual adjustments on several models
-Improved automatic wood harvester arm behavior if trees are beneath the harvester
-Improved responsiveness of field information box to appear on map overview
-Improved fuel consumption calculation of wood harvesters while processing a tree
-Fixed button conflict on controller in modhub for search and active downloads
-Fixed cases of go-to AI attempting to route through the river on mapUS
-Fixed flickering issues on some hardware configurations with Intel ARC B Series GPUs
-Fixed hooklift system problems when reloading the savegame
-Fixed tension belts not working correctly when re-mounting objects
-Fixed mod update dialog when loading into a savegame showing without cancel prompt
-Fixed overlapping of chat window on lower UI scaling values
-Fixed overloading slurry from the pig barn trigger
-Fixed radio turning off when switching vehicles

Modding

-added start argument (skipModUpdateDialog) to skip modupdate check when loading into a savegame for mod creators
-fixed mod update check, now properly ignores unzipped mods again

Precision Farming

-Added option to set the tramline direction on the field
-Added options to disable speed dependent spreader application and realistic spread pattern
-Fixed costs of AI field worker
-Fixed harvesting of potatoes and sugar beet
-Fixed issues with cultivating and sowing missions
-Fixed missing seed rate functionality on combination with some other mods
-Fixed seed rate of potatoes
-Fixed yield display on combines and actual yield on the field
-Increased environment score for permanent grass fields
Farming Simulator 25 gets a substantial boost in realism with Precision Farming 3.0. With more than five million downloads since we released the initial version, we had to bring it back. And we've added new features in addition to existing ones - find out more below!

Available Now!

DE Precision Farming 3.0 Now Available - Free Pack!


Tramlines & Subsidies

In this new and improved iteration of Precision Farming, tramlines help you plant like a pro -guiding your machinery along the same paths each time for cleaner fields and healthier crops.

If you're planting catch crops like oilseed radish, you'll get rewarded with in-game subsidies for choosing eco-friendly, nitrogen-saving methods over standard fertilizing. Just like the real deal!


PWM & Section Control

Precision Farming 3.0 also adds some cool tech: Pulse Width Modulation (PWM) - a fancy name for sprayers that can adjust output on the fly. Instead of just blasting fertilizer nonstop, PWM lets each nozzle do its own thing, pulsing out just the right amount depending on your speed or turns. That means less waste and better coverage.

We also add Automatic Section Control: Your machines will now switch individual parts on or off as needed - no more over-spraying or missing spots. It's cleaner, smarter, and better for the environment.



New Machines & Retro-Fit Sensors

You’ve got six machines to play with in this update, including the John Deere R975i sprayer and the HAWE body swap system. Ever wanted to turn a trailer into a high-end slurry tanker? Now you can with the Wienhoff 25.200 PTW Profi Line that comes with a manure sensor.

And for those of you sticking with other sprayers, you can upgrade them with PTx Trimble WeedSeeker2 sensors to spot-spray weeds like a boss. Simply retrofit them!


What's Precision Farming?

Haven't played Precision Farming with Farming Simulator 19 or Farming Simulator 22? Let's do a short recap, huh?


  • Precision Farming was initiated by EIT Food, Europe’s leading Food Innovation Initiative, in cooperation with John Deere, educational institutions, and other partners.
  • Co-funded by the European Union, the initial goal was meant to highlight sustainable technology in agriculture to create awareness in the general population.
  • Farming Simulator was basically offering itself as a vehicle to transport the awareness of sustainable farming, reaching millions of players world-wide.
  • Other partners of the project: The University of Hohenheim (Germany), the University of Reading (UK), Grupo AN (the largest cereal cooperative in Spain), and the Institute of Animal Reproduction and Food Research of Polish Academy of Sciences.

👉 Learn what (real-life) Precision Farming is
👉 Find out more about EIT Food



Patch 1.8 for Farming Simulator 25 is now available for download on PC and consoles, featuring new machines and many improvements. Find out what improvements are included in the changelog below!

👉 More Info & Patch FAQ


Changelog for Patch 1.8



Please Note! As with all major updates, you may experience stuttering on the first game launch after updating. Especially when using mods or custom graphics settings due to shaders being recompiled.


New Machines & Items

  • Case IH Farmall C Series tractor
  • Case IH L630 frontloader
  • CLAAS Arion 570 motor configuration
  • Fiat 160-90 DT tractor
  • GÖWEIL G-1 F125 Kombi baler
  • HORSCH Finer 6 SL cultivator
  • New Holland CH7.70 harvester
  • New Holland 980CR 8-30 corn header
  • New Holland SuperFlex 25FT header
  • New Holland Varifeed 28FT header
  • Pfanzelt DW P 186 forestry winch


Additions & Improvements

  • Added lime spreading capability to Farmtech Variofex 750
  • Added in-game Shop search function
  • Added care wheel configuration to Bredal k105
  • Added automatic vehicle reset on out of bounds machines


Fixes & Changes

  • Various technical changes to improve performance
  • Various technical improvements to free up video memory for gameplay
  • Various stability improvements to prevent crashes
  • Various text / translation adjustments
  • Various visual adjustments on several models
  • Improved mod selection screen with added search and seperation for outdated or unavailable mods
  • Fixed electric machinery not recharging with time scale slower than 5x
  • Fixed modHub updates not being correctly applied without a game restart
  • Fixed performance issue with garlic in greenhouses
  • Fixed reflection issues with DRS (dynamic resolution scaling) enabled
  • Fixed shadow lights flickering in certain moments while driving
  • Improved AI Go-To planning and driving behavior
  • Improved AI Go-To status information for players
  • Improved fillplane visuals for sorghum
  • Improved manure heap detection for animal husbandries
  • Improved menu navigation behavior in various scenarios
  • Improved player disconnection information in multiplayer
  • Improved steering assist and helper field detection
  • Improved steering assist line visibility in colorblind mode
  • Improved steering assist line visibility on grown crops
  • Improved traffic driving behavior


Modding

  • Prevent nested Placable.onCreate calls to avoid crashes and errors
Patch 1.7 for Farming Simulator 25 is now available to download on PC and consoles. Find out what improvements are included in the changelog below!




  • Göweil G4010 Q Profi & JohnDeere 8R eAutoPowr
  • Improved performance in singleplayer & multiplayer
  • Update indicator for mods on main menu
  • Option to adjust deadzones in running save games
  • Option to automatically turn off cruise control (GPS)
  • 🌞⛄ and more!

Please Note! The patch is being rolled out across platforms. It can take some time until the update becomes available on your system. Crossplay services may be affected in the meantime.

Found a Bug?

We continue to gather bug reports, feedback, and other data to identify what needs fixing or improving in the future.

👉 Report bugs via our Bug Tracker

Please note, that we don't answer individual reports as you will most likely not be the only one to report a specific problem. Don't worry: Receiving multiple reports on an issue sends us the signal that it must be important to fix - so our support team concentrates on collecting and communicating this internally.

👉 More Info & Patch FAQ



Please Note! As with all major updates, you may experience stuttering on the first game launch after updating. Especially when using mods or custom graphics settings due to shaders being recompiled.

New Machines & Items

  • Göweil G4010 Q Profi bale wrapper
  • JohnDeere 8R eAutoPowr livery


Additions & Improvements

  • Added ability to adjust deadzones in the running savegame for PC
  • Added download / file size information to the modhub download dialog
  • Added exclamation mark to main menu if mods have updates available
  • Added option to turn off cruise control on GPS line end


Fixes & Changes

  • Various technical changes to improve performance
  • Various stability improvements to prevent crashes
  • Various text / translation adjustments
  • Various visual adjustments on several models
  • Improved multiplayer map sync speed
  • Improved multiplayer performance
  • Improved color of cut grass foliage LOD
  • Delivering goods for multiple harvest contracts with the same station and crop will now prioritize the contract with the higher overall progress
  • Disabled removal of fences which are part of an animal pasture due to issues calculating the animal pen area
  • Changed behavior to recharge electric machines
  • Fixed dual wheel connectors on several models
  • Fixed grass having full yield when cut despite not being fully grown
  • Fixed missing corn harvest animation on consoles
  • Fixed rare cases where cutting trees would create invisible pieces that could freeze the game when near to the player
  • Fixed spreading lime after mulching not working
  • Fixed train not stopping at train stations and being too far away
  • Fixed vehicle maintenance costs not being deducted
  • Fixed an error when using the slope terrain tool
  • Fixed area beneath fences not being unblocked for placement after fence deletion
  • Fixed cotton harvester being unable to unload unfinished bales for mission completion
  • Fixed driving issues with manual transmission with clutch
  • Fixed feeding robots' produce not showing up in UI by producing more than needed
  • Fixed fence gate state not loading correctly from savegames
  • Fixed grape juice production economy
  • Fixed hand tools list in multiplayer showing outdated or no information
  • Fixed issues with the player character placement when controlling high pressure washer
  • Fixed JohnDeere 6R wheel width options
  • Fixed Kuhn SW 4014 wrapper throwing away bales
  • Reduced lag for other players when manually saving a MP game
  • Fixed mission yield being affected by rain while harvesting with a player-owned harvester
  • Fixed partial working width setting desync for spreaders and sprayers in multiplayer games
  • Fixed player being unable to transfer all of a farm's money in multiplayer
  • Fixed player character getting stuck on platforms when exiting trains or vehicles next to them
  • Fixed shifting into 8th gear in multiplayer
  • Fixed silage additive usage with Göweil VARIO Master V140
  • Fixed snow not being removed properly after being disabled in settings
  • Fixed water foam glowing at night
  • Navigation markers now display distance based on user settings instead of always using meters
  • Removed misplaced fence below field 43 on Hutan Pantai preventing the creation of rice fields


Modding

  • Added support to add or overwrite fruitTypes for maps
  • Added various checks and log messages to help with debugging mod map configuration
  • Changing the number of terrain angle channels for the fields no longer needs a separate custom shader
  • Fixed custom placeable name not being resolved correctly in mod maps
  • Fixed crash when deleting a placeable which used 'onCreateWater' callback, now only allowed be used for in-map assets
  • Fixed envMaps not working correctly on custom maps


Additional note

As with all major updates, you may experience stuttering on the first game launch after updating. Especially when using mods or custom graphics settings due to shaders being recompiled.
The world's first holistic crop production system, NEXAT, is now available in Farming Simulator 25 via the NEXAT Pack! Do you own the Year 1 Season Pass? If you do, you get automatic access!

NEXAT Pack - Launch Trailer | Farming Simulator 25

What's NEXAT?


Manufactured by the German innovation leader of the same name, NEXAT (“Next Generation Agriculture Technology”) is the world’s first holistic crop production system.

A robust, versatile carrier vehicle, featuring a working width of 14 meters, enables you to complete the arable tasks with a single machine that allows the integration of all relevant tools!




12 Machines & 7 Brands

Here's what's in the pack: next to the carrier vehicle are the NEXCO harvesting module as well as implement modules from leading agricultural brands. Einböck, Geringhoff and Väderstad are also represented, while Dammann, Evers Agro and Wienhoff make their debut to the Farming Simulator series.



List of Machines

  • NEXAT (Carrier Vehicle)
  • NEXAT - NEXCO
  • Dammann - Sprayer Module
  • Einböck - CHOPSTAR MAX
  • Evers Agro - Toric NX 1400
  • Geringhoff - Rota Disc 2030 B
  • Geringhoff - TruFlex Razor
  • Väderstad - Carrier
  • Väderstad - Inspire
  • Väderstad - Seed Hopper
  • Väderstad - Tempo
  • Wienhoff - Slurry Module


GET NEXAT PACK NOW!

Here's something to kick off the first year of additional content for Farming Simulator 25: On March 11th, you can start using the world's first holistic crop production system, NEXAT!

Pre-order is now available for PC and consoles. Owners of the Season Pass get automatic access on release. You can still get it! The Season Pass grants you three packs, one expansion and saves you 25% compared to purchasing everything individually.

What's NEXAT?


NEXAT, an acronym for “Next Generation Agriculture Technology”, is the world's first holistic crop production system. Engineered by the German manufacturer of the same name, it's based on a strong, versatile, and wide-span carrier vehicle.

Letting you integrate various interchangeable modules, it aims to reduce the total number of required machines. That way, the all-in-one machine handles multiple tasks in one pass and to the highest efficiency.


12 Machines & 7 Brands


With the NEXAT Pack, you get 12 machines by seven brands. Included next to the carrier vehicle are the NEXCO harvesting module as well as implement modules from leading agricultural brands for spraying, seeding, fertilizing and more.

Einböck, Geringhoff and Väderstad are also represented, while Dammann, Evers Agro and Wienhoff make their debut to the Farming Simulator series.

List of Machines

  • NEXAT (Carrier Vehicle)
  • NEXAT - NEXCO
  • Dammann - Sprayer Module
  • Einböck - CHOPSTAR MAX
  • Evers Agro - Toric NX 1400
  • Geringhoff - Rota Disc 2030 B
  • Geringhoff - TruFlex Razor
  • Väderstad - Carrier
  • Väderstad - Inspire
  • Väderstad - Seed Hopper
  • Väderstad - Tempo
  • Wienhoff - Slurry Module

👉 Year 1 Season Pass 👈
New Packs & Expansion


Get new content for Farming Simulator 25 and save up to 25% compared to purchasing the new content separately!

Stay tuned and keep an eye on our channels!
What's Next
For Farming Simulator


With our teams back, and the internal workflows sparkling like a torrential river in the winter sun, - just before the new content starts to bloom with nature in early spring - we now feel confident to share what we're up to! In the near future, at least.



• Yes, Precision Farming will be back!
• More patches! (FAQ: Why we don't provide dates & more)
• Some popular maps will find their way into FS25 soon.
• Farming Simulator VR will release on Meta Quest on February 28th.


More Details
What About Specifics?


Please note: Things might change, which is why we do not name specific dates and details unless we're absolutely sure.

Also, in a lot of cases, we need to prepare together with partners, and we start communication at the same time. Because that's fair and efficient for all parties.

What Else?
There's More in The Works!


Apart from new content for Farming Simulator 25 and other games, we have even more exciting things planned for you. This includes:

• Community Streams - more infos soon!
• "State of the Farm" updates on the blog
• Articles & interviews between announcements
• Creative trailers & social content on our channels
• and more!

Stay tuned and keep an eye on our channels.
More performance, fewer crashes, and a variety of other improvements: Patch 1.5 for Farming Simulator 25 is now available to download on PC and consoles. Find out what improvements are included in the changelog below!

Patch Highlights

• Performance Mode on PS5 & Xbox Series X
• Increased performance on PS5 Pro by default
• General performance optimization
• General stability optimization
• Improved water simulation

Found a Bug?

We continue to gather bug reports, feedback, and other data to identify what needs fixing or improving in the future. 👉 Report bugs via our Bug Tracker

Please note, that we don't answer individual reports as you will most likely not be the only one to report a specific problem. Don't worry: Receiving multiple reports on an issue sends us the signal that it must be important to fix - so our support team concentrates on collecting and communicating this internally.

Changelog for Patch 1.5

Please Note! As with all major updates, you may experience stuttering on the first game launch after updating. Especially when using mods or custom graphics settings due to shaders being recompiled.

New Additions & Improvements

•Increased performance on PS5 Pro by default
•Added performance modes for PS5 and Xbox Series X
•Enabled water reflections on PS5 platforms
•Added shader generation step when loading into a savegame without or mismatching shader cache
•Added small cementFactory
•Added foam to water simulation

Fixes & Changes

•Various technical changes to significantly improve performance
•Various stability improvements to prevent crashes
•Various text / translation adjustments
•Various visual adjustments on several models
•Improved advanced settings do not require a game restart anymore.
•Improved behavior of Go To helper
•Improved collision checks against the ground (less objects falling through / getting stuck in the ground / bouncing mowers)
•Improved generated collisions of cut trees
•Improved color reproduction in HDR mode
•Improved HDR activation does not require a game restart anymore
•Improved quality of AMD FSR 3 rendering
•Improved quality of TAA rendering
•Improved soft shadows casted from various sources
•Improved sugarbeet leaves on the ground
•Improved UI slider behavior with controllers
•Doubled harvest rate of grapes and olives
•Reduced planting costs for grape and olive orchards
•Reduced vehicle paint damage accumulation speed
•Fixed multiplayer sync of ground tire deformation
•Fixed placeable extensions losing connection after reloading a savegame
•Fixed capello diamant8 corn header lowered too far
•Fixed chicken barn small and from Rudolf Hörmann being unable to add custom pasture
•Fixed front axle not being limited on a few tractors when frontloader is attached
•Fixed grain elevator museum interactions and collisions
•Fixed issues with shader cache when it gets corrupted (e.g. crash while saving or some external tool, like Cloud Sync, breaking it)
•Fixed missing collision on husbandries with lely vector
•Fixed momentary hangs when cables on winches are created or removed
•Fixed obsolete great demand on debris cutter and train selling stations
•Fixed placement area's of 250kW BGA
•Fixed Pöttinger SERVO T 6000 P working behavior
•Fixed sound beep on Hutan Pantai in spring
•Fixed wheels on bomech machinery not being declared as care wheels
•Fixed wild animals behavior with various obstacles

Modding


•Added maxHeight user attribute to splines to limit the vehicles that will use it with GoTo AI
•Adjusted color and material of rearLight30
•Fixed loading of mod vehicle types from vehicle type configs
•Added command descriptions in console
•Improved scrolling behavior within the console while typing is disabled.
•scroll to to top' (home) and 'scroll to bottom' (end) (when typing is not enabled)
•scroll 1 page by holding shift while pressing page up or down (when typing is not enabled)

Additional notes

As with all major updates, you may experience stuttering on the first game launch after updating. Especially when using mods or custom graphics settings due to shaders being recompiled.
Farming Simulator 25 – Sit Back, and Relax

We are nominated for the Steam-Awards in the category “Sit back, and relax”.
This is a big honor for us and we would like to thank everyone
who took the time to nominate us for this great award.

Your support is appreciated. steamthumbsup:


- Bugfixes & Changes:
Allow starting the game with some GPUs again that only support DirectX 12 feature level 11 (e.g. Geforce 700series). Note that this is below the offical minimum specifications and performance and stability might not be ideal
Disabled poplar being destructed when driving over it
Fixed "Gone but not for cotton" achievement (sell 40 cotton bales) not saving progress properly
Fixed "Trailer fill limit reached" icon for trailers not relibably showing for clients
Fixed beetroots displayed on belt systems
Fixed clipDistance mismatch on the large windmill
Fixed color selection on geringhoff headers
Fixed cut ravaged trees (created by twister) not being saved properly
Fixed deletion of weeds with dynamic husbandries
Fixed effect particles being displayed too dark in certain scenarios
Fixed guidance steering working width on Agrio Dino II
Fixed landscaping delay
Fixed mission "deadwood" trees being sometimes outside the map border
Fixed mission "planting soybeans" spawning with incompatible machinery
Fixed missions for fieldwork not progressing in some cases
Fixed mod filter for crossplay refreshing in the mods overview
Fixed terrain paint brush not having option to switch to round shape
Fixed texture flickering issue on the sunflower silo
Fixed various placeables with configurable solar panels not having an income
Fixed various weeders wheels destroying crops
Fixed winch sync with more than 3 trees attached
Improved advanced graphic settings menu
Improved check to fill water trailers on smaller water sources
Improved forestry mulchers removing stumps
Improved guidance steering line visualization
Improved wave simulation on rice fields
Increased fill speed from the larger water tank
Increased height of sawmill unloading triggers to support higher trailers
Removed limestation pipe collision to support higher trailers
Tweaked steering sensitivity for gamepads introduced with 1.3.0.0 and increased available settings range
Limited amount of straw buffered in combines to avoid large heaps when leaving blocked area

Improved performance for various foliage types
Various improvements for Field AI workers
Various improvements for Go-To AI workers
Various localization fixes and improvements
Various visual adjustments on several machines

Hutan Pantai: fixed inability to place buildings on farmland 60
Riverbend Springs: Disabled bee sounds while in vehicle
Zielonka: added additional splines for Go-To AI workers

Major improvements towards game stability


- New additions:
Massey Ferguson Prime Twine & Netwrap+ are now available as branded consumables
JD wheel weight support to groundking & TM1000 wheels
Graphic setting control of foliage LOD distance to allow larger foliage view distances without hurting the performance too much
Visible checkmark to downloaded mods in the mods overview


- Modding
Added "shallowWaterSimulation" placeable specialization to allow for simulated water in placeables
With new crops, animals, buildings, and factories, there will also be new products. When the work in the fields is done, and you decide to make more of your harvest (because you are not just a farmer, but a businessman), there are plenty of opportunities to do so.




Greenhouses
Grow more on your farm

Greenhouses are back, and there's so much more you can grow. That's, of course, in addition to the 25 regular field crops of Farming Simulator 25. You can also grow garlic, chilies, or spring onions, in addition to tomatoes, lettuce, strawberries, and other fine greenhouse vegetables. Choose which crops to grow, provide water, and wait for the results to be put out in pallets.




If you're a fungi friend, there are even special greenhouses and warehouses in addition to the regular glass greenhouses, so you can grow mushrooms. Since the spongy species of shrooms we have in Farming Simulator 25 prefer darkness, this type of greenhouse is completely shielded from sunlight.





There are several ways to distribute or sell your greenhouse produce. Sell them directly, ship them to factories for further processing, or distribute them to local farm shops. Let's take a look at farm shops!


Farm Shops
Lovely extensions of your farm

Whether they're built via the construction menu and are owned by you or already exist in town, farm shops can only make profits if they have stuff to sell.



That's, of course, up to the local farmer - meaning you. Otherwise, their baskets and boxes remain empty.



Build your farm shops where you see fit. A small farm shop at the side of the road, like you see them so often driving around the countryside, or even a bigger one directly at your farm. It's always nice to put the fruits of your labor on display.




Farmer's Markets
Supplying the town with produce

Farm shops are charming, but the townsfolk needs more to eat than just some roadside tomatoes. In Riverbend Springs and Hutan Pantai, there are Farmer's Markets at the center of town.



Local vendors require you to supply them with even more goods to feed the people. Delivering higher quantities is more profitable, of course.



While other businesses in Riverbend Springs don't count on their local farmer alone, the stores in Hutan Pantai insist on locally grown crops.



Which is why stores remain fully closed if you don't deliver in time.





Are the farmer's markets supplied with fresh produce? Good! Let's not stop there. People want their canned goods, too. And when they're fed, humans start to build things which they require other resources as well. You can help. And further increase profits.


Factories & Productions
Why stop at supplying the small ones?

Factories and production buildings, whether they're owned and built by you or already exist in the city, will offer to buy and process your goods and resources. That's not limited to crops, but also wood and other resources.

There's now a cement factory, for example, as this valuable commodity is required in various construction projects. Let's check out some new factories and production buildings.

Paper Factory



Cement Factory



Cooper



Rope Maker



Dairy



Canning Factory



Need more to do?
Constructions & Community Projects
Just before launch of Farming Simulator 25, we thought some more cuteness would be appropriate. Let's start with a GIF you can basically hear:



We even had a chat with our Senior Animator Rahul Narode about the adorable animations of newborn and juvenile creatures on four legs. And two legs... because chickens. Check out the interview below. There will be more baby GIFs to hold your attention.



There's more! We got some information on the animal types and the customization of animalistic living spaces - as you can create custom fences for animal pens. That means more individual farms that focus on animal husbandry. Isn't that nice?


Make your own pens & pastures
Full-on fence fun for fauna fostering




To provide animal farmers more control over the pens, you can customize them by changing colors, adding solar panels, and, more importantly, draw the fences yourself. Customize the layout to create any shape you want, and build pastures around obstacles or occupied space!




We continue after this short baby animal break:


Awww...


Animal Variety
Colorful barns and pens...

Thanks to the animalistic offspring as well as Water Buffalos and Goats joining with Farming Simulator 25, you can expect your animal farm to get way more lively and colorful.

Animals start their life as tiny newborns, then become juvenile, and ultimately productive adults. Let's take a look at what each animal provides and what you can do with it.



Chicken



Pigs







Sheep & Goats










Cows & Water Buffalos


https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExNG42bjFnYXB3b2syZ2NtZ2h6cGw1ajB3cGR3bTVwOXUyemkzZWMxayZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/rE7odUSTFEy8645oXF/giphy.gif



Horses




So who's responsible for all this animated adorableness? It's this guy!



First, tell us a bit about you and what you do in general!
I am a Senior Animator at GIANTS Software. I did various animations for Farming Simulator 25, reviewed animations and developed them up to the mark, so they’re up to our required standards, before I integrated them in the game.

When you begin to animate, how do you start, what are the steps?
Before starting animation, I always take time to think about what needs to be done specifically for an animal or what output is required. That means thinking about the characteristics of animals, studying their movements, gathering proper references.

I try to look for video references that show the real animals and their behavior. It requires a thorough study of the animal's characteristics to achieve every little detail.

When I spot interesting movements to showcase in the game and when I am happy with the collected references, I will start to create the actual animations, followed by multiple stages of revision until they’re up to our standards.


What unique behavior will baby animals exhibit, and what was challenging about it?
Unique behavior would be that they are realistic according to their respective species, but also fast and cute at the same time.

Tiny animals are very quick and tricky to animate, because they are so swift in their behavior. So to catch their every movement or every action is a challenging task, especially in key frame animation.


Do you personally have a favorite type of (baby) animal - and why?
My favorite in Farming Simulator 25 would be the baby goats because they hop and jump around, which is adorable - I love that playful energy. But in reality, rabbits are my favorite animal. They are so small yet so fast. I love their quick jerks like they are scared but adorable at the same time. And I find their ear movements quite fascinating.

Anything else you’d like to tell our fans or let them know?
We have created a unique game with Farming Simulator 25, and I hope our fans and players will have a lot of fun with it. The whole team has put a lot of effort into making it special!

https://store.steampowered.com/app/2300320/Farming_Simulator_25/
Welcome to Hutan Pantai, where the harmony of the East Asian countryside meets the vibrancy of modern cities - a symbiotic relationship, as Associate Producer and Technical Artist Horia Serban calls it. Learn more in our interview as he explains what he and his team of environmental artists envisioned when creating the map.



Farming Simulator 25 releases November 12th. There's still some time to pre-order which gets you the MacDon Pack! Or go for the fancy Collector's Edition, including a USB Ignition Lock to start your in-game tractors.



Horia, tell us a bit about you and your position!

I'm an Associate Producer for the Environment Department here at GIANTS Software, and I also work as a Technical Artist. I've been in the gaming industry for about 20 years now, and for the past 8, I've had the pleasure of working at GIANTS. My journey here started with Farming Simulator 17 back in 2016, and I immediately connected with the unique aspects of the game. Before joining, I worked on a variety of titles, like Call of Duty: Ghosts, Dead Rising 3, and Test Drive Unlimited 2, mostly in outsourcing.

But it was with Farming Simulator that I found a new passion – this game is special to me, and being part of its growth and evolution has been truly exciting. Watching the franchise expand over the years and knowing I've played a role in that journey brings me so much happiness and pride. I'm thrilled to help bring this world to life for our players, season after season.





Inspiration & Atmosphere

What kind of atmosphere were you aiming for?

With the Hutan Pantai map, we wanted to create an authentic East Asian atmosphere that embodies the harmony between countryside landscapes and the vibrant, modern cities typical of this region. This symbiotic relationship—where the bustling cities are sustained by the hard work and dedication of the rural areas—is central to the map’s vision. The contrast and connection between these two areas were essential elements for us to capture.

We also wanted to integrate specific elements unique to the region, showcasing how the modernization of cities has facilitated the movement of goods. Through features like elevated highways and suspended train bridges, we connect the fields to the urban centers, creating a seamless flow that mirrors real-world infrastructure. Our goal was to present a world that feels both familiar and rich with the unique cultural blend of East Asia.

In addition, we made it a priority to preserve the heritage and culture of the region by designing a traditional village and a temple area, both with architectural styles that have been in use for hundreds of years. These elements honor the historical and cultural richness of the area, ensuring authenticity and a sense of legacy.







Where did the inspiration come from?

Our inspiration came from a variety of sources, each helping to shape a different aspect of the Hutan Pantai map. For the traditional village area, we drew heavily from Studio Ghibli films, especially 'From Up on Poppy Hill', one of my favorite animated films. Ghibli’s art captures the soul of these small, timeless villages, and that’s the feel we wanted for this area.

For the industrialized town area, we looked to the vibrant, neon-lit streets of bustling cities like Seoul and Tokyo. Those lively, illuminated scenes bring an energy that reflects the rapid pace of modern life, something we aimed to recreate with our urban spaces through bright lights and dynamic structures.

The inspiration for the temple area came from multiple sources, including several K-dramas and close-up visual references that beautifully showcase the intricate architecture of these structures. By drawing from these detailed depictions, we were able to create a space that feels authentic and respectful of the cultural heritage it represents.

For the farming areas, we explored both traditional and modern agricultural practices unique to East Asia. We wanted a blend that showcased the roots of farming life alongside its evolving practices, creating an experience that honors the past while embracing the future. Drawing from such a wide variety of sources allowed us to bring a diverse and immersive world to life, filled with elements that feel true to the essence of East Asia.







Creation & Challenges

When starting to work on a new map - how do you approach it?

Every new map starts with extensive research focused on the specific area or theme we're aiming to recreate. We dive deep into the culture and unique characteristics of that region to bring the most authentic experience to our players. Our approach involves splitting up tasks within the environment department to ensure we gather as much relevant information as possible.

Some of our team members focus on researching the local architecture, while others concentrate on understanding the vegetation, farming practices, and community-specific elements we need to capture. We also pay close attention to details that we should avoid to ensure the map is respectful and enjoyable for our community.

Once the research phase is complete, we move into the prototyping or pre-production stage. Here, we experiment by gray-boxing, creating basic 3D models to establish the layout of the map. This stage allows us to test and adjust the positioning of essential elements like production buildings and landmarks. It’s an exciting process of turning research into a tangible environment, and it helps us set a strong foundation for the final map.






How did you approach the environmental design and landscape?

Our approach to Hutan Pantai’s environmental design started with a clear vision focused on symmetry and balance. This map stands apart from others by emphasizing the unique contrast between tradition and modernization, a recurring theme in the region's landscapes. We concentrated the industrial area near the city, where a port serves as the endpoint for the farming process, symbolizing the export of goods beyond the map’s boundaries. While this is just a metaphor rather than a gameplay feature, it reinforces the flow and purpose of the farming life cycle.

Our goal was to capture the essence of East Asia as accurately as possible, blending the charm of the countryside with the dynamism of industrial progress. The flow of farming processes on this map moves from the southwest to the northeast, guiding players through this journey of production and transportation. It’s all about balance—maintaining an equilibrium between heritage and technology, old and new. This balance is not only in the physical layout but also in the map’s character, creating an experience that feels true to the cultural and geographical realities of East Asia.






What were some of the challenges in the creation of the map?

Creating the Hutan Pantai map brought its own set of challenges, especially with the complexity of the city. This was beyond anything we’d done before, so we had to carefully balance authenticity with performance. We wanted the city to feel real and dynamic without taking up too much of the map’s surface area or impacting performance on consoles and PCs. Achieving that balance was a significant technical and creative challenge.

Another major challenge was designing the infrastructure to connect the city with the rural areas. Building a highway that seamlessly links the main city to the rest of the map required meticulous planning, and adding tunnels to the route brought another layer of complexity. Ensuring this infrastructure was both functional and visually integrated into the landscape was a true test of our design and engineering skills.







Team Efforts

What aspects are you the most proud of/what’s your favorite part of the map?

I’m proud of every part of this map and what we achieved with Hutan Pantai, pushing the boundaries a bit further. But what I’m most proud of is the incredible work of our Environment Team. Their talent and dedication truly brought this vision to life.

Our technical artist, Evgen, played a huge role in the technical breakthroughs we needed. Kevin, who has an amazing eye for detail, meticulously refined every element with a patience and precision that brought out the best in each piece of the map. Our vegetation team, Vanessa and Kenan, created the rich, immersive plant life that adds so much depth. Gabriel poured countless hours into bringing the neon-lit cityscape to life, making it pulse with energy. And Anton, who had the patience and dedication to elevate every element, always pushed to make everything just a bit better.

It’s a team effort through and through, and seeing each of their contributions come together in this map is what I’m most proud of.





https://store.steampowered.com/app/2300320/Farming_Simulator_25/
Need helping hands on the fields? Or, let's say, assistance. Not only have we reworked the AI helpers to be more precise and reliable, every vehicle can now use a GPS-driven steering assistant to farm smarter, not harder. Unless you want to be old-school. The choice is yours.

https://store.steampowered.com/app/2300320/Farming_Simulator_25/

Farming Simulator 25 is only days away! There's still time to pre-order which gets you the MacDon Pack! The game will be available for PC, PS5, and Xbox Series X/S on November 12th.


Smarter Helpers

Pressing the key to activate an AI worker will instantly let a hired hand take over, as before. Holding the button will offer you some additional settings, however.



The first of two modes, "AI worker", is dedicated to the functionality of your virtual helper. The ideal settings are already preselected and depending on the size and shape of the field, you can preview how exactly he will operate.

  • Working Width is based on the tool of the respective action that should be performed. If multiple tools are attached, you can customize the width to take overlaps into account.
  • Number of Headlands is set based on the machine and action, but can be changed, too.
  • Work the Headlands tells your helping hand if the defined area should be handled like the rest of the field (therefore cultivated, harvested, etc.) or just defined as lanes to turn vehicles, for example.
  • Start with defines if the worker will start with creating the headland first (e.g. when harvesting to not unnecessarily destroy crops, or last when cultivating or plowing).
  • Skip lines orders the helper to leave some more room between the lines, which gives you some room to operate your own machines in between, for example.





When the AI worker starts, he will choose the best direction of operating his machines in addition to the settings. He will always prioritize working within the borders of a field.


Assisted Steering

Want to operate the machines yourself instead of paying an AI worker to do the job for you? You can do that - with every tractor in the game, as it's possible to just retrofit older models with GPS functionality. Convenient, isn't it?



Switching from the AI Worker tab to the Steering Assist, a few other settings become available that allow you to customize how the field is handled by the steering assistant.

  • Working Width is again set in accordance with the tools used.
  • Number of Headlands is also customizable and automatically set to the selected tool.
  • Work Direction can be changed in degrees. In case you want to operate in a direction where you don't look at the sun at noon or something like that.
  • Side Offset can be changed in case you have tools attached with an offset, like certain mowers, for example.
  • Show Lines enables or disables the 3D lines you can see live on the field, whether you operate in third-person view or look onto the soil from within the cabin.






With the live display of the lines, you can always see what's happening when operating the machine. The HUD will display a "ready" indicator as part of the dashboard when you have aligned the machine to a line and can start.




A selected line is displayed in orange and will turn green as soon as you begin to drive. Meanwhile, the working width of your machine is depicted in blue lines. All lines still to do are displayed in white. They're greyed out as soon as they're done.




https://store.steampowered.com/app/2300320/Farming_Simulator_25/